Difference between revisions of "Prop Smell"
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{{PropertyTemplate|ID=Prop_Smell|Name=A Smell|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=MOBS, Items, Rooms|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...)|Examples= smells flowery! | {{PropertyTemplate|ID=Prop_Smell|Name=A Smell|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=MOBS, Items, Rooms|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...)|Examples= smells flowery! | ||
− | smells awful!; smells BAD! | + | smells awful!; smells BAD! |
CHANCE=50 smells awful!;CHANCE=10 smells BAD! | CHANCE=50 smells awful!;CHANCE=10 smells BAD! | ||
− | EMOTE BROADCAST smells awful! | + | EMOTE BROADCAST smells awful! |
|Description=Makes the object with this property respond to a SNIFF command. More than one smell may be given, separated by semicolons. Each smell may have a chance of being selected during a sniff using the CHANCE parameter. ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag.}} | |Description=Makes the object with this property respond to a SNIFF command. More than one smell may be given, separated by semicolons. Each smell may have a chance of being selected during a sniff using the CHANCE parameter. ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag.}} |
Revision as of 14:34, 19 October 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_Smell=== | |
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Effect: | A Smell |
Targets: | MOBS, Items, Rooms |
Parameters: | (TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...) |
Examples: | smells flowery!
smells awful!; smells BAD! CHANCE=50 smells awful!;CHANCE=10 smells BAD! EMOTE BROADCAST smells awful! |
Description: | Makes the object with this property respond to a SNIFF command. More than one smell may be given, separated by semicolons. Each smell may have a chance of being selected during a sniff using the CHANCE parameter. ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag. |
Notes
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