Difference between revisions of "Fighter CriticalShot"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|Name=Critical Shot|Domain=Martial Lore|Available=Assassin(Thief)|Assassin(1...") |
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{{SkillTemplate|Name=Critical Shot|Domain=[[martial_lore(Domain)|Martial Lore]]|Available=[[Assassin(Thief)|Assassin(17)]] [[Fighter(Fighter)|Fighter(16)]] [[Jester(Bard)|Jester(14)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=|UseCost=Movement (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=Gives the fighter a bonus to all damage during combat when firing or throwing a ranged weapon in combat.}} | {{SkillTemplate|Name=Critical Shot|Domain=[[martial_lore(Domain)|Martial Lore]]|Available=[[Assassin(Thief)|Assassin(17)]] [[Fighter(Fighter)|Fighter(16)]] [[Jester(Bard)|Jester(14)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Martial Lore(Expertise)|Martial Lore]] [[Combat Fluidity(Expertise)|Combat Fluidity]] |UseCost=Movement (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=Gives the fighter a bonus to all damage during combat when firing or throwing a ranged weapon in combat.}} | ||
===Notes=== | |||
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Revision as of 16:24, 6 September 2016
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
| ==Abilities== |
|---|
| Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
| ===Critical Shot=== | |
|---|---|
| Domain: | Martial Lore |
| Available: | Assassin(17) Fighter(16) Jester(14) Ranger(15) |
| Allows: | Martial Lore Combat Fluidity |
| UseCost: | Movement (64) |
| Quality: | Always Beneficial |
| Targets: | Caster only |
| Range: | Touch, or not applicable |
| Commands: | |
| Usage: | |
| Examples: | |
| Description: | Gives the fighter a bonus to all damage during combat when firing or throwing a ranged weapon in combat. |
Notes
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