Prop EnlargeRoom: Difference between revisions
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{{ | {{#section-h:LISTPROPS|Change a rooms movement requirements}} | ||
=Default Room Sizes by Room Type= | |||
The following table lists some of the common room types and their default sizes. | |||
{| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="100%" <div class="left" style="width: auto; Margin-left: auto; margin-right: auto;"> | |||
|- | |||
! Base Move | |||
! Room Types | |||
|- | |||
| 1 | |||
| CityStreet, StoneRoom, WoodRoom | |||
|- | |||
| 2 | |||
| CaveRoom, Plains, SaltWaterSurface, Shore, WaterSurface, Woods | |||
|- | |||
| 3 | |||
| Jungle, LargeStoneRoom, Swamp, UnderSaltWater | |||
|- | |||
| 4 | |||
| ClimbableSurface | |||
|- | |||
| 5 | |||
| LongRoad, Mountains | |||
|- | |||
| 10 | |||
| LongerRoad | |||
|- | |||
| 20 | |||
| LongestRoad | |||
|} | |||
=Notes= | |||
*The multiplication and division functions are best used on areas, where you have a range of rooms that you want to adjust the sizes of (Lilliput, or something) where as the absolute values let you control an individual room very specifically. | |||
. | |||
[[Category:ROOMS(BuilderInfo)]] | [[Category:ROOMS(BuilderInfo)]] | ||
[[Category:AREAS(BuilderInfo)]] | [[Category:AREAS(BuilderInfo)]] | ||
[[Category:ADJUSTER(Flag)]] | |||
Latest revision as of 17:33, 31 May 2024
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
| Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
| Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
| ===Prop_EnlargeRoom=== | |
|---|---|
| Effect: | Change a rooms movement requirements |
| Targets: | Rooms, Areas |
| Parameters: | number or adjustment of movement points |
| Examples: | 2
+2 -2 /2
/2.5
|
| Description: | Change the number of movement points required to cross the room, and range. The +-/* signs may be used to adjust the amounts for a given room, or an absolute value may be given. |
Default Room Sizes by Room Type
The following table lists some of the common room types and their default sizes.
| Base Move | Room Types |
|---|---|
| 1 | CityStreet, StoneRoom, WoodRoom |
| 2 | CaveRoom, Plains, SaltWaterSurface, Shore, WaterSurface, Woods |
| 3 | Jungle, LargeStoneRoom, Swamp, UnderSaltWater |
| 4 | ClimbableSurface |
| 5 | LongRoad, Mountains |
| 10 | LongerRoad |
| 20 | LongestRoad |
Notes
- The multiplication and division functions are best used on areas, where you have a range of rooms that you want to adjust the sizes of (Lilliput, or something) where as the absolute values let you control an individual room very specifically.