Difference between revisions of "Prop LimitedItems"

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(Created page with "{{PropertyTemplate|ID=Prop_LimitedItems|Name=Limited Item|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items|Range=Range -...")
 
(Replaced content with "{{#section-h:LISTPROPS|Limited Item}} =Notes= . Category:ITEMS(BuilderInfo)")
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{{PropertyTemplate|ID=Prop_LimitedItems|Name=Limited Item|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=The number of items with this name to maintain|Examples=3
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{{#section-h:LISTPROPS|Limited Item}}
  
|Description=This property will ensure that no more than the given number of items with the same name as the ones with this property will exist, either in the inventory of players, or in rooms.  It works by removing the excess items from the map when someone first enters a room with one of the excess items.  For this reason, limited items are automatically marked as non-locatable to block them from spells like Locate Object.
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=Notes=
 
 
This property will cause all player records to be loaded into memory at the end of the normal boot cycle, which will increase boot time and may cause a delay for the first person logging in.}}
 
 
 
===Notes===
 
 
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[[Category:ITEMS(BuilderInfo)]]
 
[[Category:ITEMS(BuilderInfo)]]

Latest revision as of 03:47, 19 December 2023


CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
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===Prop_LimitedItems===
Effect: Limited Item
Targets: Items
Parameters: "MAX ITEMS"(;ID=""IDENTIFIER"")
Examples: 3
Description: This property will ensure that no more than the given number of items with the same name (or ID) as the ones with this property will exist, either in the inventory of players, or in rooms. It works by removing the excess items from the map when someone first enters a room with one of the excess items. For this reason, limited items are automatically marked as non-locatable to block them from spells like Locate Object.


This property will cause all player records to be loaded into memory at the end of the normal boot cycle, which will increase boot time and may cause a delay for the first person logging in.


Notes

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