Difference between revisions of "ButtonPush(Script)"
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(Created page with "{{CoffeeMUDWikiBuilderTOC}} = Skill Use on an Item = This simple script can be placed on a room or an item. When a player types the words "PRESS BUTTON", the system would no...") |
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− | = | + | = Button Push = |
− | This simple script can be placed on a room or an item. When a player types the words "PRESS BUTTON", the system would normally return a HUH message, but the script cancels that message, and instead runs the scripted commands. | + | This simple script can be placed on a room or an item. When a player types the words "PRESS BUTTON", the system would normally return a HUH message, but the script cancels that message, and instead runs the scripted commands (in this specific case, transferring the player to another area). |
* If placed on a portable item, you may want to be more specific on the "PRESS BUTTON" command, like "PRESS FLASHLIGHT BUTTON" so that this script could be used by other items and rooms with differing nomenclature, like "PUSH BIG RED BUTTON". Otherwise, a player with a flashlight entering the room with the big red button would only activate their flashlight (or inadvertently push the big red button...depending on timing). | * If placed on a portable item, you may want to be more specific on the "PRESS BUTTON" command, like "PRESS FLASHLIGHT BUTTON" so that this script could be used by other items and rooms with differing nomenclature, like "PUSH BIG RED BUTTON". Otherwise, a player with a flashlight entering the room with the big red button would only activate their flashlight (or inadvertently push the big red button...depending on timing). | ||
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mpechoaround $n A light flashes from the button and surrounds $m | mpechoaround $n A light flashes from the button and surrounds $m | ||
mpalarm 1 mptransfer $n Your Area#13 | mpalarm 1 mptransfer $n Your Area#13 | ||
+ | return cancel | ||
~ | ~ | ||
Latest revision as of 14:52, 17 September 2024
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Button Push
This simple script can be placed on a room or an item. When a player types the words "PRESS BUTTON", the system would normally return a HUH message, but the script cancels that message, and instead runs the scripted commands (in this specific case, transferring the player to another area).
- If placed on a portable item, you may want to be more specific on the "PRESS BUTTON" command, like "PRESS FLASHLIGHT BUTTON" so that this script could be used by other items and rooms with differing nomenclature, like "PUSH BIG RED BUTTON". Otherwise, a player with a flashlight entering the room with the big red button would only activate their flashlight (or inadvertently push the big red button...depending on timing).
Press Button
cnclmsg_prog HUH p press button mpechoat $n A light flashes from the button and surrounds you. mpechoaround $n A light flashes from the button and surrounds $m mpalarm 1 mptransfer $n Your Area#13 return cancel ~
Notes
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