Difference between revisions of "GoodGuardian"
Jump to navigation
Jump to search
(Created page with "{{BehaviorTemplate|Name=GoodGuardian|Targets=MOBs|Usage=|Examples=|Description=This is a very active behavior. If the mob detects any evil mob attacking a good mob in the sam...") |
|||
Line 3: | Line 3: | ||
===Notes=== | ===Notes=== | ||
. | . | ||
+ | [[Category:MOBS(BuilderInfo)]] |
Revision as of 19:13, 28 October 2017
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
---|---|---|---|
Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===GoodGuardian=== | |
---|---|
Targets: | MOBs |
Parameters: | |
Examples: | |
Description: | This is a very active behavior. If the mob detects any evil mob attacking a good mob in the same room, or an adjacent room, it will attack the evil mob. If evil mobs are fighting, it will do nothing. If two good or neutral mobs are fighting, it will stop the fight. |
Notes
.