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| {{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,Rooms,Mobs,Areas|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=AMT="MULTIPLIER" MASK="ZAPPERMASK" SKILLS=ALL/"SKILLID LIST"|Examples=amt=3 mask="-SEASON +SPRING" skills=Farming,Foraging | | {{#section-h:LISTPROPS|Improve Gathering Skills}} |
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| |Description=Alls the mob, item, or location to bestow the ability to multiply the yield from certain gathering skills. SKILLS can be either a list of Ability IDs, or the word "ALL" to apply to all gathering skills. A MASK would always apply to the person doing the skill, and the AMT is the integer number to multiply the yield by (or 0 to make it go away altogether!).
| | =Notes= |
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| +SYSOP (allow archons to bypass the rules), -SYSOP (improve archons)
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| +SUBOP (allow local area staff to bypass the rules), -SUBOP (improve)
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| -PLAYER (improve all players), -MOB (improve all mobs/npcs)
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| -CHANCE 50 (improve the given % of the time)
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| -JAVACLASS "+GENMOB" etc.. (improve only objects of +java class)
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| +JAVACLASS "-GENITEM" etc.. (Do not improve objs of -classes)
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| -CLASS +thief +mage +ranger (improve all but excepted char classes)
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| +CLASS -thief -mage -ranger (improve only listed classes)
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| -BASECLASS +thief +mage (improve all but excepted base char classes)
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| +BASECLASS -thief -mage -ranger (improve only listed base char classes)
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| -RACE +elf +dwarf (improve all but excepted races)
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| +RACE -elf -dwarf -human -half -gnome (improve only listed races)
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| -RACECAT +elf +insect +humanoid (improve all but listed racial categories)
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| +RACECAT -elf -humanoid (improve only listed racial categories)
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| -ALIGNMENT +evil +neutral +good (improve all but excepted alignments)
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| +ALIGNMENT -evil -good -neutral (improve only listed alignments)
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| -GENDER (improve genders), -GENDER +male +neuter (create exceptions)
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| +GENDER -male -female -neuter (improve only listed genders)
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| -FACTION (improve all faction and values, even a lack of faction)
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| -FACTION +myfactionrange +faction.rangecode (create exceptions)
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| +FACTION -rangecode -faction.rangecode (improve only faction range code)
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| -NAMES +bob "+my name" (improve all except those with given names)
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| +NAMES -bob "-my name" (improve only those with one of the given names)
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| -SUBNAMES +*ending +*inside* (improve all except those with partial name)
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| +SUBNAMES -*ending -*insid* (improve only those with partial name mask)
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| -TATTOOS +mytatto +thistattoo (improve all but those with excepted tatts)
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| +TATTOOS -mytatt -anytattoo, (improve only those with a listed tattoo)
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| -EXPERTISES +myedu +thisedu (improve all but those with listed expertise)
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| +EXPERTISES -myedu -anyedu (improve those with a listed expertise)
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| -LEVEL +=1 +)5 +)=7 +(13 +(=20 (improve all but those player level ranges)
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| -=1 -)5 -)=7 -(13 -(=20 (improve only listed levels range)
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| -CLASSLEVEL +=1 +)5 +(=20 (improve all except those with current class lvl)
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| -MAXCLASSLEVEL +=1 +(13 (improve only those with current class level range)
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| +ANYCLASS -thief -mage (improve only those with a listed multi-class)
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| -ANYCLASSLEVEL +thief +)5 +mage +(10 (improve all except multi-class lvl)
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| +ANYCLASSLEVEL -thief -)5 -mage -(10 (improve only these multi-class lvls)
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| -SECURITY +cmdrooms +area cmditems (improve all but listed security flags)
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| +SECURITY -cmdrooms +area cmditems,(improve only those with listed flags)
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| -MOOD +grumpy +normal (improve all except those with given moods)
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| +MOOD -grumpy -normal (improve only those with subtracted moods)
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| -CLAN +Killers "+The Avengers" (improve all except those in listed clan)
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| +CLAN -Killers "-Avengers" (improve only those in a listed clan)
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| -DEITY +Apollo "+Grothon" (improve all except worshippers of listed deity)
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| +DEITY -God "-Rothon 1" (improve only worshippers of a listed deity)
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| -ANYCLASS +thief +ranger (improve all except those with a multi-class)
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| -STR X (improve those with strength greater than X)
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| +STR X (improve those with strength less than X)
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| -INT, -WIS, -CON, -CHA, -DEX (Same as -STR, for other current stats)
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| +INT, +WIS, +CON, +CHA, +DEX (Same as +STR, for other current stats)
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| +-ADJSTR...ADJCON (Same as above, but uses current values)
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| -GROUPSIZE X (improve those in groups larger than X)
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| +GROUPSIZE X (improve those in groups smaller than X)
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| -AREA +thatarea "+my areaname" (improve all except those in listed area)
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| +AREA -thatarea "-my areaname" (improve only those in listed area)
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| -HOME "+area name" (improve all except those from listed home/beacon area)
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| +HOME "-my areaname" (improve only those from listed home/beacon area)
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| -ISHOME (improve all npcs not currently in their home/beacon areas)
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| +ISHOME (improve all npcs unless they are in their home/beacon areas)
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| -ITEM "+item name" etc... (improve only those with an item name)
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| -WORN "+item name" etc... (improve only those wearing item name)
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| -MATERIAL "+WOODEN" etc.. (improve only items of added materials)
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| +MATERIAL "-WOODEN" etc.. (Do not improve items of -materials)
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| -RESOURCES "+OAK" etc.. (improve only items of added resources)
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| +RESOURCES "-OAK" etc.. (Do not improve items of -resources)
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| -IF (CONDITION) (improve, unless they meet Scriptable conditions)
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| +IF (CONDITION) (never improve anyone who meets Scriptable cond)
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| -IFSTAT +STAT=VALUE +STAT=VALUE (improve, unless a stat value is true)
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| +IF -STAT=VALUE -STAT=VALUE (improve those with a stat value)
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| -VALUE X (improve those with value or money less than X)
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| +VALUE X (improve those with value or money greater than X)
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| -WEIGHT X (improve those weighing less than X)
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| +WEIGHT X (improve those weighing more than X)
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| -ARMOR/-DAMAGE/-ATTACK X (improve armor/damage/attack bonus less than X)
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| +ARMOR/+DAMAGE/+ATTACK X (improve armor/damage/attack bonus more than X)
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| +-WEAPONTYPE, +-WEAPONCLASS, and +-WEAPONAMMO for wielded weaponchecks
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| -WORNON "+TORSO" etc.. (improve only items wearable on +locations)
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| +WORNON "-NECK" etc.. (Do not improve items wearable on -locations)
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| -DISPOSITION "+ISHIDDEN" etc.. (improve only with +dispositions)
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| +DISPOSITION "-ISHIDDEN" etc.. (Do not improve only with sub disp)
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| -SENSES "+CANSEEDARK" etc.. (improve only those with +senses)
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| +SENSES "-CANSEEDARK" etc.. (Do not improve those with -senses)
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| -ABILITY X (improve those with magical ability less than X)
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| +ABILITY X (improve those with magical ability greater than X)
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| -HOUR/-MONTH/-DAY +X (improve always, unless the hour/month/day is X)
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| +HOUR/+MONTH/+DAY -X (improve those only when the hour/month/day is X)
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| -SEASON +FALL (improve those only when season is FALL)
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| +SEASON -SPRING (improve those whenever the season is SPRING)
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| -WEATHER +DROUGHT (improve those only when weather is DROUGHT)
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| +WEATHER -BLIZZARD (improve those whenever the weather is BLIZZARD)
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| -QUESTWIN "+MY QUEST" (improve those who have not my MY QUEST)
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| +QUESTWIN "-MY QUEST" (improve those who have won MY QUEST)
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| -EFFECTS +Sleep "+Wood Chopping" (improve all except those with effects)
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| +EFFECTS -Sleep "-Wood Chopping" (improve only those with listed effect)
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| -SKILLS +Spell_Sleep(75) (improve all except those with skill proficiency)
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| +SKILLS -Spell_Sleep(75) (improve only those with skill proficiency)
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| -SKILLFLAG +ENCHANTMENT etc.. (improve all except those with skillflag)
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| +SKILLFLAG -ENCHANTMENT etc.. (improve only those with listed skillflag)
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| -ACCCHIEVES +mytatto etc.. (improve all except those with achievements)
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| +ACCCHIEVES -mytattoo etc.. (improve only those with listed achievements)}}
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| ===Notes===
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| . | | . |
| [[Category:MOBS(BuilderInfo)]] | | [[Category:MOBS(BuilderInfo)]] |