Difference between revisions of "WikiHelpExpertises"

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=Expertises=
 
=Expertises=
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
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==Acrobatic==
==Water Controlling==
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{{ExpertiseTemplate|Name=Acrobatic|Requires=A skill of type: Acrobatic.  Only highest class levels greater than or equal to 28.  A base dexterity of at least 13.  |Description=The ability to make more graceful and powerful acrobatic maneuvers.|Cost=1 train|Level=28|ListMask=A skill of type: Acrobatic.  Only highest class levels greater than or equal to 23+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
{{ExpertiseTemplate|Name=Water Controlling|Requires=A skill of type: Water control.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
 
  
==Artsy==
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==Acting==
{{ExpertiseTemplate|Name=Artsy|Requires=A skill of type: Artistic.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to use artistic skills to their greatest level.|Cost=1 train|Level=32|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Acting|Requires=A skill of type: Theatre.  Only highest class levels greater than or equal to 23.  A base charisma of at least 13.  |Description=The ability to use theatre skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.|Cost=1 train|Level=23|ListMask=A skill of type: Theatre.  Only highest class levels greater than or equal to 18+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Light Shaping==
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==Advanced Cooking==
{{ExpertiseTemplate|Name=Light Shaping|Requires=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|Ranks=3|Flags=X1}}
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{{ExpertiseTemplate|Name=Advanced Cooking|Requires=A skill of type: Epicurean.  Only highest class levels greater than or equal to 21.  A base wisdom of at least 14.  A base intelligence of at least 14.  |Description=The ability to cook items of higher level. Items cooked "Improved" are also a tiny bit better.|Cost=2 trains|Level=21|ListMask=A skill of type: Epicurean.  Only highest class levels greater than or equal to 1+20*RANK.  |FinalMask=A base wisdom of at least 10+4*RANK.  A base intelligence of at least 10+4*RANK.  |Ranks=3|Flags=Level}}
  
==Extended Abjuring==
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==Advanced Crafting==
{{ExpertiseTemplate|Name=Extended Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast abjuration spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Advanced Crafting|Requires=A skill of type: Crafting and not Nature loreDisallows being of the following type: TEXTILING, Only highest class levels greater than or equal to 21.  A base wisdom of at least 14.  A base intelligence of at least 14.  |Description=The ability to craft items of higher level. Items crafted "Improved" are also a tiny bit better.|Cost=2 trains|Level=21|ListMask=A skill of type: Crafting and not Nature lore.  Disallows being of the following type: TEXTILING, Only highest class levels greater than or equal to 1+20*RANK.  |FinalMask=A base wisdom of at least 10+4*RANK.  A base intelligence of at least 10+4*RANK.  |Ranks=3|Flags=Level}}
  
==Trap Disabling==
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==Airelist==
{{ExpertiseTemplate|Name=Trap Disabling|Requires=A skill of type: Find/remove traps.  Only highest class levels greater than or equal to 17.  A base dexterity of at least 13.  |Description=The ability to better avoid, identify, handle, and disable traps.|Cost=1 train|Level=17|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Airelist|Requires=A skill of type: Gassing.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to deal more damage from magical gassing attacks|Cost=1 train|Level=31|ListMask=A skill of type: Gassing.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Light Fabricating==
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==Vigilantly==
{{ExpertiseTemplate|Name=Light Fabricating|Requires=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|Ranks=3|Flags=X1}}
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{{ExpertiseTemplate|Name=Vigilantly|Requires=A skill of type: Alert.  Only highest class levels greater than or equal to 20.  A base wisdom of at least 13.  |Description=The ability to handle more difficult cases of thiefly detection. |Cost=1 train|Level=20|ListMask=A skill of type: Alert.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Hammer Striking==
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==Anatomy==
{{ExpertiseTemplate|Name=Hammer Striking|Requires=One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a hammer.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Anatomy|Requires=A skill of type: Anatomy.  Only highest class levels greater than or equal to 14.  A base intelligence of at least 13.  |Description=Ability to apply improved anatomical knowledge to the practical arts.|Cost=1 train|Level=14|ListMask=A skill of type: Anatomy.  Only highest class levels greater than or equal to 9+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Stealthy==
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==Animal Affinity==
{{ExpertiseTemplate|Name=Stealthy|Requires=A skill of type: Stealthy.  Only highest class levels greater than or equal to 15.  A base dexterity of at least 13.  |Description=The ability to hide, sneak around, and conceal oneself in more difficult situations.|Cost=1 train|Level=15|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Animal Affinity|Requires=A skill of type: Animal affinity.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast animal affinity chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Animal affinity.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Power Enchanting==
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==Aqualist==
{{ExpertiseTemplate|Name=Power Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Aqualist|Requires=A skill of type: Freezing.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to deal more damage from magical cold and ice attacks|Cost=1 train|Level=31|ListMask=A skill of type: Freezing.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Weather Mastering==
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==Armor Focus==
{{ExpertiseTemplate|Name=Weather Mastering|Requires=A skill of type: Weather mastery.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Armor Focus|Requires=One of the following skills: Armor Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability to wear higher level armor.|Cost=1 train|Level=29|ListMask=One of the following skills: Armor Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Level}}
  
==Ranged In/Evoking==
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==Armor Optimizing==
{{ExpertiseTemplate|Name=Ranged In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project invocation/evocation magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Armor Optimizing|Requires=One of the following skills: Armor Tweaking.  A skill of type: Armor use.  Only highest class levels greater than or equal to 33.  A base constitution of at least 13.  |Description=The ability to gain more protective benefits from tweaking armor.|Cost=1 train|Level=33|ListMask=One of the following skills: Armor Tweaking.  A skill of type: Armor use.  Only highest class levels greater than or equal to 28+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Combat Lore==
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==Axe Focus==
{{ExpertiseTemplate|Name=Combat Lore|Requires=A skill of type: Combat lore.  Only highest class levels greater than or equal to 16.  A base intelligence of at least 13.  |Description=Better knowledge of combat lore and how to make the most of it.|Cost=1 train|Level=16|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Axe Focus|Requires=Only Fighter.  One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level axes.|Cost=1 train|Level=29|ListMask=Only Fighter.  One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Sword Piercing==
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==Axe Piercing==
{{ExpertiseTemplate|Name=Sword Piercing|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type sword.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Axe Piercing|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type axe.|Cost=1 train|Level=32|ListMask=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Extended In/Evoking==
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==Axe Slicing==
{{ExpertiseTemplate|Name=Extended In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast invocation/evocation spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Axe Slicing|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type axe.|Cost=1 train|Level=32|ListMask=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Neutralizing==
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==Axe Striking==
{{ExpertiseTemplate|Name=Neutralizing|Requires=A skill of type: Neutralization.  Only highest class levels greater than or equal to 30.  A base wisdom of at least 16.  |Description=The ability to cast neutralization-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Axe Striking|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using an axe.|Cost=1 train|Level=29|ListMask=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Rhythmic Playing==
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==Beat Dancing==
{{ExpertiseTemplate|Name=Rhythmic Playing|Requires=A skill of type: Playing.  Only highest class levels greater than or equal to 24.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that linger a little longer after they are played, for all affected except the player.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Beat Dancing|Requires=A skill of type: Dancing and not Beneficial self and not Malicious.  Only highest class levels greater than or equal to 22.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful beneficial aggressive affect.|Cost=1 train|Level=22|ListMask=A skill of type: Dancing and not Beneficial self and not Malicious.  Only highest class levels greater than or equal to 17+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Flailed Striking==
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==Blessing==
{{ExpertiseTemplate|Name=Flailed Striking|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a flail-class weapon.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Blessing|Requires=A skill of type: Blessing.  Only highest class levels greater than or equal to 30.  A base wisdom of at least 16.  |Description=The ability to cast blessing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Blessing.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base wisdom of at least 15+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Combat Fluidity==
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==Blunt Bashing==
{{ExpertiseTemplate|Name=Combat Fluidity|Requires=A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting.  Only highest class levels greater than or equal to 4.  A base dexterity of at least 13.  |Description=Reduces the cost of using combat skills.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Blunt Bashing|Requires=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type blunt-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Edged Slashing==
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==Blunt Focus==
{{ExpertiseTemplate|Name=Edged Slashing|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type edged-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Blunt Focus|Requires=Only Fighter.  One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to use wield higher level blunt-class weapons.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Power Altering==
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==Blunt Piercing==
{{ExpertiseTemplate|Name=Power Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Blunt Piercing|Requires=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type blunt-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Axe Piercing==
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==Blunt Striking==
{{ExpertiseTemplate|Name=Axe Piercing|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type axe.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Blunt Striking|Requires=One of the following skills: Blunt Weapon Specialization, Instrument Bash.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a blunt-class weapon.|Cost=1 train|Level=29|ListMask=One of the following skills: Blunt Weapon Specialization, Instrument Bash.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Shield Focus==
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==Bold Playing==
{{ExpertiseTemplate|Name=Shield Focus|Requires=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability to hold higher level shields.|Cost=1 train|Level=29|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Bold Playing|Requires=A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent.  Only highest class levels greater than or equal to 21.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that have a more powerful beneficial affect.|Cost=1 train|Level=21|ListMask=A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Unarmed Piercing==
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==Bone Lore==
{{ExpertiseTemplate|Name=Unarmed Piercing|Requires=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type unarmed attack.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Bone Lore|Requires=One of the following skills: Animate Dead, Animate Skeleton, Animate Zombie, Animate Mummy.  Only highest class levels greater than or equal to 9.  A base strength of at least 13.  |Description=The ability to magically generate higher level skeletons, and mummies.|Cost=1 train|Level=9|ListMask=One of the following skills: Animate Dead, Animate Skeleton, Animate Zombie, Animate Mummy.  Only highest class levels greater than or equal to 1+8*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Planar Empowering==
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==Breeding==
{{ExpertiseTemplate|Name=Planar Empowering|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 37.  A base charisma of at least 14.  A base intelligence of at least 14.  |Description=The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects.|Cost=1 train|Level=37|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Breeding|Requires=A skill of type: Breeding.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast breeder-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Breeding.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Slow Dancing==
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==Fine Calligraphy==
{{ExpertiseTemplate|Name=Slow Dancing|Requires=A skill of type: Dancing and Beneficial self.  Only highest class levels greater than or equal to 21.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful beneficial passive affect.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Fine Calligraphy|Requires=A skill of type: Calligraphy.  Only highest class levels greater than or equal to 28.  A base intelligence of at least 13.  |Description=The ability to handle more difficult calligraphy chores. |Cost=1 train|Level=28|ListMask=A skill of type: Calligraphy.  Only highest class levels greater than or equal to 23+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Quick Worker==
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==Cautiously==
{{ExpertiseTemplate|Name=Quick Worker|Requires=A skill of type: Common skill.  Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon.  A base wisdom of at least 11.  |Description=The ability to craft and gather items more quickly and efficiently.|Cost=20 trains|Level=0|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Cautiously|Requires=One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=The ability to lessen your chances of getting spotted when doing certain thiefly things.|Cost=1 train|Level=24|ListMask=One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Fast Dancing==
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==Counterbalance Crafting==
{{ExpertiseTemplate|Name=Fast Dancing|Requires=A skill of type: Dancing and Malicious.  Only highest class levels greater than or equal to 20.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful malicious affect.|Cost=1 train|Level=20|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Counterbalance Crafting|Requires=One of the following skills: Carpentry, Fletching, Scrimshawing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making, Leather Working, Master Leather Working.  A base intelligence of at least 14.  |Description=The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Even" are slightly better for attack, and worth a little more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Carpentry, Fletching, Scrimshawing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making, Leather Working, Master Leather Working.  |FinalMask=A base intelligence of at least 10+4*RANK.  |Ranks=3|Flags=X5}}
  
==Poisoning==
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==Combat Lore==
{{ExpertiseTemplate|Name=Poisoning|Requires=One of the following skills: Apothecary.  A skill of type: Poisoning.  Only highest class levels greater than or equal to 15.  A base intelligence of at least 13.  |Description=The ability to make and handle more powerful poisons. |Cost=1 train|Level=15|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Combat Lore|Requires=A skill of type: Combat lore.  Only highest class levels greater than or equal to 16.  A base intelligence of at least 13.  |Description=Better knowledge of combat lore and how to make the most of it.|Cost=1 train|Level=16|ListMask=A skill of type: Combat lore.  Only highest class levels greater than or equal to 11+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Vampire Lore==
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==Communing==
{{ExpertiseTemplate|Name=Vampire Lore|Requires=One of the following skills: Animate Vampire.  Only highest class levels greater than or equal to 33.  A base dexterity of at least 13.  |Description=The ability to magically generate higher level vampires.|Cost=1 train|Level=33|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Communing|Requires=A skill of type: Communing.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to cast communing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Communing.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Plant Mastering==
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==Corrupting==
{{ExpertiseTemplate|Name=Plant Mastering|Requires=A skill of type: Plant control.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=31|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Corrupting|Requires=A skill of type: Corruption.  Only highest class levels greater than or equal to 32.  A base strength of at least 13.  |Description=The ability to cast corruption-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|ListMask=A skill of type: Corruption.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Flailed Bashing==
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==Creating==
{{ExpertiseTemplate|Name=Flailed Bashing|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type flail-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
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{{ExpertiseTemplate|Name=Creating|Requires=A skill of type: Creation.  Only highest class levels greater than or equal to 30.  A base constitution of at least 13.  |Description=The ability to cast creation-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Creation.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Plant Growing==
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==Criminal Deviousness==
{{ExpertiseTemplate|Name=Plant Growing|Requires=A skill of type: Plant growth.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=31|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Criminal Deviousness|Requires=A skill of type: Criminal.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=Improved devious mind for accomplishing more powerful crimes.|Cost=1 train|Level=24|ListMask=A skill of type: Criminal.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Preserving==
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==Cursing==
{{ExpertiseTemplate|Name=Preserving|Requires=A skill of type: Preserving.  Only highest class levels greater than or equal to 29.  A base constitution of at least 13.  |Description=The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=29|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Cursing|Requires=A skill of type: Cursing.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast cursing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Cursing.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Edged Piercing==
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==Death Lore==
{{ExpertiseTemplate|Name=Edged Piercing|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type edged-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Death Lore|Requires=A skill of type: Death lore.  Only highest class levels greater than or equal to 22.  A base constitution of at least 13.  |Description=The ability to cast death lore-domain prayers at a higher power level, producing higher level undead and more beneficial effects.|Cost=1 train|Level=22|ListMask=A skill of type: Death lore.  Only highest class levels greater than or equal to 17+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level, Xpcost}}
  
==Summoning Mastery==
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==Deceptive==
{{ExpertiseTemplate|Name=Summoning Mastery|Requires=A skill of type: Summoning.  Only highest class levels greater than or equal to 20.  A base charisma of at least 13.  |Description=The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.|Cost=1 train|Level=20|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Deceptive|Requires=A skill of type: Deceptive.  Only highest class levels greater than or equal to 28.  A base charisma of at least 13.  |Description=The ability to handle more difficult cases of deceptiveness. |Cost=1 train|Level=28|ListMask=A skill of type: Deceptive.  Only highest class levels greater than or equal to 23+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Evasively==
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==Deep Lore==
{{ExpertiseTemplate|Name=Evasively|Requires=A skill of type: Evasive.  Only highest class levels greater than or equal to 33.  A base dexterity of at least 13.  |Description=Improved knowledge and skill with evasive maneuvers.|Cost=1 train|Level=33|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Deep Lore|Requires=A skill of type: Deep magic.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast deep magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Deep magic.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Criminal Deviousness==
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==Trap Disabling==
{{ExpertiseTemplate|Name=Criminal Deviousness|Requires=A skill of type: Criminal.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=Improved devious mind for accomplishing more powerful crimes.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Trap Disabling|Requires=A skill of type: Find/remove traps.  Only highest class levels greater than or equal to 17.  A base dexterity of at least 13.  |Description=The ability to better avoid, identify, handle, and disable traps.|Cost=1 train|Level=17|ListMask=A skill of type: Find/remove traps.  Only highest class levels greater than or equal to 12+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Extended Divining==
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==Dirty Fighting==
{{ExpertiseTemplate|Name=Extended Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast divination spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Dirty Fighting|Requires=A skill of type: Dirty fighting.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=The ability to do more damage when fighting dirty.|Cost=1 train|Level=24|ListMask=A skill of type: Dirty fighting.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Extended Conjuring==
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==Durable Crafting==
{{ExpertiseTemplate|Name=Extended Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast conjuration spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Durable Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving.  Only Archon.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=20 trains|Level=0|ListMask=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving.  Only Archon.  |FinalMask=A base strength of at least 10+4*RANK.  |Ranks=3|Flags=X2}}
  
==Power Abjuring==
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==Durable Metalworking==
{{ExpertiseTemplate|Name=Power Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Durable Metalworking|Requires=One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing.  |FinalMask=A base strength of at least 10+4*RANK.  |Ranks=3|Flags=X2}}
  
==Divine Warding==
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==Durable Sewing==
{{ExpertiseTemplate|Name=Divine Warding|Requires=A skill of type: Warding.  Only highest class levels greater than or equal to 34.  A base constitution of at least 13.  |Description=The ability to cast warding-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=34|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Durable Sewing|Requires=One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving.  |FinalMask=A base strength of at least 10+4*RANK.  |Ranks=3|Flags=X2}}
  
==Axe Focus==
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==Durable Shaping==
{{ExpertiseTemplate|Name=Axe Focus|Requires=Only Fighter types.  One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level axes.|Cost=1 train|Level=29|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Durable Shaping|Requires=One of the following skills: Carpentry, Scrimshawing.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Carpentry, Scrimshawing.  |FinalMask=A base strength of at least 10+4*RANK.  |Ranks=3|Flags=X2}}
  
==Hammer Focus==
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==Echoed Singing==
{{ExpertiseTemplate|Name=Hammer Focus|Requires=Only Fighter types.  One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level hammers.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Echoed Singing|Requires=A skill of type: Singing.  Only highest class levels greater than or equal to 24.  A base charisma of at least 16.  |Description=The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.|Cost=1 train|Level=24|ListMask=A skill of type: Singing.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 15+RANK.  |Ranks=10|Flags=Time}}
  
==Axe Striking==
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==Edged Striking==
{{ExpertiseTemplate|Name=Axe Striking|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using an axe.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Edged Striking|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using an edged-class weapon.|Cost=1 train|Level=29|ListMask=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Durable Crafting==
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==Edged Focus==
{{ExpertiseTemplate|Name=Durable Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving.  Only Archon.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=20 trains|Level=0|Ranks=3|Flags=X2}}
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{{ExpertiseTemplate|Name=Edged Focus|Requires=Only Fighter.  One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level edged-class weapon.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Fortified Baking==
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==Edged Piercing==
{{ExpertiseTemplate|Name=Fortified Baking|Requires=One of the following skills: Baking, Master Baking.  Only highest class levels greater than or equal to 17.  A base constitution of at least 9.  |Description=The ability to bake foods that fortify movement.|Cost=1 train|Level=17|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Edged Piercing|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type edged-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Communing==
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==Edged Slashing==
{{ExpertiseTemplate|Name=Communing|Requires=A skill of type: Communing.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to cast communing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Edged Slashing|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type edged-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Acrobatic==
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==Educating==
{{ExpertiseTemplate|Name=Acrobatic|Requires=A skill of type: Acrobatic.  Only highest class levels greater than or equal to 28.  A base dexterity of at least 13.  |Description=The ability to make more graceful and powerful acrobatic maneuvers.|Cost=1 train|Level=28|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Educating|Requires=A skill of type: Education lore.  Only highest class levels greater than or equal to 17.  A base intelligence of at least 15.  |Description=The ability to use education lore abilities at a higher intellectual level, and at less cost.|Cost=1 train|Level=17|ListMask=A skill of type: Education lore.  Only highest class levels greater than or equal to 9+8*RANK.  |FinalMask=A base intelligence of at least 14+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Armor Optimizing==
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==Enduring==
{{ExpertiseTemplate|Name=Armor Optimizing|Requires=One of the following skills: Armor Tweaking.  A skill of type: Armor use.  Only highest class levels greater than or equal to 33.  A base constitution of at least 13.  |Description=The ability to gain more protective benefits from tweaking armor.|Cost=1 train|Level=33|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Enduring|Requires=A skill of type: Enduring.  Only highest class levels greater than or equal to 27.  A base constitution of at least 16.  |Description=The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=27|ListMask=A skill of type: Enduring.  Only highest class levels greater than or equal to 22+5*RANK.  |FinalMask=A base constitution of at least 15+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Power Divining==
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==Energist==
{{ExpertiseTemplate|Name=Power Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 4.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=4|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Energist|Requires=A skill of type: Electrocuting.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to deal more damage from magical electrical attacks|Cost=1 train|Level=31|ListMask=A skill of type: Electrocuting.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Nature Lore==
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==Evangelising==
{{ExpertiseTemplate|Name=Nature Lore|Requires=A skill of type: Nature lore.  Only highest class levels greater than or equal to 21.  A base wisdom of at least 13.  |Description=Better knowledge of the natural world and how to get the most from nature-lore domain skills.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Evangelising|Requires=A skill of type: Evangelism.  Only highest class levels greater than or equal to 22.  A base dexterity of at least 13.  |Description=The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=22|ListMask=A skill of type: Evangelism.  Only highest class levels greater than or equal to 17+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Vice-Gripping==
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==Evasively==
{{ExpertiseTemplate|Name=Vice-Gripping|Requires=A skill of type: Grappling.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 13.  |Description=The ability to grapple with greater power and ability.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Evasively|Requires=A skill of type: Evasive.  Only highest class levels greater than or equal to 33.  A base dexterity of at least 13.  |Description=Improved knowledge and skill with evasive maneuvers.|Cost=1 train|Level=33|ListMask=A skill of type: Evasive.  Only highest class levels greater than or equal to 28+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Long Dancing==
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==Wise Crafting==
{{ExpertiseTemplate|Name=Long Dancing|Requires=A skill of type: Dancing.  Only highest class levels greater than or equal to 23.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that garner audiences from more rooms away every time the dance is re-started.  This will cause aggressive dances to draw enemies to the dancer, and beneficial dances to affect party members several rooms away.|Cost=1 train|Level=23|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Wise Crafting|Requires=One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing.  Only highest class levels greater than or equal to 31.  A base charisma of at least 13.  |Description=The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.|Cost=1 train|Level=31|ListMask=One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Xpcost}}
  
==Reduced Illusing==
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==Extended Abjuring==
{{ExpertiseTemplate|Name=Reduced Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast illusion spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Extended Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast abjuration spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Abjuration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Unarmed Striking==
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==Extended Altering==
{{ExpertiseTemplate|Name=Unarmed Striking|Requires=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when unarmed.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Extended Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast alteration spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Alteration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Ranged Illusing==
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==Extended Conjuring==
{{ExpertiseTemplate|Name=Ranged Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project illusion magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Extended Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast conjuration spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Reduced Sailing==
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==Planar Extending==
{{ExpertiseTemplate|Name=Reduced Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to use sea travel skills using less movement/mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Planar Extending|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 36.  A base constitution of at least 14.  A base strength of at least 14.  |Description=The ability to use cosmology magic that last even longer.|Cost=1 train|Level=36|ListMask=A skill of type: Cosmology.  Only highest class levels greater than or equal to 30+6*RANK.  |FinalMask=A base constitution of at least 13+RANK.  A base strength of at least 13+RANK.  |Ranks=10|Flags=Time}}
  
==Healing==
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==Extended Divining==
{{ExpertiseTemplate|Name=Healing|Requires=A skill of type: Healing.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Extended Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast divination spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Divination.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Armor Focus==
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==Extended Enchanting==
{{ExpertiseTemplate|Name=Armor Focus|Requires=One of the following skills: Armor Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability to wear higher level armor.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Extended Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast enchantment/charm spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Shadow==
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==Extended Illusing==
{{ExpertiseTemplate|Name=Shadow|Requires=One of the following skills: Hide, Sneak, Shadow.  Only highest class levels greater than or equal to 20.  A base wisdom of at least 13.  |Description=The ability to sneak around and hide using less mana and movement.|Cost=1 train|Level=20|Ranks=10|Flags=Lowfreecost}}
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{{ExpertiseTemplate|Name=Extended Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast illusion spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Illusion.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Iron Kicking==
+
==Extended In/Evoking==
{{ExpertiseTemplate|Name=Iron Kicking|Requires=A skill of type: Kicking.  Only highest class levels greater than or equal to 27.  A base constitution of at least 13.  |Description=The ability to make more ferocious kicks.|Cost=1 train|Level=27|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Extended In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast invocation/evocation spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Invocation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Ranged Abjuring==
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==Extended Sailing==
{{ExpertiseTemplate|Name=Ranged Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project abjuration magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Extended Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to use sea travel that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Sea travel.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Hammer Bashing==
+
==Extended Transmuting==
{{ExpertiseTemplate|Name=Hammer Bashing|Requires=One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type hammer.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
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{{ExpertiseTemplate|Name=Extended Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast transmutation spells that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Transmutation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Unarmed Bashing==
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==Extended Traveling==
{{ExpertiseTemplate|Name=Unarmed Bashing|Requires=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type unarmed attack.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
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{{ExpertiseTemplate|Name=Extended Traveling|Requires=A skill of type: Travel.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to use traveling skills that last even longer.|Cost=1 train|Level=24|ListMask=A skill of type: Travel.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Time}}
  
==Deep Lore==
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==Fast Dancing==
{{ExpertiseTemplate|Name=Deep Lore|Requires=A skill of type: Deep magic.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast deep magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Fast Dancing|Requires=A skill of type: Dancing and Malicious.  Only highest class levels greater than or equal to 20.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful malicious affect.|Cost=1 train|Level=20|ListMask=A skill of type: Dancing and Malicious.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Polearm Slicing==
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==Fatiguing==
{{ExpertiseTemplate|Name=Polearm Slicing|Requires=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type polearm-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Fatiguing|Requires=One of the following skills: Disabling Caltrops.  Only highest class levels greater than or equal to 24.  A base constitution of at least 13.  |Description=The ability to craft devices and traps that inhibit movement and cause fatigue.|Cost=1 train|Level=24|ListMask=One of the following skills: Disabling Caltrops.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Beat Dancing==
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==Fitness==
{{ExpertiseTemplate|Name=Beat Dancing|Requires=A skill of type: Dancing and not Beneficial self and not Malicious.  Only highest class levels greater than or equal to 22.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful beneficial aggressive affect.|Cost=1 train|Level=22|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Fitness|Requires=A skill of type: Fitness.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.|Cost=1 train|Level=30|ListMask=A skill of type: Fitness.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Evangelising==
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==Flailed Bashing==
{{ExpertiseTemplate|Name=Evangelising|Requires=A skill of type: Evangelism.  Only highest class levels greater than or equal to 22.  A base dexterity of at least 13.  |Description=The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=22|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Flailed Bashing|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type flail-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Polearm Striking==
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==Flailed Focus==
{{ExpertiseTemplate|Name=Polearm Striking|Requires=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a polearm-class weapon.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Flailed Focus|Requires=Only Fighter.  One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level flail-class weapons.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Unarmed Slicing==
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==Flailed Slicing==
{{ExpertiseTemplate|Name=Unarmed Slicing|Requires=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type unarmed attack.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Flailed Slicing|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type flail-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Ranged Bashing==
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==Flailed Striking==
{{ExpertiseTemplate|Name=Ranged Bashing|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a bashing-type blunt-class ranged or thrown weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
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{{ExpertiseTemplate|Name=Flailed Striking|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a flail-class weapon.|Cost=1 train|Level=29|ListMask=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Blunt Focus==
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==Combat Fluidity==
{{ExpertiseTemplate|Name=Blunt Focus|Requires=Only Fighter types.  One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to use wield higher level blunt-class weapons.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Combat Fluidity|Requires=A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting.  Only highest class levels greater than or equal to 4.  A base dexterity of at least 13.  |Description=Reduces the cost of using combat skills.|Cost=1 train|Level=4|ListMask=A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Ranged Piercing==
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==Foolmaking==
{{ExpertiseTemplate|Name=Ranged Piercing|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a piercing-type ranged or thrown weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Foolmaking|Requires=A skill of type: Foolishness.  Only highest class levels greater than or equal to 27.  A base charisma of at least 13.  |Description=The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.|Cost=1 train|Level=27|ListMask=A skill of type: Foolishness.  Only highest class levels greater than or equal to 22+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Ignalist==
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==Fortified Baking==
{{ExpertiseTemplate|Name=Ignalist|Requires=A skill of type: Burning.  Only highest class levels greater than or equal to 31.  A base strength of at least 13.  |Description=The ability to deal more damage from magical fire attacks|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Fortified Baking|Requires=One of the following skills: Baking, Master Baking.  Only highest class levels greater than or equal to 17.  A base constitution of at least 9.  |Description=The ability to bake foods that fortify movement.|Cost=1 train|Level=17|ListMask=One of the following skills: Baking, Master Baking.  Only highest class levels greater than or equal to 10+7*RANK.  |FinalMask=A base constitution of at least 8+RANK.  |Ranks=10|Flags=X4}}
  
==Ranged Striking==
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==Ghoul Lore==
{{ExpertiseTemplate|Name=Ranged Striking|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a ranged or thrown weapon.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ghoul Lore|Requires=One of the following skills: Animate Ghoul, Animate Ghast.  Only highest class levels greater than or equal to 14.  A base intelligence of at least 13.  |Description=The ability to magically generate higher level ghouls and ghasts.|Cost=1 train|Level=14|ListMask=One of the following skills: Animate Ghoul, Animate Ghast.  Only highest class levels greater than or equal to 7+7*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Lethal Crafting==
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==Hammer Bashing==
{{ExpertiseTemplate|Name=Lethal Crafting|Requires=One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making.  A base constitution of at least 14.  |Description=The ability to craft weapons that are more deadly than usual. Items crafted "Damaging" are slightly more damaging, and worth slightly more.|Cost=2 trains|Level=0|Ranks=3|Flags=X4}}
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{{ExpertiseTemplate|Name=Hammer Bashing|Requires=One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type hammer.|Cost=1 train|Level=32|ListMask=One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Airelist==
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==Hammer Focus==
{{ExpertiseTemplate|Name=Airelist|Requires=A skill of type: Gassing.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to deal more damage from magical gassing attacks|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Hammer Focus|Requires=Only Fighter.  One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level hammers.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Steady Dancing==
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==Hammer Striking==
{{ExpertiseTemplate|Name=Steady Dancing|Requires=A skill of type: Dancing.  Only highest class levels greater than or equal to 24.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Hammer Striking|Requires=One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a hammer.|Cost=1 train|Level=29|ListMask=One of the following skills: Hammer Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Axe Slicing==
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==Hardy Planting==
{{ExpertiseTemplate|Name=Axe Slicing|Requires=One of the following skills: Axe Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type axe.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Hardy Planting|Requires=A skill of type: Plant growth.  Only highest class levels greater than or equal to 31.  A base constitution of at least 13.  |Description=The ability to cast plant growing chants that produce more hardy plants than usual.|Cost=1 train|Level=31|ListMask=A skill of type: Plant growth.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Quality Sewing==
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==Healing==
{{ExpertiseTemplate|Name=Quality Sewing|Requires=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|Ranks=3|Flags=X3}}
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{{ExpertiseTemplate|Name=Healing|Requires=A skill of type: Healing.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|ListMask=A skill of type: Healing.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Ranged Focus==
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==Protecting==
{{ExpertiseTemplate|Name=Ranged Focus|Requires=Only Fighter types.  One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level blunt-class ranged or thrown weapons.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Protecting|Requires=A skill of type: Holy protection.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|ListMask=A skill of type: Holy protection.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Moon Enchanting==
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==Home Cooking==
{{ExpertiseTemplate|Name=Moon Enchanting|Requires=A skill of type: Moon summoning, Moon altering.  Only highest class levels greater than or equal to 21.  A base intelligence of at least 13.  |Description=The ability to cast moon summoning and altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=21|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Home Cooking|Requires=One of the following skills: Cooking, Baking, Distilling, Food Prep.  Only highest class levels greater than or equal to 15.  A base wisdom of at least 13.  |Description=The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.|Cost=1 train|Level=15|ListMask=One of the following skills: Cooking, Baking, Distilling, Food Prep.  Only highest class levels greater than or equal to 10+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=3|Flags=X1}}
  
==Edged Striking==
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==Ignalist==
{{ExpertiseTemplate|Name=Edged Striking|Requires=One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using an edged-class weapon.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ignalist|Requires=A skill of type: Burning.  Only highest class levels greater than or equal to 31.  A base strength of at least 13.  |Description=The ability to deal more damage from magical fire attacks|Cost=1 train|Level=31|ListMask=A skill of type: Burning.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Hardy Planting==
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==Imbued Distilling==
{{ExpertiseTemplate|Name=Hardy Planting|Requires=A skill of type: Plant growth.  Only highest class levels greater than or equal to 31.  A base constitution of at least 13.  |Description=The ability to cast plant growing chants that produce more hardy plants than usual.|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Imbued Distilling|Requires=One of the following skills: Distilling, Master Distilling.  Only highest class levels greater than or equal to 19.  A base constitution of at least 9.  |Description=The ability to distill drinks that fortify mana.|Cost=1 train|Level=19|ListMask=One of the following skills: Distilling, Master Distilling.  Only highest class levels greater than or equal to 12+7*RANK.  |FinalMask=A base constitution of at least 8+RANK.  |Ranks=10|Flags=X4}}
  
==Sharp Singing==
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==Influencing==
{{ExpertiseTemplate|Name=Sharp Singing|Requires=A skill of type: Singing and Malicious.  Only highest class levels greater than or equal to 20.  A base charisma of at least 16.  |Description=The ability to sing songs that have a more powerful malicious affect.|Cost=1 train|Level=20|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Influencing|Requires=A skill of type: Influential.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to be more influential when imposing ones will on others.|Cost=1 train|Level=32|ListMask=A skill of type: Influential.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Street Lore==
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==Iron Kicking==
{{ExpertiseTemplate|Name=Street Lore|Requires=A skill of type: Street smarts.  Only highest class levels greater than or equal to 33.  A base charisma of at least 13.  |Description=Better knowledge of the streets and how to get the most from it.|Cost=1 train|Level=33|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Iron Kicking|Requires=A skill of type: Kicking.  Only highest class levels greater than or equal to 27.  A base constitution of at least 13.  |Description=The ability to make more ferocious kicks.|Cost=1 train|Level=27|ListMask=A skill of type: Kicking.  Only highest class levels greater than or equal to 22+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Foolmaking==
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==Iron Punching==
{{ExpertiseTemplate|Name=Foolmaking|Requires=A skill of type: Foolishness.  Only highest class levels greater than or equal to 27.  A base charisma of at least 13.  |Description=The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.|Cost=1 train|Level=27|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Iron Punching|Requires=A skill of type: Punching.  Only highest class levels greater than or equal to 27.  A base strength of at least 13.  |Description=The ability to make more ferocious punches.|Cost=1 train|Level=27|ListMask=A skill of type: Punching.  Only highest class levels greater than or equal to 22+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Light Metalworking==
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==Legal Lore==
{{ExpertiseTemplate|Name=Light Metalworking|Requires=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|Ranks=3|Flags=X1}}
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{{ExpertiseTemplate|Name=Legal Lore|Requires=A skill of type: Legal.  Only highest class levels greater than or equal to 23.  A base wisdom of at least 15.  |Description=The ability to use legal abilities at a higher level, and at less cost.|Cost=1 train|Level=23|ListMask=A skill of type: Legal.  Only highest class levels greater than or equal to 17+6*RANK.  |FinalMask=A base wisdom of at least 14+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Ghoul Lore==
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==Light Crafting==
{{ExpertiseTemplate|Name=Ghoul Lore|Requires=One of the following skills: Animate Ghoul, Animate Ghast.  Only highest class levels greater than or equal to 14.  A base intelligence of at least 13.  |Description=The ability to magically generate higher level ghouls and ghasts.|Cost=1 train|Level=14|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Light Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Craft Unholy Reaver, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=20 trains|Level=0|ListMask=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Craft Unholy Reaver, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  |FinalMask=A base dexterity of at least 10+4*RANK.  |Ranks=3|Flags=X1}}
  
==Blessing==
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==Light Fabricating==
{{ExpertiseTemplate|Name=Blessing|Requires=A skill of type: Blessing.  Only highest class levels greater than or equal to 30.  A base wisdom of at least 16.  |Description=The ability to cast blessing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Light Fabricating|Requires=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|ListMask=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  |FinalMask=A base dexterity of at least 10+4*RANK.  |Ranks=3|Flags=X1}}
  
==Creating==
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==Light Metalworking==
{{ExpertiseTemplate|Name=Creating|Requires=A skill of type: Creation.  Only highest class levels greater than or equal to 30.  A base constitution of at least 13.  |Description=The ability to cast creation-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Light Metalworking|Requires=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|ListMask=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  |FinalMask=A base dexterity of at least 10+4*RANK.  |Ranks=3|Flags=X1}}
  
==Shield Striking==
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==Light Sewing==
{{ExpertiseTemplate|Name=Shield Striking|Requires=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 30.  A base strength of at least 14.  |Description=The ability to hit more often and for more damage when using a shield to attack.|Cost=1 train|Level=30|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Light Sewing|Requires=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|ListMask=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  |FinalMask=A base dexterity of at least 10+4*RANK.  |Ranks=3|Flags=X1}}
  
==Ranged Divining==
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==Light Shaping==
{{ExpertiseTemplate|Name=Ranged Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project divination magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Light Shaping|Requires=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|ListMask=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  |FinalMask=A base dexterity of at least 10+4*RANK.  |Ranks=3|Flags=X1}}
  
==Restoring==
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==Long Dancing==
{{ExpertiseTemplate|Name=Restoring|Requires=A skill of type: Restoration.  Only highest class levels greater than or equal to 33.  A base charisma of at least 13.  |Description=The ability to cast restoration-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=33|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Long Dancing|Requires=A skill of type: Dancing.  Only highest class levels greater than or equal to 23.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that garner audiences from more rooms away every time the dance is re-started.  This will cause aggressive dances to draw enemies to the dancer, and beneficial dances to affect party members several rooms away.|Cost=1 train|Level=23|ListMask=A skill of type: Dancing.  Only highest class levels greater than or equal to 18+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Edged Focus==
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==Lethal Crafting==
{{ExpertiseTemplate|Name=Edged Focus|Requires=Only Fighter types.  One of the following skills: Edged Weapon Specialization, Dagger Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level edged-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Lethal Crafting|Requires=One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making.  A base constitution of at least 14.  |Description=The ability to craft weapons that are more deadly than usual. Items crafted "Damaging" are slightly more damaging, and worth slightly more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making.  |FinalMask=A base constitution of at least 10+4*RANK.  |Ranks=3|Flags=X4}}
  
==Vigilantly==
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==Mana Sapping==
{{ExpertiseTemplate|Name=Vigilantly|Requires=A skill of type: Alert.  Only highest class levels greater than or equal to 20.  A base wisdom of at least 13.  |Description=The ability to handle more difficult cases of thiefly detection. |Cost=1 train|Level=20|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Mana Sapping|Requires=One of the following skills: Dazzling Caltrops.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to craft devices and traps that cause confusion and results in the loss of mana.|Cost=1 train|Level=30|ListMask=One of the following skills: Dazzling Caltrops.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Dirty Fighting==
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==Martial Lore==
{{ExpertiseTemplate|Name=Dirty Fighting|Requires=A skill of type: Dirty fighting.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=The ability to do more damage when fighting dirty.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Martial Lore|Requires=A skill of type: Martial lore.  Only highest class levels greater than or equal to 34.  A base strength of at least 13.  |Description=Improved combat abilities through martial training and discipline.|Cost=1 train|Level=34|ListMask=A skill of type: Martial lore.  Only highest class levels greater than or equal to 29+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Power Sailing==
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==Moon Enchanting==
{{ExpertiseTemplate|Name=Power Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 4.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect.|Cost=1 train|Level=4|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Moon Enchanting|Requires=A skill of type: Moon summoning, Moon altering.  Only highest class levels greater than or equal to 21.  A base intelligence of at least 13.  |Description=The ability to cast moon summoning and altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=21|ListMask=A skill of type: Moon summoning, Moon altering.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Breeding==
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==Nature Lore==
{{ExpertiseTemplate|Name=Breeding|Requires=A skill of type: Breeding.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast breeder-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Nature Lore|Requires=A skill of type: Nature lore.  Only highest class levels greater than or equal to 21.  A base wisdom of at least 13.  |Description=Better knowledge of the natural world and how to get the most from nature-lore domain skills.|Cost=1 train|Level=21|ListMask=A skill of type: Nature lore.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Acting==
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==Neutralizing==
{{ExpertiseTemplate|Name=Acting|Requires=A skill of type: Theatre.  Only highest class levels greater than or equal to 23.  A base charisma of at least 13.  |Description=The ability to use theatre skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.|Cost=1 train|Level=23|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Neutralizing|Requires=A skill of type: Neutralization.  Only highest class levels greater than or equal to 30.  A base wisdom of at least 16.  |Description=The ability to cast neutralization-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Neutralization.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base wisdom of at least 15+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Bone Lore==
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==Plant Growing==
{{ExpertiseTemplate|Name=Bone Lore|Requires=One of the following skills: Animate Dead, Animate Skeleton, Animate Mummy.  Only highest class levels greater than or equal to 9.  A base strength of at least 13.  |Description=The ability to magically generate higher level skeletons, zombies, and mummies.|Cost=1 train|Level=9|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Plant Growing|Requires=A skill of type: Plant growth.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=31|ListMask=A skill of type: Plant growth.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Energist==
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==Plant Mastering==
{{ExpertiseTemplate|Name=Energist|Requires=A skill of type: Electrocuting.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to deal more damage from magical electrical attacks|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Plant Mastering|Requires=A skill of type: Plant control.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=31|ListMask=A skill of type: Plant control.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Trapping==
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==Poisoning==
{{ExpertiseTemplate|Name=Trapping|Requires=A skill of type: Trapping.  Only highest class levels greater than or equal to 21.  A base dexterity of at least 13.  |Description=The ability to build and deploy traps that are better made, and more lethal.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Poisoning|Requires=One of the following skills: Apothecary.  A skill of type: Poisoning.  Only highest class levels greater than or equal to 15.  A base intelligence of at least 13.  |Description=The ability to make and handle more powerful poisons. |Cost=1 train|Level=15|ListMask=One of the following skills: Apothecary.  A skill of type: Poisoning.  Only highest class levels greater than or equal to 10+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Sword Focus==
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==Polearm Focus==
{{ExpertiseTemplate|Name=Sword Focus|Requires=Only Fighter types.  One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level swords.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
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{{ExpertiseTemplate|Name=Polearm Focus|Requires=Only Fighter.  One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 11.  |Description=The ability for fighters to wield higher level polearm-class weapons.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Planar Finessing==
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==Polearm Piercing==
{{ExpertiseTemplate|Name=Planar Finessing|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 35.  A base wisdom of at least 14.  A base dexterity of at least 14.  |Description=The ability to use cosmology magic using less mana/movement.|Cost=1 train|Level=35|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Polearm Piercing|Requires=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type polearm-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Light Sewing==
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==Polearm Slicing==
{{ExpertiseTemplate|Name=Light Sewing|Requires=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=2 trains|Level=0|Ranks=3|Flags=X1}}
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{{ExpertiseTemplate|Name=Polearm Slicing|Requires=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type polearm-class weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Rope Use==
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==Polearm Striking==
{{ExpertiseTemplate|Name=Rope Use|Requires=A skill of type: Binding.  Only highest class levels greater than or equal to 28.  A base dexterity of at least 16.  |Description=The ability to better use and deploy rope based snares, bindings, knots, and traps.|Cost=1 train|Level=28|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Polearm Striking|Requires=One of the following skills: Polearm Specialization, Set Polearm, Hold The Line, Forceback.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a polearm-class weapon.|Cost=1 train|Level=29|ListMask=One of the following skills: Polearm Specialization, Set Polearm, Hold The Line, Forceback.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Legal Lore==
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==Power Abjuring==
{{ExpertiseTemplate|Name=Legal Lore|Requires=A skill of type: Legal.  Only highest class levels greater than or equal to 23.  A base wisdom of at least 15.  |Description=The ability to use legal abilities at a higher level, and at less cost.|Cost=1 train|Level=23|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Power Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Abjuration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Quality Fabricating==
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==Power Altering==
{{ExpertiseTemplate|Name=Quality Fabricating|Requires=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|Ranks=3|Flags=X3}}
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{{ExpertiseTemplate|Name=Power Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Alteration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Wise Crafting==
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==Power Conjuring==
{{ExpertiseTemplate|Name=Wise Crafting|Requires=One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing.  Only highest class levels greater than or equal to 31.  A base charisma of at least 13.  |Description=The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.|Cost=1 train|Level=31|Ranks=10|Flags=Xpcost}}
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{{ExpertiseTemplate|Name=Power Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Extended Transmuting==
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==Planar Empowering==
{{ExpertiseTemplate|Name=Extended Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast transmutation spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Planar Empowering|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 37.  A base charisma of at least 14.  A base intelligence of at least 14.  |Description=The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects.|Cost=1 train|Level=37|ListMask=A skill of type: Cosmology.  Only highest class levels greater than or equal to 31+6*RANK.  |FinalMask=A base charisma of at least 13+RANK.  A base intelligence of at least 13+RANK.  |Ranks=10|Flags=Level}}
  
==Power Conjuring==
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==Power Divining==
{{ExpertiseTemplate|Name=Power Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Power Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 4.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=4|ListMask=A skill of type: Divination.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Terranalist==
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==Power Enchanting==
{{ExpertiseTemplate|Name=Terranalist|Requires=A skill of type: Acidizing.  Only highest class levels greater than or equal to 31.  A base constitution of at least 13.  |Description=The ability to deal more damage from magical acid attacks|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Power Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Shapeshifting==
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==Power Illusing==
{{ExpertiseTemplate|Name=Shapeshifting|Requires=A skill of type: Shape shifting.  Only highest class levels greater than or equal to 28.  A base constitution of at least 13.  |Description=The ability to use shape shifting skills and chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=28|Ranks=10|Flags=Lowcost, X1, Level, X2}}
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{{ExpertiseTemplate|Name=Power Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Illusion.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Ranged Transmuting==
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==Power In/Evoking==
{{ExpertiseTemplate|Name=Ranged Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project transmutation magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
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{{ExpertiseTemplate|Name=Power In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Invocation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Extended Illusing==
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==Power Sailing==
{{ExpertiseTemplate|Name=Extended Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast illusion spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Power Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 4.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect.|Cost=1 train|Level=4|ListMask=A skill of type: Sea travel.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Reduced Enchanting==
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==Power Transmuting==
{{ExpertiseTemplate|Name=Reduced Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast enchantment/charm spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Power Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|ListMask=A skill of type: Transmutation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Durable Metalworking==
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==Power Traveling==
{{ExpertiseTemplate|Name=Durable Metalworking|Requires=One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|Ranks=3|Flags=X2}}
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{{ExpertiseTemplate|Name=Power Traveling|Requires=A skill of type: Travel.  Only highest class levels greater than or equal to 4.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to perform traveling skills at a higher power level, producing more effective results.|Cost=1 train|Level=4|ListMask=A skill of type: Travel.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base charisma of at least 9+RANK.  A base intelligence of at least 9+RANK.  |Ranks=10|Flags=Level}}
  
==Educating==
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==Preserving==
{{ExpertiseTemplate|Name=Educating|Requires=A skill of type: Education lore.  Only highest class levels greater than or equal to 17.  A base intelligence of at least 15.  |Description=The ability to use education lore abilities at a higher intellectual level, and at less cost.|Cost=1 train|Level=17|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Preserving|Requires=A skill of type: Preserving.  Only highest class levels greater than or equal to 29.  A base constitution of at least 13.  |Description=The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=29|ListMask=A skill of type: Preserving.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Echoed Singing==
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==Quality Crafting==
{{ExpertiseTemplate|Name=Echoed Singing|Requires=A skill of type: Singing.  Only highest class levels greater than or equal to 24.  A base charisma of at least 16.  |Description=The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Quality Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=20 trains|Level=0|ListMask=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  |FinalMask=A base charisma of at least 10+4*RANK.  |Ranks=3|Flags=X3}}
  
==Ranged Enchanting==
+
==Quality Fabricating==
{{ExpertiseTemplate|Name=Ranged Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project enchantment/charm magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Quality Fabricating|Requires=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting.  |FinalMask=A base charisma of at least 10+4*RANK.  |Ranks=3|Flags=X3}}
  
==Home Cooking==
+
==Quality Metalworking==
{{ExpertiseTemplate|Name=Home Cooking|Requires=One of the following skills: Cooking, Baking, Distilling, Food Prep.  Only highest class levels greater than or equal to 15.  A base wisdom of at least 13.  |Description=The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.|Cost=1 train|Level=15|Ranks=3|Flags=X1}}
+
{{ExpertiseTemplate|Name=Quality Metalworking|Requires=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  |FinalMask=A base charisma of at least 10+4*RANK.  |Ranks=3|Flags=X3}}
  
==Deceptive==
+
==Quality Sewing==
{{ExpertiseTemplate|Name=Deceptive|Requires=A skill of type: Deceptive.  Only highest class levels greater than or equal to 28.  A base charisma of at least 13.  |Description=The ability to handle more difficult cases of deceptiveness. |Cost=1 train|Level=28|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Quality Sewing|Requires=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving.  |FinalMask=A base charisma of at least 10+4*RANK.  |Ranks=3|Flags=X3}}
  
 
==Quality Shaping==
 
==Quality Shaping==
{{ExpertiseTemplate|Name=Quality Shaping|Requires=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|Ranks=3|Flags=X3}}
+
{{ExpertiseTemplate|Name=Quality Shaping|Requires=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|ListMask=One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making.  |FinalMask=A base charisma of at least 10+4*RANK.  |Ranks=3|Flags=X3}}
 +
 
 +
==Quick Building==
 +
{{ExpertiseTemplate|Name=Quick Building|Requires=A skill of type: Building.  A base wisdom of at least 11.  |Description=The ability to build more quickly and efficiently.|Cost=1 train|Level=0|ListMask=A skill of type: Building.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Time}}
  
==Flailed Focus==
+
==Quick Cooking==
{{ExpertiseTemplate|Name=Flailed Focus|Requires=Only Fighter types.  One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level flail-class weapons.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
+
{{ExpertiseTemplate|Name=Quick Cooking|Requires=A skill of type: Epicurean.  A base wisdom of at least 11.  |Description=The ability to cook items more quickly and efficiently.|Cost=1 train|Level=0|ListMask=A skill of type: Epicurean.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Time}}
  
==Planar Extending==
+
==Quick Worker==
{{ExpertiseTemplate|Name=Planar Extending|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 36.  A base constitution of at least 14.  A base strength of at least 14.  |Description=The ability to use cosmology magic that last even longer.|Cost=1 train|Level=36|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Quick Worker|Requires=A skill of type: Common skillDisallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon.  A base wisdom of at least 11.  |Description=The ability to craft and gather items more quickly and efficiently.|Cost=20 trains|Level=0|ListMask=A skill of type: Common skill.  Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Time}}
  
==Quick Building==
+
==Quick Crafting==
{{ExpertiseTemplate|Name=Quick Building|Requires=A skill of type: Building.  A base wisdom of at least 11.  |Description=The ability to build more quickly and efficiently.|Cost=1 train|Level=0|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Quick Crafting|Requires=A skill of type: Crafting and not Nature lore.  A base wisdom of at least 11.  |Description=The ability to craft items more quickly and efficiently.|Cost=1 train|Level=0|ListMask=A skill of type: Crafting and not Nature lore.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Time}}
  
==Blunt Piercing==
+
==Quick Working==
{{ExpertiseTemplate|Name=Blunt Piercing|Requires=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type blunt-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
+
{{ExpertiseTemplate|Name=Quick Working|Requires=A skill of type: Common skill and not Epicurean and not Crafting and not Building.  Disallows being of the following type: DILIGENTSTUDYING, A base wisdom of at least 11.  |Description=The ability to complete certain tasks more quickly and efficiently.|Cost=1 train|Level=0|ListMask=A skill of type: Common skill and not Epicurean and not Crafting and not Building.  Disallows being of the following type: DILIGENTSTUDYING.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=Time}}
  
==Flailed Slicing==
+
==Ranged Abjuring==
{{ExpertiseTemplate|Name=Flailed Slicing|Requires=One of the following skills: Flailing Weapon Specialization, Whip Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type flail-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Ranged Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project abjuration magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Abjuration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Power Transmuting==
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==Ranged Altering==
{{ExpertiseTemplate|Name=Power Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Ranged Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project alteration magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Alteration.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Reduced Abjuring==
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==Ranged Bashing==
{{ExpertiseTemplate|Name=Reduced Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast abjuration spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Ranged Bashing|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a bashing-type blunt-class ranged or thrown weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base intelligence of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Siege Bashing==
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==Ranged Conjuring==
{{ExpertiseTemplate|Name=Siege Bashing|Requires=One of the following skills: Siege Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a siege weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
+
{{ExpertiseTemplate|Name=Ranged Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project conjuration magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Shield Using==
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==Ranged Divining==
{{ExpertiseTemplate|Name=Shield Using|Requires=A skill of type: Shield use.  Only highest class levels greater than or equal to 31.  A base strength of at least 13.  |Description=The ability to better understand shield blocking and usage, and get better armor benefit from shields.|Cost=1 train|Level=31|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ranged Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project divination magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Divination.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Fitness==
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==Ranged Enchanting==
{{ExpertiseTemplate|Name=Fitness|Requires=A skill of type: Fitness.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.|Cost=1 train|Level=30|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Ranged Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project enchantment/charm magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Reduced Divining==
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==Ranged Focus==
{{ExpertiseTemplate|Name=Reduced Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast divination spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
+
{{ExpertiseTemplate|Name=Ranged Focus|Requires=Only Fighter.  One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level blunt-class ranged or thrown weapons.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Polearm Piercing==
+
==Ranged Illusing==
{{ExpertiseTemplate|Name=Polearm Piercing|Requires=One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type polearm-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X2}}
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{{ExpertiseTemplate|Name=Ranged Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project illusion magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Illusion.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Martial Lore==
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==Ranged In/Evoking==
{{ExpertiseTemplate|Name=Martial Lore|Requires=A skill of type: Martial lore.  Only highest class levels greater than or equal to 34.  A base strength of at least 13.  |Description=Improved combat abilities through martial training and discipline.|Cost=1 train|Level=34|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ranged In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project invocation/evocation magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Invocation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Cautiously==
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==Ranged Piercing==
{{ExpertiseTemplate|Name=Cautiously|Requires=One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold.  Only highest class levels greater than or equal to 24.  A base wisdom of at least 13.  |Description=The ability to lessen your chances of getting spotted when doing certain thiefly things.|Cost=1 train|Level=24|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Ranged Piercing|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a piercing-type ranged or thrown weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Ranged Weapon Specialization, Bow Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base intelligence of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Blunt Striking==
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==Ranged Sailing==
{{ExpertiseTemplate|Name=Blunt Striking|Requires=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a blunt-class weapon.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ranged Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to use sea travel skills at longer ranges.|Cost=1 train|Level=24|ListMask=A skill of type: Sea travel.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Fine Calligraphy==
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==Ranged Striking==
{{ExpertiseTemplate|Name=Fine Calligraphy|Requires=A skill of type: Calligraphy.  Only highest class levels greater than or equal to 28.  A base intelligence of at least 13.  |Description=The ability to handle more difficult calligraphy chores. |Cost=1 train|Level=28|Ranks=10|Flags=Level}}
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{{ExpertiseTemplate|Name=Ranged Striking|Requires=One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a ranged or thrown weapon.|Cost=1 train|Level=29|ListMask=One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Rock Controlling==
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==Ranged Transmuting==
{{ExpertiseTemplate|Name=Rock Controlling|Requires=A skill of type: Rock control.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast rock control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Ranged Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project transmutation magic at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Transmutation.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Light Crafting==
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==Ranged Traveling==
{{ExpertiseTemplate|Name=Light Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  A base dexterity of at least 14.  |Description=The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.|Cost=20 trains|Level=0|Ranks=3|Flags=X1}}
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{{ExpertiseTemplate|Name=Ranged Traveling|Requires=A skill of type: Travel.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project traveling skills at longer ranges from the target.|Cost=1 train|Level=24|ListMask=A skill of type: Travel.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base dexterity of at least 9+RANK.  A base constitution of at least 9+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Cursing==
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==Reduced Abjuring==
{{ExpertiseTemplate|Name=Cursing|Requires=A skill of type: Cursing.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast cursing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
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{{ExpertiseTemplate|Name=Reduced Abjuring|Requires=A skill of type: Abjuration.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast abjuration spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Abjuration.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
 
==Reduced Altering==
 
==Reduced Altering==
{{ExpertiseTemplate|Name=Reduced Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast alteration spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
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{{ExpertiseTemplate|Name=Reduced Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast alteration spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Alteration.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Extended Sailing==
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==Reduced Conjuring==
{{ExpertiseTemplate|Name=Extended Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to use sea travel that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
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{{ExpertiseTemplate|Name=Reduced Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast conjuration spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Ingenious Engineering==
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==Planar Finessing==
{{ExpertiseTemplate|Name=Ingenious Engineering|Requires=One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding.  Only highest class levels greater than or equal to 26.  A base intelligence of at least 13.  A base wisdom of at least 13.  |Description=The ability to engineer using fewer materials.|Cost=2 trains|Level=26|Ranks=10|Flags=Xpcost}}
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{{ExpertiseTemplate|Name=Planar Finessing|Requires=A skill of type: Cosmology.  Only highest class levels greater than or equal to 35.  A base wisdom of at least 14.  A base dexterity of at least 14.  |Description=The ability to use cosmology magic using less mana/movement.|Cost=1 train|Level=35|ListMask=A skill of type: Cosmology.  Only highest class levels greater than or equal to 29+6*RANK.  |FinalMask=A base wisdom of at least 13+RANK.  A base dexterity of at least 13+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Mana Sapping==
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==Reduced Divining==
{{ExpertiseTemplate|Name=Mana Sapping|Requires=One of the following skills: Dazzling Caltrops.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to craft devices and traps that cause confusion and results in the loss of mana.|Cost=1 train|Level=30|Ranks=10|Flags=X1}}
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{{ExpertiseTemplate|Name=Reduced Divining|Requires=A skill of type: Divination.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast divination spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Divination.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Resounding Playing==
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==Reduced Enchanting==
{{ExpertiseTemplate|Name=Resounding Playing|Requires=A skill of type: Playing.  Only highest class levels greater than or equal to 23.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that can be heard from more rooms away every time the tune is re-started.  This will cause aggressive tunes to draw enemies to the minstrel, and beneficial tunes to affect party members several rooms away.|Cost=1 train|Level=23|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Reduced Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast enchantment/charm spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
==Power Illusing==
+
==Reduced Illusing==
{{ExpertiseTemplate|Name=Power Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Reduced Illusing|Requires=A skill of type: Illusion.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast illusion spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Illusion.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
  
 
==Reduced In/Evoking==
 
==Reduced In/Evoking==
{{ExpertiseTemplate|Name=Reduced In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast invocation/evocation spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
+
{{ExpertiseTemplate|Name=Reduced In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast invocation/evocation spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Invocation.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
 +
 
 +
==Reduced Sailing==
 +
{{ExpertiseTemplate|Name=Reduced Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to use sea travel skills using less movement/mana.|Cost=1 train|Level=4|ListMask=A skill of type: Sea travel.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
 +
 
 +
==Reduced Transmuting==
 +
{{ExpertiseTemplate|Name=Reduced Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast transmutation spells using less mana.|Cost=1 train|Level=4|ListMask=A skill of type: Transmutation.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
 +
 
 +
==Reduced Traveling==
 +
{{ExpertiseTemplate|Name=Reduced Traveling|Requires=A skill of type: Travel.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to use traveling skills for less mana/movement.|Cost=1 train|Level=4|ListMask=A skill of type: Travel.  Only highest class levels greater than or equal to 1+3*RANK.  |FinalMask=A base wisdom of at least 9+RANK.  A base strength of at least 9+RANK.  |Ranks=10|Flags=Lowcost}}
 +
 
 +
==Rejoicing Singing==
 +
{{ExpertiseTemplate|Name=Rejoicing Singing|Requires=A skill of type: Singing and not Malicious, Singing and Ok, Singing and Indifferent.  Only highest class levels greater than or equal to 21.  A base charisma of at least 16.  |Description=The ability to sing songs that have a more powerful beneficial affect.|Cost=1 train|Level=21|ListMask=A skill of type: Singing and not Malicious, Singing and Ok, Singing and Indifferent.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base charisma of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Corrupting==
+
==Resounding Playing==
{{ExpertiseTemplate|Name=Corrupting|Requires=A skill of type: Corruption.  Only highest class levels greater than or equal to 32.  A base strength of at least 13.  |Description=The ability to cast corruption-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Resounding Playing|Requires=A skill of type: Playing.  Only highest class levels greater than or equal to 23.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that can be heard from more rooms away every time the tune is re-started.  This will cause aggressive tunes to draw enemies to the minstrel, and beneficial tunes to affect party members several rooms away.|Cost=1 train|Level=23|ListMask=A skill of type: Playing.  Only highest class levels greater than or equal to 18+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Sword Striking==
+
==Resounding Singing==
{{ExpertiseTemplate|Name=Sword Striking|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a sword.|Cost=1 train|Level=29|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Resounding Singing|Requires=A skill of type: Singing.  Only highest class levels greater than or equal to 23.  A base charisma of at least 16.  |Description=The ability to sing songs that can be heard from more rooms away every time the song is re-started.  This will cause aggressive songs to draw enemies to the singer, and beneficial songs to affect party members several rooms away.|Cost=1 train|Level=23|ListMask=A skill of type: Singing.  Only highest class levels greater than or equal to 18+5*RANK.  |FinalMask=A base charisma of at least 15+RANK.  |Ranks=10|Flags=Maxrange}}
  
==Reduced Transmuting==
+
==Restoring==
{{ExpertiseTemplate|Name=Reduced Transmuting|Requires=A skill of type: Transmutation.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast transmutation spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
+
{{ExpertiseTemplate|Name=Restoring|Requires=A skill of type: Restoration.  Only highest class levels greater than or equal to 33.  A base charisma of at least 13.  |Description=The ability to cast restoration-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=33|ListMask=A skill of type: Restoration.  Only highest class levels greater than or equal to 28+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Quality Crafting==
+
==Rock Controlling==
{{ExpertiseTemplate|Name=Quality Crafting|Requires=One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving.  Only Archon.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=20 trains|Level=0|Ranks=3|Flags=X3}}
+
{{ExpertiseTemplate|Name=Rock Controlling|Requires=A skill of type: Rock control.  Only highest class levels greater than or equal to 30.  A base strength of at least 13.  |Description=The ability to cast rock control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Rock control.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Arcane Lore==
+
==Rope Use==
{{ExpertiseTemplate|Name=Arcane Lore|Requires=A skill of type: Arcane lore.  Only highest class levels greater than or equal to 21.  A base charisma of at least 13.  |Description=Knowledge of arcane symbology and custom for better arcane identification and wand usage.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Rope Use|Requires=A skill of type: Binding.  Only highest class levels greater than or equal to 28.  A base dexterity of at least 16.  |Description=The ability to better use and deploy rope based snares, bindings, knots, and traps.|Cost=1 train|Level=28|ListMask=A skill of type: Binding.  Only highest class levels greater than or equal to 23+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Imbued Distilling==
+
==Rushed Crafting==
{{ExpertiseTemplate|Name=Imbued Distilling|Requires=One of the following skills: Distilling, Master Distilling.  Only highest class levels greater than or equal to 19.  A base constitution of at least 9.  |Description=The ability to distill drinks that fortify mana.|Cost=1 train|Level=19|Ranks=10|Flags=X4}}
+
{{ExpertiseTemplate|Name=Rushed Crafting|Requires=A skill of type: Common skill and Crafting.  A base dexterity of at least 9.  |Description=The ability to rush lower leveled crafted items with sacrificed quality.. Items crafted "Hurried" are a little lower level, and worth a little less.|Cost=1 train|Level=0|ListMask=A skill of type: Common skill and Crafting.  |FinalMask=A base dexterity of at least 5+4*RANK.  |Ranks=3|Flags=X6}}
  
==Vexing==
+
==Rhythmic Playing==
{{ExpertiseTemplate|Name=Vexing|Requires=A skill of type: Vexing.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 16.  |Description=The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Rhythmic Playing|Requires=A skill of type: Playing.  Only highest class levels greater than or equal to 24.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that linger a little longer after they are played, for all affected except the player.|Cost=1 train|Level=24|ListMask=A skill of type: Playing.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Time}}
  
==Extended Enchanting==
+
==Shadow==
{{ExpertiseTemplate|Name=Extended Enchanting|Requires=A skill of type: Enchantment and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast enchantment/charm spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Shadow|Requires=One of the following skills: Hide, Sneak, Shadow.  Only highest class levels greater than or equal to 20.  A base wisdom of at least 13.  |Description=The ability to sneak around and hide using less mana and movement.|Cost=1 train|Level=20|ListMask=One of the following skills: Hide, Sneak, Shadow.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Lowfreecost}}
  
==Quick Crafting==
+
==Shapeshifting==
{{ExpertiseTemplate|Name=Quick Crafting|Requires=A skill of type: Crafting and not Nature lore.  A base wisdom of at least 11.  |Description=The ability to craft items more quickly and efficiently.|Cost=1 train|Level=0|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Shapeshifting|Requires=A skill of type: Shape shifting.  Only highest class levels greater than or equal to 28.  A base constitution of at least 13.  |Description=The ability to use shape shifting skills and chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=28|ListMask=A skill of type: Shape shifting.  Only highest class levels greater than or equal to 23+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost, X1, X2}}
  
==Polearm Focus==
+
==Sharp Singing==
{{ExpertiseTemplate|Name=Polearm Focus|Requires=Only Fighter types.  One of the following skills: Polearm Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 11.  |Description=The ability for fighters to wield higher level polearm-class weapons.|Cost=1 train|Level=32|Ranks=10|Flags=X4}}
+
{{ExpertiseTemplate|Name=Sharp Singing|Requires=A skill of type: Singing and Malicious.  Only highest class levels greater than or equal to 20.  A base charisma of at least 16.  |Description=The ability to sing songs that have a more powerful malicious affect.|Cost=1 train|Level=20|ListMask=A skill of type: Singing and Malicious.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base charisma of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
 
==Sharp Playing==
 
==Sharp Playing==
{{ExpertiseTemplate|Name=Sharp Playing|Requires=A skill of type: Playing and Malicious.  Only highest class levels greater than or equal to 20.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that have a more powerful malicious affect.|Cost=1 train|Level=20|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Sharp Playing|Requires=A skill of type: Playing and Malicious.  Only highest class levels greater than or equal to 20.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that have a more powerful malicious affect.|Cost=1 train|Level=20|ListMask=A skill of type: Playing and Malicious.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Water Lore==
+
==Shield Focus==
{{ExpertiseTemplate|Name=Water Lore|Requires=A skill of type: Water lore.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Shield Focus|Requires=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 29.  A base wisdom of at least 11.  |Description=The ability to hold higher level shields.|Cost=1 train|Level=29|ListMask=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Animal Affinity==
+
==Shield Striking==
{{ExpertiseTemplate|Name=Animal Affinity|Requires=A skill of type: Animal affinity.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast animal affinity chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Shield Striking|Requires=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 30.  A base strength of at least 14.  |Description=The ability to hit more often and for more damage when using a shield to attack.|Cost=1 train|Level=30|ListMask=One of the following skills: Shield Specialization.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base strength of at least 13+RANK.  |Ranks=10|Flags=Level}}
  
==Blunt Bashing==
+
==Shield Using==
{{ExpertiseTemplate|Name=Blunt Bashing|Requires=One of the following skills: Blunt Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type blunt-class weapon.|Cost=1 train|Level=32|Ranks=10|Flags=X3}}
+
{{ExpertiseTemplate|Name=Shield Using|Requires=A skill of type: Shield use.  Only highest class levels greater than or equal to 31.  A base strength of at least 13.  |Description=The ability to better understand shield blocking and usage, and get better armor benefit from shields.|Cost=1 train|Level=31|ListMask=A skill of type: Shield use.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Bold Playing==
+
==Siege Bashing==
{{ExpertiseTemplate|Name=Bold Playing|Requires=A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent.  Only highest class levels greater than or equal to 21.  A base intelligence of at least 13.  A base charisma of at least 13.  |Description=The ability to play tunes that have a more powerful beneficial affect.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Siege Bashing|Requires=One of the following skills: Siege Weapon Specialization.  Only highest class levels greater than or equal to 32.  A base intelligence of at least 16.  |Description=The ability to do more damage when using a siege weapon.|Cost=1 train|Level=32|ListMask=One of the following skills: Siege Weapon Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base intelligence of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Aqualist==
+
==Slow Dancing==
{{ExpertiseTemplate|Name=Aqualist|Requires=A skill of type: Freezing.  Only highest class levels greater than or equal to 31.  A base wisdom of at least 13.  |Description=The ability to deal more damage from magical cold and ice attacks|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
+
{{ExpertiseTemplate|Name=Slow Dancing|Requires=A skill of type: Dancing and Beneficial self.  Only highest class levels greater than or equal to 21.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances that have a more powerful beneficial passive affect.|Cost=1 train|Level=21|ListMask=A skill of type: Dancing and Beneficial self.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Enduring==
+
==Ingenious Engineering==
{{ExpertiseTemplate|Name=Enduring|Requires=A skill of type: Enduring.  Only highest class levels greater than or equal to 27.  A base constitution of at least 16.  |Description=The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=27|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Ingenious Engineering|Requires=One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding.  Only highest class levels greater than or equal to 26.  A base intelligence of at least 13.  A base wisdom of at least 13.  |Description=The ability to engineer using fewer materials.|Cost=2 trains|Level=26|ListMask=One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding.  Only highest class levels greater than or equal to 21+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  A base wisdom of at least 12+RANK.  |Ranks=10|Flags=Xpcost}}
  
 
==Spirit Lore==
 
==Spirit Lore==
{{ExpertiseTemplate|Name=Spirit Lore|Requires=One of the following skills: Animate Spectre, Animate Ghost.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to magically generate higher level spectres and ghosts.|Cost=1 train|Level=31|Ranks=10|Flags=X1}}
+
{{ExpertiseTemplate|Name=Spirit Lore|Requires=One of the following skills: Animate Spectre, Animate Ghost.  Only highest class levels greater than or equal to 31.  A base dexterity of at least 13.  |Description=The ability to magically generate higher level spectres and ghosts.|Cost=1 train|Level=31|ListMask=One of the following skills: Animate Spectre, Animate Ghost.  Only highest class levels greater than or equal to 25+6*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Influencing==
+
==Steady Dancing==
{{ExpertiseTemplate|Name=Influencing|Requires=A skill of type: Influential.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to be more influential when imposing ones will on others.|Cost=1 train|Level=32|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Steady Dancing|Requires=A skill of type: Dancing.  Only highest class levels greater than or equal to 24.  A base strength of at least 13.  A base charisma of at least 13.  |Description=The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.|Cost=1 train|Level=24|ListMask=A skill of type: Dancing.  Only highest class levels greater than or equal to 19+5*RANK.  |FinalMask=A base strength of at least 12+RANK.  A base charisma of at least 12+RANK.  |Ranks=10|Flags=Time}}
  
 
==Theft Mastery==
 
==Theft Mastery==
{{ExpertiseTemplate|Name=Theft Mastery|Requires=A skill of type: Stealing.  Only highest class levels greater than or equal to 15.  A base dexterity of at least 13.  |Description=The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.|Cost=1 train|Level=15|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Theft Mastery|Requires=A skill of type: Stealing.  Only highest class levels greater than or equal to 15.  A base dexterity of at least 13.  |Description=The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.|Cost=1 train|Level=15|ListMask=A skill of type: Stealing.  Only highest class levels greater than or equal to 10+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Vigorous Cooking==
+
==Stealthy==
{{ExpertiseTemplate|Name=Vigorous Cooking|Requires=One of the following skills: Cooking, Master Cooking.  Only highest class levels greater than or equal to 18.  A base constitution of at least 9.  |Description=The ability to cook foods that fortify movement.|Cost=1 train|Level=18|Ranks=10|Flags=X4}}
+
{{ExpertiseTemplate|Name=Stealthy|Requires=A skill of type: Stealthy.  Only highest class levels greater than or equal to 15.  A base dexterity of at least 13.  |Description=The ability to hide, sneak around, and conceal oneself in more difficult situations.|Cost=1 train|Level=15|ListMask=A skill of type: Stealthy.  Only highest class levels greater than or equal to 10+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Sword Slicing==
+
==Street Lore==
{{ExpertiseTemplate|Name=Sword Slicing|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type sword.|Cost=1 train|Level=32|Ranks=10|Flags=X1}}
+
{{ExpertiseTemplate|Name=Street Lore|Requires=A skill of type: Street smarts.  Only highest class levels greater than or equal to 33.  A base charisma of at least 13.  |Description=Better knowledge of the streets and how to get the most from it.|Cost=1 train|Level=33|ListMask=A skill of type: Street smarts.  Only highest class levels greater than or equal to 28+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Protecting==
+
==Summoning Mastery==
{{ExpertiseTemplate|Name=Protecting|Requires=A skill of type: Holy protection.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|Ranks=10|Flags=Lowcost, Level}}
+
{{ExpertiseTemplate|Name=Summoning Mastery|Requires=A skill of type: Summoning.  Only highest class levels greater than or equal to 20.  A base charisma of at least 13.  |Description=The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.|Cost=1 train|Level=20|ListMask=A skill of type: Summoning.  Only highest class levels greater than or equal to 15+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Rushed Crafting==
+
==Sword Focus==
{{ExpertiseTemplate|Name=Rushed Crafting|Requires=A skill of type: Common skill and Crafting.  A base dexterity of at least 9.  |Description=The ability to rush lower leveled crafted items with sacrificed quality.. Items crafted "Hurried" are a little lower level, and worth a little less.|Cost=1 train|Level=0|Ranks=3|Flags=X6}}
+
{{ExpertiseTemplate|Name=Sword Focus|Requires=Only Fighter.  One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 11.  |Description=The ability for fighters to wield higher level swords.|Cost=1 train|Level=32|ListMask=Only Fighter.  One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 10+RANK.  |Ranks=10|Flags=X4}}
  
==Iron Punching==
+
==Sword Piercing==
{{ExpertiseTemplate|Name=Iron Punching|Requires=A skill of type: Punching.  Only highest class levels greater than or equal to 27.  A base strength of at least 13.  |Description=The ability to make more ferocious punches.|Cost=1 train|Level=27|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Sword Piercing|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type sword.|Cost=1 train|Level=32|ListMask=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Fatiguing==
+
==Sword Slicing==
{{ExpertiseTemplate|Name=Fatiguing|Requires=One of the following skills: Disabling Caltrops.  Only highest class levels greater than or equal to 24.  A base constitution of at least 13.  |Description=The ability to craft devices and traps that inhibit movement and cause fatigue.|Cost=1 train|Level=24|Ranks=10|Flags=X1}}
+
{{ExpertiseTemplate|Name=Sword Slicing|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type sword.|Cost=1 train|Level=32|ListMask=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Power In/Evoking==
+
==Sword Striking==
{{ExpertiseTemplate|Name=Power In/Evoking|Requires=A skill of type: Invocation.  Only highest class levels greater than or equal to 24.  A base charisma of at least 10.  A base intelligence of at least 10.  |Description=The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic.|Cost=1 train|Level=24|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Sword Striking|Requires=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when using a sword.|Cost=1 train|Level=29|ListMask=One of the following skills: Sword Specialization.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Resounding Singing==
+
==Terranalist==
{{ExpertiseTemplate|Name=Resounding Singing|Requires=A skill of type: Singing.  Only highest class levels greater than or equal to 23.  A base charisma of at least 16.  |Description=The ability to sing songs that can be heard from more rooms away every time the song is re-started.  This will cause aggressive songs to draw enemies to the singer, and beneficial songs to affect party members several rooms away.|Cost=1 train|Level=23|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Terranalist|Requires=A skill of type: Acidizing.  Only highest class levels greater than or equal to 31.  A base constitution of at least 13.  |Description=The ability to deal more damage from magical acid attacks|Cost=1 train|Level=31|ListMask=A skill of type: Acidizing.  Only highest class levels greater than or equal to 26+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Extended Altering==
+
==Torturing==
{{ExpertiseTemplate|Name=Extended Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base constitution of at least 10.  A base strength of at least 10.  |Description=The ability to cast alteration spells that last even longer.|Cost=1 train|Level=24|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Torturing|Requires=One of the following skills: Torturesmithing.  Only highest class levels greater than or equal to 17.  A base dexterity of at least 13.  |Description=The ability to gain more experience from torturing others.|Cost=1 train|Level=17|ListMask=One of the following skills: Torturesmithing.  Only highest class levels greater than or equal to 10+7*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Death Lore==
+
==Trapping==
{{ExpertiseTemplate|Name=Death Lore|Requires=A skill of type: Death lore.  Only highest class levels greater than or equal to 22.  A base constitution of at least 13.  |Description=The ability to cast death lore-domain prayers at a higher power level, producing higher level undead and more beneficial effects.|Cost=1 train|Level=22|Ranks=10|Flags=Xpcost, Level}}
+
{{ExpertiseTemplate|Name=Trapping|Requires=A skill of type: Trapping.  Only highest class levels greater than or equal to 21.  A base dexterity of at least 13.  |Description=The ability to build and deploy traps that are better made, and more lethal.|Cost=1 train|Level=21|ListMask=A skill of type: Trapping.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Quick Working==
+
==Artsy==
{{ExpertiseTemplate|Name=Quick Working|Requires=A skill of type: Common skill and not Epicurean and not Crafting and not BuildingDisallows being of the following type: DILIGENTSTUDYING, A base wisdom of at least 11.  |Description=The ability to complete certain tasks more quickly and efficiently.|Cost=1 train|Level=0|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Artsy|Requires=A skill of type: Artistic.  Only highest class levels greater than or equal to 32.  A base charisma of at least 13.  |Description=The ability to use artistic skills to their greatest level.|Cost=1 train|Level=32|ListMask=A skill of type: Artistic.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Creative Food Prep==
+
==Unarmed Bashing==
{{ExpertiseTemplate|Name=Creative Food Prep|Requires=One of the following skills: Food Prep, Master Food Prep.  Only highest class levels greater than or equal to 18.  A base charisma of at least 9.  |Description=The ability to prep foods that fortify movement.|Cost=1 train|Level=18|Ranks=10|Flags=X4}}
+
{{ExpertiseTemplate|Name=Unarmed Bashing|Requires=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a bashing-type unarmed attack.|Cost=1 train|Level=32|ListMask=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X3}}
  
==Anatomy==
+
==Unarmed Piercing==
{{ExpertiseTemplate|Name=Anatomy|Requires=A skill of type: Anatomy.  Only highest class levels greater than or equal to 14.  A base intelligence of at least 13.  |Description=Ability to apply improved anatomical knowledge to the practical arts.|Cost=1 train|Level=14|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Unarmed Piercing|Requires=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a piercing-type unarmed attack.|Cost=1 train|Level=32|ListMask=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X2}}
  
==Reduced Conjuring==
+
==Unarmed Slicing==
{{ExpertiseTemplate|Name=Reduced Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 4.  A base wisdom of at least 10.  A base strength of at least 10.  |Description=The ability to cast conjuration spells using less mana.|Cost=1 train|Level=4|Ranks=10|Flags=Lowcost}}
+
{{ExpertiseTemplate|Name=Unarmed Slicing|Requires=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 32.  A base strength of at least 16.  |Description=The ability to do more damage when using a slashing/slicing-type unarmed attack.|Cost=1 train|Level=32|ListMask=One of the following skills: Hand to hand combat.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base strength of at least 15+RANK.  |Ranks=10|Flags=X1}}
  
==Ranged Sailing==
+
==Unarmed Striking==
{{ExpertiseTemplate|Name=Ranged Sailing|Requires=A skill of type: Sea travel.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to use sea travel skills at longer ranges.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Unarmed Striking|Requires=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 16.  |Description=The ability to hit more often when unarmed.|Cost=1 train|Level=29|ListMask=One of the following skills: Hand to hand combat, Bite, Rend.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 15+RANK.  |Ranks=10|Flags=Level}}
  
==Durable Sewing==
+
==Vampire Lore==
{{ExpertiseTemplate|Name=Durable Sewing|Requires=One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|Ranks=3|Flags=X2}}
+
{{ExpertiseTemplate|Name=Vampire Lore|Requires=One of the following skills: Animate Vampire.  Only highest class levels greater than or equal to 33.  A base dexterity of at least 13.  |Description=The ability to magically generate higher level vampires.|Cost=1 train|Level=33|ListMask=One of the following skills: Animate Vampire, Vampiric Regeneration.  Only highest class levels greater than or equal to 27+6*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=X1}}
  
==Quick Cooking==
+
==Vexing==
{{ExpertiseTemplate|Name=Quick Cooking|Requires=A skill of type: Epicurean.  A base wisdom of at least 11.  |Description=The ability to cook items more quickly and efficiently.|Cost=1 train|Level=0|Ranks=10|Flags=Time}}
+
{{ExpertiseTemplate|Name=Vexing|Requires=A skill of type: Vexing.  Only highest class levels greater than or equal to 32.  A base wisdom of at least 16.  |Description=The ability to cast vexing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=32|ListMask=A skill of type: Vexing.  Only highest class levels greater than or equal to 27+5*RANK.  |FinalMask=A base wisdom of at least 15+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Ranged Altering==
+
==Vice-Gripping==
{{ExpertiseTemplate|Name=Ranged Altering|Requires=A skill of type: Alteration.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project alteration magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Vice-Gripping|Requires=A skill of type: Grappling.  Only highest class levels greater than or equal to 29.  A base dexterity of at least 13.  |Description=The ability to grapple with greater power and ability.|Cost=1 train|Level=29|ListMask=A skill of type: Grappling.  Only highest class levels greater than or equal to 24+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Counterbalance Crafting==
+
==Vigorous Cooking==
{{ExpertiseTemplate|Name=Counterbalance Crafting|Requires=One of the following skills: Carpentry, Fletching, Scrimshawing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making, Leather Working, Master Leather Working.  A base intelligence of at least 14.  |Description=The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Even" are slightly better for attack, and worth a little more.|Cost=2 trains|Level=0|Ranks=3|Flags=X5}}
+
{{ExpertiseTemplate|Name=Vigorous Cooking|Requires=One of the following skills: Cooking, Master Cooking.  Only highest class levels greater than or equal to 18.  A base constitution of at least 9.  |Description=The ability to cook foods that fortify movement.|Cost=1 train|Level=18|ListMask=One of the following skills: Cooking, Master Cooking.  Only highest class levels greater than or equal to 11+7*RANK.  |FinalMask=A base constitution of at least 8+RANK.  |Ranks=10|Flags=X4}}
  
==Ranged Conjuring==
+
==Creative Food Prep==
{{ExpertiseTemplate|Name=Ranged Conjuring|Requires=A skill of type: Conjuration and not Clanmagic.  Only highest class levels greater than or equal to 24.  A base dexterity of at least 10.  A base constitution of at least 10.  |Description=The ability to project conjuration magic at longer ranges from the target.|Cost=1 train|Level=24|Ranks=10|Flags=Maxrange}}
+
{{ExpertiseTemplate|Name=Creative Food Prep|Requires=One of the following skills: Food Prep, Master Food Prep.  Only highest class levels greater than or equal to 18.  A base charisma of at least 9.  |Description=The ability to prep foods that fortify movement.|Cost=1 train|Level=18|ListMask=One of the following skills: Food Prep, Master Food Prep.  Only highest class levels greater than or equal to 11+7*RANK.  |FinalMask=A base charisma of at least 8+RANK.  |Ranks=10|Flags=X4}}
  
==Quality Metalworking==
+
==Arcane Lore==
{{ExpertiseTemplate|Name=Quality Metalworking|Requires=One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing.  A base charisma of at least 14.  |Description=The ability to craft items of the highest quality. Items crafted "Fine" are worth more.|Cost=2 trains|Level=0|Ranks=3|Flags=X3}}
+
{{ExpertiseTemplate|Name=Arcane Lore|Requires=A skill of type: Arcane lore.  Only highest class levels greater than or equal to 21.  A base charisma of at least 13.  |Description=Knowledge of arcane symbology and custom for better arcane identification and wand usage.|Cost=1 train|Level=21|ListMask=A skill of type: Arcane lore.  Only highest class levels greater than or equal to 16+5*RANK.  |FinalMask=A base charisma of at least 12+RANK.  |Ranks=10|Flags=Level}}
  
==Rejoicing Singing==
+
==Divine Warding==
{{ExpertiseTemplate|Name=Rejoicing Singing|Requires=A skill of type: Singing and not Malicious, Singing and Ok, Singing and Indifferent.  Only highest class levels greater than or equal to 21.  A base charisma of at least 16.  |Description=The ability to sing songs that have a more powerful beneficial affect.|Cost=1 train|Level=21|Ranks=10|Flags=Level}}
+
{{ExpertiseTemplate|Name=Divine Warding|Requires=A skill of type: Warding.  Only highest class levels greater than or equal to 34.  A base constitution of at least 13.  |Description=The ability to cast warding-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=34|ListMask=A skill of type: Warding.  Only highest class levels greater than or equal to 29+5*RANK.  |FinalMask=A base constitution of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Advanced Crafting==
+
==Water Lore==
{{ExpertiseTemplate|Name=Advanced Crafting|Requires=A skill of type: Crafting and not Nature lore.  Disallows being of the following type: TEXTILING, Only highest class levels greater than or equal to 21.  A base wisdom of at least 14.  A base intelligence of at least 14.  |Description=The ability to craft items of higher level. Items crafted "Improved" are also a tiny bit better.|Cost=2 trains|Level=21|Ranks=3|Flags=Level}}
+
{{ExpertiseTemplate|Name=Water Lore|Requires=A skill of type: Water lore.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast water magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Water lore.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Advanced Cooking==
+
==Water Controlling==
{{ExpertiseTemplate|Name=Advanced Cooking|Requires=A skill of type: Epicurean.  Only highest class levels greater than or equal to 21.  A base wisdom of at least 14.  A base intelligence of at least 14.  |Description=The ability to cook items of higher level. Items cooked "Improved" are also a tiny bit better.|Cost=2 trains|Level=21|Ranks=3|Flags=Level}}
+
{{ExpertiseTemplate|Name=Water Controlling|Requires=A skill of type: Water control.  Only highest class levels greater than or equal to 30.  A base dexterity of at least 13.  |Description=The ability to cast water control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Water control.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base dexterity of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
  
==Durable Shaping==
+
==Weather Mastering==
{{ExpertiseTemplate|Name=Durable Shaping|Requires=One of the following skills: Carpentry, Scrimshawing.  A base strength of at least 14.  |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains|Level=0|Ranks=3|Flags=X2}}
+
{{ExpertiseTemplate|Name=Weather Mastering|Requires=A skill of type: Weather mastery.  Only highest class levels greater than or equal to 30.  A base intelligence of at least 13.  |Description=The ability to cast weather altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.|Cost=1 train|Level=30|ListMask=A skill of type: Weather mastery.  Only highest class levels greater than or equal to 25+5*RANK.  |FinalMask=A base intelligence of at least 12+RANK.  |Ranks=10|Flags=Level, Lowcost}}
</div>
 
  
 
=Notes=
 
=Notes=
 
.
 
.

Latest revision as of 14:47, 22 August 2024

CoffeeMUD
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AREAS WIKI     CLASSES WIKI     ABILITIES WIKI     COMMANDS WIKI     EXPERTISES WIKI     SOCIALS WIKI    
=CoffeeMUD LIST WIKIHELP Commands=
AREAS WIKIHELP     CLASSES WIKIHELP     ABILITIES WIKIHELP     COMMANDS WIKIHELP     EXPERTISES WIKIHELP     SOCIALS WIKIHELP    

This page has the current (as of 7/04/2022) output of LIST EXPERTISES WIKIHELP command from the Official CoffeeMUD. It is highly recommended when using any of the CoffeeMUD LIST WIKI commands that you save your results to a log file for easy cut and paste.

Expertises

Acrobatic

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Acrobatic===
Requires: A skill of type: Acrobatic. Only highest class levels greater than or equal to 28. A base dexterity of at least 13.
Description: The ability to make more graceful and powerful acrobatic maneuvers.
Flags: Level
Level Requirements: 28
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Acrobatic. Only highest class levels greater than or equal to 23+5*RANK. Stats: A base dexterity of at least 12+RANK.

Acting

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Acting===
Requires: A skill of type: Theatre. Only highest class levels greater than or equal to 23. A base charisma of at least 13.
Description: The ability to use theatre skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Flags: Level, Lowcost
Level Requirements: 23
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Theatre. Only highest class levels greater than or equal to 18+5*RANK. Stats: A base charisma of at least 12+RANK.

Advanced Cooking

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Advanced Cooking===
Requires: A skill of type: Epicurean. Only highest class levels greater than or equal to 21. A base wisdom of at least 14. A base intelligence of at least 14.
Description: The ability to cook items of higher level. Items cooked "Improved" are also a tiny bit better.
Flags: Level
Level Requirements: 21
Cost: 2 trains Total Ranks: 3
Skills: A skill of type: Epicurean. Only highest class levels greater than or equal to 1+20*RANK. Stats: A base wisdom of at least 10+4*RANK. A base intelligence of at least 10+4*RANK.

Advanced Crafting

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Advanced Crafting===
Requires: A skill of type: Crafting and not Nature lore. Disallows being of the following type: TEXTILING, Only highest class levels greater than or equal to 21. A base wisdom of at least 14. A base intelligence of at least 14.
Description: The ability to craft items of higher level. Items crafted "Improved" are also a tiny bit better.
Flags: Level
Level Requirements: 21
Cost: 2 trains Total Ranks: 3
Skills: A skill of type: Crafting and not Nature lore. Disallows being of the following type: TEXTILING, Only highest class levels greater than or equal to 1+20*RANK. Stats: A base wisdom of at least 10+4*RANK. A base intelligence of at least 10+4*RANK.

Airelist

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Airelist===
Requires: A skill of type: Gassing. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
Description: The ability to deal more damage from magical gassing attacks
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Gassing. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base dexterity of at least 12+RANK.

Vigilantly

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Vigilantly===
Requires: A skill of type: Alert. Only highest class levels greater than or equal to 20. A base wisdom of at least 13.
Description: The ability to handle more difficult cases of thiefly detection.
Flags: Level
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Alert. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base wisdom of at least 12+RANK.

Anatomy

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Anatomy===
Requires: A skill of type: Anatomy. Only highest class levels greater than or equal to 14. A base intelligence of at least 13.
Description: Ability to apply improved anatomical knowledge to the practical arts.
Flags: Level
Level Requirements: 14
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Anatomy. Only highest class levels greater than or equal to 9+5*RANK. Stats: A base intelligence of at least 12+RANK.

Animal Affinity

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Animal Affinity===
Requires: A skill of type: Animal affinity. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
Description: The ability to cast animal affinity chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Animal affinity. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base dexterity of at least 12+RANK.

Aqualist

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Aqualist===
Requires: A skill of type: Freezing. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
Description: The ability to deal more damage from magical cold and ice attacks
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Freezing. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base wisdom of at least 12+RANK.

Armor Focus

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Armor Focus===
Requires: One of the following skills: Armor Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
Description: The ability to wear higher level armor.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Armor Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base wisdom of at least 10+RANK.

Armor Optimizing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Armor Optimizing===
Requires: One of the following skills: Armor Tweaking. A skill of type: Armor use. Only highest class levels greater than or equal to 33. A base constitution of at least 13.
Description: The ability to gain more protective benefits from tweaking armor.
Flags: Level
Level Requirements: 33
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Armor Tweaking. A skill of type: Armor use. Only highest class levels greater than or equal to 28+5*RANK. Stats: A base constitution of at least 12+RANK.

Axe Focus

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Axe Focus===
Requires: Only Fighter. One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level axes.
Flags: X4
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base wisdom of at least 10+RANK.

Axe Piercing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Axe Piercing===
Requires: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a piercing-type axe.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Axe Slicing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Axe Slicing===
Requires: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a slashing/slicing-type axe.
Flags: X1
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Axe Striking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Axe Striking===
Requires: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using an axe.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Axe Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Beat Dancing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Beat Dancing===
Requires: A skill of type: Dancing and not Beneficial self and not Malicious. Only highest class levels greater than or equal to 22. A base strength of at least 13. A base charisma of at least 13.
Description: The ability to perform dances that have a more powerful beneficial aggressive affect.
Flags: Level
Level Requirements: 22
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dancing and not Beneficial self and not Malicious. Only highest class levels greater than or equal to 17+5*RANK. Stats: A base strength of at least 12+RANK. A base charisma of at least 12+RANK.

Blessing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Blessing===
Requires: A skill of type: Blessing. Only highest class levels greater than or equal to 30. A base wisdom of at least 16.
Description: The ability to cast blessing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Blessing. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base wisdom of at least 15+RANK.

Blunt Bashing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Blunt Bashing===
Requires: One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a bashing-type blunt-class weapon.
Flags: X3
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Blunt Focus

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Blunt Focus===
Requires: Only Fighter. One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to use wield higher level blunt-class weapons.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Blunt Piercing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Blunt Piercing===
Requires: One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a piercing-type blunt-class weapon.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Blunt Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Blunt Striking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Blunt Striking===
Requires: One of the following skills: Blunt Weapon Specialization, Instrument Bash. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a blunt-class weapon.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Blunt Weapon Specialization, Instrument Bash. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Bold Playing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Bold Playing===
Requires: A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent. Only highest class levels greater than or equal to 21. A base intelligence of at least 13. A base charisma of at least 13.
Description: The ability to play tunes that have a more powerful beneficial affect.
Flags: Level
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Playing and not Malicious, Playing and Ok, Playing and Indifferent. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.

Bone Lore

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Bone Lore===
Requires: One of the following skills: Animate Dead, Animate Skeleton, Animate Zombie, Animate Mummy. Only highest class levels greater than or equal to 9. A base strength of at least 13.
Description: The ability to magically generate higher level skeletons, and mummies.
Flags: X1
Level Requirements: 9
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Animate Dead, Animate Skeleton, Animate Zombie, Animate Mummy. Only highest class levels greater than or equal to 1+8*RANK. Stats: A base strength of at least 12+RANK.

Breeding

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Breeding===
Requires: A skill of type: Breeding. Only highest class levels greater than or equal to 30. A base dexterity of at least 13.
Description: The ability to cast breeder-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Breeding. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base dexterity of at least 12+RANK.

Fine Calligraphy

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Fine Calligraphy===
Requires: A skill of type: Calligraphy. Only highest class levels greater than or equal to 28. A base intelligence of at least 13.
Description: The ability to handle more difficult calligraphy chores.
Flags: Level
Level Requirements: 28
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Calligraphy. Only highest class levels greater than or equal to 23+5*RANK. Stats: A base intelligence of at least 12+RANK.

Cautiously

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Cautiously===
Requires: One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
Description: The ability to lessen your chances of getting spotted when doing certain thiefly things.
Flags: X1
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Peek, Robbery, Slip Item, Quick Swipe, Steal, Swipe gold. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base wisdom of at least 12+RANK.

Counterbalance Crafting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Counterbalance Crafting===
Requires: One of the following skills: Carpentry, Fletching, Scrimshawing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making, Leather Working, Master Leather Working. A base intelligence of at least 14.
Description: The ability to craft weapons that are more balanced for attacking than usual. Items crafted "Even" are slightly better for attack, and worth a little more.
Flags: X5
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Fletching, Scrimshawing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making, Leather Working, Master Leather Working. Stats: A base intelligence of at least 10+4*RANK.

Combat Lore

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Combat Lore===
Requires: A skill of type: Combat lore. Only highest class levels greater than or equal to 16. A base intelligence of at least 13.
Description: Better knowledge of combat lore and how to make the most of it.
Flags: Level
Level Requirements: 16
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Combat lore. Only highest class levels greater than or equal to 11+5*RANK. Stats: A base intelligence of at least 12+RANK.

Communing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Communing===
Requires: A skill of type: Communing. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
Description: The ability to cast communing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Communing. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base intelligence of at least 12+RANK.

Corrupting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Corrupting===
Requires: A skill of type: Corruption. Only highest class levels greater than or equal to 32. A base strength of at least 13.
Description: The ability to cast corruption-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Corruption. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 12+RANK.

Creating

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Creating===
Requires: A skill of type: Creation. Only highest class levels greater than or equal to 30. A base constitution of at least 13.
Description: The ability to cast creation-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Creation. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base constitution of at least 12+RANK.

Criminal Deviousness

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Criminal Deviousness===
Requires: A skill of type: Criminal. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
Description: Improved devious mind for accomplishing more powerful crimes.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Criminal. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base wisdom of at least 12+RANK.

Cursing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Cursing===
Requires: A skill of type: Cursing. Only highest class levels greater than or equal to 30. A base strength of at least 13.
Description: The ability to cast cursing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Cursing. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base strength of at least 12+RANK.

Death Lore

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Death Lore===
Requires: A skill of type: Death lore. Only highest class levels greater than or equal to 22. A base constitution of at least 13.
Description: The ability to cast death lore-domain prayers at a higher power level, producing higher level undead and more beneficial effects.
Flags: Level, Xpcost
Level Requirements: 22
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Death lore. Only highest class levels greater than or equal to 17+5*RANK. Stats: A base constitution of at least 12+RANK.

Deceptive

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Deceptive===
Requires: A skill of type: Deceptive. Only highest class levels greater than or equal to 28. A base charisma of at least 13.
Description: The ability to handle more difficult cases of deceptiveness.
Flags: Level
Level Requirements: 28
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Deceptive. Only highest class levels greater than or equal to 23+5*RANK. Stats: A base charisma of at least 12+RANK.

Deep Lore

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Deep Lore===
Requires: A skill of type: Deep magic. Only highest class levels greater than or equal to 30. A base strength of at least 13.
Description: The ability to cast deep magic chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Deep magic. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base strength of at least 12+RANK.

Trap Disabling

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Trap Disabling===
Requires: A skill of type: Find/remove traps. Only highest class levels greater than or equal to 17. A base dexterity of at least 13.
Description: The ability to better avoid, identify, handle, and disable traps.
Flags: Level
Level Requirements: 17
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Find/remove traps. Only highest class levels greater than or equal to 12+5*RANK. Stats: A base dexterity of at least 12+RANK.

Dirty Fighting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Dirty Fighting===
Requires: A skill of type: Dirty fighting. Only highest class levels greater than or equal to 24. A base wisdom of at least 13.
Description: The ability to do more damage when fighting dirty.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dirty fighting. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base wisdom of at least 12+RANK.

Durable Crafting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Durable Crafting===
Requires: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving. Only Archon. A base strength of at least 14.
Description: The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
Flags: X2
Level Requirements: 0
Cost: 20 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Cobbling, Costuming, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Tailoring, Weaving. Only Archon. Stats: A base strength of at least 10+4*RANK.

Durable Metalworking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Durable Metalworking===
Requires: One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14.
Description: The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
Flags: X2
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Jewel Making, Armorsmithing, Master Armorsmithing, Torturesmithing. Stats: A base strength of at least 10+4*RANK.

Durable Sewing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Durable Sewing===
Requires: One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving. A base strength of at least 14.
Description: The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
Flags: X2
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Tailoring, Leather Working, Master Tailoring, Master Leather Working, Cobbling, Weaving. Stats: A base strength of at least 10+4*RANK.

Durable Shaping

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Durable Shaping===
Requires: One of the following skills: Carpentry, Scrimshawing. A base strength of at least 14.
Description: The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.
Flags: X2
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Scrimshawing. Stats: A base strength of at least 10+4*RANK.

Echoed Singing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Echoed Singing===
Requires: A skill of type: Singing. Only highest class levels greater than or equal to 24. A base charisma of at least 16.
Description: The ability to sing songs whose effects linger after the bard stops singing, for all affected except the singer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Singing. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 15+RANK.

Edged Striking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Edged Striking===
Requires: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using an edged-class weapon.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Edged Focus

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Edged Focus===
Requires: Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level edged-class weapon.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Edged Piercing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Edged Piercing===
Requires: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a piercing-type edged-class weapon.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Edged Slashing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Edged Slashing===
Requires: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a slashing/slicing-type edged-class weapon.
Flags: X1
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Edged Weapon Specialization, Dagger Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Educating

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Educating===
Requires: A skill of type: Education lore. Only highest class levels greater than or equal to 17. A base intelligence of at least 15.
Description: The ability to use education lore abilities at a higher intellectual level, and at less cost.
Flags: Level, Lowcost
Level Requirements: 17
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Education lore. Only highest class levels greater than or equal to 9+8*RANK. Stats: A base intelligence of at least 14+RANK.

Enduring

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Enduring===
Requires: A skill of type: Enduring. Only highest class levels greater than or equal to 27. A base constitution of at least 16.
Description: The ability to cast enduring-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 27
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Enduring. Only highest class levels greater than or equal to 22+5*RANK. Stats: A base constitution of at least 15+RANK.

Energist

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Energist===
Requires: A skill of type: Electrocuting. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
Description: The ability to deal more damage from magical electrical attacks
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Electrocuting. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base dexterity of at least 12+RANK.

Evangelising

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Evangelising===
Requires: A skill of type: Evangelism. Only highest class levels greater than or equal to 22. A base dexterity of at least 13.
Description: The ability to cast evangelism-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 22
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Evangelism. Only highest class levels greater than or equal to 17+5*RANK. Stats: A base dexterity of at least 12+RANK.

Evasively

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Evasively===
Requires: A skill of type: Evasive. Only highest class levels greater than or equal to 33. A base dexterity of at least 13.
Description: Improved knowledge and skill with evasive maneuvers.
Flags: Level
Level Requirements: 33
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Evasive. Only highest class levels greater than or equal to 28+5*RANK. Stats: A base dexterity of at least 12+RANK.

Wise Crafting

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Wise Crafting===
Requires: One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 31. A base charisma of at least 13.
Description: The ability to ameliorate the experience cost of certain spells and skills, especially concerning items.
Flags: Xpcost
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Alchemy, Clan Crafting, Herbalism, Song Write, Fabricate, Duplicate, Empower Shield, Enchant Armor, Enchant Arrows, Enchant Wand, Enchant Weapon, Greater Enchant Armor, Greater Enchant Weapon, Find Planar Familiar, Find Familiar, Magic Item, Scribe, Wish, Dissertating, Scroll Scribing. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base charisma of at least 12+RANK.

Extended Abjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Extended Abjuring===
Requires: A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast abjuration spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Altering

CoffeeMUD
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===Extended Altering===
Requires: A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast alteration spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Conjuring

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==CoffeeMUD Expertises==
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===Extended Conjuring===
Requires: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast conjuration spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Planar Extending

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==CoffeeMUD Expertises==
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===Planar Extending===
Requires: A skill of type: Cosmology. Only highest class levels greater than or equal to 36. A base constitution of at least 14. A base strength of at least 14.
Description: The ability to use cosmology magic that last even longer.
Flags: Time
Level Requirements: 36
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Cosmology. Only highest class levels greater than or equal to 30+6*RANK. Stats: A base constitution of at least 13+RANK. A base strength of at least 13+RANK.

Extended Divining

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==CoffeeMUD Expertises==
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===Extended Divining===
Requires: A skill of type: Divination. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast divination spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Divination. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Enchanting

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==CoffeeMUD Expertises==
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===Extended Enchanting===
Requires: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast enchantment/charm spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Illusing

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==CoffeeMUD Expertises==
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===Extended Illusing===
Requires: A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast illusion spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended In/Evoking

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==CoffeeMUD Expertises==
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===Extended In/Evoking===
Requires: A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast invocation/evocation spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Sailing

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==CoffeeMUD Expertises==
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===Extended Sailing===
Requires: A skill of type: Sea travel. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to use sea travel that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Sea travel. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Transmuting

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==CoffeeMUD Expertises==
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===Extended Transmuting===
Requires: A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to cast transmutation spells that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Extended Traveling

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==CoffeeMUD Expertises==
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===Extended Traveling===
Requires: A skill of type: Travel. Only highest class levels greater than or equal to 24. A base constitution of at least 10. A base strength of at least 10.
Description: The ability to use traveling skills that last even longer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Travel. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 9+RANK. A base strength of at least 9+RANK.

Fast Dancing

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==CoffeeMUD Expertises==
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===Fast Dancing===
Requires: A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 20. A base strength of at least 13. A base charisma of at least 13.
Description: The ability to perform dances that have a more powerful malicious affect.
Flags: Level
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dancing and Malicious. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base strength of at least 12+RANK. A base charisma of at least 12+RANK.

Fatiguing

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==CoffeeMUD Expertises==
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===Fatiguing===
Requires: One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 24. A base constitution of at least 13.
Description: The ability to craft devices and traps that inhibit movement and cause fatigue.
Flags: X1
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Disabling Caltrops. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base constitution of at least 12+RANK.

Fitness

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==CoffeeMUD Expertises==
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===Fitness===
Requires: A skill of type: Fitness. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
Description: Ability to keep both mind and body in top shape so that fitness domain skills are performed at top efficiency.
Flags: Level
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Fitness. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base intelligence of at least 12+RANK.

Flailed Bashing

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==CoffeeMUD Expertises==
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===Flailed Bashing===
Requires: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a bashing-type flail-class weapon.
Flags: X3
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Flailed Focus

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==CoffeeMUD Expertises==
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===Flailed Focus===
Requires: Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level flail-class weapons.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Flailed Slicing

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==CoffeeMUD Expertises==
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===Flailed Slicing===
Requires: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a slashing/slicing-type flail-class weapon.
Flags: X1
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Flailed Striking

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==CoffeeMUD Expertises==
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===Flailed Striking===
Requires: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a flail-class weapon.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Flailing Weapon Specialization, Whip Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Combat Fluidity

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==CoffeeMUD Expertises==
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===Combat Fluidity===
Requires: A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting. Only highest class levels greater than or equal to 4. A base dexterity of at least 13.
Description: Reduces the cost of using combat skills.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Kicking, Punching, Grappling, Acrobatic, Martial lore, Dirty fighting. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base dexterity of at least 12+RANK.

Foolmaking

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==CoffeeMUD Expertises==
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===Foolmaking===
Requires: A skill of type: Foolishness. Only highest class levels greater than or equal to 27. A base charisma of at least 13.
Description: The ability to use foolish skills at a higher power level, producing longer and more malicious/beneficial effects, while also reducing mana/movement cost.
Flags: Level, Lowcost
Level Requirements: 27
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Foolishness. Only highest class levels greater than or equal to 22+5*RANK. Stats: A base charisma of at least 12+RANK.

Fortified Baking

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==CoffeeMUD Expertises==
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===Fortified Baking===
Requires: One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 17. A base constitution of at least 9.
Description: The ability to bake foods that fortify movement.
Flags: X4
Level Requirements: 17
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Baking, Master Baking. Only highest class levels greater than or equal to 10+7*RANK. Stats: A base constitution of at least 8+RANK.

Ghoul Lore

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==CoffeeMUD Expertises==
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===Ghoul Lore===
Requires: One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 14. A base intelligence of at least 13.
Description: The ability to magically generate higher level ghouls and ghasts.
Flags: X1
Level Requirements: 14
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Animate Ghoul, Animate Ghast. Only highest class levels greater than or equal to 7+7*RANK. Stats: A base intelligence of at least 12+RANK.

Hammer Bashing

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==CoffeeMUD Expertises==
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===Hammer Bashing===
Requires: One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a bashing-type hammer.
Flags: X3
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Hammer Specialization, AutoHammerRing, HammerRing. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Hammer Focus

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==CoffeeMUD Expertises==
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===Hammer Focus===
Requires: Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level hammers.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Hammer Striking

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Hammer Striking===
Requires: One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a hammer.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Hammer Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Hardy Planting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Hardy Planting===
Requires: A skill of type: Plant growth. Only highest class levels greater than or equal to 31. A base constitution of at least 13.
Description: The ability to cast plant growing chants that produce more hardy plants than usual.
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Plant growth. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base constitution of at least 12+RANK.

Healing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Healing===
Requires: A skill of type: Healing. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
Description: The ability to cast healing-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Healing. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base charisma of at least 12+RANK.

Protecting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Protecting===
Requires: A skill of type: Holy protection. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
Description: The ability to cast holy protection-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Holy protection. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base charisma of at least 12+RANK.

Home Cooking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Home Cooking===
Requires: One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 15. A base wisdom of at least 13.
Description: The ability to cook, distil, food prep, or bake especially nourishing foods or thirst quenching drinks.
Flags: X1
Level Requirements: 15
Cost: 1 train Total Ranks: 3
Skills: One of the following skills: Cooking, Baking, Distilling, Food Prep. Only highest class levels greater than or equal to 10+5*RANK. Stats: A base wisdom of at least 12+RANK.

Ignalist

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ignalist===
Requires: A skill of type: Burning. Only highest class levels greater than or equal to 31. A base strength of at least 13.
Description: The ability to deal more damage from magical fire attacks
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Burning. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base strength of at least 12+RANK.

Imbued Distilling

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Imbued Distilling===
Requires: One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 19. A base constitution of at least 9.
Description: The ability to distill drinks that fortify mana.
Flags: X4
Level Requirements: 19
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Distilling, Master Distilling. Only highest class levels greater than or equal to 12+7*RANK. Stats: A base constitution of at least 8+RANK.

Influencing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Influencing===
Requires: A skill of type: Influential. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
Description: The ability to be more influential when imposing ones will on others.
Flags: Level
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Influential. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base charisma of at least 12+RANK.

Iron Kicking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Iron Kicking===
Requires: A skill of type: Kicking. Only highest class levels greater than or equal to 27. A base constitution of at least 13.
Description: The ability to make more ferocious kicks.
Flags: Level
Level Requirements: 27
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Kicking. Only highest class levels greater than or equal to 22+5*RANK. Stats: A base constitution of at least 12+RANK.

Iron Punching

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Iron Punching===
Requires: A skill of type: Punching. Only highest class levels greater than or equal to 27. A base strength of at least 13.
Description: The ability to make more ferocious punches.
Flags: Level
Level Requirements: 27
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Punching. Only highest class levels greater than or equal to 22+5*RANK. Stats: A base strength of at least 12+RANK.

Legal Lore

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Legal Lore===
Requires: A skill of type: Legal. Only highest class levels greater than or equal to 23. A base wisdom of at least 15.
Description: The ability to use legal abilities at a higher level, and at less cost.
Flags: Level, Lowcost
Level Requirements: 23
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Legal. Only highest class levels greater than or equal to 17+6*RANK. Stats: A base wisdom of at least 14+RANK.

Light Crafting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Light Crafting===
Requires: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Craft Unholy Reaver, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. A base dexterity of at least 14.
Description: The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
Flags: X1
Level Requirements: 0
Cost: 20 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Craft Holy Avenger, Craft Unholy Reaver, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. Stats: A base dexterity of at least 10+4*RANK.

Light Fabricating

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Light Fabricating===
Requires: One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. A base dexterity of at least 14.
Description: The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
Flags: X1
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. Stats: A base dexterity of at least 10+4*RANK.

Light Metalworking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Light Metalworking===
Requires: One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. A base dexterity of at least 14.
Description: The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
Flags: X1
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. Stats: A base dexterity of at least 10+4*RANK.

Light Sewing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Light Sewing===
Requires: One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. A base dexterity of at least 14.
Description: The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
Flags: X1
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. Stats: A base dexterity of at least 10+4*RANK.

Light Shaping

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Light Shaping===
Requires: One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. A base dexterity of at least 14.
Description: The ability to craft items using less material without sacrificing quality. Items crafted "Light" are a little lighter, and worth a little more in value.
Flags: X1
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. Stats: A base dexterity of at least 10+4*RANK.

Long Dancing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Long Dancing===
Requires: A skill of type: Dancing. Only highest class levels greater than or equal to 23. A base strength of at least 13. A base charisma of at least 13.
Description: The ability to perform dances that garner audiences from more rooms away every time the dance is re-started. This will cause aggressive dances to draw enemies to the dancer, and beneficial dances to affect party members several rooms away.
Flags: Maxrange
Level Requirements: 23
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dancing. Only highest class levels greater than or equal to 18+5*RANK. Stats: A base strength of at least 12+RANK. A base charisma of at least 12+RANK.

Lethal Crafting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Lethal Crafting===
Requires: One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making. A base constitution of at least 14.
Description: The ability to craft weapons that are more deadly than usual. Items crafted "Damaging" are slightly more damaging, and worth slightly more.
Flags: X4
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Fletching, Scrimshawing, Leather Working, Master Leather Working, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Staff Making. Stats: A base constitution of at least 10+4*RANK.

Mana Sapping

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Mana Sapping===
Requires: One of the following skills: Dazzling Caltrops. Only highest class levels greater than or equal to 30. A base intelligence of at least 13.
Description: The ability to craft devices and traps that cause confusion and results in the loss of mana.
Flags: X1
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Dazzling Caltrops. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base intelligence of at least 12+RANK.

Martial Lore

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Martial Lore===
Requires: A skill of type: Martial lore. Only highest class levels greater than or equal to 34. A base strength of at least 13.
Description: Improved combat abilities through martial training and discipline.
Flags: Level
Level Requirements: 34
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Martial lore. Only highest class levels greater than or equal to 29+5*RANK. Stats: A base strength of at least 12+RANK.

Moon Enchanting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Moon Enchanting===
Requires: A skill of type: Moon summoning, Moon altering. Only highest class levels greater than or equal to 21. A base intelligence of at least 13.
Description: The ability to cast moon summoning and altering chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Moon summoning, Moon altering. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base intelligence of at least 12+RANK.

Nature Lore

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Nature Lore===
Requires: A skill of type: Nature lore. Only highest class levels greater than or equal to 21. A base wisdom of at least 13.
Description: Better knowledge of the natural world and how to get the most from nature-lore domain skills.
Flags: Level
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Nature lore. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base wisdom of at least 12+RANK.

Neutralizing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Neutralizing===
Requires: A skill of type: Neutralization. Only highest class levels greater than or equal to 30. A base wisdom of at least 16.
Description: The ability to cast neutralization-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Neutralization. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base wisdom of at least 15+RANK.

Plant Growing

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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Plant Growing===
Requires: A skill of type: Plant growth. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
Description: The ability to cast plant growing chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Plant growth. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base wisdom of at least 12+RANK.

Plant Mastering

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Plant Mastering===
Requires: A skill of type: Plant control. Only highest class levels greater than or equal to 31. A base wisdom of at least 13.
Description: The ability to cast plant controlling chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Plant control. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base wisdom of at least 12+RANK.

Poisoning

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Poisoning===
Requires: One of the following skills: Apothecary. A skill of type: Poisoning. Only highest class levels greater than or equal to 15. A base intelligence of at least 13.
Description: The ability to make and handle more powerful poisons.
Flags: Level
Level Requirements: 15
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Apothecary. A skill of type: Poisoning. Only highest class levels greater than or equal to 10+5*RANK. Stats: A base intelligence of at least 12+RANK.

Polearm Focus

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Polearm Focus===
Requires: Only Fighter. One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 11.
Description: The ability for fighters to wield higher level polearm-class weapons.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 10+RANK.

Polearm Piercing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Polearm Piercing===
Requires: One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a piercing-type polearm-class weapon.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Polearm Slicing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Polearm Slicing===
Requires: One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a slashing/slicing-type polearm-class weapon.
Flags: X1
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Polearm Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Polearm Striking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Polearm Striking===
Requires: One of the following skills: Polearm Specialization, Set Polearm, Hold The Line, Forceback. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a polearm-class weapon.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Polearm Specialization, Set Polearm, Hold The Line, Forceback. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Power Abjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Abjuring===
Requires: A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast abjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Altering

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Altering===
Requires: A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast alteration spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Conjuring

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Conjuring===
Requires: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast conjuration spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Planar Empowering

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Planar Empowering===
Requires: A skill of type: Cosmology. Only highest class levels greater than or equal to 37. A base charisma of at least 14. A base intelligence of at least 14.
Description: The ability to use cosmology magic at a higher power level, producing longer and more malicious/beneficial effects.
Flags: Level
Level Requirements: 37
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Cosmology. Only highest class levels greater than or equal to 31+6*RANK. Stats: A base charisma of at least 13+RANK. A base intelligence of at least 13+RANK.

Power Divining

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Divining===
Requires: A skill of type: Divination. Only highest class levels greater than or equal to 4. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast divination spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Divination. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Enchanting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Enchanting===
Requires: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast enchantment/charm spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Illusing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Illusing===
Requires: A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast illusion spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power In/Evoking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power In/Evoking===
Requires: A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast invocation/evocation spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Sailing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Sailing===
Requires: A skill of type: Sea travel. Only highest class levels greater than or equal to 4. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to use sea travel at a higher power level, producing longer and more malicious/beneficial effect.
Flags: Level
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Sea travel. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Transmuting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Transmuting===
Requires: A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to cast transmutation spells at a higher power level, producing longer and more malicious/beneficial magic.
Flags: Level
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Power Traveling

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Power Traveling===
Requires: A skill of type: Travel. Only highest class levels greater than or equal to 4. A base charisma of at least 10. A base intelligence of at least 10.
Description: The ability to perform traveling skills at a higher power level, producing more effective results.
Flags: Level
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Travel. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base charisma of at least 9+RANK. A base intelligence of at least 9+RANK.

Preserving

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Preserving===
Requires: A skill of type: Preserving. Only highest class levels greater than or equal to 29. A base constitution of at least 13.
Description: The ability to cast preserving-domain chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Preserving. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base constitution of at least 12+RANK.

Quality Crafting

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quality Crafting===
Requires: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. A base charisma of at least 14.
Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: X3
Level Requirements: 0
Cost: 20 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Armorsmithing, Master Armorsmithing, Blacksmithing, Cobbling, Costuming, Fletching, Jewel Making, Leather Working, Master Costuming, Master Leather Working, Master Tailoring, Scrimshawing, Sculpting, Tailoring, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing, Weaving. Only Archon. Stats: A base charisma of at least 10+4*RANK.

Quality Fabricating

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quality Fabricating===
Requires: One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. A base charisma of at least 14.
Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: X3
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Paper Making, Fletching, Instrument Making, Cage Building, Siegecrafting, Wainwrighting. Stats: A base charisma of at least 10+4*RANK.

Quality Metalworking

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quality Metalworking===
Requires: One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. A base charisma of at least 14.
Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: X3
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Jewel Making, Blacksmithing, Armorsmithing, Master Armorsmithing, Torturesmithing, Weaponsmithing, Master Weaponsmithing, Legendary Weaponsmithing. Stats: A base charisma of at least 10+4*RANK.

Quality Sewing

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quality Sewing===
Requires: One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. A base charisma of at least 14.
Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: X3
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Tailoring, Leather Working, Costuming, Master Tailoring, Master Leather Working, Master Costuming, Cobbling, Taxidermy, Weaving. Stats: A base charisma of at least 10+4*RANK.

Quality Shaping

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quality Shaping===
Requires: One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. A base charisma of at least 14.
Description: The ability to craft items of the highest quality. Items crafted "Fine" are worth more.
Flags: X3
Level Requirements: 0
Cost: 2 trains Total Ranks: 3
Skills: One of the following skills: Carpentry, Sculpting, Pottery, Glass Blowing, Scrimshawing, Wand Making, Staff Making. Stats: A base charisma of at least 10+4*RANK.

Quick Building

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quick Building===
Requires: A skill of type: Building. A base wisdom of at least 11.
Description: The ability to build more quickly and efficiently.
Flags: Time
Level Requirements: 0
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Building. Stats: A base wisdom of at least 10+RANK.

Quick Cooking

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quick Cooking===
Requires: A skill of type: Epicurean. A base wisdom of at least 11.
Description: The ability to cook items more quickly and efficiently.
Flags: Time
Level Requirements: 0
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Epicurean. Stats: A base wisdom of at least 10+RANK.

Quick Worker

CoffeeMUD
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=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quick Worker===
Requires: A skill of type: Common skill. Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon. A base wisdom of at least 11.
Description: The ability to craft and gather items more quickly and efficiently.
Flags: Time
Level Requirements: 0
Cost: 20 trains Total Ranks: 10
Skills: A skill of type: Common skill. Disallows being of the following types: DISSERTATING, DILIGENTSTUDYING, Only Archon. Stats: A base wisdom of at least 10+RANK.

Quick Crafting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quick Crafting===
Requires: A skill of type: Crafting and not Nature lore. A base wisdom of at least 11.
Description: The ability to craft items more quickly and efficiently.
Flags: Time
Level Requirements: 0
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Crafting and not Nature lore. Stats: A base wisdom of at least 10+RANK.

Quick Working

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Quick Working===
Requires: A skill of type: Common skill and not Epicurean and not Crafting and not Building. Disallows being of the following type: DILIGENTSTUDYING, A base wisdom of at least 11.
Description: The ability to complete certain tasks more quickly and efficiently.
Flags: Time
Level Requirements: 0
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Common skill and not Epicurean and not Crafting and not Building. Disallows being of the following type: DILIGENTSTUDYING. Stats: A base wisdom of at least 10+RANK.

Ranged Abjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Abjuring===
Requires: A skill of type: Abjuration. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project abjuration magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Abjuration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Altering

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Altering===
Requires: A skill of type: Alteration. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project alteration magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Alteration. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Bashing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Bashing===
Requires: One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
Description: The ability to do more damage when using a bashing-type blunt-class ranged or thrown weapon.
Flags: X3
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base intelligence of at least 15+RANK.

Ranged Conjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Conjuring===
Requires: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project conjuration magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Divining

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Divining===
Requires: A skill of type: Divination. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project divination magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Divination. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Enchanting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Enchanting===
Requires: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project enchantment/charm magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Focus

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Focus===
Requires: Only Fighter. One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level blunt-class ranged or thrown weapons.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Ranged Illusing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Illusing===
Requires: A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project illusion magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Illusion. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged In/Evoking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged In/Evoking===
Requires: A skill of type: Invocation. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project invocation/evocation magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Invocation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Piercing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Piercing===
Requires: One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
Description: The ability to do more damage when using a piercing-type ranged or thrown weapon.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Ranged Weapon Specialization, Bow Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base intelligence of at least 15+RANK.

Ranged Sailing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Sailing===
Requires: A skill of type: Sea travel. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to use sea travel skills at longer ranges.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Sea travel. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Striking

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Striking===
Requires: One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a ranged or thrown weapon.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Ranged Weapon Specialization, Bow Specialization, Fragmentation, Improved Throwing. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Ranged Transmuting

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Transmuting===
Requires: A skill of type: Transmutation. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project transmutation magic at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Transmutation. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Ranged Traveling

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ranged Traveling===
Requires: A skill of type: Travel. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10.
Description: The ability to project traveling skills at longer ranges from the target.
Flags: Maxrange
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Travel. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base dexterity of at least 9+RANK. A base constitution of at least 9+RANK.

Reduced Abjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Abjuring===
Requires: A skill of type: Abjuration. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast abjuration spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Abjuration. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Altering

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Altering===
Requires: A skill of type: Alteration. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast alteration spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Alteration. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Conjuring

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Conjuring===
Requires: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast conjuration spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Conjuration and not Clanmagic. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Planar Finessing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Planar Finessing===
Requires: A skill of type: Cosmology. Only highest class levels greater than or equal to 35. A base wisdom of at least 14. A base dexterity of at least 14.
Description: The ability to use cosmology magic using less mana/movement.
Flags: Lowcost
Level Requirements: 35
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Cosmology. Only highest class levels greater than or equal to 29+6*RANK. Stats: A base wisdom of at least 13+RANK. A base dexterity of at least 13+RANK.

Reduced Divining

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Divining===
Requires: A skill of type: Divination. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast divination spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Divination. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Enchanting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Enchanting===
Requires: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast enchantment/charm spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Enchantment and not Clanmagic. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Illusing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Illusing===
Requires: A skill of type: Illusion. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast illusion spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Illusion. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced In/Evoking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced In/Evoking===
Requires: A skill of type: Invocation. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast invocation/evocation spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Invocation. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Sailing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Sailing===
Requires: A skill of type: Sea travel. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to use sea travel skills using less movement/mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Sea travel. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Transmuting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Transmuting===
Requires: A skill of type: Transmutation. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to cast transmutation spells using less mana.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Transmutation. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Reduced Traveling

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Reduced Traveling===
Requires: A skill of type: Travel. Only highest class levels greater than or equal to 4. A base wisdom of at least 10. A base strength of at least 10.
Description: The ability to use traveling skills for less mana/movement.
Flags: Lowcost
Level Requirements: 4
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Travel. Only highest class levels greater than or equal to 1+3*RANK. Stats: A base wisdom of at least 9+RANK. A base strength of at least 9+RANK.

Rejoicing Singing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Rejoicing Singing===
Requires: A skill of type: Singing and not Malicious, Singing and Ok, Singing and Indifferent. Only highest class levels greater than or equal to 21. A base charisma of at least 16.
Description: The ability to sing songs that have a more powerful beneficial affect.
Flags: Level
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Singing and not Malicious, Singing and Ok, Singing and Indifferent. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base charisma of at least 15+RANK.

Resounding Playing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Resounding Playing===
Requires: A skill of type: Playing. Only highest class levels greater than or equal to 23. A base intelligence of at least 13. A base charisma of at least 13.
Description: The ability to play tunes that can be heard from more rooms away every time the tune is re-started. This will cause aggressive tunes to draw enemies to the minstrel, and beneficial tunes to affect party members several rooms away.
Flags: Maxrange
Level Requirements: 23
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Playing. Only highest class levels greater than or equal to 18+5*RANK. Stats: A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.

Resounding Singing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Resounding Singing===
Requires: A skill of type: Singing. Only highest class levels greater than or equal to 23. A base charisma of at least 16.
Description: The ability to sing songs that can be heard from more rooms away every time the song is re-started. This will cause aggressive songs to draw enemies to the singer, and beneficial songs to affect party members several rooms away.
Flags: Maxrange
Level Requirements: 23
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Singing. Only highest class levels greater than or equal to 18+5*RANK. Stats: A base charisma of at least 15+RANK.

Restoring

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Restoring===
Requires: A skill of type: Restoration. Only highest class levels greater than or equal to 33. A base charisma of at least 13.
Description: The ability to cast restoration-domain prayers at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 33
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Restoration. Only highest class levels greater than or equal to 28+5*RANK. Stats: A base charisma of at least 12+RANK.

Rock Controlling

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Rock Controlling===
Requires: A skill of type: Rock control. Only highest class levels greater than or equal to 30. A base strength of at least 13.
Description: The ability to cast rock control chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Rock control. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base strength of at least 12+RANK.

Rope Use

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Rope Use===
Requires: A skill of type: Binding. Only highest class levels greater than or equal to 28. A base dexterity of at least 16.
Description: The ability to better use and deploy rope based snares, bindings, knots, and traps.
Flags: Level
Level Requirements: 28
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Binding. Only highest class levels greater than or equal to 23+5*RANK. Stats: A base dexterity of at least 15+RANK.

Rushed Crafting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Rushed Crafting===
Requires: A skill of type: Common skill and Crafting. A base dexterity of at least 9.
Description: The ability to rush lower leveled crafted items with sacrificed quality.. Items crafted "Hurried" are a little lower level, and worth a little less.
Flags: X6
Level Requirements: 0
Cost: 1 train Total Ranks: 3
Skills: A skill of type: Common skill and Crafting. Stats: A base dexterity of at least 5+4*RANK.

Rhythmic Playing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Rhythmic Playing===
Requires: A skill of type: Playing. Only highest class levels greater than or equal to 24. A base intelligence of at least 13. A base charisma of at least 13.
Description: The ability to play tunes that linger a little longer after they are played, for all affected except the player.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Playing. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.

Shadow

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Shadow===
Requires: One of the following skills: Hide, Sneak, Shadow. Only highest class levels greater than or equal to 20. A base wisdom of at least 13.
Description: The ability to sneak around and hide using less mana and movement.
Flags: Lowfreecost
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Hide, Sneak, Shadow. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base wisdom of at least 12+RANK.

Shapeshifting

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Shapeshifting===
Requires: A skill of type: Shape shifting. Only highest class levels greater than or equal to 28. A base constitution of at least 13.
Description: The ability to use shape shifting skills and chants at a higher power level, producing longer and more malicious/beneficial magic, while also reducing mana cost.
Flags: Level, Lowcost, X1, X2
Level Requirements: 28
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Shape shifting. Only highest class levels greater than or equal to 23+5*RANK. Stats: A base constitution of at least 12+RANK.

Sharp Singing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sharp Singing===
Requires: A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 20. A base charisma of at least 16.
Description: The ability to sing songs that have a more powerful malicious affect.
Flags: Level
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Singing and Malicious. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base charisma of at least 15+RANK.

Sharp Playing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sharp Playing===
Requires: A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 20. A base intelligence of at least 13. A base charisma of at least 13.
Description: The ability to play tunes that have a more powerful malicious affect.
Flags: Level
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Playing and Malicious. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base intelligence of at least 12+RANK. A base charisma of at least 12+RANK.

Shield Focus

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Shield Focus===
Requires: One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 29. A base wisdom of at least 11.
Description: The ability to hold higher level shields.
Flags: X4
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base wisdom of at least 10+RANK.

Shield Striking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Shield Striking===
Requires: One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 30. A base strength of at least 14.
Description: The ability to hit more often and for more damage when using a shield to attack.
Flags: Level
Level Requirements: 30
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Shield Specialization. Only highest class levels greater than or equal to 25+5*RANK. Stats: A base strength of at least 13+RANK.

Shield Using

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Shield Using===
Requires: A skill of type: Shield use. Only highest class levels greater than or equal to 31. A base strength of at least 13.
Description: The ability to better understand shield blocking and usage, and get better armor benefit from shields.
Flags: Level
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Shield use. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base strength of at least 12+RANK.

Siege Bashing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Siege Bashing===
Requires: One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 32. A base intelligence of at least 16.
Description: The ability to do more damage when using a siege weapon.
Flags: X3
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Siege Weapon Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base intelligence of at least 15+RANK.

Slow Dancing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Slow Dancing===
Requires: A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 21. A base strength of at least 13. A base charisma of at least 13.
Description: The ability to perform dances that have a more powerful beneficial passive affect.
Flags: Level
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dancing and Beneficial self. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base strength of at least 12+RANK. A base charisma of at least 12+RANK.

Ingenious Engineering

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Ingenious Engineering===
Requires: One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding. Only highest class levels greater than or equal to 26. A base intelligence of at least 13. A base wisdom of at least 13.
Description: The ability to engineer using fewer materials.
Flags: Xpcost
Level Requirements: 26
Cost: 2 trains Total Ranks: 10
Skills: One of the following skills: Construction, Masonry, Boatwrighting, Ship Building, Landscaping, Excavation, Irrigation, Welding. Only highest class levels greater than or equal to 21+5*RANK. Stats: A base intelligence of at least 12+RANK. A base wisdom of at least 12+RANK.

Spirit Lore

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Spirit Lore===
Requires: One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 31. A base dexterity of at least 13.
Description: The ability to magically generate higher level spectres and ghosts.
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Animate Spectre, Animate Ghost. Only highest class levels greater than or equal to 25+6*RANK. Stats: A base dexterity of at least 12+RANK.

Steady Dancing

CoffeeMUD
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=CoffeeMUD Player Information=
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Steady Dancing===
Requires: A skill of type: Dancing. Only highest class levels greater than or equal to 24. A base strength of at least 13. A base charisma of at least 13.
Description: The ability to perform dances whose affects linger after the dance is completed, for all affected except the dancer.
Flags: Time
Level Requirements: 24
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Dancing. Only highest class levels greater than or equal to 19+5*RANK. Stats: A base strength of at least 12+RANK. A base charisma of at least 12+RANK.

Theft Mastery

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Theft Mastery===
Requires: A skill of type: Stealing. Only highest class levels greater than or equal to 15. A base dexterity of at least 13.
Description: The ability to steal, swipe, and do unseemly slight of hand with more advanced foes.
Flags: Level
Level Requirements: 15
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Stealing. Only highest class levels greater than or equal to 10+5*RANK. Stats: A base dexterity of at least 12+RANK.

Stealthy

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Stealthy===
Requires: A skill of type: Stealthy. Only highest class levels greater than or equal to 15. A base dexterity of at least 13.
Description: The ability to hide, sneak around, and conceal oneself in more difficult situations.
Flags: Level
Level Requirements: 15
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Stealthy. Only highest class levels greater than or equal to 10+5*RANK. Stats: A base dexterity of at least 12+RANK.

Street Lore

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Street Lore===
Requires: A skill of type: Street smarts. Only highest class levels greater than or equal to 33. A base charisma of at least 13.
Description: Better knowledge of the streets and how to get the most from it.
Flags: Level
Level Requirements: 33
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Street smarts. Only highest class levels greater than or equal to 28+5*RANK. Stats: A base charisma of at least 12+RANK.

Summoning Mastery

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Summoning Mastery===
Requires: A skill of type: Summoning. Only highest class levels greater than or equal to 20. A base charisma of at least 13.
Description: The ability to cast summoning-type magic at a higher power level, allowing higher level creatures to be summoned.
Flags: X1
Level Requirements: 20
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Summoning. Only highest class levels greater than or equal to 15+5*RANK. Stats: A base charisma of at least 12+RANK.

Sword Focus

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sword Focus===
Requires: Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base wisdom of at least 11.
Description: The ability for fighters to wield higher level swords.
Flags: X4
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: Only Fighter. One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base wisdom of at least 10+RANK.

Sword Piercing

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sword Piercing===
Requires: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a piercing-type sword.
Flags: X2
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Sword Slicing

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sword Slicing===
Requires: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 32. A base strength of at least 16.
Description: The ability to do more damage when using a slashing/slicing-type sword.
Flags: X1
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base strength of at least 15+RANK.

Sword Striking

CoffeeMUD
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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Sword Striking===
Requires: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 29. A base dexterity of at least 16.
Description: The ability to hit more often when using a sword.
Flags: Level
Level Requirements: 29
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Sword Specialization. Only highest class levels greater than or equal to 24+5*RANK. Stats: A base dexterity of at least 15+RANK.

Terranalist

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Terranalist===
Requires: A skill of type: Acidizing. Only highest class levels greater than or equal to 31. A base constitution of at least 13.
Description: The ability to deal more damage from magical acid attacks
Flags: X1
Level Requirements: 31
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Acidizing. Only highest class levels greater than or equal to 26+5*RANK. Stats: A base constitution of at least 12+RANK.

Torturing

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Torturing===
Requires: One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 17. A base dexterity of at least 13.
Description: The ability to gain more experience from torturing others.
Flags: Level
Level Requirements: 17
Cost: 1 train Total Ranks: 10
Skills: One of the following skills: Torturesmithing. Only highest class levels greater than or equal to 10+7*RANK. Stats: A base dexterity of at least 12+RANK.

Trapping

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Trapping===
Requires: A skill of type: Trapping. Only highest class levels greater than or equal to 21. A base dexterity of at least 13.
Description: The ability to build and deploy traps that are better made, and more lethal.
Flags: Level
Level Requirements: 21
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Trapping. Only highest class levels greater than or equal to 16+5*RANK. Stats: A base dexterity of at least 12+RANK.

Artsy

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==CoffeeMUD Expertises==
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
===Artsy===
Requires: A skill of type: Artistic. Only highest class levels greater than or equal to 32. A base charisma of at least 13.
Description: The ability to use artistic skills to their greatest level.
Flags: Level
Level Requirements: 32
Cost: 1 train Total Ranks: 10
Skills: A skill of type: Artistic. Only highest class levels greater than or equal to 27+5*RANK. Stats: A base charisma of at least 12+RANK.

Unarmed Bashing

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Unarmed Piercing

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Unarmed Slicing

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Unarmed Striking

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Vampire Lore

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Vexing

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Vice-Gripping

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Vigorous Cooking

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Creative Food Prep

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Arcane Lore

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Divine Warding

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Water Lore

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Water Controlling

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Weather Mastering

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Notes

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