Difference between revisions of "Healer"
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(Created page with "{{BehaviorTemplate|Name=Healer|Targets=MOBs|Usage=min, max ticks, and a percent chance|Examples=min=10 max=20 chance=75|Description=The mob with this behavior gains Cure Disea...") |
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Revision as of 17:09, 20 May 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Healer=== | |
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Targets: | MOBs |
Parameters: | min, max ticks, and a percent chance |
Examples: | min=10 max=20 chance=75 |
Description: | The mob with this behavior gains Cure Disease, Cure Light Wounds, Cure Serious Wounds, Bless, and Sanctuary. At random, the mob will cast these spells on any player-mobs in the room. |
Notes
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