Difference between revisions of "AutoStack"
Jump to navigation
Jump to search
(Created page with "{{PropertyTemplate|ID=AutoStack|Name=AutoStack|Domain=Nothing|Available=|Allows=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Rooms, Areas|Range=Touch...") |
(Replaced content with "{{#section-h:LISTPROPS|AutoStack}} =Notes= .") Tag: Replaced |
||
Line 1: | Line 1: | ||
− | {{ | + | {{#section-h:LISTPROPS|AutoStack}} |
− | + | =Notes= | |
− | |||
− | |||
− | |||
− | |||
− | |||
. | . |
Revision as of 21:21, 18 December 2023
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
---|---|---|---|
Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===AutoStack=== | |
---|---|
Effect: | AutoStack |
Targets: | Rooms, Areas |
Parameters: | (TRIGGERCOUNT="NUM") (GROUPCOUNT="NUM") (CHECKTICKS="NUM") |
Examples: | triggercount=1000 groupcount=10 checkticks=600 |
Description: | This ability governs the automatic packaging (as stacks) of identical items, whenever the total number of items in a room is larger than TRIGGERCOUNT, and whenever there are at least GROUPCOUNT identical items to package. The checks are made every CHECKTICKS ticks.
As this is a property, it will not operate only sporadically on rooms, but like clockwork on areas. |
Notes
.