Difference between revisions of "Pirate(Thief)"
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{{ClassTemplate|Name=Pirate|Description=The Pirate | {{ClassTemplate|Name=Pirate|Description=The Pirate | ||
is a rogue and scourge of the high seas, a master of ship combat, and ruthless to those who refuse to surrender their booty. The Pirate is most suited for combat from the deck of huge sailing ships, | is a rogue and scourge of the high seas, a master of ship combat, and ruthless to those who refuse to surrender their booty. The Pirate is most suited for combat from the deck of huge sailing ships, |
Revision as of 12:13, 19 July 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Thief Classes=== |
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Arcanist Assassin Burglar Pirate Reliquist Thief Trapper |
===Pirate=== | |
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Description: | The Pirate
is a rogue and scourge of the high seas, a master of ship combat, and ruthless to those who refuse to surrender their booty. The Pirate is most suited for combat from the deck of huge sailing ships, being able to get the most out of their ship, their weapons, and their landlubber contacts. Their brutal lifestyle even gives them combat bonuses with fake limbs. However, Pirates also get harsher treatment from the law, and are so greedy for gold that they can literally be paid to walk away from combat.
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Primary Stat: | Dexterity |
Qualifications: | Dexterity 5+, Charisma 5+ |
Practices: | 5
+(Wisdom/6)+1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/3)+(1d10) per lvl. |
Mana: | 100 +(Int/6)+(1d3) /lvl. |
Movement: | 100 +10X(Str/18) per lvl. |
Attack: | +(Dex/18) per level. |
Damage: | +1 damage per 5
level(s). |
Maximum Stat Values: | Dexterity (22), Charisma (22), Others (18) |
Bonuses: | Bonus XP in ship combat, and combat bonus for each fake limb. |
Weapons: | Must use swords, daggers, natural, or ranged
weapons. |
Armor: | Must wear leather, cloth, or vegetation based armor. |
Limitations: | Get less leniency from the law, and can be paid to leave combat. |
Starting Equipment: | a short sword |
Races: | Drow |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Edged Weapon Specialization Ranged Weapon Specialization (Improved Boarding)
(Climb) (Rope Swing) Write (Swim) (Sword Specialization) Superstition (Bandaging) (Smoke Rings) Recall (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | (Hold Your Liquor) Locate Alcohol (Lacquering) (Embroidering)
(Dyeing) (Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | Belay Fire Building
(Hide) (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | (Ride The Rigging) (Sea Legs) (Sneak) (Searching) (Mining) (Weaving) (Pottery)
(Costuming) (Sculpting) (Distilling) |
5 | (Wands) Buried Treasure (Painting) (Food Prep) (Baking) (Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) |
6 | (Dodge) Wenching |
7 | (Peek) Draw Treasure Map |
8 | (Make Sea Maps) (Disarm) (Walk The Plank) |
9 | (Parry) Plunder |
10 | (Sea Charting) (Back Stab) (Wainwrighting) (Masonry) (Jewel Making) (Construction)
(Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | (Steal) Dead Reckoning (Trip) |
12 | (Listen) (Sea Navigation) (Two Weapon Fighting) |
13 | (Fence Loot) (Bind) Scuttle |
14 | (Pirate Shanty) (Curse) |
15 | (Conceal Item) (Call Pirate Familiar) (Irrigation) (Landscaping) |
16 | Make Pub Contacts (Stability) |
17 | (Pet Spy) (Second Attack) |
18 | (Combat Repairs) (Silent AutoLoot) Warning Shot |
19 | (Foul Weather Sailing) |
20 | (Alertness) (Pet Steal) |
21 | (Articles) Fly Merchant Flag |
22 | (Rig Ramming Speed) (Smugglers Hold) |
23 | (Intercept Ship) (Mast Shot) |
24 | (Hide Ship) (Half Attack) |
25 | (Await Ship) |
26 | |
27 | |
28 | |
29 | |
30 | Silent Running |
31 | |
32 | |
33 | |
34 | |
35 |