Difference between revisions of "Smelting(Recipes)"

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This page has all of the current base [[Smelting]] recipes as of 3/8/2019.
+
This page has all of the current base [[Smelting]] recipes as of 5/27/2022.
  
 
==Smelting Recipes==
 
==Smelting Recipes==
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|-
 
|-
 
| 1
 
| 1
| bronze
+
| Bronze
 
| 1 pound of tin and 1 pound of copper
 
| 1 pound of tin and 1 pound of copper
 
| Bronze
 
| Bronze
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| Terne
 
| Terne
 
| 4 pounds of lead and 1 pound of tin
 
| 4 pounds of lead and 1 pound of tin
| Bronze
+
| Lead
 
| Terne
 
| Terne
 
| A more valuable form of lead
 
| A more valuable form of lead
 
|-
 
|-
 
| 5
 
| 5
| pewter
+
| Pewter
 
| 1 pound of tin and 1 pound of copper and 1 pound of lead
 
| 1 pound of tin and 1 pound of copper and 1 pound of lead
 
| Bronze
 
| Bronze
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| Lead
 
| Lead
 
| Molybdochalkos
 
| Molybdochalkos
| A slightly more valuable form of lead
+
| A slightly more valuable form of lead used in Cold Iron production.
 +
|-
 +
| 9
 +
| Haernadium
 +
| 4 pounds of silver and 2 pounds of palladium and 1 pound of copper
 +
| White Gold
 +
| Haernadium
 +
| A fake white gold.  Looks and behaves like white gold, but much less valuable.
 
|-
 
|-
 
| 10
 
| 10
| brass
+
| Brass
 
| 1 pound of zinc and 1 pound of copper
 
| 1 pound of zinc and 1 pound of copper
 
| Brass
 
| Brass
 
|  
 
|  
 
|  
 
|  
 +
|-
 +
| 11
 +
| Elinvar
 +
| 4 pounds of iron and 3 pounds of nickel and 2 pound of chromium
 +
| Brass
 +
| Elinvar
 +
| Provides crafted weapons with a bonus 5 to attack.  Used in Cold Iron production.
 
|-
 
|-
 
| 12
 
| 12
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|-
 
|-
 
| 14
 
| 14
| cold iron
+
| Cold iron
| 1 pound of iron and 1 pound of chromium
+
| 3 pounds of elinvar and 1 pound of molybdochalkos
 
| Iron
 
| Iron
 
| Cold Iron
 
| Cold Iron
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|-
 
|-
 
| 15
 
| 15
| steel
+
| Steel
 
| 1 pound of iron and 1 pound of coal
 
| 1 pound of iron and 1 pound of coal
 
| Steel
 
| Steel
 
|  
 
|  
|  
+
| Steel (including any steel variants) is used to produce adamantite, galvorn, volcanium and uru.
 
|-
 
|-
 
| 16
 
| 16
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| Bronze
 
| Bronze
 
| Conrinthiacum
 
| Conrinthiacum
| An expensive form of bronze
+
| An expensive form of bronze.
 
|-
 
|-
 
| 17
 
| 17
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| Tin
 
| Tin
 
| Illuminum
 
| Illuminum
| A rare form of tin that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment
+
| A rare form of tin that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment.
 
|-
 
|-
 
| 18
 
| 18
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| Bronze
 
| Bronze
 
| Hepatizon
 
| Hepatizon
| A diluted form of electrum
+
| A diluted form of electrum used in darksteel production.
 +
|-
 +
| 19
 +
| Monel
 +
| 2 pounds of nickel and 1 pound of copper
 +
| Brass
 +
| Monel
 +
| A slightly more expensive form of brass.
 
|-
 
|-
 
| 20
 
| 20
| stainless steel
+
| Stainless Steel
| 1 pound of steel and 1 pound of chromium
+
| 9 pounds of iron and 2 pounds of coal and 2 pounds of chromium and 1 pound of nickel
 
| Steel
 
| Steel
 
| Stainless Steel
 
| Stainless Steel
| Items get a bonus of 100% vs water/cold attacks
+
| Items get a bonus of 100% vs water/cold attacks.
 +
|-
 +
| 21
 +
| Constantan
 +
| 3 pounds of copper and 2 pounds of nickel
 +
| Bronze
 +
| Constantan
 +
| Items get a bonus of 100% vs electrical attacks.
 
|-
 
|-
 
| 22
 
| 22
| rose gold
+
| Rose Gold
| 1 pound of gold and 1 pound of copper
+
| 4 pound of gold and 1 pound of copper
 
| Gold
 
| Gold
 
| Rose Gold
 
| Rose Gold
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| 24
 
| 24
 
| Sterling
 
| Sterling
| 1 pound of platinum and 1 pound of silver
+
| 2 pounds of silver and 1 pound of platinum
 
| Silver
 
| Silver
 
| Sterling
 
| Sterling
| A very expensive form of silver
+
| A very expensive form of silver used in moonsilver production.
 
|-
 
|-
 
| 25
 
| 25
| white gold
+
| White Gold
 
| 1 pound of gold and 1 pound of platinum
 
| 1 pound of gold and 1 pound of platinum
 
| White Gold
 
| White Gold
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| Haderoth
 
| Haderoth
 
| 1 pound of mithril and 1 pound of bronze
 
| 1 pound of mithril and 1 pound of bronze
| Iron
+
| Brass
 
| Haderoth
 
| Haderoth
 
| Weapons built with this mithril allow cause additional +10 damage on a critical hit.
 
| Weapons built with this mithril allow cause additional +10 damage on a critical hit.
 +
|-
 +
| 28
 +
| Inconel
 +
| 6 pounds of nickel and 1 pound of chromium
 +
| Bronze
 +
| Inconel
 +
| Items get a bonus of 100% vs acid attacks.
 
|-
 
|-
 
| 30
 
| 30
| adamantite
+
| Adamantite
 
| 1 pound of mithril and 1 pound of steel
 
| 1 pound of mithril and 1 pound of steel
 
| Adamantite
 
| Adamantite
 
|  
 
|  
|  
+
| Strongest available metal, also used in production of demonsteel, celesteel, yautjavian and ithildin.
 +
|-
 +
| 31
 +
| Incoloy
 +
| 3 pounds of iron and 3 pounds of nickel and 2 pounds of chromium
 +
| Brass
 +
| Incoloy
 +
| Items get a bonus of 50% vs fire and acid attacks.
 
|-
 
|-
 
| 33
 
| 33
 
| Darksteel
 
| Darksteel
| 1 pound of iron and 1 pound of hepatizon
+
| 2 pounds of iron and 2 pounds of coal and 1 pound of hepatizon
| Iron
+
| Steel
 
| Darksteel
 
| Darksteel
| This difficult metal requires sense hidden to work with.  Any item made from Darksteel will naturally be hidden.
+
| This difficult metal requires some active form of sense hidden to work with.  Any item made from Darksteel will naturally be hidden.
 
|-
 
|-
 
| 35
 
| 35
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| Tungstabidium
 
| Tungstabidium
 
| A mithril dilution that is a good steel substitute.
 
| A mithril dilution that is a good steel substitute.
 +
|-
 +
| 36
 +
| Invar
 +
| 2 pounds of iron and 1 pound of nickel
 +
| Brass
 +
| Invar
 +
| Items get a bonus of 100% vs fire attacks.
 
|-
 
|-
 
| 37
 
| 37
 
| Blacksteel
 
| Blacksteel
| 1 pound of steel and 1 pound of iron
+
| 3 pounds of iron and 2 pounds of coal and 1 pound of molybdochalkos
 
| Steel
 
| Steel
 
| Blacksteel
 
| Blacksteel
Line 170: Line 219:
 
|-
 
|-
 
| 40
 
| 40
| atlantite
+
| Atlantite
 
| 1 pound of mithril and 1 pound of seaweed
 
| 1 pound of mithril and 1 pound of seaweed
 
| Atlantite
 
| Atlantite
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| 43
 
| 43
 
| Truesilver
 
| Truesilver
| 1 pound of silver and 1 pound of sterling
+
| 1 pound of mithril and 1 pound of sterling
 
| Silver
 
| Silver
 
| Truesilver
 
| Truesilver
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| 45
 
| 45
 
| Galvorn
 
| Galvorn
| 1 pound of platinum and 1 pound of adamantite
+
| 1 pound of platinum and 2 pounds of mithril and 1 pound of steel and 1 pound of diamonds
 
| Adamantite
 
| Adamantite
 
| Galvorn
 
| Galvorn
Line 192: Line 241:
 
| 47
 
| 47
 
| Volcanium
 
| Volcanium
| 1 pound of chromium and 1 pound of adamantite
+
| 2 pounds of chromium and 2 pounds of mithril and 2 pounds of seaweed and 1 pound of steel
 
| Atlantite
 
| Atlantite
 
| Volcanium
 
| Volcanium
| This floating metal is highly resistant to fire damage.
+
| This floating metal provides items constructed with it a bonus of 100% vs fire attacks.
 
|-
 
|-
 
| 50
 
| 50
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| 53
 
| 53
 
| Coralite
 
| Coralite
| 4 pounds of atlantite and 1 pound of limestone
+
| 5 pounds of mithril and 3 pounds of seaweed and 2 pounds of limestone
 
| Atlantite
 
| Atlantite
 
| Coralite
 
| Coralite
|
+
| A slightly more valuable variation of Atlantite.
 
|-
 
|-
 
| 56
 
| 56
 
| Moonsilver
 
| Moonsilver
| 1 pound of silver and 1 pound of illuminum
+
| 3 pound of mithril and 1 pound of tin
 
| Silver
 
| Silver
 
| Moonsilver
 
| Moonsilver
| An illuminum and silver allow that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment.
+
| A mithril alloy that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment.
 
|-
 
|-
 
| 58
 
| 58
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| Steel
 
| Steel
 
| Dwarfstar Iron
 
| Dwarfstar Iron
| A rare form of steel that makes weapons deal 5% more damage
+
| A rare form of steel that makes weapons deal 5% more damage.
 
|-
 
|-
 
| 60
 
| 60
 
| Sky-Iron
 
| Sky-Iron
| 1 pound of mithril and 2 pounds of iron and 1 pound of coal
+
| 2 pound of iron and 1 pound of mithril and 1 pound of coal
 
| Steel
 
| Steel
 
| Sky-Iron
 
| Sky-Iron
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| Demonsteel
 
| Demonsteel
 
| 9 pounds of adamantite and 1 demon internal organ
 
| 9 pounds of adamantite and 1 demon internal organ
| Adamantite
+
| Duranium
 
| Demonsteel
 
| Demonsteel
| Adamantite reinforced with demonic essence to have an evil magical nature and provide an innate +1 magical bonus.
+
| This adamantite alloy is reinforced with demonic essence to have an evil magical nature and provide an innate +1 magical bonus. Items made of demonsteel do not have the normal weight-reducing properties of adamantite.
 
|-
 
|-
 
| 70
 
| 70
 
| Orichalcum
 
| Orichalcum
| 1 pound of atlantite and 1 pound of copper
+
| 1 pound of mithril and 1 pound of seaweed and 1 pound of copper
 
| Atlantite
 
| Atlantite
 
| Orichalcum
 
| Orichalcum
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| Celesteel
 
| Celesteel
 
| 9 pounds of adamantite and 1 some deva blood
 
| 9 pounds of adamantite and 1 some deva blood
| Adamantite
+
| Duranium
 
| Celesteel
 
| Celesteel
| Adamantite reinforced with angelic essence to have a good magical nature and provide an innate +1 magical bonus.
+
| Adamantite reinforced with angelic essence to have a good magical nature and provide an innate +1 magical bonus.  Items made of celesteel do not have the normal weight-reducing properties of adamantite.
 
|-
 
|-
 
| 78
 
| 78
 
| Yautjavian
 
| Yautjavian
| 4 pounds of mithril and 1 pound of adamantite
+
| 2 pounds of adamantite and 1 pound of mithril and 1 pound of bronze
 
| Mithril
 
| Mithril
 
| Yautjavian
 
| Yautjavian
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| 80
 
| 80
 
| Ithildin
 
| Ithildin
| 1 pound of mithril and 1 pound of sunglass
+
| 2 pounds of adamantite and 1 pound of dragonscales and 1 pound of platinum
 
| Mithril
 
| Mithril
 
| Ithildin
 
| Ithildin
Line 290: Line 339:
 
| 85
 
| 85
 
| Quicksilver
 
| Quicksilver
| 9 pounds of mithril and 1 pound of silver
+
| 4 pounds of silver and 2 pounds of iron and 1 pound of mithril and 1 pound of coal
 
| Mithril
 
| Mithril
 
| Quicksilver
 
| Quicksilver
| This exceptional metal provides weapons with twice as much attack rating than other metals.  Unbalanced weapons become even more chaotic when made from quicksilver.
+
| This exceptional metal provides weapons with twice as much attack rating than other metals.  Unbalanced weapons (negative attack weapons) become even more chaotic (even worse attack) when made from quicksilver.
 
|-
 
|-
 
| 90
 
| 90
 
| Uru
 
| Uru
| 1 pound of atlantite and 1 pound of copper and 1 pound of adamantite
+
| 7 pounds of copper and 7 pounds of mithril and 6 pounds of steel and 3 pounds of platinum and 1 pound of palladium
 
| adamantite
 
| adamantite
 
| Uru
 
| Uru
Line 309: Line 358:
 
* Resources that have special properties transfer their properties to a crafted item, or to another smelted recipe.   
 
* Resources that have special properties transfer their properties to a crafted item, or to another smelted recipe.   
 
** When used to smelt a new resource, only 1 material's special properties will be present, deferring to the first material component in the list, then subsequent, and finally to the new recipe's special properties.
 
** When used to smelt a new resource, only 1 material's special properties will be present, deferring to the first material component in the list, then subsequent, and finally to the new recipe's special properties.
* Ores that provide special properties cannot be used for items with the [[Spell_MagicItem|Magic Item]] Spell.
+
** Ores that provide special properties cannot be used for items with the [[Spell_MagicItem|Magic Item]] Spell unless they are [[Spell_Disenchant|disenchanted]] first.
* Magical bonuses are counted towards the maximum enchantment level with [[Spell_EnchantWeapon|Enchant Weapon]], [[Spell_EnchantArmor]] or other such abilities.
+
** Magical bonuses are counted towards the maximum enchantment level with [[Spell_EnchantWeapon|Enchant Weapon]], [[Spell_EnchantArmor]] or other such abilities.
 +
** It is uncertain how, if at all, special properties will transfer to crafted ammunition.
 +
* Magesteel makes the item itself fly/float in the air, but does not confer that property to the wearer/wielder/rider of the item.
 +
* Duranium has similar strength to Adamantite, but does not have the additional 1/4 material cost associated with armorsmithing/weaponsmithing items from it.

Latest revision as of 16:48, 24 September 2024

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This page has all of the current base Smelting recipes as of 5/27/2022.

Smelting Recipes

Level Title Materials Resource Type Subtype Notes
1 Bronze 1 pound of tin and 1 pound of copper Bronze
3 Terne 4 pounds of lead and 1 pound of tin Lead Terne A more valuable form of lead
5 Pewter 1 pound of tin and 1 pound of copper and 1 pound of lead Bronze Pewter
8 Molybdochalkos 9 pounds of lead and 1 pound of copper Lead Molybdochalkos A slightly more valuable form of lead used in Cold Iron production.
9 Haernadium 4 pounds of silver and 2 pounds of palladium and 1 pound of copper White Gold Haernadium A fake white gold. Looks and behaves like white gold, but much less valuable.
10 Brass 1 pound of zinc and 1 pound of copper Brass
11 Elinvar 4 pounds of iron and 3 pounds of nickel and 2 pound of chromium Brass Elinvar Provides crafted weapons with a bonus 5 to attack. Used in Cold Iron production.
12 Brittanium 9 pounds of tin and 1 pound of copper Tin Brittanium A much more valuable form of tin
13 Electrum 1 pound of gold and 1 pound of silver Bronze Electrum Also known as green gold. A very expensive form of bronze.
14 Cold iron 3 pounds of elinvar and 1 pound of molybdochalkos Iron Cold Iron
15 Steel 1 pound of iron and 1 pound of coal Steel Steel (including any steel variants) is used to produce adamantite, galvorn, volcanium and uru.
16 Corinthiacum 1 pound of gold and 1 pound of silver and 1 pound of copper Bronze Conrinthiacum An expensive form of bronze.
17 Illuminum 1 pound of tin and 1 pound of mithril Tin Illuminum A rare form of tin that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment.
18 Hepatizon 1 pound of electrum and 1 pound of copper Bronze Hepatizon A diluted form of electrum used in darksteel production.
19 Monel 2 pounds of nickel and 1 pound of copper Brass Monel A slightly more expensive form of brass.
20 Stainless Steel 9 pounds of iron and 2 pounds of coal and 2 pounds of chromium and 1 pound of nickel Steel Stainless Steel Items get a bonus of 100% vs water/cold attacks.
21 Constantan 3 pounds of copper and 2 pounds of nickel Bronze Constantan Items get a bonus of 100% vs electrical attacks.
22 Rose Gold 4 pound of gold and 1 pound of copper Gold Rose Gold
24 Sterling 2 pounds of silver and 1 pound of platinum Silver Sterling A very expensive form of silver used in moonsilver production.
25 White Gold 1 pound of gold and 1 pound of platinum White Gold
27 Haderoth 1 pound of mithril and 1 pound of bronze Brass Haderoth Weapons built with this mithril allow cause additional +10 damage on a critical hit.
28 Inconel 6 pounds of nickel and 1 pound of chromium Bronze Inconel Items get a bonus of 100% vs acid attacks.
30 Adamantite 1 pound of mithril and 1 pound of steel Adamantite Strongest available metal, also used in production of demonsteel, celesteel, yautjavian and ithildin.
31 Incoloy 3 pounds of iron and 3 pounds of nickel and 2 pounds of chromium Brass Incoloy Items get a bonus of 50% vs fire and acid attacks.
33 Darksteel 2 pounds of iron and 2 pounds of coal and 1 pound of hepatizon Steel Darksteel This difficult metal requires some active form of sense hidden to work with. Any item made from Darksteel will naturally be hidden.
35 Tungstabidium 2 pounds of mithril and 1 pound of brass Steel Tungstabidium A mithril dilution that is a good steel substitute.
36 Invar 2 pounds of iron and 1 pound of nickel Brass Invar Items get a bonus of 100% vs fire attacks.
37 Blacksteel 3 pounds of iron and 2 pounds of coal and 1 pound of molybdochalkos Steel Blacksteel This darkened steel provides a slight damage boost (+2 damage) to weapons and has an evil aura.
38 Damascus Steel 1 pound of steel and 1 pound of corinthiacum Steel Damascus Steel This lightened steel provides a slight damage boost (+2 damage) to weapons and has a good aura.
40 Atlantite 1 pound of mithril and 1 pound of seaweed Atlantite This metal floats on water.
43 Truesilver 1 pound of mithril and 1 pound of sterling Silver Truesilver Weapons made from Truesilver are more easily balanced, resulting in a +20 to attack.
45 Galvorn 1 pound of platinum and 2 pounds of mithril and 1 pound of steel and 1 pound of diamonds Adamantite Galvorn This is a very expensive and fancy form of Adamantite.
47 Volcanium 2 pounds of chromium and 2 pounds of mithril and 2 pounds of seaweed and 1 pound of steel Atlantite Volcanium This floating metal provides items constructed with it a bonus of 100% vs fire attacks.
50 Tilkal 1 pound of copper and 1 pound of silver and 1 pound of tin and 1 pound of lead and 1 pound of iron and 1 pound of gold Steel Tilkal This ancient smelting recipe provides a method of making steel without coal.
53 Coralite 5 pounds of mithril and 3 pounds of seaweed and 2 pounds of limestone Atlantite Coralite A slightly more valuable variation of Atlantite.
56 Moonsilver 3 pound of mithril and 1 pound of tin Silver Moonsilver A mithril alloy that produces light due to the reaction to the mithril content, -1 damage to weapons, -1 armor for worn equipment.
58 Dwarfstar Iron 2 pounds of mithril and 1 pound of iron and 1 pound of coal Steel Dwarfstar Iron A rare form of steel that makes weapons deal 5% more damage.
60 Sky-Iron 2 pound of iron and 1 pound of mithril and 1 pound of coal Steel Sky-Iron A rare form of steel that provides 10% more armor rating to armors.
62 Magesteel 3 pounds of iron and 1 pound of coal and 1 pound of dragonscales Steel Magesteel Items made from this material hover above the ground (are constantly flying).
64 Sunglass 1 pound of dragonscales and 1 pound of platinum Platinum Sunglass Through special imbuing processes, dragonscales can be made into this invisible material.
66 Demonsteel 9 pounds of adamantite and 1 demon internal organ Duranium Demonsteel This adamantite alloy is reinforced with demonic essence to have an evil magical nature and provide an innate +1 magical bonus. Items made of demonsteel do not have the normal weight-reducing properties of adamantite.
70 Orichalcum 1 pound of mithril and 1 pound of seaweed and 1 pound of copper Atlantite Orichalcum This magical floating metal provides an innate +1 magical bonus.
75 Celenegil 1 pound of orichalcum and 1 pound of platinum Atlantite Celenegil A more expensive variant of orichalcum.
77 Celesteel 9 pounds of adamantite and 1 some deva blood Duranium Celesteel Adamantite reinforced with angelic essence to have a good magical nature and provide an innate +1 magical bonus. Items made of celesteel do not have the normal weight-reducing properties of adamantite.
78 Yautjavian 2 pounds of adamantite and 1 pound of mithril and 1 pound of bronze Mithril Yautjavian Weapons made from this reinforced mithril are 5% more likely to score a critical hit.
80 Ithildin 2 pounds of adamantite and 1 pound of dragonscales and 1 pound of platinum Mithril Ithildin This reinforced version of sunglass is as light as Mithril, but just as invisible.
85 Quicksilver 4 pounds of silver and 2 pounds of iron and 1 pound of mithril and 1 pound of coal Mithril Quicksilver This exceptional metal provides weapons with twice as much attack rating than other metals. Unbalanced weapons (negative attack weapons) become even more chaotic (even worse attack) when made from quicksilver.
90 Uru 7 pounds of copper and 7 pounds of mithril and 6 pounds of steel and 3 pounds of platinum and 1 pound of palladium adamantite Uru This exceptional form of adamantite provides weapons and armor an innate +2 magical ability.

Notes

  • Subtype materials can be used for any recipe that specifically calls out a subtype, OR any recipe that calls out the main resource type.
  • Picking up a pound of smelted material and dropping it will cause all resources of that type to auto bundle in the room (IE, all steel will be joined into the steel bundle).
  • It is possible to find resources of the same name that have special properties (good or bad). If these are dropped in the same room as your base stock resource, they could "corrupt" your resource, transferring their properties to all within that bundle. Therefore, it is important that you manage your resources carefully.
  • Resources that have special properties transfer their properties to a crafted item, or to another smelted recipe.
    • When used to smelt a new resource, only 1 material's special properties will be present, deferring to the first material component in the list, then subsequent, and finally to the new recipe's special properties.
    • Ores that provide special properties cannot be used for items with the Magic Item Spell unless they are disenchanted first.
    • Magical bonuses are counted towards the maximum enchantment level with Enchant Weapon, Spell_EnchantArmor or other such abilities.
    • It is uncertain how, if at all, special properties will transfer to crafted ammunition.
  • Magesteel makes the item itself fly/float in the air, but does not confer that property to the wearer/wielder/rider of the item.
  • Duranium has similar strength to Adamantite, but does not have the additional 1/4 material cost associated with armorsmithing/weaponsmithing items from it.