Difference between revisions of "EXPERTISE(Flag)"
		
		
		
		
		
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| =Notes= | =Notes= | ||
| *LEVEL expertise flags also provide a 1% skill-check bonus to proficiency. A skill with 100% proficiency that is affected by a LEVEL expertise will have the 5% auto-fail chance reduced by 1 point per expertise rank. | *LEVEL expertise flags also provide a 1% skill-check bonus to [[Category:Proficiency|proficiency]]. A skill with 100% proficiency that is affected by a LEVEL expertise will have the 5% auto-fail chance reduced by 1 point per expertise rank. | ||
Latest revision as of 17:58, 16 November 2023
| CoffeeMUD | 
|---|
| Administrator Builder Player | 
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements | 
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships | 
| ==CoffeeMUD Expertises== | 
|---|
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | 
Each expertise may have one or more flags, which determine the effectiveness on an ability that is modified by that expertise
| Flag | Effect | 
|---|---|
| LEVEL | Enhances the power level (effective caster level) of the skill | 
| MAXRANGE | Enhances the range (combat range or room range) of the skill | 
| LOWCOST | Enhances the mana/move cost of the skill | 
| XPCOST | Enhances the experience cost of the skill (either lowering or raising, depending on nature of the skill) | 
| X1 - X6 | Special functionality depends on how each skill is coded. | 
Notes
- LEVEL expertise flags also provide a 1% skill-check bonus to. A skill with 100% proficiency that is affected by a LEVEL expertise will have the 5% auto-fail chance reduced by 1 point per expertise rank.