Difference between revisions of "Skill IdentifyPoison"
		
		
		
		
		
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{{SkillTemplate|Name=Identify Poison|Domain=[[poisoning(Domain)|Poisoning]]|Available=[[Arcanist(Thief)|Arcanist(7)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(19)]] [[Beastmaster(Druid)|Beastmaster(7)]] [[Jester(Bard)|Jester(2)]] [[Ranger(Fighter)|Ranger(7)]] |Allows=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=IDPOISON, IDENTIFYPOISON|Usage=IDPOISON "ITEM NAME"|Examples=idpoison   | {{SkillTemplate|Name=Identify Poison|Domain=[[poisoning(Domain)|Poisoning]]|Available=[[Arcanist(Thief)|Arcanist(7)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(19)]] [[Beastmaster(Druid)|Beastmaster(7)]] [[Jester(Bard)|Jester(2)]] [[Ranger(Fighter)|Ranger(7)]] |Allows=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=IDPOISON, IDENTIFYPOISON|Usage=IDPOISON "ITEM NAME"|Examples=idpoison well|Description=This skill allows the player to sniff and taste a potentially poisoned item (like a drink, or a sword) and tell what kind of poison (if any) is on the item.}}  | ||
Revision as of 12:13, 3 August 2016
| CoffeeMUD | 
|---|
| Administrator Builder Player | 
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements | 
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships | 
| ==Abilities== | 
|---|
| Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills | 
| ===Identify Poison=== | |
|---|---|
| Domain: | Poisoning | 
| Available: | Arcanist(7) Assassin(4) Barbarian(19) Beastmaster(7) Jester(2) Ranger(7) | 
| Allows: | |
| UseCost: | Mana (52) | 
| Quality: | Circumstantial | 
| Targets: | Items | 
| Range: | Touch, or not applicable | 
| Commands: | IDPOISON, IDENTIFYPOISON | 
| Usage: | IDPOISON "ITEM NAME" | 
| Examples: | idpoison well | 
| Description: | This skill allows the player to sniff and taste a potentially poisoned item (like a drink, or a sword) and tell what kind of poison (if any) is on the item. |