Difference between revisions of "Artisan(Commoner)"
Jump to navigation
Jump to search
(Created page with "{{ClassTemplate|Name=Artisan|Description=An Artisan is a professional tradesman who specializes in the common skills that make civilization work. Although his fighting weakne...") |
|||
Line 1: | Line 1: | ||
+ | {{CoffeeMUDWikiTOC}} | ||
+ | {{CoffeeMUDClassesTOC}} | ||
+ | {{CoffeeMUDCommonerClassesTOC}} | ||
+ | __NOTOC__ | ||
{{ClassTemplate|Name=Artisan|Description=An Artisan is a professional tradesman who specializes | {{ClassTemplate|Name=Artisan|Description=An Artisan is a professional tradesman who specializes | ||
in the common skills that make civilization work. Although his fighting weakness makes him a poor choice for exploring those monster filled dungeons, the Artisan is still able to advance by using his | in the common skills that make civilization work. Although his fighting weakness makes him a poor choice for exploring those monster filled dungeons, the Artisan is still able to advance by using his |
Revision as of 12:04, 19 July 2016
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
---|
Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Commoner Classes=== |
---|
Apprentice Artisan Gaoler Sailor Scholar |
===Artisan=== | |
---|---|
Description: | An Artisan is a professional tradesman who specializes
in the common skills that make civilization work. Although his fighting weakness makes him a poor choice for exploring those monster filled dungeons, the Artisan is still able to advance by using his skills and gaining experience while he does! Artisans, like Apprentices, may still choose to go into a more adventurous profession, but like Apprentices, they are unable to go back. |
Primary Stat: | Wisdom |
Qualifications: | Strength 9+, Dexterity 9+ |
Practices: | 5 +(Wisdom/6)+2 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/6)+(1d5) per lvl. |
Mana: | 100 +(Int/10)+(1d2) /lvl. |
Movement: | 100
+10X(Str/18) per lvl. |
Attack: | +(Wis/18)-1 per level. |
Damage: | +1 damage per 30 level(s). |
Maximum Stat Values: | Strength (22), Intelligence (22), Dexterity (22), Constitution (22), Charisma (22), Wisdom (22), Others
(18) |
Bonuses: | Gains experience when using common skills and no common skill limits. |
Weapons: | Must use dagger-like or natural weapons. |
Armor: | Must wear cloth, vegetation, or paper based
armor. |
Limitations: | |
Starting Equipment: | a small dagger |
Races: | Centaur Drow Duergar Dwarf Elf Gnome Goblin Half Elf |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Edged Weapon Specialization Climb (Hand to hand combat)
Write (Swim) (Clan Crafting) (Bandaging) (Smoke Rings) Recall (Herbology) |
2 | Wood Chopping (Fishing) Foraging Mining Drilling Butchering Gem Digging (Hunting) |
3 | Scrimshawing Fire Building Searching (Pottery) (Shearing) |
4 | (Glass Blowing)
(Tailoring) (Leather Working) (Sculpting) Weaving (Blacksmithing) (Carpentry) |
5 | (Cage Building) (Jewel Making) (Warrants) (Baking) Cooking (Food Prep) (Costuming) |
6 | (Smelting) |
7 | (Armorsmithing) (Fletching) |
8 | (Ship Building) (Wainwrighting) |
9 | (Cobbling) (Siegecraft) Paper Making |
10 | (Wands) Distilling (Farming) |
11 | (Painting) Speculating |
12 | Locksmithing |
13 | Construction (Excavation) |
14 | (Landscaping) Masonry |
15 | (Cage) Marketeering |
16 | Animal Husbandry Taxidermy |
17 | (Appraise) (Stability) |
18 | Instrument Making |
19 | (Haggle) (Irrigation) |
20 | (Master Tailoring) |
21 | (Master Costuming) |
22 | (Master Leather Working) (Master Shearing) |
23 | (Master Armorsmithing) (Master Drilling) (Master Butchering) |
24 | (Master Fishing) (Master Weaponsmithing) |
25 | Scrapping (Master Farming) |
26 | (Master Distilling) (Master Foraging) |
27 | (Master Food Prep) (Master Wood Chopping) |
28 | (Master Gem Digging) |
29 | (Master Mining) (Master Baking) |
30 | (Lore) |
31 | |
32 | |
33 | |
34 | |
35 |