Difference between revisions of "Thief MinorTrap"
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− | {{SkillTemplate|Name=Lay Minor Traps|Domain=[[trapping(Domain)|Trapping]]|Available=[[Jester(Bard)|Jester(6)]] |Allows=|UseCost=Mana (28) Movement (28) |Quality=Malicious|Targets=Items Exits Rooms | + | {{SkillTemplate|Name=Lay Minor Traps|Domain=[[trapping(Domain)|Trapping]]|Available=[[Jester(Bard)|Jester(6)]] |Allows=[[Trapping(Expertise)|Trapping]] |UseCost=Mana (28) Movement (28) |Quality=Malicious|Targets=Items Exits Rooms |Range=Touch, or not applicable|Commands=MTRAP, MINORTRAP|Usage=MTRAP "ITEM, DIRECTION, ROOM" "TRAP NAME"|Examples=mtrap list |
− | |Range=Touch, or not applicable|Commands=MTRAP, MINORTRAP|Usage=MTRAP "ITEM, DIRECTION, ROOM" "TRAP NAME"|Examples=mtrap list | ||
mtrap east noise | mtrap east noise | ||
− | mtrap chest needle|Description=The thief attempts to lay some sort of trap upon the item, door, room, entryway, or container specified. The trap may be gaseous, needles, blades, or pits, and may be triggered by unlocking, opening, getting, or moving through in the case of entryways, or entering in the case of rooms. The thief who sets the trap may not trigger the trap. The number of traps available to the thief will go up as the thief advances in level, so trap list may be used to see what new traps are available as the thief advances. Not all traps may be set on all items, however. Lay Minor traps only allows a small subset of the traps avaiailable from the full Lay Traps skill. Traps are temporary, but reset if sprung after a time. Setting the same trap on the same object will reset the trap early.}} | + | mtrap chest needle|Description=The thief attempts to lay some sort of trap upon the item, door, room, entryway, or container specified. The trap may be gaseous, needles, blades, or pits, and may be triggered by unlocking, opening, getting, or moving through in the case of entryways, or entering in the case of rooms. The thief who sets the trap may not trigger the trap. The number of traps available to the thief will go up as the thief advances in level, so trap list may be used to see what new traps are available as the thief advances. Not all traps may be set on all items, however. Lay Minor traps only allows a small subset of the traps avaiailable from the full Lay Traps skill. Traps are |
+ | temporary, but reset if sprung after a time. Setting the same trap on the same object will reset the trap early.}} | ||
+ | |||
+ | ===Notes=== | ||
+ | . |
Revision as of 13:59, 8 November 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Lay Minor Traps=== | |
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Domain: | Trapping |
Available: | Jester(6) |
Allows: | Trapping |
UseCost: | Mana (28) Movement (28) |
Quality: | Malicious |
Targets: | Items Exits Rooms |
Range: | Touch, or not applicable |
Commands: | MTRAP, MINORTRAP |
Usage: | MTRAP "ITEM, DIRECTION, ROOM" "TRAP NAME" |
Examples: | mtrap list
mtrap east noise mtrap chest needle |
Description: | The thief attempts to lay some sort of trap upon the item, door, room, entryway, or container specified. The trap may be gaseous, needles, blades, or pits, and may be triggered by unlocking, opening, getting, or moving through in the case of entryways, or entering in the case of rooms. The thief who sets the trap may not trigger the trap. The number of traps available to the thief will go up as the thief advances in level, so trap list may be used to see what new traps are available as the thief advances. Not all traps may be set on all items, however. Lay Minor traps only allows a small subset of the traps avaiailable from the full Lay Traps skill. Traps are
temporary, but reset if sprung after a time. Setting the same trap on the same object will reset the trap early. |
Notes
.