Difference between revisions of "Prop HereEnabler"

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(Created page with "{{PropertyTemplate|ID=Prop_HereEnabler|Name=Granting skills on arrival|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Rooms,...")
 
 
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{{PropertyTemplate|ID=Prop_HereEnabler|Name=Granting skills on arrival|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Rooms, Areas|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=a list of properly named spells separated by semicolons
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{{#section-h:LISTPROPS|Granting skills on arrival}}
Spell names may optionally have parameters in parenthesis
 
The above parameters may be followed by an optional mask|Examples=Spell_MageArmor;Spell_Shield
 
90%;Spell_Portal(Somewhere else);Prayer_SummonElemental(/FIRE)
 
  
Spell_MageArmor;Spell_Shield; MASK=-RACE +Dwarf
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=Notes=
 
 
|Description=Whenever someone enters the room or area, they will be granted the spells, skills listed.  The percentage given is optional, and will be the proficiency of the skill.  If a percentage is not given, the default is 100%.  When they leave, they lose the spells/skills.
 
 
 
The parameters may also END with the key word MASK= followed by a mask.  This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax.}}
 
 
 
===Notes===
 
 
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[[Category:ROOMS(BuilderInfo)]]
 
[[Category:ROOMS(BuilderInfo)]]
 
[[Category:AREAS(BuilderInfo)]]
 
[[Category:AREAS(BuilderInfo)]]

Latest revision as of 22:10, 18 December 2023


CoffeeMUD
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===Prop_HereEnabler===
Effect: Granting skills on arrival
Targets: Rooms, Areas
Parameters: a list of properly named spells separated by semicolons

Spell names may optionally have parameters in parenthesis The above parameters may be followed by an optional mask

Examples: Spell_MageArmor;Spell_Shield

90%;Spell_Portal(Somewhere else);Prayer_SummonElemental(/FIRE) Spell_MageArmor;Spell_Shield; MASK=-RACE +Dwarf

Description: Whenever someone enters the room or area, they will be granted the spells, skills listed. The percentage given is optional, and will be the proficiency of the skill. If a percentage is not given, the default is 100%. When they leave, they lose the spells/skills.


The parameters may also END with the key word MASK= followed by a mask. This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax.


Notes

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