Difference between revisions of "Age"

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{{#section-h:LISTPROPS|Age}}
__NOTOC__
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This affect can be used to set a mob's age (in MUD YEARS) with a value below 64000. It will not automatically adjust any of the mob's stats beyond indicating a particular age, although certain functions are age related (such as diseases or the ability to procreate).
{{PropertyTemplate|ID=Age|Name=Age|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=Mana (50) |Quality=Malicious|Targets=Items, Mobs|Range=Touch, or not applicable|Commands=|Usage=miliseconds old|Examples=106222323232|Description=The ability to age from infancy (an item) to adulthood (a mob).}}
 
  
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For determining a mob's adjusted height and weight by age group use the following table.
  
===Notes===
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{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="60%" <div class="Left" style="width: auto; Margin-left: auto; margin-right: auto;">
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|-
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! Age Category
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! Height Factor
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! Weight Factor
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|-
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! Infant
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| *0.2
 +
| *0.1
 +
|-
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! Toddler
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| *0.25
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| *0.15
 +
|-
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! Child
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| *0.5
 +
| *0.5
 +
|-
 +
! Young Adult
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| *0.9
 +
| *0.9
 +
|-
 +
! Adult
 +
| *1
 +
| *1
 +
|-
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! Mature
 +
| *1
 +
| *1
 +
|-
 +
! Old
 +
| *1
 +
| *1
 +
|-
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! Venerable
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| *1
 +
| *1
 +
|-
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! Ancient
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| *1
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| *0.9
 +
|}
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=Notes=
 
This is a property.  See ...
 
This is a property.  See ...

Latest revision as of 22:31, 2 August 2024


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===Age===
Effect: Age
Targets: Items, Mobs
Parameters: "MILLISECONDS"/"AGE YEARS"/+"# MUD HOURS"
Examples: 106222323232

10 +9999

Description: The ability to age from infancy (an item) to adulthood (a mob). The normal argument is the birth time in real-life epoc milliseconds. A number smaller than 32768 will be interpreted as a number of years old. An argument beginning with a + will adjust the milliseconds birth time backwards by the given number of mud-hours.

This affect can be used to set a mob's age (in MUD YEARS) with a value below 64000. It will not automatically adjust any of the mob's stats beyond indicating a particular age, although certain functions are age related (such as diseases or the ability to procreate).

For determining a mob's adjusted height and weight by age group use the following table.

Age Category Height Factor Weight Factor
Infant *0.2 *0.1
Toddler *0.25 *0.15
Child *0.5 *0.5
Young Adult *0.9 *0.9
Adult *1 *1
Mature *1 *1
Old *1 *1
Venerable *1 *1
Ancient *1 *0.9

Notes

This is a property. See ...