Difference between revisions of "Prop RoomWatch"

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(Created page with "{{PropertyTemplate|ID=Prop_RoomWatch|Name=Different Room Can Watch|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Rooms|Rang...")
 
 
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{{PropertyTemplate|ID=Prop_RoomWatch|Name=Different Room Can Watch|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Rooms|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=Room IDs of the rooms that may watch here or var defs ; delimited|Examples=Midgaard#3001;Midgaard#3002;Midgaard#3012
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{{#section-h:LISTPROPS|Different Room Can Watch}}
Midgaard#3001;prefix=Throw the window you see ;Midgaard#3012
 
  
|Description=Allows players in one of the listed rooms to see everything going on in the host room as if they were there.  They will be unable to interact with the things they see (LOOKing at, or similar), but can at least witness them.  The parameters are the list of rooms, though you can also use prefix=message to define a string to show before the remote messages.}}
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=Notes=
 
 
===Notes===
 
 
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[[Category:ROOMS(BuilderInfo)]]
 
[[Category:ROOMS(BuilderInfo)]]

Latest revision as of 22:05, 18 December 2023


CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
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===Prop_RoomWatch===
Effect: Different Room Can Watch
Targets: Rooms
Parameters: Room IDs of the rooms that may watch here or var defs ; delimited
Examples: Midgaard#3001;Midgaard#3002;Midgaard#3012
  1. 3001;prefix=Throw the window you see ;#3012
Description: Allows players in one of the listed rooms to see everything going on in the host room as if they were there. They will be unable to interact with the things they see (LOOKing at, or similar), but can at least witness them. The parameters are the list of rooms, though you can also use prefix=message to define a string to show before the remote messages, and can use the shorter #(num) syntax if both rooms/objects are in the same area.


Notes

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