Difference between revisions of "Prop HereSpellCast"
Jump to navigation
Jump to search
(Replaced content with "{{#section-h:LISTPROPS|Casting spells when here}} =Notes= . Category:ROOMS(BuilderInfo)") Tag: Replaced |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{#section-h:LISTPROPS|Casting spells when here}} |
− | |||
− | + | =Notes= | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
. | . | ||
[[Category:ROOMS(BuilderInfo)]] | [[Category:ROOMS(BuilderInfo)]] |
Latest revision as of 21:26, 18 December 2023
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
---|---|---|---|
Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_HereSpellCast=== | |
---|---|
Effect: | Casting spells when here |
Targets: | Rooms |
Parameters: | a list of properly named spells separated by semicolons
Spell names may optionally have parameters in parenthesis The above parameters may be followed by an optional mask |
Examples: | Spell_MageArmor;Spell_Shield
90%;Spell_Portal(Somewhere else);Prayer_SummonElemental(/FIRE) Spell_MageArmor;Spell_Shield; MASK=-RACE +Dwarf |
Description: | So long as the room with this property is occupied, the occupants will be under the effect of the listed spells. The flag NOUNINVOKE can be substituted for a spell to make all the effects non-dispellable until the property no longer applies; use this flag with care! The flag LEVEL="NUMBER" can also be substituted for a spell name to force all the listed effects be cast at a different level than default.The flag MAXTICKS="NUMBER" can be used to shorten the length of all spell casts.
The flag TICKS="NUMBER" can be used to shorten the length of all subsequent listed spells.
The parameters may also END with the key word MASK= followed by a mask. This mask will select which kinds of mobs and players will be affected by this property. See ZAPPERMASKS for more information on zapper mask syntax. |
Notes
.