Difference between revisions of "PlayerClasses(CoffeeMUD)"
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− | While the CoffeeMUD engine is designed for flexibility, including classless and levelless systems, The official CoffeeMUD uses a class-based system with many subclasses. There are seven [[#Base Classes|Base Classes]] in CoffeeMUD. The Apprentice is the starting class for the Commoner Base class, all the other base classes are the same name as the base (IE, the Bard is the starting class of the Bard Base class). In order to play a subclass of one of the base classes, a character must [[#Multiclassing|Multiclass]] into the subclass. | + | While the CoffeeMUD engine is designed for flexibility, including classless and levelless systems, The official CoffeeMUD uses a class-based system with many subclasses. There are seven [[#Base Classes|Base Classes]] in CoffeeMUD. The Apprentice is the starting class for the Commoner Base class, all the other base classes are the same name as the base (IE, the Bard is the starting class of the Bard Base class). In order to play a different subclass of one of the base classes, a character must [[#Multiclassing|Multiclass]] into the subclass. |
===Base Classes=== | ===Base Classes=== | ||
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Just keep track of how far you feel like taking each class, whether it is to a certain skill or to it's full potential. It is not required, but can add a dimension to playing. | Just keep track of how far you feel like taking each class, whether it is to a certain skill or to it's full potential. It is not required, but can add a dimension to playing. | ||
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+ | Aside from the Commoner Base Class, all subclasses must remain within the character's [[#Base Classes|base class]]. |
Revision as of 13:03, 29 June 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
While the CoffeeMUD engine is designed for flexibility, including classless and levelless systems, The official CoffeeMUD uses a class-based system with many subclasses. There are seven Base Classes in CoffeeMUD. The Apprentice is the starting class for the Commoner Base class, all the other base classes are the same name as the base (IE, the Bard is the starting class of the Bard Base class). In order to play a different subclass of one of the base classes, a character must Multiclass into the subclass.
Base Classes
Multiclassing
Each class was designed to reach it's peak of gainable skills at level 30. Changing to another class is done by going to your respective guild and training in the class of your choice. The classes you can become are listed when you type QUALIFY. Changing to another class is done using the TRAIN command.
When multiclassing, always keep in mind the classes you want to become and how far you would want to go in them. Some classes affect others in a negative way. If you plan to get to level 30 with three subclasses, train in the first before your first level of the game. This ensures level 30 status with all the classes.
Just keep track of how far you feel like taking each class, whether it is to a certain skill or to it's full potential. It is not required, but can add a dimension to playing.
Aside from the Commoner Base Class, all subclasses must remain within the character's base class.