Difference between revisions of "LISTCOMMON"
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*[[AnimalTrading|Animal Trading]] | *[[AnimalTrading|Animal Trading]] | ||
*[[AnimalTraining|Animal Training]] | *[[AnimalTraining|Animal Training]] | ||
+ | *[[AnimalTrapping|Animal Trapping]] | ||
*[[Apothecary|Apothecary]] | *[[Apothecary|Apothecary]] | ||
*[[Armorsmithing|Armorsmithing]] | *[[Armorsmithing|Armorsmithing]] | ||
Line 15: | Line 16: | ||
*[[Baiting|Baiting]] | *[[Baiting|Baiting]] | ||
*[[Baking|Baking]] | *[[Baking|Baking]] | ||
+ | *[[BlackMarketeering|Black Marketeering]] | ||
*[[Blacksmithing|Blacksmithing]] | *[[Blacksmithing|Blacksmithing]] | ||
*[[Boatwright|Boatwrighting]] | *[[Boatwright|Boatwrighting]] | ||
Line 25: | Line 27: | ||
*[[Butchering|Butchering]] | *[[Butchering|Butchering]] | ||
*[[CageBuilding|Cage Building]] | *[[CageBuilding|Cage Building]] | ||
+ | *[[CaravanBuilding|Caravan Building]] | ||
*[[CargoLoading|Cargo Loading]] | *[[CargoLoading|Cargo Loading]] | ||
*[[Carpentry|Carpentry]] | *[[Carpentry|Carpentry]] | ||
Line 38: | Line 41: | ||
*[[Ninja_FamilyKatana|Craft Family Katana]] | *[[Ninja_FamilyKatana|Craft Family Katana]] | ||
*[[Paladin_CraftHolyAvenger|Craft Holy Avenger]] | *[[Paladin_CraftHolyAvenger|Craft Holy Avenger]] | ||
+ | *[[Paladin_CraftUnholyReaver|Craft Unholy Reaver]] | ||
*[[CraftingSkill|Crafting Skill]] | *[[CraftingSkill|Crafting Skill]] | ||
*[[GenCraftSkill|Crafting Skill]] | *[[GenCraftSkill|Crafting Skill]] | ||
Line 68: | Line 72: | ||
*[[Digging|Gem Digging]] | *[[Digging|Gem Digging]] | ||
*[[GlassBlowing|Glass Blowing]] | *[[GlassBlowing|Glass Blowing]] | ||
+ | *[[Gunsmithing|Gunsmithing]] | ||
*[[Herbalism|Herbalism]] | *[[Herbalism|Herbalism]] | ||
*[[Herbology|Herbology]] | *[[Herbology|Herbology]] | ||
+ | *[[Herding|Herding]] | ||
*[[Hunting|Hunting]] | *[[Hunting|Hunting]] | ||
+ | *[[ImprovedAlchemy|Improved Alchemy]] | ||
*[[ImprovedTeaching|Improved Teaching]] | *[[ImprovedTeaching|Improved Teaching]] | ||
*[[InstrumentMaking|Instrument Making]] | *[[InstrumentMaking|Instrument Making]] | ||
Line 112: | Line 119: | ||
*[[Medalmaking|Medal Making]] | *[[Medalmaking|Medal Making]] | ||
*[[Mining|Mining]] | *[[Mining|Mining]] | ||
+ | *[[MountTaming|Mount Taming]] | ||
*[[Ninjacrafting|Ninja Crafting]] | *[[Ninjacrafting|Ninja Crafting]] | ||
*[[Organizing|Organizing]] | *[[Organizing|Organizing]] | ||
Line 117: | Line 125: | ||
*[[PaintingSkill|Painting Skill]] | *[[PaintingSkill|Painting Skill]] | ||
*[[PaperMaking|Paper Making]] | *[[PaperMaking|Paper Making]] | ||
+ | *[[Pimping|Pimping]] | ||
*[[PlantLore|Plant Lore]] | *[[PlantLore|Plant Lore]] | ||
*[[PlayInstrument|Play Instrument]] | *[[PlayInstrument|Play Instrument]] | ||
Line 130: | Line 139: | ||
*[[Searching|Searching]] | *[[Searching|Searching]] | ||
*[[Shearing|Shearing]] | *[[Shearing|Shearing]] | ||
+ | *[[Shepherding|Shepherding]] | ||
*[[Shipwright|Ship Building]] | *[[Shipwright|Ship Building]] | ||
+ | *[[Shrooming|Shrooming]] | ||
*[[Siegecraft|Siegecrafting]] | *[[Siegecraft|Siegecrafting]] | ||
+ | *[[SlaveMarketeering|Slave Marketeering]] | ||
*[[SlaveTrading|Slave Trading]] | *[[SlaveTrading|Slave Trading]] | ||
*[[Smelting|Smelting]] | *[[Smelting|Smelting]] | ||
Line 156: | Line 168: | ||
*[[Welding|Welding]] | *[[Welding|Welding]] | ||
*[[Chopping|Wood Chopping]] | *[[Chopping|Wood Chopping]] | ||
+ | *[[GenWrightSkill|Wrighting Skill]] | ||
</div> | </div> | ||
=Common Skills Help= | =Common Skills Help= | ||
===Alchemy=== | ===Alchemy=== | ||
− | {{SkillTemplate|ID=Alchemy|Name=Alchemy|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(21)]] [[Alterer(Mage)|Alterer(21)]] [[Arcanist(Thief)|Arcanist(1)]] | + | {{SkillTemplate|ID=Alchemy|Name=Alchemy|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(21)]] [[Alterer(Mage)|Alterer(21)]] [[Arcanist(Thief)|Arcanist(1)]] [[Conjurer(Mage)|Conjurer(21)]] [[Diviner(Mage)|Diviner(21)]] [[Enchanter(Mage)|Enchanter(21)]] [[Evoker(Mage)|Evoker(21)]] [[Illusionist(Mage)|Illusionist(21)]] [[Mage(Mage)|Mage(21)]] [[Reliquist(Thief)|Reliquist(21)]] [[Shaman(Cleric)|Shaman(5)]] [[Transmuter(Mage)|Transmuter(21)]] [[Wizard(Mage)|Wizard(21)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] [[ImprovedAlchemy|Improved Alchemy]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BREW, ALCHEMY|Usage=BREW (LIST) "POTION NAME" "BREWING CONTAINER"|Examples=brew heal flask |
− | [[Conjurer(Mage)|Conjurer(21)]] [[Diviner(Mage)|Diviner(21)]] [[Enchanter(Mage)|Enchanter(21)]] [[Evoker(Mage)|Evoker(21)]] [[Illusionist(Mage)|Illusionist(21)]] [[Mage(Mage)|Mage(21)]] | ||
− | [[Shaman(Cleric)|Shaman(5)]] [[Transmuter(Mage)|Transmuter(21)]] [[Wizard(Mage)|Wizard(21)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] | ||
− | [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=BREW, ALCHEMY|Usage=BREW (LIST) "POTION NAME" "BREWING CONTAINER"|Examples=brew heal flask | ||
brew list | brew list | ||
brew list cure | brew list cure | ||
Line 170: | Line 179: | ||
brew list all | brew list all | ||
− | |Description=This skill allows the player to brew a potion from one of the spells or prayers the player knows. To do this, the player must have a glass drinking container to make the potion out of. | + | |Description=This skill allows the player to brew a potion from one of the spells or prayers the player knows. To do this, the player must have a glass drinking container to make the potion out of. Many potions require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the spell or prayer before attempting to brew a potion from it. Lastly, the player will lose some experience for brewing the potion.}} |
− | Many potions require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the spell or prayer before attempting to brew a potion from it. | ||
− | Lastly, the player will lose some experience for brewing the potion.}} | ||
===Animal Bonding=== | ===Animal Bonding=== | ||
− | {{SkillTemplate|ID=AnimalBonding|Name=Animal Bonding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Mer(Druid)|Mer(3)]] | + | {{SkillTemplate|ID=AnimalBonding|Name=Animal Bonding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Mer(Druid)|Mer(3)]] [[Ranger(Fighter)|Ranger(1)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ANIMALBOND, ANIMALBONDING|Usage=ANIMALBOND "MOB NAME"|Examples=animalbond bear |
− | [[Ranger(Fighter)|Ranger(1)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | |Description=This skill allows the player to form a bond with the given animal follower, allowing the animal to understand ORDERs given to them. It does not cause the animal to follow the player, | + | |Description=This skill allows the player to form a bond with the given animal follower, allowing the animal to understand ORDERs given to them. It does not cause the animal to follow the player, but only improves communication between them.}} |
− | but only improves communication between them.}} | ||
===Animal Husbandry=== | ===Animal Husbandry=== | ||
− | {{SkillTemplate|ID=AnimalHusbandry|Name=Animal Husbandry|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Animal Affinity(Expertise)|Animal | + | {{SkillTemplate|ID=AnimalHusbandry|Name=Animal Husbandry|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Proficiency_Natural|Natural Weapon Proficiency]] [[Quick Working(Expertise)|Quick Working]] [[Skill_MountedCombat|Mounted Combat]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_Cage|Cage]] [[MasterShearing|Master Shearing]] |Requires='Shearing' at 75%, 'Bandaging' at 75%, and 'Cage Building' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=HUSBAND, ANIMALHUSBANDRY|Usage=HUSBAND "MOB NAME" "MOB NAME"|Examples=husband bull cow |
− | Affinity]] [[Proficiency_Natural|Natural Weapon Proficiency]] [[Quick Working(Expertise)|Quick Working]] [[Skill_MountedCombat|Mounted Combat]] [[Quick Worker(Expertise)|Quick Worker]] | ||
− | [[Skill_Cage|Cage]] [[MasterShearing|Master Shearing]] |UseCost=Movement ( | ||
− | ANIMALHUSBANDRY|Usage=HUSBAND "MOB NAME" "MOB NAME"|Examples=husband bull cow | ||
− | |Description=This skill allows the player to coax two animals on his or her own property to reproduce. If successful, the female animal will be pregnant, and some time later, will give birth to a | + | |Description=This skill allows the player to coax two animals on his or her own property to reproduce. If successful, the female animal will be pregnant, and some time later, will give birth to a baby. This skill can also be used to tell if an animal is pregnant -- just select the female mob twice; if the female is pregnant, then you will see an already pregnant error, and if not, an error for selecting the female twice.}} |
− | baby. This skill can also be used to tell if an animal is pregnant -- just select the female mob twice; if the female is pregnant, then you will see an already pregnant error, and if not, an error | ||
− | for selecting the female twice.}} | ||
===Animal Taming=== | ===Animal Taming=== | ||
− | {{SkillTemplate|ID=AnimalTaming|Name=Animal Taming|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(18)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] | + | {{SkillTemplate|ID=AnimalTaming|Name=Animal Taming|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(18)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TAME, TAMING, ANIMALTAMING|Usage=TAME "MOB NAME" ("CAGE NAME")|Examples=tame bear cage |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=TAME, TAMING, ANIMALTAMING|Usage=TAME "MOB NAME" ("CAGE NAME")|Examples=tame bear cage | ||
|Description=This skill allows the player to remove any behaviors, such as aggressiveness or the tendency to roam around, or other behaviors from the target caged or bound mob.}} | |Description=This skill allows the player to remove any behaviors, such as aggressiveness or the tendency to roam around, or other behaviors from the target caged or bound mob.}} | ||
===Animal Trading=== | ===Animal Trading=== | ||
− | {{SkillTemplate|ID=AnimalTrading|Name=Animal Trading|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(23)]] |Allows=[[Animal Affinity(Expertise)|Animal | + | {{SkillTemplate|ID=AnimalTrading|Name=Animal Trading|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(23)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=ANIMALTRADING, ANIMALTRADE, ANIMALSELL, ASELL|Usage=ASELL "MOB NAME" ("CAGE NAME") ("SHOPKEEPER NAME")|Examples=asell bear cage shopkeeper |
− | Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=ANIMALTRADING, ANIMALTRADE, ANIMALSELL, ASELL|Usage=ASELL "MOB NAME" ("CAGE NAME") ("SHOPKEEPER NAME")|Examples=asell bear cage shopkeeper | ||
asell bear | asell bear | ||
asell bear shopkeeper | asell bear shopkeeper | ||
− | |Description=This skill allows the player to sell bound or caged animals to shopkeepers who deal in them. As can be seen from the parameters, the player may also sell mobs right out of cages, or | + | |Description=This skill allows the player to sell bound or caged animals to shopkeepers who deal in them. As can be seen from the parameters, the player may also sell mobs right out of cages, or animals in their group who are bound.}} |
− | animals in their group who are bound.}} | ||
===Animal Training=== | ===Animal Training=== | ||
− | {{SkillTemplate|ID=AnimalTraining|Name=Animal Training|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(15)]] [[Trapper(Thief)|Trapper(24)]] | + | {{SkillTemplate|ID=AnimalTraining|Name=Animal Training|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(15)]] [[Trapper(Thief)|Trapper(24)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ANIMALTRAINING|Usage=ANIMALTRAIN "MOB NAME" ("CAGE NAME") "SKILL"|Examples=animaltrain bear cage kill |
− | |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |||
animaltrain bear wander | animaltrain bear wander | ||
− | |Description=This skill allows the player to add behaviors, such as aggressiveness or the tendency to roam around, or other behaviors and skills to the bound or caged animal.}} | + | |Description=This skill allows the player to add behaviors, such as aggressiveness or the tendency to roam around, or other behaviors and skills to the bound or caged animal. The creature can also be taught a limited number of words in the trainers language, such as sit, kill, etc. Once learned, the creature can be ORDERed when they are a follower, or simply told to do those things using the SAYTO command.}} |
+ | |||
+ | ===Animal Trapping=== | ||
+ | {{SkillTemplate|ID=AnimalTrapping|Name=Animal Trapping|Domain=[[gathering(Domain)|Gathering]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ATRAP, ANIMALTRAPPING|Usage=ANIMALTRAPPING "CAGE NAME"|Examples=animaltrapping cage | ||
+ | atrap cage | ||
+ | |||
+ | |Description=This skill requires a cage, and the skill allow the player to set the cage in an appropriate place in the room and rig it to close when disturbed, allowing the player to capture small game appropriate to the location. The trapper need not be present for the trap to work. Checking the trap later is sufficient to know whether it caught anything.}} | ||
===Apothecary=== | ===Apothecary=== | ||
− | {{SkillTemplate|ID=Apothecary|Name=Apothecary|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Arcanist(Thief)|Arcanist(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(10)]] | + | {{SkillTemplate|ID=Apothecary|Name=Apothecary|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Arcanist(Thief)|Arcanist(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Jester(Bard)|Jester(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Thief(Thief)|Thief(1)]] [[Trapper(Thief)|Trapper(1)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Skill_IdentifyPoison|Identify Poison]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[Poisoning(Expertise)|Poisoning]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=APOTHECARY, MIX|Usage=|Examples= |
− | [[Jester(Bard)|Jester(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Thief(Thief)|Thief(1)]] [[Trapper(Thief)|Trapper(1)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Skill_IdentifyPoison|Identify | ||
− | Poison]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[Poisoning(Expertise)|Poisoning]] |UseCost=Movement ( | ||
− | |||
|Description=Skill : APOTHECARY | |Description=Skill : APOTHECARY | ||
− | Usage : MIX LIST/ | + | Usage : MIX LIST/"BREWING CONTAINER" |
Example : mix pot | Example : mix pot | ||
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: : mix list all | : : mix list all | ||
− | This skill allows the player to create a deadly poison from basic ingredients. The player must be near a fire over which the poison can be brewed. The ingredients must be placed in a fire-safe | + | This skill allows the player to create a deadly poison from basic ingredients. The player must be near a fire over which the poison can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water or other liquids, if water or the liquid is required for the recipe.}} |
− | container, like a pot or pan. A pot may be filled with water or other liquids, if water or the liquid is required for the recipe.}} | ||
===Armorsmithing=== | ===Armorsmithing=== | ||
− | {{SkillTemplate|ID=Armorsmithing|Name=Armorsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Armorsmithing|Name=Armorsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Scrapping|Scrapping]] [[Quality Metalworking(Expertise)|Quality Metalworking]] [[MasterArmorsmithing|Master Armorsmithing]] |Requires='Blacksmithing' at 75%|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ARMORSMITH, ARMORSMITHING|Usage=ARMORSMITH (LIST/MEND/REFIT/SCAN/LEARN/INFO) "ARMOR NAME" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | + | ... (FROM "RESOURCE NAME")|Examples=armorsmith platemail shirt |
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Light Metalworking(Expertise)|Light | ||
− | Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable | ||
− | Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Scrapping|Scrapping]] [[Quality | ||
− | Metalworking(Expertise)|Quality Metalworking]] [[MasterArmorsmithing|Master Armorsmithing]] |UseCost=Movement ( | ||
− | applicable|Commands=ARMORSMITH, ARMORSMITHING|Usage=ARMORSMITH (LIST/MEND/REFIT/SCAN/LEARN/INFO) "ARMOR NAME"|Examples=armorsmith platemail shirt | ||
armorsmith list | armorsmith list | ||
armorsmith list vest | armorsmith list vest | ||
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armorsmith learn vest | armorsmith learn vest | ||
− | |Description=This skill allows a player to craft armor pieces from metal. This skill requires Blacksmithing in order to learn it. The extent of the items which can be crafted expands as the player | + | |Description=This skill allows a player to craft armor pieces from metal. This skill requires Blacksmithing in order to learn it. The extent of the items which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. This command may also be used to mend damaged metal armors, get info on a list item, refit metal armors which are the wrong size, or learn how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw metal for armorsmithing can be obtained using the Mining skill, and better metals through the Smelting skill. Using better metals will increase both the strength and the required level of the crafted item, and some metals require less material to make the same items. |
− | goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. This command may | ||
− | also be used to mend damaged metal armors, get info on a list item, refit metal armors which are the wrong size, or learn | ||
− | with blank pages is in his or her inventory. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw metal for | ||
− | armorsmithing can be obtained using the Mining skill, and better metals through the Smelting skill. Using better metals will increase both the strength and the required level of the crafted item, and | ||
− | some metals require less material to make the same items. | ||
− | This skill also allows the player to learn how to smith an item he or she has found. To do this, the player needs to have a blank Recipe page, or a Recipe book with blank pages in his or her | + | This skill also allows the player to learn how to smith an item he or she has found. To do this, the player needs to have a blank Recipe page, or a Recipe book with blank pages in his or her inventory.}} |
− | inventory.}} | ||
===Attribute Training=== | ===Attribute Training=== | ||
− | {{SkillTemplate|ID=AttributeTraining|Name=Attribute Training|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(16)]] |Allows=[[Quick Working(Expertise)|Quick | + | {{SkillTemplate|ID=AttributeTraining|Name=Attribute Training|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(16)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ATTRIBUTETRAINING, ATTRIBTRAIN, ATRAIN|Usage=ATTRIBTRAIN "MOB NAME" "ATTRIBUTE"|Examples=attribtrain bob strength |
− | Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=ATTRIBUTETRAINING, ATTRIBTRAIN, ATRAIN|Usage=ATTRIBTRAIN "MOB NAME" "ATTRIBUTE"|Examples=attribtrain bob strength | ||
attribtrain bob dexterity | attribtrain bob dexterity | ||
− | |Description=This skill allows the player to train a particular attribute with a follower. The attribute requires the trainee to have the a sufficient number of | + | |Description=This skill allows the player to train a particular attribute with a follower. The attribute requires the trainee to have the a sufficient number of training sessions, which, for NPCs, can be more than required by players.}} |
− | can be more than required by players.}} | ||
===Baiting=== | ===Baiting=== | ||
− | {{SkillTemplate|ID=Baiting|Name=Baiting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(10)]] |Allows=[[MasterFishing|Master Fishing]] | + | {{SkillTemplate|ID=Baiting|Name=Baiting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(10)]] |Allows=[[MasterFishing|Master Fishing]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Fish Lore' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BAIT, BAITING|Usage=BAIT LIST/"FISH TYPE"|Examples=bait salmon |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=BAIT, BAITING|Usage=BAIT LIST/"FISH TYPE"|Examples=bait salmon | ||
bait list | bait list | ||
− | |Description=This skill allows the player to use a bit of raw meat to bait the water in hopes of attracting fish of a particular kind. Bits of meat are best obtained through the Butchering, | + | |Description=This skill allows the player to use a bit of raw meat to bait the water in hopes of attracting fish of a particular kind. Bits of meat are best obtained through the Butchering, Fishing, or Trawling skills. Bait list can be used to list the types of fish that can be baited for.}} |
− | Fishing, or Trawling skills. Bait list can be used to list the types of fish that can be baited for.}} | ||
===Baking=== | ===Baking=== | ||
− | {{SkillTemplate|ID=Baking|Name=Baking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Baking|Name=Baking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[MasterBaking|Master Baking]] [[Fortified Baking(Expertise)|Fortified Baking]] [[Quick Worker(Expertise)|Quick Worker]] [[Home Cooking(Expertise)|Home Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires='Cooking'|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BAKING, BAKE|Usage=BAKE LIST/"BAKING CONTAINER"|Examples=bake list |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Gaoler(Commoner)|Gaoler(1)]] | ||
− | [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] | ||
− | [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] | ||
− | [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] | ||
− | |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[MasterBaking|Master Baking]] [[Fortified Baking(Expertise)|Fortified Baking]] [[Quick Worker(Expertise)|Quick Worker]] [[Home | ||
− | Cooking(Expertise)|Home Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | applicable|Commands=BAKING, BAKE|Usage=BAKE LIST/"BAKING CONTAINER"|Examples=bake list | ||
bake list oven | bake list oven | ||
bake list 5-10 | bake list 5-10 | ||
Line 312: | Line 274: | ||
bake oven | bake oven | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill.}} |
− | placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through | + | |
− | the Butchering skill and the Foraging skill.}} | + | ===Black Marketeering=== |
+ | {{SkillTemplate|ID=BlackMarketeering|Name=Black Marketeering|Domain=[[influential(Domain)|Influential]]|Available=[[Burglar(Thief)|Burglar(1)]] [[Gaoler(Commoner)|Gaoler(6)]] [[Thief(Thief)|Thief(22)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Influencing(Expertise)|Influencing]] |Requires=|Align=|UseCost=Movement (5) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=BLACKMARKETEERING, BMARKET|Usage=BMARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE")|Examples=bmarket list | ||
+ | bmarket shoe 500 | ||
+ | bmarket all.shoe | ||
+ | bmarket remove shoe | ||
+ | |||
+ | |Description=This skill allows a player to behave like a shopkeeper who deals in illicit trade, allowing other players to LIST, BUY, and VIEW stolen items which the player has put up for sale. The player may add any stolen item from their inventory to their items for sale, and set a price for the item. The remove command may be used to take items of that name off the market.}} | ||
===Blacksmithing=== | ===Blacksmithing=== | ||
− | {{SkillTemplate|ID=Blacksmithing|Name=Blacksmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] | + | {{SkillTemplate|ID=Blacksmithing|Name=Blacksmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Cavalier(Fighter)|Cavalier(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(5)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Reliquist(Thief)|Reliquist(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Construction|Construction]] [[Familiarity_Shield|Shield Familiarity]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Torturesmithing|Torturesmithing]] [[JewelMaking|Jewel Making]] [[Quick Worker(Expertise)|Quick Worker]] [[Weaponsmithing|Weaponsmithing]] [[Light Crafting(Expertise)|Light Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] [[LockSmith|Locksmithing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Engraving|Engraving]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Proficiency_Hammer|Hammer Proficiency]] [[Armorsmithing|Armorsmithing]] |Requires=|Align=|UseCost=Movement (28) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BLACKSMITH, BLACKSMITHING|Usage=BLACKSMITH (LIST/LEARN/INFO) (BUNDLE "NUM") "ITEM TYPE" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] | + | ... (FROM "RESOURCE NAME")|Examples=blacksmith pot |
− | [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] | ||
− | [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(5)]] | ||
− | [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] | ||
− | [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] | ||
− | [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] | ||
− | |Allows=[[Construction|Construction]] [[Familiarity_Shield|Shield Familiarity]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Torturesmithing|Torturesmithing]] [[JewelMaking|Jewel Making]] | ||
− | [[Quick Worker(Expertise)|Quick Worker]] [[Weaponsmithing|Weaponsmithing]] [[Light Crafting(Expertise)|Light Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] | ||
− | [[LockSmith|Locksmithing]] [[Engraving|Engraving]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] | ||
− | [[Proficiency_Hammer|Hammer Proficiency]] [[Armorsmithing|Armorsmithing]] |UseCost=Movement ( | ||
− | BLACKSMITHING|Usage=BLACKSMITH (LIST/LEARN/INFO) (BUNDLE "NUM") "ITEM TYPE"|Examples=blacksmith pot | ||
blacksmith bundle 100 iron | blacksmith bundle 100 iron | ||
blacksmith list | blacksmith list | ||
Line 337: | Line 294: | ||
blacksmith learn pot | blacksmith learn pot | ||
− | |Description=This skill allows a player to craft metal items, such as pots and pans. The extent of the items which can be crafted expands as the player goes up in level. To begin smithing, the | + | |Description=This skill allows a player to craft metal items, such as pots and pans. The extent of the items which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. The player may also learn how to smith an item he or she has found, so long as he or she has a blank recipe page or a recipe book with blank pages in his or her inventory. The raw metal for blacksmithing can be obtained using the Mining skill, and better metals through the Smelting skill.}} |
− | player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. The player may also learn how to smith an item he or she has | ||
− | found, so long as he or she has a blank recipe page or a recipe book with blank pages in his or her inventory. The raw metal for blacksmithing can be obtained using the Mining skill, and better | ||
− | metals through the Smelting skill.}} | ||
===Boatwrighting=== | ===Boatwrighting=== | ||
− | {{SkillTemplate|ID=Boatwright|Name=Boatwrighting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Boatwright|Name=Boatwrighting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Sailor(Commoner)|Sailor(5)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[MasterChopping|Master Wood Chopping]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Shipwright|Ship Building]] |Requires='Carpentry'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BOATWRIGHTING|Usage=BOATWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | + | ... (FROM "RESOURCE NAME")|Examples=boatwright canoe |
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Sailor(Commoner)|Sailor(5)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] | ||
− | |Allows=[[MasterChopping|Master Wood Chopping]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Advanced Crafting(Expertise)|Advanced Crafting]] | ||
− | [[Quick Crafting(Expertise)|Quick Crafting]] [[Shipwright|Ship Building]] |UseCost=Movement ( | ||
− | applicable|Commands=BOATWRIGHTING|Usage=BOATWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"|Examples=boatwright canoe | ||
boatwright list | boatwright list | ||
boatwright list canoe | boatwright list canoe | ||
Line 363: | Line 308: | ||
boatwright learn boat | boatwright learn boat | ||
− | |Description=This skill allows a player to craft wooden boats. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair | + | |Description=This skill allows a player to craft wooden boats. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged small wooden boats. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} |
− | any damaged small wooden boats. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. Items crafted with balsa can be done with half | ||
− | the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} | ||
===Body Piercing=== | ===Body Piercing=== | ||
− | {{SkillTemplate|ID=BodyPiercing|Name=Body Piercing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Gaoler(Commoner)|Gaoler(3)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=BodyPiercing|Name=Body Piercing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Gaoler(Commoner)|Gaoler(3)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BODYPIERCE, BODYPIERCING|Usage=BODYPIERCING (REMOVE) "TARGET NAME" "LOCATION"|Examples=bodypiercing bob ears |
− | Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | BODYPIERCING|Usage=BODYPIERCING (REMOVE) "TARGET NAME" "LOCATION"|Examples=bodypiercing bob ears | ||
bodypiercing remove bob ears | bodypiercing remove bob ears | ||
− | |Description=This skill allows a player to pierce (and heal the piercings) of the body parts of a target. The target must hold still for it, of course. What results can only be seen when the | + | |Description=This skill allows a player to pierce (and heal the piercings) of the body parts of a target. The target must hold still for it, of course. What results can only be seen when the proper wear location is not covered by clothing. Parts available for piercing include the lip, nose, ears, eyebrows, nipples, and belly button.}} |
− | proper wear location is not covered by clothing. Parts available for piercing include the lip, nose, ears, eyebrows, nipples, and belly button.}} | ||
===Book Editing=== | ===Book Editing=== | ||
− | {{SkillTemplate|ID=BookEditing|Name=Book Editing|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(7)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] | + | {{SkillTemplate|ID=BookEditing|Name=Book Editing|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(7)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BOOKEDITING, BOOKEDIT, BEDIT|Usage=BOOKEDIT "BOOK NAME" ("PAGE NUM")|Examples=bookedit "a book" 2 |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=BOOKEDITING, BOOKEDIT, BEDIT|Usage=BOOKEDIT "BOOK NAME" ("PAGE NUM")|Examples=bookedit "a book" 2 | ||
|Description=: bookedit "a book" | |Description=: bookedit "a book" | ||
− | The writer uses this skill to edit an existing paper, or an existing chapter in a book. Once published, however, a book can | + | The writer uses this skill to edit an existing paper, or an existing chapter in a book. Once published, however, a book can no longer be edited.}} |
===Book Loaning=== | ===Book Loaning=== | ||
− | {{SkillTemplate|ID=BookLoaning|Name=Book Loaning|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(25)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] | + | {{SkillTemplate|ID=BookLoaning|Name=Book Loaning|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(25)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (5) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=BOOKLOAN|Usage=BOOKLOAN ("LIST/REMOVE") "BOOK NAME" ("VALUE")|Examples=bookloan list |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement (5) |Quality=Circumstantial|Targets= | ||
− | applicable|Commands=BOOKLOAN|Usage=BOOKLOAN ("LIST/REMOVE") "BOOK NAME" ("VALUE")|Examples=bookloan list | ||
bookloan ode to shoes 500 | bookloan ode to shoes 500 | ||
bookloan all.book 500 | bookloan all.book 500 | ||
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− | The player may add any book in their inventory to their library, and set a value for the item. Players may borrow books for a number of mud days before they become due. Once overdue, charges up to | + | The player may add any book in their inventory to their library, and set a value for the item. Players may borrow books for a number of mud days before they become due. Once overdue, charges up to the value of the item will accrue until a waiting limit is reached, at which point the item reappears. on the shelf, and the borrower may not borrow again until charges are paid. |
− | the value of the item will accrue until a waiting limit is reached, at which point the item reappears. on the shelf, and the borrower may not borrow again until charges are paid. | ||
Line 409: | Line 344: | ||
===Book Naming=== | ===Book Naming=== | ||
− | {{SkillTemplate|ID=BookNaming|Name=Book Naming|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(10)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick | + | {{SkillTemplate|ID=BookNaming|Name=Book Naming|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(10)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BOOKNAMING, BOOKNAME, BNAME|Usage=BOOKNAME (LIST)/"ITEM NAME" "FORM NUMBER" "NAME WORDS"|Examples=bookname "a book" 2 "Magic Bob" |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | BOOKNAME, BNAME|Usage=BOOKNAME (LIST)/"ITEM NAME" "FORM NUMBER" "NAME WORDS"|Examples=bookname "a book" 2 "Magic Bob" | ||
|Description=: bookname list | |Description=: bookname list | ||
− | The writer uses this skill to put the finishing touches on a crafted written and readable work, giving it a full name. The name is built according to one of the Name Formats, which you can list | + | The writer uses this skill to put the finishing touches on a crafted written and readable work, giving it a full name. The name is built according to one of the Name Formats, which you can list with BOOKNAME LIST. The given NAME WORDS, and possibly the author name, are then inserted into the chosen format to create the new book name.}} |
− | with BOOKNAME LIST. The given NAME WORDS, and possibly the author name, are then inserted into the chosen format to create the new book name.}} | ||
===Branding=== | ===Branding=== | ||
− | {{SkillTemplate|ID=Branding|Name=Branding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Abjurer(Mage)|Abjurer(20)]] [[Alterer(Mage)|Alterer(20)]] [[Arcanist(Thief)|Arcanist(20)]] | + | {{SkillTemplate|ID=Branding|Name=Branding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Abjurer(Mage)|Abjurer(20)]] [[Alterer(Mage)|Alterer(20)]] [[Arcanist(Thief)|Arcanist(20)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(20)]] [[Barbarian(Fighter)|Barbarian(20)]] [[Bard(Bard)|Bard(20)]] [[Beastmaster(Druid)|Beastmaster(20)]] [[Burglar(Thief)|Burglar(20)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(20)]] [[Cleric(Cleric)|Cleric(20)]] [[Conjurer(Mage)|Conjurer(20)]] [[Delver(Druid)|Delver(20)]] [[Diviner(Mage)|Diviner(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] [[Druid(Druid)|Druid(20)]] [[Enchanter(Mage)|Enchanter(20)]] [[Evoker(Mage)|Evoker(20)]] [[Fighter(Fighter)|Fighter(20)]] [[Gaian(Druid)|Gaian(20)]] [[Gaoler(Commoner)|Gaoler(20)]] [[Healer(Cleric)|Healer(20)]] [[Illusionist(Mage)|Illusionist(20)]] [[Jester(Bard)|Jester(20)]] [[Mage(Mage)|Mage(20)]] [[Mer(Druid)|Mer(20)]] [[Minstrel(Bard)|Minstrel(20)]] [[Missionary(Cleric)|Missionary(20)]] [[Monk(Fighter)|Monk(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Ninja(Thief)|Ninja(20)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(20)]] [[Pirate(Thief)|Pirate(20)]] [[Dancer(Bard)|Dancer(20)]] [[Purist(Cleric)|Purist(20)]] [[Ranger(Fighter)|Ranger(20)]] [[Reliquist(Thief)|Reliquist(20)]] [[Sailor(Commoner)|Sailor(20)]] [[Scholar(Commoner)|Scholar(20)]] [[Shaman(Cleric)|Shaman(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Templar(Cleric)|Templar(20)]] [[Thief(Thief)|Thief(20)]] [[Transmuter(Mage)|Transmuter(20)]] [[Trapper(Thief)|Trapper(20)]] [[Wizard(Mage)|Wizard(20)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (45) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BRANDING, BRAND|Usage=BRAND "MOB NAME"|Examples=brand cow |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(20)]] [[Barbarian(Fighter)|Barbarian(20)]] [[Bard(Bard)|Bard(20)]] [[Beastmaster(Druid)|Beastmaster(20)]] [[Burglar(Thief)|Burglar(20)]] | ||
− | [[Charlatan(Bard)|Charlatan(20)]] [[Cleric(Cleric)|Cleric(20)]] [[Conjurer(Mage)|Conjurer(20)]] [[Delver(Druid)|Delver(20)]] [[Diviner(Mage)|Diviner(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] | ||
− | [[Druid(Druid)|Druid(20)]] [[Enchanter(Mage)|Enchanter(20)]] [[Evoker(Mage)|Evoker(20)]] [[Fighter(Fighter)|Fighter(20)]] [[Gaian(Druid)|Gaian(20)]] [[Gaoler(Commoner)|Gaoler(20)]] | ||
− | [[Healer(Cleric)|Healer(20)]] [[Illusionist(Mage)|Illusionist(20)]] [[Jester(Bard)|Jester(20)]] [[Mage(Mage)|Mage(20)]] [[Mer(Druid)|Mer(20)]] [[Minstrel(Bard)|Minstrel(20)]] | ||
− | [[Missionary(Cleric)|Missionary(20)]] [[Monk(Fighter)|Monk(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Ninja(Thief)|Ninja(20)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(20)]] | ||
− | [[Pirate(Thief)|Pirate(20)]] [[Dancer(Bard)|Dancer(20)]] [[Purist(Cleric)|Purist(20)]] [[Ranger(Fighter)|Ranger(20)]] [[Sailor(Commoner)|Sailor(20)]] [[Scholar(Commoner)|Scholar(20)]] | ||
− | [[Shaman(Cleric)|Shaman(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Templar(Cleric)|Templar(20)]] [[Thief(Thief)|Thief(20)]] [[Transmuter(Mage)|Transmuter(20)]] [[Trapper(Thief)|Trapper(20)]] | ||
− | [[Wizard(Mage)|Wizard(20)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | |Description=This skill allows the player to put their mark upon an animal that is on their own private property, or property they control. This will make that room the animals starting room for as | + | |Description=This skill allows the player to put their mark upon an animal that is on their own private property, or property they control. This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper. A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal.}} |
− | long as the animal lasts. The animal will lose the brand when sold to a shopkeeper. A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to | ||
− | push or pull the animal.}} | ||
===BuildingSkill=== | ===BuildingSkill=== | ||
− | {{SkillTemplate|ID=BuildingSkill|Name=BuildingSkill|Domain=[[building(Domain)|Building]]|Available=|Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=BuildingSkill|Name=BuildingSkill|Domain=[[building(Domain)|Building]]|Available=|Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BUILD, BUILDING|Usage=|Examples= |
− | |UseCost=Movement ( | ||
|Description=}} | |Description=}} | ||
===Butchering=== | ===Butchering=== | ||
− | {{SkillTemplate|ID=Butchering|Name=Butchering|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Butchering|Name=Butchering|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Gaoler(Commoner)|Gaoler(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterButchering|Master Butchering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Tanning|Tanning]] [[MeatCuring|Meat Curing]] [[Skill_Chirgury|Chirgury]] [[ScrimShaw|Scrimshawing]] |Requires=|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BUTCHER, BUTCHERING, SKIN|Usage=BUTCHER (BUNDLE "NUM") "TARGET BODY"|Examples=butcher body |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Gaoler(Commoner)|Gaoler(2)]] | ||
− | [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] | ||
− | [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] | ||
− | [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(2)]] | ||
− | [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] | ||
− | [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterButchering|Master Butchering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Tanning|Tanning]] [[MeatCuring|Meat | ||
− | Curing]] [[Skill_Chirgury| | ||
− | SKIN|Usage=BUTCHER (BUNDLE "NUM") "TARGET BODY"|Examples=butcher body | ||
butcher bundle 10 bones | butcher bundle 10 bones | ||
− | |Description=With this common skill, a dead body can be cut up and its useful parts separated. You can also bundle multiple resources together using this skill. The GET command can be used to | + | |Description=With this common skill, a dead body can be cut up and its useful parts separated. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | unbundle such resources.}} | ||
===Cage Building=== | ===Cage Building=== | ||
− | {{SkillTemplate|ID=CageBuilding|Name=Cage Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Trapper(Thief)|Trapper(19)]] |Allows=[[Quality | + | {{SkillTemplate|ID=CageBuilding|Name=Cage Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Trapper(Thief)|Trapper(19)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[AnimalHusbandry|Animal Husbandry]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] |Requires='Carpentry' at 75%, and 'Hunting' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=BUILDCAGE, CAGEBUILDING|Usage=CAGEBUILD (LIST/LEARN) "ITEM TYPE"|Examples=cagebuild cage |
− | Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[AnimalHusbandry|Animal Husbandry]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick | ||
− | Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] |UseCost=Movement ( | ||
− | applicable|Commands=BUILDCAGE, CAGEBUILDING|Usage=CAGEBUILD (LIST/LEARN) "ITEM TYPE"|Examples=cagebuild cage | ||
cagebuild list | cagebuild list | ||
cagebuild list cage | cagebuild list cage | ||
Line 468: | Line 374: | ||
cagebuild learn cage | cagebuild learn cage | ||
− | |Description=This skill allows a player to craft cages and wagon cages. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to craft | + | |Description=This skill allows a player to craft cages and wagon cages. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to craft cages he or she finds, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground.}} |
− | cages he or she finds, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes | + | |
− | to make the item from on the ground.}} | + | ===Caravan Building=== |
+ | {{SkillTemplate|ID=CaravanBuilding|Name=Caravan Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Wainwrighting' at 100%, and 'Construction' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CARAVANBUILD, CARAVANBUILDING, CARABUILD|Usage=CARAVANBUILD (LIST/INFO/MEND/SCAN) "ITEM NAME" | ||
+ | ... (FROM "RESOURCE NAME")|Examples=caravanbuild caravan | ||
+ | caravanbuild list | ||
+ | caravanbuild list smithy | ||
+ | caravanbuild list 5-10 | ||
+ | caravanbuild list all | ||
+ | caravanbuild mend caravan | ||
+ | caravanbuild help Bob | ||
+ | caravanbuild title The Interior | ||
+ | caravanbuild desc This is a beautiful interior! | ||
+ | caravanbuild door east | ||
+ | caravanbuild demolish east | ||
+ | |||
+ | |Description=This skill allows a player to craft large caravans, and alter the ones they own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on caravans. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} | ||
===Cargo Loading=== | ===Cargo Loading=== | ||
− | {{SkillTemplate|ID=CargoLoading|Name=Cargo Loading|Domain=[[binding(Domain)|Binding]]|Available=[[Sailor(Commoner)|Sailor(12)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=CargoLoading|Name=Cargo Loading|Domain=[[binding(Domain)|Binding]]|Available=[[Sailor(Commoner)|Sailor(12)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Rope Use(Expertise)|Rope Use]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CARGO|Usage=CARGO LOAD/UNLOAD "ITEM NAME" "SHIP NAME"|Examples=cargo load bundle ss minnow |
− | Worker(Expertise)|Quick Worker]] [[Rope Use(Expertise)|Rope Use]] |UseCost=Movement ( | ||
− | LOAD/UNLOAD "ITEM NAME" "SHIP NAME"|Examples=cargo load bundle ss minnow | ||
cargo unload bundle ss minnow | cargo unload bundle ss minnow | ||
− | |Description=This skill allows the player to load or unload large heavy cargo to or from a ship from the shore using a series of ropes and | + | |Description=This skill allows the player to load or unload large heavy cargo to or from a ship from the shore using a series of ropes and pulleys. The maximum weight of the cargo loaded per skill use goes up with expertise in rope use. The cargo loader must be allowed to load or unload cargo from the ship, and there must be a clear path of unlocked exits from the cargo room to the loader. Cargo will always be loaded below decks.}} |
− | use goes up with expertise in rope use. The cargo loader must be allowed to load or unload cargo from the ship, and there must be a clear path of unlocked exits from the cargo room to the loader. | ||
− | Cargo will always be loaded below decks.}} | ||
===Carpentry=== | ===Carpentry=== | ||
− | {{SkillTemplate|ID=Carpentry|Name=Carpentry|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] | + | {{SkillTemplate|ID=Carpentry|Name=Carpentry|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Cavalier(Fighter)|Cavalier(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(6)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Reliquist(Thief)|Reliquist(5)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Construction|Construction]] [[Familiarity_Shield|Shield Familiarity]] [[Torturesmithing|Torturesmithing]] [[Quick Worker(Expertise)|Quick Worker]] [[Wainwrighting|Wainwrighting]] [[Light Crafting(Expertise)|Light Crafting]] [[Light Shaping(Expertise)|Light Shaping]] [[Fletching|Fletching]] [[Siegecraft|Siegecrafting]] [[Quality Shaping(Expertise)|Quality Shaping]] [[Boatwright|Boatwrighting]] [[PaperMaking|Paper Making]] [[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[CageBuilding|Cage Building]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Durable Shaping(Expertise)|Durable Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[InstrumentMaking|Instrument Making]] [[Shipwright|Ship Building]] |Requires=|Align=|UseCost=Movement (28) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CARVE, CARPENTRY|Usage=CARVE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] | + | ... (FROM "RESOURCE NAME")|Examples=carve small table |
− | [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] | ||
− | [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(6)]] | ||
− | [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] | ||
− | [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] | ||
− | [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(3)]] | ||
− | [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(1)]] | ||
− | [[Wizard(Mage)|Wizard(3)]] |Allows=[[Construction|Construction]] [[Familiarity_Shield|Shield Familiarity]] [[Torturesmithing|Torturesmithing]] [[Quick Worker(Expertise)|Quick Worker]] | ||
− | [[Wainwrighting|Wainwrighting]] [[Light Crafting(Expertise)|Light Crafting]] [[Light Shaping(Expertise)|Light Shaping]] [[Fletching|Fletching]] [[Siegecraft|Siegecrafting]] [[Quality | ||
− | Shaping(Expertise)|Quality Shaping]] [[Boatwright|Boatwrighting]] [[PaperMaking|Paper Making]] [[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Quality Crafting(Expertise)|Quality | ||
− | Crafting]] [[CageBuilding|Cage Building]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Durable Shaping(Expertise)|Durable Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick | ||
− | Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[InstrumentMaking|Instrument Making]] [[Shipwright|Ship Building]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | table | ||
carve bundle 100 maple | carve bundle 100 maple | ||
carve list | carve list | ||
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carve learn club | carve learn club | ||
− | |Description=This skill allows a player to craft wooden items, such as chairs and wooden shields. The extent of the items which can be crafted expands as the player goes up in level. This command | + | |Description=This skill allows a player to craft wooden items, such as chairs and wooden shields. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged wooden weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn how to carve a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for carpentry can be obtained using the Chopping skill. Using better materials may increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | also allows the player to repair any damaged wooden weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn | ||
− | recipe page, or recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The | ||
− | player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. Items crafted with balsa can be done with half the required wood listed, while | ||
− | items crafted with ironwood will require twice the required wood listed. The raw wood for carpentry can be obtained using the Chopping skill. Using better materials may increase both the strength and | ||
− | the required level of the crafted item, and some material types require smaller amounts to make the same items.}} | ||
===Cataloging=== | ===Cataloging=== | ||
− | {{SkillTemplate|ID=Cataloging|Name=Cataloging|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(13)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick | + | {{SkillTemplate|ID=Cataloging|Name=Cataloging|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(13)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CATAWRITE, CWRITE|Usage=CWRITE "ITEM" ("CATALOG ITEM")|Examples=cwrite flag |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | CWRITE|Usage=CWRITE "ITEM" ("CATALOG ITEM")|Examples=cwrite flag | ||
cwrite "that sword" "my catalog book" | cwrite "that sword" "my catalog book" | ||
− | |Description=This skill allows a player carefully study an item and write down useful information about it onto a piece of paper or into a book. If the player has sufficient skill in Lore, then that | + | |Description=This skill allows a player to carefully study an item and write down useful information about it onto a piece of paper or into a book. If the player has sufficient skill in Lore, then that information will also be added. If the player is skilled at Appraisal, then an estimation of value is also added. If the player has used Tagging to tag an item, then the tag number will also be included. |
− | information will also be added. If the player is | ||
− | included. | ||
Specifying the catalog book name is not necessary if the Titling skill was used to designate one of your books as a catalog of the proper type as the item being cataloged.}} | Specifying the catalog book name is not necessary if the Titling skill was used to designate one of your books as a catalog of the proper type as the item being cataloged.}} | ||
===Clan Crafting=== | ===Clan Crafting=== | ||
− | {{SkillTemplate|ID=ClanCrafting|Name=Clan Crafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] | + | {{SkillTemplate|ID=ClanCrafting|Name=Clan Crafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Apprentice(Commoner)|Apprentice(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Gaoler(Commoner)|Gaoler(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CLANCRAFT|Usage=CLANCRAFT (LIST) "ITEM TYPE"|Examples= |
− | [[Gaoler(Commoner)|Gaoler(1)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise | ||
− | Crafting(Expertise)|Wise Crafting]] |UseCost=Movement ( | ||
− | TYPE"|Examples= | ||
|Description=Available: Enchanter Clan Members | |Description=Available: Enchanter Clan Members | ||
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: : clancraft list all | : : clancraft list all | ||
− | This skill allows a player to craft clan items. The clan items from this skill require that the clan have a certain amount of experience in order to make the item. For this reason, only clan | + | This skill allows a player to craft clan items. The clan items from this skill require that the clan have a certain amount of experience in order to make the item. For this reason, only clan members who have the rank of Enchanter (or the equivalent privileges), may use this skill even if they have the skill. The majority of items crafted using this skill serve the CONQUEST system, and only work on mobs in conquered areas. See the help on CONQUEST for more information on how to use the items. The extent of the items which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the materials he or she wishes to make the item from on the ground. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | members who have the rank of Enchanter (or the equivalent privileges), may use this skill even if they have the skill. The majority of items crafted using this skill serve the CONQUEST system, and | ||
− | only work on mobs in conquered areas. See the help on CONQUEST for more information on how to use the items. The extent of the items which can be crafted expands as the player goes up in level. To | ||
− | begin crafting, the player must have placed the materials he or she wishes to make the item from on the ground. Using better materials will increase both the strength and the required level of the | ||
− | crafted item, and some material types require smaller amounts to make the same items.}} | ||
===Clan Ship Building=== | ===Clan Ship Building=== | ||
− | {{SkillTemplate|ID=ClanShipwrighting|Name=Clan Ship Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(7)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=ClanShipwrighting|Name=Clan Ship Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(7)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Ship Building' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CLANSHIPBUILD, CLANSHIPBUILDING, CLANSHIPWRIGHT, CSHIPBUILD, CSHIPBUILDING, CSHIPWRIGHT|Usage=CLANSHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME" |
− | [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | + | ... (FROM "RESOURCE NAME")|Examples=clanshipwright cruiser |
− | applicable|Commands=CLANSHIPBUILD, CLANSHIPBUILDING, CLANSHIPWRIGHT, CSHIPBUILD, CSHIPBUILDING, CSHIPWRIGHT|Usage=CLANSHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"|Examples=clanshipwright cruiser | ||
clanshipwright list | clanshipwright list | ||
clanshipwright list cruiser | clanshipwright list cruiser | ||
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clanshipwright demolish east | clanshipwright demolish east | ||
− | |Description=This skill allows a player to craft large sailing ships for clans, and alter great ships their clans own. The extent of the items which can be crafted expands as the player goes up in | + | |Description=This skill allows a player to craft large sailing ships for clans, and alter great ships their clans own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on great clan ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} |
− | level. This command also allows the player to repair any combat damage on great clan ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from | ||
− | on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will | ||
− | require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} | ||
===Cobbling=== | ===Cobbling=== | ||
− | {{SkillTemplate|ID=Cobbling|Name=Cobbling|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Cobbling|Name=Cobbling|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |Requires='Leather Working'|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=COBBLE, COBBLING|Usage=COBBLE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | + | ... (FROM "RESOURCE NAME")|Examples=cobble shoes |
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] | ||
− | [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light | ||
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | shoes | ||
cobble bundle 100 oak | cobble bundle 100 oak | ||
cobble list | cobble list | ||
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cobble learn boots | cobble learn boots | ||
− | |Description=This skill allows a player to craft shoes and footware. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to | + | |Description=This skill allows a player to craft shoes and footware from metal, wood, cloth, or leather. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged footware, get info on a recipe, refit any footware which may be the wrong size, or learn how to cobble a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the material he or she wishes to make the item from on the ground. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. or a recipe book with blank pages in his or her inventory.}} |
− | mend any damaged footware, get info on a recipe, refit any footware which may be the wrong size, or learn | ||
− | is in his or her inventory. To begin crafting a new item, the player must have placed the material he or she wishes to make the item from on the ground. Using better materials will increase both the | ||
− | strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. The player may also scan the room or other players for equipment that may | ||
− | be mended by this skill, using the scan parameter. or a recipe book with blank pages in his or her inventory.}} | ||
===Common Skill=== | ===Common Skill=== | ||
− | {{SkillTemplate|ID=CommonSkill|Name=Common Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=CommonSkill|Name=Common Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=|Usage=|Examples= |
− | |UseCost=Movement ( | ||
|Description=}} | |Description=}} | ||
===Composting=== | ===Composting=== | ||
− | {{SkillTemplate|ID=Composting|Name=Composting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] | + | {{SkillTemplate|ID=Composting|Name=Composting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] [[Cavalier(Fighter)|Cavalier(15)]] [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Gaoler(Commoner)|Gaoler(15)]] [[Healer(Cleric)|Healer(15)]] [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Reliquist(Thief)|Reliquist(15)]] [[Sailor(Commoner)|Sailor(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Irrigation|Irrigation]] [[Quick Working(Expertise)|Quick Working]] [[Landscaping|Landscaping]] [[Quick Worker(Expertise)|Quick Worker]] [[Gardening|Gardening]] |Requires='Farming'|Align=|UseCost=Movement (40) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=COMPOST, COMPOSTING|Usage=COMPOST (BUNDLE) ("NUM") "ITEM TYPE"|Examples=compost carrots |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] | ||
− | [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] | ||
− | [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Gaoler(Commoner)|Gaoler(15)]] | ||
− | [[Healer(Cleric)|Healer(15)]] [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] | ||
− | [[Missionary(Cleric)|Missionary(15)]] [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] | ||
− | [[Pirate(Thief)|Pirate(15)]] [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Sailor(Commoner)|Sailor(15)]] [[Scholar(Commoner)|Scholar(15)]] | ||
− | [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] | ||
− | [[Wizard(Mage)|Wizard(15)]] |Allows=[[Irrigation|Irrigation]] [[Quick Working(Expertise)|Quick Working]] [[Landscaping|Landscaping]] [[Quick Worker(Expertise)|Quick Worker]] [[Gardening|Gardening]] | ||
− | |UseCost=Movement ( | ||
compost 20 carrots | compost 20 carrots | ||
compost bundle 100 compost | compost bundle 100 compost | ||
− | |Description=This | + | |Description=This skill allows the player to quickly convert any vegetation or meat resources, such as those from the forage, butcher, or fishing skills, into compost items. These compost items can then be used to greatly increase the yield of the Farming and Shrooming skills.}} |
− | greatly increase the yield of the Farming | ||
===Construction=== | ===Construction=== | ||
− | {{SkillTemplate|ID=Construction|Name=Construction|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Construction|Name=Construction|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[CaravanBuilding|Caravan Building]] [[Quick Building(Expertise)|Quick Building]] [[Decorating|Decorating]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Skill_FindHome|Find Home]] |Requires='Carpentry'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CONSTRUCT|Usage=CONSTRUCT "LIST/INFO/""PROJECT NAME""" "DIRECTION"|Examples=construct wall north |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Building(Expertise)|Quick | ||
− | Building]] [[Decorating|Decorating]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Skill_FindHome|Find Home]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
construct list | construct list | ||
construct info wall | construct info wall | ||
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construct demolish room | construct demolish room | ||
− | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls, stairs, and doors may be built following the construction of roof and | + | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls, stairs, and doors may be built following the construction of roof and framework. Fences and gates may be built outdoors. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a construction project. All of the structures made with this skill are made of wood. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for construction can be obtained using the Chopping skill.}} |
− | framework. Fences and gates may be built outdoors. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The | ||
− | parameters also allow more than one person to assist in a construction project. All of the structures made with this skill are made of wood. Items crafted with balsa can be done with half the | ||
− | required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for construction can be obtained using the Chopping skill.}} | ||
===Cooking=== | ===Cooking=== | ||
− | {{SkillTemplate|ID=Cooking|Name=Cooking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Cooking|Name=Cooking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[Distilling|Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[MasterCooking|Master Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Home Cooking(Expertise)|Home Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[FoodPrep|Food Prep]] [[Baking|Baking]] [[Vigorous Cooking(Expertise)|Vigorous Cooking]] |Requires=|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=COOK, COOKING|Usage=COOK LIST/"COOKING CONTAINER"|Examples=cook list |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Gaoler(Commoner)|Gaoler(1)]] | ||
− | [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] | ||
− | [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] | ||
− | [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Sailor(Commoner)|Sailor(2)]] [[Scholar(Commoner)|Scholar(2)]] | ||
− | [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] | ||
− | [[Wizard(Mage)|Wizard(2)]] |Allows=[[Distilling|Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[MasterCooking|Master Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Home | ||
− | Cooking(Expertise)|Home Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[FoodPrep|Food Prep]] [[Baking|Baking]] [[Vigorous Cooking(Expertise)|Vigorous Cooking]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
cook list stew | cook list stew | ||
cook list 5-10 | cook list 5-10 | ||
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cook pot | cook pot | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill, and some Food Prep may be necessary for some dishes.}} |
− | placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through the Butchering skill | ||
− | and the Foraging skill, and some Food Prep may be necessary for some dishes.}} | ||
===Costuming=== | ===Costuming=== | ||
− | {{SkillTemplate|ID=Costuming|Name=Costuming|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Costuming|Name=Costuming|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[MasterCostuming|Master Costuming]] |Requires='Tailoring'|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=COSTUME, COSTUMING|Usage=COSTUME (LIST/INFO/MEND/REFIT/SCAN/LEARN) "ITEM TYPE"|Examples=costume habit |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] | ||
− | [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced | ||
− | Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[MasterCostuming|Master Costuming]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
costume list | costume list | ||
costume list habit | costume list habit | ||
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costume learn shirt | costume learn shirt | ||
− | |Description=This skill allows a player to fabricate paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function of the | + | |Description=This skill allows a player to fabricate paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function of the underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a costuming recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged paper clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created using the Papermake skill.}} |
− | underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a costuming | ||
− | recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged paper | ||
− | clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the | ||
− | clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created | ||
− | using the Papermake skill.}} | ||
===Craft Family Katana=== | ===Craft Family Katana=== | ||
− | {{SkillTemplate|ID=Ninja_FamilyKatana|Name=Craft Family Katana|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced | + | {{SkillTemplate|ID=Ninja_FamilyKatana|Name=Craft Family Katana|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CRAFTKATANA|Usage=|Examples= |
− | Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | |Description=One of the clan's most valuable and powerful weapons are their katanas. Dedicated and experienced ninja can craft one of these fabled blades for themselves, known as a Family Katana, | + | |Description=One of the clan's most valuable and powerful weapons are their katanas. Dedicated and experienced ninja can craft one of these fabled blades for themselves, known as a Family Katana, useable only by a ninja.}} |
− | useable only by a ninja.}} | ||
===Craft Holy Avenger=== | ===Craft Holy Avenger=== | ||
− | {{SkillTemplate|ID=Paladin_CraftHolyAvenger|Name=Craft Holy Avenger|Domain=[[crafting(Domain)|Crafting]]|Available=[[Paladin(Fighter)|Paladin(30)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=Paladin_CraftHolyAvenger|Name=Craft Holy Avenger|Domain=[[crafting(Domain)|Crafting]]|Available=[[Paladin(Fighter)|Paladin(30)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Sword Specialization', and 'Weaponsmithing'|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CRAFTHOLY, CRAFTHOLYAVENGER, CRAFTAVENGER|Usage=CRAFTHOLY|Examples= |
− | [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
|Description=Allows the Paladin with Weaponsmithing to craft a powerful +5 weapon. Attack and damage are based on the Paladin's level.}} | |Description=Allows the Paladin with Weaponsmithing to craft a powerful +5 weapon. Attack and damage are based on the Paladin's level.}} | ||
− | === | + | ===Craft Unholy Reaver=== |
− | {{SkillTemplate|ID= | + | {{SkillTemplate|ID=Paladin_CraftUnholyReaver|Name=Craft Unholy Reaver|Domain=[[crafting(Domain)|Crafting]]|Available=[[Paladin(Fighter)|Paladin(30)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Sword Specialization', and 'Weaponsmithing'|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CRAFTUNHOLY, CRAFTUNHOLYREAVER, CRAFTREAVER|Usage=CRAFTUNHOLY|Examples= |
− | Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | |||
− | |Description= | + | |Description=Allows the Paladin with Weaponsmithing to craft a powerful +5 weapon. Attack and damage are based on the Paladin's level.}} |
− | + | ===Crafting Skill=== | |
+ | {{SkillTemplate|ID=CraftingSkill|Name=Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= | ||
− | + | |Description=}} | |
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===Crafting Skill=== | ===Crafting Skill=== | ||
− | {{SkillTemplate|ID=GenCraftSkill|Name=Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced | + | {{SkillTemplate|ID=GenCraftSkill|Name=Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CRAFT|Usage=|Examples= |
− | Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
|Description=This skill is not yet documented.}} | |Description=This skill is not yet documented.}} | ||
===Decorating=== | ===Decorating=== | ||
− | {{SkillTemplate|ID=Decorating|Name=Decorating|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=Decorating|Name=Decorating|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires='Painting' at 75%, and 'Construction' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DECORATE, DECORATING|Usage=DECORATE LIST/MOUNT/HANG/STICK/ETC. "ITEM NAME"|Examples=decorate list |
− | Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | + | decorate mount picture |
− | DECORATING|Usage=DECORATE MOUNT/HANG/STICK "ITEM NAME"|Examples=decorate mount picture | ||
− | |Description=This skill allows the player to hang or mount an item on the wall of a room. The item will blend with the room description, and while it is still GETtable, it is protected from mass | + | |Description=This skill allows the player to hang or mount an item on the wall of a room. The item will blend with the room description, and while it is still GETtable, it is protected from mass commands like GET ALL. Items mounted or hung will have their display text altered, whereas items put up using STICK will not. In addition to hang/mount, other options will become available depending on level and expertise, such as 'HIPS' (Hide in Plain Sight).}} |
− | commands like GET ALL. Items mounted or hung will have their display text altered, whereas items put up using STICK will not.}} | ||
===Diligent Studying=== | ===Diligent Studying=== | ||
− | {{SkillTemplate|ID=DiligentStudying|Name=Diligent Studying|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not | + | {{SkillTemplate|ID=DiligentStudying|Name=Diligent Studying|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples= |
− | applicable|Commands=|Usage=|Examples= | ||
|Description=This character is adept at learning, and gains an additional practice point every level.}} | |Description=This character is adept at learning, and gains an additional practice point every level.}} | ||
===Dissertating=== | ===Dissertating=== | ||
− | {{SkillTemplate|ID=Dissertating|Name=Dissertating|Domain=[[crafting(Domain)|Crafting]]|Available=[[Scholar(Commoner)|Scholar(5)]] |Allows=[[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick | + | {{SkillTemplate|ID=Dissertating|Name=Dissertating|Domain=[[crafting(Domain)|Crafting]]|Available=[[Scholar(Commoner)|Scholar(5)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DISSERTATE, DISSERTATING|Usage=DISSERTATE (LIST) "SKILL NAME" "BLANK PAPER" |
− | Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=DISSERTATE, DISSERTATING|Usage=DISSERTATE (LIST) "SKILL NAME" "BLANK PAPER" | ||
DISSERTATE "SKILL NAME" FROM "FIRST DISSERTATION" "OTHER PAPER"|Examples=dissertate iron grip scroll | DISSERTATE "SKILL NAME" FROM "FIRST DISSERTATION" "OTHER PAPER"|Examples=dissertate iron grip scroll | ||
dissertate iron grip from "scroll of iron grip" "a dissertation" | dissertate iron grip from "scroll of iron grip" "a dissertation" | ||
− | |Description=This skill allows the player to write a lengthy dissertation on how to learn one of the skills or spells the player knows, or to transcribe any skill from one scroll or dissertation to | + | |Description=This skill allows the player to write a lengthy dissertation on how to learn one of the skills or spells the player knows, or to transcribe any skill from one scroll or dissertation to another. To do this, the player must have a piece of paper with sufficient blank space on it to make the dissertation out of. Writing a dissertation requires a small amount of experience cost based on the level of the skill. Once written, the dissertation may be read in order to learn the skill.}} |
− | another. To do this, the player must have a piece of paper with sufficient blank space on it to make the dissertation out of. Writing a dissertation requires a small amount of experience cost based | ||
− | on the level of the skill. Once written, the dissertation may be read in order to learn the skill.}} | ||
===Distilling=== | ===Distilling=== | ||
− | {{SkillTemplate|ID=Distilling|Name=Distilling|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Distilling|Name=Distilling|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Skill_Warrants|Warrants]] [[MasterDistilling|Master Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterForaging|Master Foraging]] [[Home Cooking(Expertise)|Home Cooking]] [[Imbued Distilling(Expertise)|Imbued Distilling]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires='Cooking'|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DISTILLING|Usage=DISTILL LIST/"BREWING CONTAINER"|Examples=distill pot |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Skill_Warrants|Warrants]] | ||
− | [[MasterDistilling|Master Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterForaging|Master Foraging]] [[Home Cooking(Expertise)|Home Cooking]] | ||
− | [[Imbued Distilling(Expertise)|Imbued Distilling]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | applicable|Commands=DISTILLING|Usage=DISTILL LIST/"BREWING CONTAINER"|Examples=distill pot | ||
distill list | distill list | ||
distill list whiskey | distill list whiskey | ||
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distill list all | distill list all | ||
− | |Description=This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be | + | |Description=This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. The ingredients for cooking are best obtained through the Foraging skill.}} |
− | placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. The ingredients for cooking are best obtained through the Foraging | ||
− | skill.}} | ||
===Domesticating=== | ===Domesticating=== | ||
− | {{SkillTemplate|ID=Domesticating|Name=Domesticating|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(21)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] | + | {{SkillTemplate|ID=Domesticating|Name=Domesticating|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Trapper(Thief)|Trapper(21)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DOMESTICATE, DOMESTICATING|Usage=DOMESTICATE "MOB NAME" |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=DOMESTICATE, DOMESTICATING|Usage=DOMESTICATE "MOB NAME" | ||
DOMESTICATE NAME "MOB" "NEW NAME"|Examples=domesticate rabbit | DOMESTICATE NAME "MOB" "NEW NAME"|Examples=domesticate rabbit | ||
domesticate name rabbit bob | domesticate name rabbit bob | ||
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===Drilling=== | ===Drilling=== | ||
− | {{SkillTemplate|ID=Drilling|Name=Drilling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Drilling|Name=Drilling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Distilling|Distilling]] [[Irrigation|Irrigation]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Speculate|Speculating]] [[MasterDrilling|Master Drilling]] [[Familiarity_EdgedWeapon|Edged Weapon Familiarity]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DRILL, DRILLING|Usage=DRILL (BUNDLE "NUM") "TARGET CONTAINER"|Examples=drill pot |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Distilling|Distilling]] [[Irrigation|Irrigation]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Speculate|Speculating]] [[MasterDrilling|Master | ||
− | Drilling]] [[Familiarity_EdgedWeapon|Edged Weapon Familiarity]] |UseCost=Movement ( | ||
− | DRILLING|Usage=DRILL (BUNDLE "NUM") "TARGET CONTAINER"|Examples=drill pot | ||
drill bundle 10 "lamp oil" | drill bundle 10 "lamp oil" | ||
− | |Description=With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. | + | |Description=With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. Drilling is best done in forests and deserts. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | Drilling is best done in forests and deserts. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Drug Cutting=== | ===Drug Cutting=== | ||
− | {{SkillTemplate|ID=DrugCutting|Name=Drug Cutting|Domain=[[epicurean(Domain)|Epicurean]]|Available=|Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=DrugCutting|Name=Drug Cutting|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Gaoler(Commoner)|Gaoler(4)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DRUGCUTTING, DCUT|Usage=DRUGCUTTING LIST/"CONTAINER"|Examples=dcut list |
− | [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | + | dcut list roofie |
+ | dcut list 5-10 | ||
+ | dcut list all | ||
+ | dcut pot | ||
− | |Description=}} | + | |Description=This skill allows the player to create drugs of various kinds from normal ingredients. The player must be near a fire over which the drugs can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. The ingredients for drug cutting are best obtained through the Foraging skill and the Herbology skill.}} |
===Dyeing=== | ===Dyeing=== | ||
− | {{SkillTemplate|ID=Dyeing|Name=Dyeing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Dyeing|Name=Dyeing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterDyeing|Master Dyeing]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] [[Painting|Painting]] |Requires=|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=DYE, DYEING|Usage=DYE LIST/"ITEM NAME" "COLOR"/REMOVE|Examples=dye LIST |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] | ||
− | [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] | ||
− | [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] | ||
− | [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] | ||
− | [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterDyeing|Master Dyeing]] [[Quick | ||
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] [[Painting|Painting]] |UseCost=Movement ( | ||
− | |Range=Touch, or not applicable|Commands=DYE, DYEING|Usage=DYE LIST/"ITEM NAME" "COLOR"/REMOVE|Examples=dye LIST | ||
dye shirt blue | dye shirt blue | ||
dye shirt remove | dye shirt remove | ||
− | |Description=This skill allows the player to dye a qualifying cloth item a different color, or to remove an existing color. More options become available at higher levels, and higher artistic | + | |Description=This skill allows the player to dye a qualifying cloth item a different color, or to remove an existing color. More options become available at higher levels, and higher artistic expertise.}} |
− | expertise.}} | ||
===Embroidering=== | ===Embroidering=== | ||
− | {{SkillTemplate|ID=Embroidering|Name=Embroidering|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Embroidering|Name=Embroidering|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Merchant|Marketeering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Write'|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=EMBROIDER, EMBROIDERING|Usage=EMBROIDER "ITEM NAME" "MESSAGE"|Examples=embroider shirt my favorite shirt |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] | ||
− | [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] | ||
− | [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] | ||
− | [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] | ||
− | [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine | ||
− | Calligraphy]] [[Merchant|Marketeering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |Range=Touch, or not applicable|Commands=EMBROIDER, EMBROIDERING|Usage=EMBROIDER "ITEM NAME" "MESSAGE"|Examples=embroider shirt my favorite shirt | ||
|Description=This skill allows the player to embroider a unique message onto a qualifying cloth or leather item. To read the message, one need only LOOK at the item.}} | |Description=This skill allows the player to embroider a unique message onto a qualifying cloth or leather item. To read the message, one need only LOOK at the item.}} | ||
===Engraving=== | ===Engraving=== | ||
− | {{SkillTemplate|ID=Engraving|Name=Engraving|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Engraving|Name=Engraving|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Merchant|Marketeering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Write'|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ENGRAVE, ENGRAVING|Usage=ENGRAVE "ITEM NAME" "MESSAGE"|Examples=engrave sword the deathmaster |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] | ||
− | [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] | ||
− | [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] | ||
− | [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] | ||
− | [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine | ||
− | Calligraphy]] [[Merchant|Marketeering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |Range=Touch, or not applicable|Commands=ENGRAVE, ENGRAVING|Usage=ENGRAVE "ITEM NAME" "MESSAGE"|Examples=engrave sword the deathmaster | ||
− | |Description=This skill allows the player to engrave a unique message onto a qualifying metal, stone, or wooden item. To read the message, one need only LOOK at the item. Engraving requires | + | |Description=This skill allows the player to engrave a unique message onto a qualifying metal, stone, or wooden item. To read the message, one need only LOOK at the item. Engraving requires proficiency in both this skill and in the WRITEing skill.}} |
− | proficiency in both this skill and in the WRITEing skill.}} | ||
===Enhanced Crafting Skill=== | ===Enhanced Crafting Skill=== | ||
− | {{SkillTemplate|ID=EnhancedCraftingSkill|Name=Enhanced Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced | + | {{SkillTemplate|ID=EnhancedCraftingSkill|Name=Enhanced Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= |
− | Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= | ||
|Description=}} | |Description=}} | ||
===Enrolling=== | ===Enrolling=== | ||
− | {{SkillTemplate|ID=Enrolling|Name=Enrolling|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(25)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=Enrolling|Name=Enrolling|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(25)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ENROLLING, ENROLL|Usage=ENROLL "MOB NAME" "CLASS NAME"|Examples=enroll bob fighter |
− | [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | ENROLL|Usage=ENROLL "MOB NAME" "CLASS NAME"|Examples=enroll bob fighter | ||
− | |Description=This skill allows the player to introduce a grouped but untrained npc to a new career. The class name is any of the available classes or subclasses. Such as Fighter, Assassin, | + | |Description=This skill allows the player to introduce a grouped but untrained npc to a new career. The class name is any of the available classes or subclasses. Such as Fighter, Assassin, Illusionist, etc. Once enrolled, the mob will begin earning new levels in that class, and either gain or qualify for new skills as would a player. The scholar using this skill must either already be a member of the class to enroll into, or be expressing an honorary degree in that class, such as with a Title. |
− | Illusionist, etc. Once enrolled, the mob will begin earning new levels in that class, and either gain or qualify for new skills as would a player. The scholar using this skill must either already be | ||
− | a member of the class to enroll into, or be expressing an honorary degree in that class, such as with a Title. | ||
− | An npc/mob with a class can gain and learn new skills like a player, and will not forget them. A mob will not necessarily use their skills in combat. Some might, others might not. A mob group | + | An npc/mob with a class can gain and learn new skills like a player, and will not forget them. A mob will not necessarily use their skills in combat. Some might, others might not. A mob group member can always be ordered to use a skill, however.}} |
− | member can always be ordered to use a skill, however.}} | ||
===Excavation=== | ===Excavation=== | ||
− | {{SkillTemplate|ID=Excavation|Name=Excavation|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] | + | {{SkillTemplate|ID=Excavation|Name=Excavation|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] [[Cavalier(Fighter)|Cavalier(15)]] [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Reliquist(Thief)|Reliquist(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterMining|Master Mining]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[MasterDigging|Master Gem Digging]] |Requires='Sculpting'|Align=|UseCost=Movement (40) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=EXCAVATE, EXCAVATION|Usage=EXCAVATE "LIST/INFO/"PROJECT NAME"" "DIRECTION"|Examples=excavate wall north |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] | ||
− | [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] | ||
− | [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] | ||
− | [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] | ||
− | [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] | ||
− | [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] | ||
− | [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick | ||
− | Building]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterMining|Master Mining]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[MasterDigging|Master Gem Digging]] |UseCost=Movement | ||
− | ( | ||
excavate list | excavate list | ||
excavate info wall | excavate info wall | ||
Line 914: | Line 641: | ||
excavate demolish room | excavate demolish room | ||
− | |Description=This skill allows a player to excavate a building or other structures on an underground property the player owns. This skill also allows the demolition of unwanted walls and rooms, and | + | |Description=This skill allows a player to excavate a building or other structures on an underground property the player owns. This skill also allows the demolition of unwanted walls and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a excavation project. All of the structures made with this skill are made by digging into dirt and stone, though a few require adding additional stone. The raw stone for excavation is found using the Digging or Mining skills.}} |
− | the giving of a title and description to a room. The parameters also allow more than one person to assist in a excavation project. All of the structures made with this skill are made by digging into | ||
− | dirt and stone, though a few require adding additional stone. The raw stone for excavation is found using the Digging or Mining skills.}} | ||
===Farming=== | ===Farming=== | ||
− | {{SkillTemplate|ID=Farming|Name=Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Farming|Name=Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(11)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Composting|Composting]] [[Quick Working(Expertise)|Quick Working]] [[Landscaping|Landscaping]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFarming|Master Farming]] |Requires=|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PLANT, FARM, FARMING|Usage=PLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=plant berries |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(11)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Composting|Composting]] [[Quick | ||
− | Working(Expertise)|Quick Working]] [[Landscaping|Landscaping]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFarming|Master Farming]] |UseCost=Movement ( | ||
− | |||
plant bundle 10 berries | plant bundle 10 berries | ||
− | |Description=This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the | + | |Description=This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields. Most foods with seeds can be grown from the food source, but others may require seeds, such as cotton or hemp, etc. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill.}} |
− | resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields. Most foods with seeds can be | ||
− | grown from the food source, but others may require seeds, such as cotton or hemp, etc. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such | ||
− | resources. See also the Composting skill.}} | ||
===Fire Building=== | ===Fire Building=== | ||
− | {{SkillTemplate|ID=FireBuilding|Name=Fire Building|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] | + | {{SkillTemplate|ID=FireBuilding|Name=Fire Building|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Apprentice(Commoner)|Apprentice(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Cavalier(Fighter)|Cavalier(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(3)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Reliquist(Thief)|Reliquist(3)]] [[Sailor(Commoner)|Sailor(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Distilling|Distilling]] [[Quick Working(Expertise)|Quick Working]] [[Smelting|Smelting]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LIGHT, FIREBUILD, FIREBUILDING|Usage=LIGHT "(FIRE) or TARGET NAME"|Examples=light fire |
− | [[Apprentice(Commoner)|Apprentice(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] | ||
− | [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] | ||
− | [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] | ||
− | [[Gaian(Druid)|Gaian(3)]] [[Gaoler(Commoner)|Gaoler(3)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] | ||
− | [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] | ||
− | [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Sailor(Commoner)|Sailor(3)]] | ||
− | [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] | ||
− | [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Distilling|Distilling]] [[Quick Working(Expertise)|Quick Working]] [[Smelting|Smelting]] [[Quick Worker(Expertise)|Quick Worker]] | ||
− | [[Nature Lore(Expertise)|Nature Lore]] |UseCost=Movement ( | ||
− | "(FIRE) or TARGET NAME"|Examples=light fire | ||
light wood | light wood | ||
Line 957: | Line 660: | ||
===Fish Lore=== | ===Fish Lore=== | ||
− | {{SkillTemplate|ID=FishLore|Name=Fish Lore|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(11)]] |Allows=[[Irrigation|Irrigation]] | + | {{SkillTemplate|ID=FishLore|Name=Fish Lore|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(11)]] |Allows=[[Irrigation|Irrigation]] [[Trawling|Trawling]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Baiting|Baiting]] [[Nature Lore(Expertise)|Nature Lore]] |Requires='Fishing' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FISHLORE, FISHINGLORE, FLORE, FSPECULATE|Usage=FISHLORE|Examples=fishlore |
− | [[Trawling|Trawling]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Baiting|Baiting]] [[Nature Lore(Expertise)|Nature Lore]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
|Description=This skill allows a player to carefully evaluate the water patterns in the present area, and all surrounding areas to see what fish life might be available for fishing or trawling.}} | |Description=This skill allows a player to carefully evaluate the water patterns in the present area, and all surrounding areas to see what fish life might be available for fishing or trawling.}} | ||
===Fishing=== | ===Fishing=== | ||
− | {{SkillTemplate|ID=Fishing|Name=Fishing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Fishing|Name=Fishing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[MasterFishing|Master Fishing]] [[Skill_FindShip|Find Ship]] [[Proficiency_Staff|Staff Proficiency]] [[Quick Working(Expertise)|Quick Working]] [[FishLore|Fish Lore]] [[Quick Worker(Expertise)|Quick Worker]] [[MeatCuring|Meat Curing]] [[Speculate|Speculating]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FISH|Usage=FISH (BUNDLE "NUM") "TARGET")|Examples=fish |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] | ||
− | [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] | ||
− | [[Wizard(Mage)|Wizard(1)]] |Allows=[[MasterFishing|Master Fishing]] [[Skill_FindShip|Find Ship]] [[Proficiency_Staff|Staff Proficiency]] [[Quick Working(Expertise)|Quick Working]] [[FishLore|Fish | ||
− | Lore]] [[Quick Worker(Expertise)|Quick Worker]] [[MeatCuring|Meat Curing]] [[Speculate|Speculating]] |UseCost=Movement ( | ||
− | applicable|Commands=FISH|Usage=FISH (BUNDLE "NUM") "TARGET")|Examples=fish | ||
fish bundle 10 trout | fish bundle 10 trout | ||
− | |Description=With this common skill, a player can catch lots of fish from a suitable location, assuming the fish are biting. Fishing is best done in the water. You can also bundle multiple | + | |Description=With this common skill, a player can catch lots of fish from a suitable location, assuming the fish are biting. Fishing is best done in the water. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Fletching=== | ===Fletching=== | ||
− | {{SkillTemplate|ID=Fletching|Name=Fletching|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Fletching|Name=Fletching|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Siegecraft|Siegecrafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Proficiency_Ranged|Ranged Weapon Proficiency]] [[Light Fabricating(Expertise)|Light Fabricating]] |Requires='Ranged Weapon Specialization', and 'Carpentry'|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLETCH, FLETCHING|Usage=FLETCH (LIST/INFO/LEARN) "ITEM TYPE" (FROM "RESOURCE NAME")|Examples=fletch short bow |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Counterbalance | ||
− | Crafting(Expertise)|Counterbalance Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Light | ||
− | Crafting(Expertise)|Light Crafting]] [[Siegecraft|Siegecrafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal | ||
− | Crafting]] [[Proficiency_Ranged|Ranged Weapon Proficiency]] [[Light Fabricating(Expertise)|Light Fabricating]] |UseCost=Movement ( | ||
− | not applicable|Commands=FLETCH, FLETCHING|Usage=FLETCH (LIST/INFO/LEARN) "ITEM TYPE"|Examples=fletch short bow | ||
fletch list | fletch list | ||
fletch list bow | fletch list bow | ||
Line 999: | Line 678: | ||
fletch learn crossbow | fletch learn crossbow | ||
− | |Description=This skill allows a player to craft ranged wooden weapons, such as bows, crossbows, blowguns, slings, and the necessary arrows and bolts. The extent of the items which can be crafted | + | |Description=This skill allows a player to craft ranged wooden weapons, such as bows, crossbows, blowguns, slings, and the necessary arrows and bolts. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to fletch found items, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin fletching, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for fletching is obtained by using the Chopping skill.}} |
− | expands as the player goes up in level. The player may also learn how to fletch found items, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin | ||
− | fletching, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for fletching is obtained by using the Chopping skill.}} | ||
===Floristry=== | ===Floristry=== | ||
− | {{SkillTemplate|ID=Floristry|Name=Floristry|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Floristry|Name=Floristry|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(2)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFloristry|Master Floristry]] [[Nature Lore(Expertise)|Nature Lore]] [[PlantLore|Plant Lore]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLORISTRY|Usage=FLORISTRY "ITEM NAME"|Examples=floristry some flowers |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(2)]] | ||
− | [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] | ||
− | [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] | ||
− | [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFloristry|Master Floristry]] [[Nature Lore(Expertise)|Nature Lore]] | ||
− | [[PlantLore|Plant Lore]] |UseCost=Movement ( | ||
− | flowers | ||
− | |Description=Without this skill, all flowers found are unknown to the player, being known only as "flowers". With this skill, the player may identify the flower for the type that it is. The flowers | + | |Description=Without this skill, all flowers found are unknown to the player, being known only as "flowers". With this skill, the player may identify the flower for the type that it is. The flowers for floristry are obtained by using the Foraging skill.}} |
− | for floristry are obtained by using the Foraging skill.}} | ||
===Food Prep=== | ===Food Prep=== | ||
− | {{SkillTemplate|ID=FoodPrep|Name=Food Prep|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=FoodPrep|Name=Food Prep|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Herbology|Herbology]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Creative Food Prep(Expertise)|Creative Food Prep]] [[Quick Worker(Expertise)|Quick Worker]] [[Home Cooking(Expertise)|Home Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[MasterFoodPrep|Master Food Prep]] |Requires='Cooking'|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FOODPREPPING, FPREP|Usage=FOODPREP LIST/"CONTAINER"|Examples=foodprep bowl |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Gaoler(Commoner)|Gaoler(1)]] | ||
− | [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] | ||
− | [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] | ||
− | [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] | ||
− | |Allows=[[Herbology|Herbology]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Creative Food Prep(Expertise)|Creative Food Prep]] [[Quick Worker(Expertise)|Quick Worker]] [[Home Cooking(Expertise)|Home | ||
− | Cooking]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[MasterFoodPrep|Master Food Prep]] |UseCost=Movement ( | ||
− | applicable|Commands=FOODPREPPING, FPREP|Usage=FOODPREP LIST/"CONTAINER"|Examples=foodprep bowl | ||
foodprep list | foodprep list | ||
foodprep list salad | foodprep list salad | ||
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foodprep list all | foodprep list all | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill.}} |
− | water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill.}} | ||
===Food Preserving=== | ===Food Preserving=== | ||
− | {{SkillTemplate|ID=FoodPreserving|Name=Food Preserving|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(18)]] [[Alterer(Mage)|Alterer(18)]] [[Arcanist(Thief)|Arcanist(18)]] | + | {{SkillTemplate|ID=FoodPreserving|Name=Food Preserving|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(18)]] [[Alterer(Mage)|Alterer(18)]] [[Arcanist(Thief)|Arcanist(18)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(18)]] [[Barbarian(Fighter)|Barbarian(18)]] [[Bard(Bard)|Bard(18)]] [[Beastmaster(Druid)|Beastmaster(18)]] [[Burglar(Thief)|Burglar(18)]] [[Cavalier(Fighter)|Cavalier(18)]] [[Charlatan(Bard)|Charlatan(18)]] [[Cleric(Cleric)|Cleric(18)]] [[Conjurer(Mage)|Conjurer(18)]] [[Delver(Druid)|Delver(18)]] [[Diviner(Mage)|Diviner(18)]] [[Doomsayer(Cleric)|Doomsayer(18)]] [[Druid(Druid)|Druid(18)]] [[Enchanter(Mage)|Enchanter(18)]] [[Evoker(Mage)|Evoker(18)]] [[Fighter(Fighter)|Fighter(18)]] [[Gaian(Druid)|Gaian(18)]] [[Gaoler(Commoner)|Gaoler(18)]] [[Healer(Cleric)|Healer(18)]] [[Illusionist(Mage)|Illusionist(18)]] [[Jester(Bard)|Jester(18)]] [[Mage(Mage)|Mage(18)]] [[Mer(Druid)|Mer(18)]] [[Minstrel(Bard)|Minstrel(18)]] [[Missionary(Cleric)|Missionary(18)]] [[Monk(Fighter)|Monk(18)]] [[Necromancer(Cleric)|Necromancer(18)]] [[Ninja(Thief)|Ninja(18)]] [[Oracle(Cleric)|Oracle(18)]] [[Paladin(Fighter)|Paladin(18)]] [[Pirate(Thief)|Pirate(18)]] [[Dancer(Bard)|Dancer(18)]] [[Purist(Cleric)|Purist(18)]] [[Ranger(Fighter)|Ranger(18)]] [[Reliquist(Thief)|Reliquist(18)]] [[Sailor(Commoner)|Sailor(18)]] [[Scholar(Commoner)|Scholar(18)]] [[Shaman(Cleric)|Shaman(18)]] [[SkyWatcher(Druid)|SkyWatcher(18)]] [[Templar(Cleric)|Templar(18)]] [[Thief(Thief)|Thief(18)]] [[Transmuter(Mage)|Transmuter(18)]] [[Trapper(Thief)|Trapper(18)]] [[Wizard(Mage)|Wizard(18)]] |Allows=[[Distilling|Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Cooking|Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[FoodPrep|Food Prep]] [[Baking|Baking]] |Requires=|Align=|UseCost=Movement (43) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FOODPRESERVING, FOODPRESERVE, FPRESERVING, FPRES|Usage=FOODPRESERVE "TARGET"|Examples=foodpreserve greens |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(18)]] [[Barbarian(Fighter)|Barbarian(18)]] [[Bard(Bard)|Bard(18)]] [[Beastmaster(Druid)|Beastmaster(18)]] [[Burglar(Thief)|Burglar(18)]] | ||
− | [[Charlatan(Bard)|Charlatan(18)]] [[Cleric(Cleric)|Cleric(18)]] [[Conjurer(Mage)|Conjurer(18)]] [[Delver(Druid)|Delver(18)]] [[Diviner(Mage)|Diviner(18)]] [[Doomsayer(Cleric)|Doomsayer(18)]] | ||
− | [[Druid(Druid)|Druid(18)]] [[Enchanter(Mage)|Enchanter(18)]] [[Evoker(Mage)|Evoker(18)]] [[Fighter(Fighter)|Fighter(18)]] [[Gaian(Druid)|Gaian(18)]] [[Gaoler(Commoner)|Gaoler(18)]] | ||
− | [[Healer(Cleric)|Healer(18)]] [[Illusionist(Mage)|Illusionist(18)]] [[Jester(Bard)|Jester(18)]] [[Mage(Mage)|Mage(18)]] [[Mer(Druid)|Mer(18)]] [[Minstrel(Bard)|Minstrel(18)]] | ||
− | [[Missionary(Cleric)|Missionary(18)]] [[Monk(Fighter)|Monk(18)]] [[Necromancer(Cleric)|Necromancer(18)]] [[Ninja(Thief)|Ninja(18)]] [[Oracle(Cleric)|Oracle(18)]] [[Paladin(Fighter)|Paladin(18)]] | ||
− | [[Pirate(Thief)|Pirate(18)]] [[Dancer(Bard)|Dancer(18)]] [[Purist(Cleric)|Purist(18)]] [[Ranger(Fighter)|Ranger(18)]] [[Sailor(Commoner)|Sailor(18)]] [[Scholar(Commoner)|Scholar(18)]] | ||
− | [[Shaman(Cleric)|Shaman(18)]] [[SkyWatcher(Druid)|SkyWatcher(18)]] [[Templar(Cleric)|Templar(18)]] [[Thief(Thief)|Thief(18)]] [[Transmuter(Mage)|Transmuter(18)]] [[Trapper(Thief)|Trapper(18)]] | ||
− | [[Wizard(Mage)|Wizard(18)]] |Allows=[[Distilling|Distilling]] [[Quick Cooking(Expertise)|Quick Cooking]] [[Cooking|Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced | ||
− | Cooking(Expertise)|Advanced Cooking]] [[FoodPrep|Food Prep]] [[Baking|Baking]] |UseCost=Movement ( | ||
− | applicable|Commands=FOODPRESERVING, FOODPRESERVE, FPRESERVING, FPRES|Usage=FOODPRESERVE "TARGET"|Examples=foodpreserve greens | ||
− | |Description=With this skill, a player can spice or pickle in an attempt to preserve some amount of fruit or greens to prevent it from spoiling. The amount of time this takes will depend on the | + | |Description=With this skill, a player can spice or pickle in an attempt to preserve some amount of fruit or greens to prevent it from spoiling. The amount of time this takes will depend on the amount of food being preserved in a targeted bundle. If successful, the food bundle will never spoil. If not successful, the food will seem preserved for a time, but will eventually stop seeming preserved, and then eventually rot.}} |
− | amount of food being preserved in a targeted bundle. If successful, the food bundle will never spoil. If not successful, the food will seem preserved for a time, but will eventually stop seeming | ||
− | preserved, and then eventually rot.}} | ||
===Foraging=== | ===Foraging=== | ||
− | {{SkillTemplate|ID=Foraging|Name=Foraging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Foraging|Name=Foraging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterForaging|Master Foraging]] [[Skill_WildernessLore|Wilderness Lore]] [[Shrooming|Shrooming]] [[Speculate|Speculating]] [[Shearing|Shearing]] [[Farming|Farming]] [[FoodPreserving|Food Preserving]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FORAGE, FORAGING|Usage=FORAGE (BUNDLE "NUM") "TARGET")|Examples=forage |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterForaging|Master Foraging]] [[Skill_WildernessLore|Wilderness Lore]] [[Speculate|Speculating]] | ||
− | [[Shearing|Shearing]] [[Farming|Farming]] [[FoodPreserving|Food Preserving]] |UseCost=Movement ( | ||
− | FORAGING|Usage=FORAGE (BUNDLE "NUM") "TARGET")|Examples=forage | ||
forage bundle 10 berries | forage bundle 10 berries | ||
− | |Description=With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Foraging is best done in forests and on plains. You can also bundle | + | |Description=With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Foraging is best done in forests and on plains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Gaol Food=== | ===Gaol Food=== | ||
− | {{SkillTemplate|ID=GaolFood|Name=Gaol Food|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Gaoler(Commoner)|Gaoler(2)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick | + | {{SkillTemplate|ID=GaolFood|Name=Gaol Food|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Gaoler(Commoner)|Gaoler(2)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GAOLFOOD, GFOOD|Usage=GAOLFOOD LIST/"CONTAINER"|Examples=gaolfood bowl |
− | Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | applicable|Commands=GAOLFOOD, GFOOD|Usage=GAOLFOOD LIST/"CONTAINER"|Examples=gaolfood bowl | ||
gaolfood list | gaolfood list | ||
gaolfood list moldy | gaolfood list moldy | ||
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gaolfood list all | gaolfood list all | ||
− | |Description=This skill allows the player to create a somewhat nutritious but disgusting meal from basic edible ingredients for the consumption of prisoners. The ingredients must be placed in a | + | |Description=This skill allows the player to create a somewhat nutritious but disgusting meal from basic edible ingredients for the consumption of prisoners. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill.}} |
− | preparation container, The container may be filled with water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill.}} | ||
===Gardening=== | ===Gardening=== | ||
− | {{SkillTemplate|ID=Gardening|Name=Gardening|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(12)]] [[Alterer(Mage)|Alterer(12)]] [[Arcanist(Thief)|Arcanist(12)]] | + | {{SkillTemplate|ID=Gardening|Name=Gardening|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(12)]] [[Alterer(Mage)|Alterer(12)]] [[Arcanist(Thief)|Arcanist(12)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(12)]] [[Barbarian(Fighter)|Barbarian(12)]] [[Bard(Bard)|Bard(12)]] [[Beastmaster(Druid)|Beastmaster(12)]] [[Burglar(Thief)|Burglar(12)]] [[Cavalier(Fighter)|Cavalier(12)]] [[Charlatan(Bard)|Charlatan(12)]] [[Cleric(Cleric)|Cleric(12)]] [[Conjurer(Mage)|Conjurer(12)]] [[Delver(Druid)|Delver(12)]] [[Diviner(Mage)|Diviner(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Druid(Druid)|Druid(12)]] [[Enchanter(Mage)|Enchanter(12)]] [[Evoker(Mage)|Evoker(12)]] [[Fighter(Fighter)|Fighter(12)]] [[Gaian(Druid)|Gaian(12)]] [[Gaoler(Commoner)|Gaoler(12)]] [[Healer(Cleric)|Healer(12)]] [[Illusionist(Mage)|Illusionist(12)]] [[Jester(Bard)|Jester(12)]] [[Mage(Mage)|Mage(12)]] [[Mer(Druid)|Mer(12)]] [[Minstrel(Bard)|Minstrel(12)]] [[Missionary(Cleric)|Missionary(12)]] [[Monk(Fighter)|Monk(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Ninja(Thief)|Ninja(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Paladin(Fighter)|Paladin(12)]] [[Pirate(Thief)|Pirate(12)]] [[Dancer(Bard)|Dancer(12)]] [[Purist(Cleric)|Purist(12)]] [[Ranger(Fighter)|Ranger(12)]] [[Reliquist(Thief)|Reliquist(12)]] [[Sailor(Commoner)|Sailor(12)]] [[Scholar(Commoner)|Scholar(12)]] [[Shaman(Cleric)|Shaman(12)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] [[Templar(Cleric)|Templar(12)]] [[Thief(Thief)|Thief(12)]] [[Transmuter(Mage)|Transmuter(12)]] [[Trapper(Thief)|Trapper(12)]] [[Wizard(Mage)|Wizard(12)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterGardening|Master Gardening]] [[MasterFoodPrep|Master Food Prep]] |Requires=|Align=|UseCost=Movement (37) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GPLANT, GARDEN, GARDENING|Usage=GPLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=gplant roses |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(12)]] [[Barbarian(Fighter)|Barbarian(12)]] [[Bard(Bard)|Bard(12)]] [[Beastmaster(Druid)|Beastmaster(12)]] [[Burglar(Thief)|Burglar(12)]] | ||
− | [[Charlatan(Bard)|Charlatan(12)]] [[Cleric(Cleric)|Cleric(12)]] [[Conjurer(Mage)|Conjurer(12)]] [[Delver(Druid)|Delver(12)]] [[Diviner(Mage)|Diviner(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] | ||
− | [[Druid(Druid)|Druid(12)]] [[Enchanter(Mage)|Enchanter(12)]] [[Evoker(Mage)|Evoker(12)]] [[Fighter(Fighter)|Fighter(12)]] [[Gaian(Druid)|Gaian(12)]] [[Gaoler(Commoner)|Gaoler(12)]] | ||
− | [[Healer(Cleric)|Healer(12)]] [[Illusionist(Mage)|Illusionist(12)]] [[Jester(Bard)|Jester(12)]] [[Mage(Mage)|Mage(12)]] [[Mer(Druid)|Mer(12)]] [[Minstrel(Bard)|Minstrel(12)]] | ||
− | [[Missionary(Cleric)|Missionary(12)]] [[Monk(Fighter)|Monk(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Ninja(Thief)|Ninja(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Paladin(Fighter)|Paladin(12)]] | ||
− | [[Pirate(Thief)|Pirate(12)]] [[Dancer(Bard)|Dancer(12)]] [[Purist(Cleric)|Purist(12)]] [[Ranger(Fighter)|Ranger(12)]] [[Sailor(Commoner)|Sailor(12)]] [[Scholar(Commoner)|Scholar(12)]] | ||
− | [[Shaman(Cleric)|Shaman(12)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] [[Templar(Cleric)|Templar(12)]] [[Thief(Thief)|Thief(12)]] [[Transmuter(Mage)|Transmuter(12)]] [[Trapper(Thief)|Trapper(12)]] | ||
− | [[Wizard(Mage)|Wizard(12)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterGardening|Master Gardening]] [[MasterFoodPrep|Master Food Prep]] | ||
− | |UseCost=Movement ( | ||
− | roses | ||
gplant bundle 10 roses | gplant bundle 10 roses | ||
− | |Description=This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, | + | |Description=This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will grow out some time later. There will be no need to forage them, as the new garden will simply appear. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill.}} |
− | the resource will grow out some time later. There will be no need to forage them, as the new garden will simply appear.You can also bundle multiple resources together using this skill. The GET | ||
− | command can be used to unbundle such resources. See also the Composting skill.}} | ||
===Gathering Skill=== | ===Gathering Skill=== | ||
− | {{SkillTemplate|ID=GenGatheringSkill|Name=Gathering Skill|Domain=[[gathering(Domain)|Gathering]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=GenGatheringSkill|Name=Gathering Skill|Domain=[[gathering(Domain)|Gathering]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GATHER|Usage=|Examples= |
− | |UseCost=Movement ( | ||
|Description=This skill is not yet documented.}} | |Description=This skill is not yet documented.}} | ||
===GatheringSkill=== | ===GatheringSkill=== | ||
− | {{SkillTemplate|ID=GatheringSkill|Name=GatheringSkill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=GatheringSkill|Name=GatheringSkill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= |
− | |UseCost=Movement ( | ||
|Description=}} | |Description=}} | ||
===Gem Digging=== | ===Gem Digging=== | ||
− | {{SkillTemplate|ID=Digging|Name=Gem Digging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Digging|Name=Gem Digging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Pottery|Pottery]] [[MasterDigging|Master Gem Digging]] [[Masonry|Masonry]] [[Speculate|Speculating]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GDIG, GDIGGING, GEMDIGGING|Usage=GDIG (BUNDLE "NUM") "TARGET")|Examples=gdig |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Pottery|Pottery]] [[MasterDigging|Master Gem Digging]] [[Masonry|Masonry]] [[Speculate|Speculating]] | ||
− | |UseCost=Movement ( | ||
gdig bundle 10 gems | gdig bundle 10 gems | ||
− | |Description=With this common skill, a player can perform the delicate task of mining gems and other precious stones. The precious stones found with this skill are best hunted for in mountains or | + | |Description=With this common skill, a player can perform the delicate task of mining gems and other precious stones. The precious stones found with this skill are best hunted for in mountains or caves. Sand is best found in the desert. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | caves. Sand is best found in the desert. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Glass Blowing=== | ===Glass Blowing=== | ||
− | {{SkillTemplate|ID=GlassBlowing|Name=Glass Blowing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=GlassBlowing|Name=Glass Blowing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |Requires=|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GLASSBLOW, GLASSBLOWING|Usage=GLASSBLOW (LIST/INFO/LEARN) "ITEM TYPE"|Examples=glassblow pot |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] | ||
− | [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] | ||
− | |UseCost=Movement ( | ||
− | pot | ||
glassblow list | glassblow list | ||
glassblow list wand | glassblow list wand | ||
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glassblow learn mug | glassblow learn mug | ||
− | |Description=This skill allows a player to craft glass items, such as cups and flasks. The extent of the items which can be crafted expands as the player goes up in level. The player may also | + | |Description=This skill allows a player to craft glass items, such as cups and flasks. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to make found items, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin blowing glass, the player must be in a room with an open fire burning, and must have placed the sand he or she wishes to make the item from on the ground. The raw sand for glass blowing is obtained by using the Digging skill.}} |
− | learn how to make found items, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin blowing glass, the player must be in a room with an open fire | + | |
− | burning, and must have placed the sand he or she wishes to make the item from on the ground. The raw sand for glass blowing is obtained by using the Digging skill.}} | + | ===Gunsmithing=== |
+ | {{SkillTemplate|ID=Gunsmithing|Name=Gunsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=GUNSMITH|Usage=|Examples= | ||
+ | |||
+ | |Description=}} | ||
===Herbalism=== | ===Herbalism=== | ||
− | {{SkillTemplate|ID=Herbalism|Name=Herbalism|Domain=[[crafting(Domain)|Crafting]]|Available=[[Druid(Druid)|Druid(15)]] [[Gaian(Druid)|Gaian(10)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Quick | + | {{SkillTemplate|ID=Herbalism|Name=Herbalism|Domain=[[crafting(Domain)|Crafting]]|Available=[[Druid(Druid)|Druid(15)]] [[Gaian(Druid)|Gaian(10)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=HERBALISM, HERBREW, HBREW|Usage=HBREW (LIST) "BREW NAME" "BREWING CONTAINER"|Examples=hbrew farsight pot |
− | Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
hbrew list | hbrew list | ||
hbrew list harden | hbrew list harden | ||
Line 1,162: | Line 758: | ||
hbrew list all | hbrew list all | ||
− | |Description=This skill allows the player to brew a potion from one of the chants the player knows. To do this, the player must have a | + | |Description=This skill allows the player to brew a potion from one of the chants the player knows. To do this, the player must have a suitable container to make the potion in, such as a pot. All of the brews require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the chant before attempting to brew a potion from it. Lastly, the player will lose some experience for brewing the potion. The herbs for this skill must first be identified using the Herbology skill.}} |
− | brews require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the chant before attempting to brew a potion from it. Lastly, the player | ||
− | will lose some experience for brewing the potion. The herbs for this skill must first be identified using the Herbology skill.}} | ||
===Herbology=== | ===Herbology=== | ||
− | {{SkillTemplate|ID=Herbology|Name=Herbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Herbology|Name=Herbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[MasterDistilling|Master Distilling]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Gardening|Gardening]] [[Floristry|Floristry]] [[MasterForaging|Master Foraging]] [[Nature Lore(Expertise)|Nature Lore]] [[SmokeRings|Smoke Rings]] [[PlantLore|Plant Lore]] [[MasterHerbology|Master Herbology]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=HERBOLOGY|Usage=HERBOLOGY "ITEM NAME"|Examples=herbology some herbs |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | + | |
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | + | |Description=Without this skill, all herbs found through foraging are unknown to the player, being known only as "herbs". With this skill, the player may identify an herb for the type that it is. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill.}} |
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | + | |
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | + | ===Herding=== |
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | + | {{SkillTemplate|ID=Herding|Name=Herding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Barbarian(Fighter)|Barbarian(16)]] [[Beastmaster(Druid)|Beastmaster(16)]] [[Burglar(Thief)|Burglar(16)]] [[Cavalier(Fighter)|Cavalier(6)]] [[Minstrel(Bard)|Minstrel(16)]] [[Missionary(Cleric)|Missionary(16)]] [[Shaman(Cleric)|Shaman(16)]] [[Trapper(Thief)|Trapper(6)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Mounted Combat' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=HERD, HERDING|Usage=HERD "RACE NAME" "DIRECTION NAME"|Examples=herd horses east |
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows= | ||
− | Worker]] [[Gardening|Gardening]] [[Floristry|Floristry]] [[MasterForaging|Master Foraging]] [[Nature Lore(Expertise)|Nature Lore]] [[SmokeRings|Smoke Rings]] [[PlantLore|Plant Lore]] | ||
− | [[MasterHerbology|Master Herbology]] |UseCost=Movement ( | ||
− | NAME"|Examples=herbology some herbs | ||
− | |Description= | + | |Description=The wrangler uses his or her mounted skill to herd a group of same-race creatures to another room.}} |
− | |||
− | |||
===Hunting=== | ===Hunting=== | ||
− | {{SkillTemplate|ID=Hunting|Name=Hunting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=Hunting|Name=Hunting|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Taxidermy|Taxidermy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[CageBuilding|Cage Building]] [[Speculate|Speculating]] [[LeatherWorking|Leather Working]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=HUNT, HUNTING|Usage=HUNT|Examples=hunt |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | + | |
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | + | |Description=With this common skill, a player checks carefully for the tracks of any game which may be nearby. When the tracks are found, the player needs to check nearby rooms for the animal and attack it to complete the hunt. Hunting can be done almost anywhere, though Forests, Jungles, and Plains are best.}} |
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | + | |
− | [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | + | ===Improved Alchemy=== |
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | + | {{SkillTemplate|ID=ImprovedAlchemy|Name=Improved Alchemy|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(26)]] [[Alterer(Mage)|Alterer(26)]] [[Arcanist(Thief)|Arcanist(16)]] [[Conjurer(Mage)|Conjurer(26)]] [[Diviner(Mage)|Diviner(26)]] [[Enchanter(Mage)|Enchanter(26)]] [[Evoker(Mage)|Evoker(26)]] [[Illusionist(Mage)|Illusionist(26)]] [[Mage(Mage)|Mage(26)]] [[Reliquist(Thief)|Reliquist(16)]] [[Shaman(Cleric)|Shaman(16)]] [[Transmuter(Mage)|Transmuter(26)]] [[Wizard(Mage)|Wizard(26)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Alchemy' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=IBREW, IALCHEMY|Usage=IBREW (LIST) "POTION NAME" "CONTAINER" ("LEVEL")|Examples=ibrew heal flask |
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Taxidermy|Taxidermy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[CageBuilding|Cage Building]] [[Speculate|Speculating]] [[LeatherWorking|Leather | ||
− | Working]] |UseCost=Movement ( | ||
− | |Description= | + | |Description=: ibrew heal flask 20 |
− | + | ||
+ | : : ibrew list | ||
+ | |||
+ | : : ibrew list cure | ||
+ | |||
+ | : : ibrew list 5-10 | ||
+ | |||
+ | : : ibrew list all | ||
+ | |||
+ | This skill allows the player to brew a potion from one of the spells or prayers the player knows, and to determine its potency by specifying the level of the potion. To do this, the player must have a glass drinking container to make the potion out of. Many potions require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the spell or prayer before attempting to brew a potion from it. The level that the player can set the brew potency at is bound by the lowest level of the spell, and the level of the caster. Lastly, the player will lose some experience for brewing the potion.}} | ||
===Improved Teaching=== | ===Improved Teaching=== | ||
− | {{SkillTemplate|ID=ImprovedTeaching|Name=Improved Teaching|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(35)]] |Allows=[[Quick Working(Expertise)|Quick | + | {{SkillTemplate|ID=ImprovedTeaching|Name=Improved Teaching|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(35)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Mana (85) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples= |
− | Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Mana (85) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not | ||
− | applicable|Commands=|Usage=|Examples= | ||
|Description=With increased teaching skill comes increased proficiency in the skills learned by the students. Expertise also helps this.}} | |Description=With increased teaching skill comes increased proficiency in the skills learned by the students. Expertise also helps this.}} | ||
===Instrument Making=== | ===Instrument Making=== | ||
− | {{SkillTemplate|ID=InstrumentMaking|Name=Instrument Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Minstrel(Bard)|Minstrel(1)]] |Allows=[[Quality | + | {{SkillTemplate|ID=InstrumentMaking|Name=Instrument Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Minstrel(Bard)|Minstrel(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] |Requires='Carpentry' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=INSTRUMENTMAKING, INSTRUMENTMAKE|Usage=INSTRUMENTMAKE (LIST/INFO/LEARN) "ITEM TYPE"|Examples=instrumentmake piccolo |
− | Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light | ||
− | Fabricating(Expertise)|Light Fabricating]] |UseCost=Movement ( | ||
− | INSTRUMENTMAKE|Usage=INSTRUMENTMAKE (LIST/INFO/LEARN) "ITEM TYPE"|Examples=instrumentmake piccolo | ||
instrumentmake list | instrumentmake list | ||
instrumentmake list piccolo | instrumentmake list piccolo | ||
Line 1,217: | Line 803: | ||
instrumentmake learn flute | instrumentmake learn flute | ||
− | |Description=This skill allows a player to craft musical instruments, such as flutes and guitars. The extent of the items which can be crafted expands as the player goes up in level. The player | + | |Description=This skill allows a player to craft musical instruments, such as flutes and guitars. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn to make new found instruments, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin making a new item, the player must have placed the material he or she wishes to make the item from on the ground. Instruments crafted with balsa can be done with half the required wood listed, while instruments crafted with ironwood will require twice the required wood listed.}} |
− | may also learn to make new found instruments, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin making a new item, the player must have placed the | ||
− | material he or she wishes to make the item from on the ground. Instruments crafted with balsa can be done with half the required wood listed, while instruments crafted with ironwood will require | ||
− | twice the required wood listed.}} | ||
===Irrigation=== | ===Irrigation=== | ||
− | {{SkillTemplate|ID=Irrigation|Name=Irrigation|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] | + | {{SkillTemplate|ID=Irrigation|Name=Irrigation|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] [[Cavalier(Fighter)|Cavalier(15)]] [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Reliquist(Thief)|Reliquist(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] |Requires='Drilling'|Align=|UseCost=Movement (40) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=IRRIGATE, IRRIGATION|Usage=IRRIGATE "LIST/INFO/"PROJECT NAME"" "DIRECTION"|Examples=irrigate barrier north |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] | ||
− | [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] | ||
− | [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] | ||
− | [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] | ||
− | [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] | ||
− | [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] | ||
− | [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick | ||
− | Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] |UseCost=Movement ( | ||
− | not applicable|Commands=IRRIGATE, IRRIGATION|Usage=IRRIGATE "LIST/INFO/"PROJECT NAME"" "DIRECTION"|Examples=irrigate barrier north | ||
irrigate list | irrigate list | ||
irrigate info wall | irrigate info wall | ||
Line 1,243: | Line 817: | ||
irrigate demolish room | irrigate demolish room | ||
− | |Description=This skill allows a player to irrigate an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the | + | |Description=This skill allows a player to irrigate an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in an irrigation project. Irrigation also allows the creation of water currents, which will cause things in the room to drift in a given direction over time.}} |
− | giving of a title and description to a room. The parameters also allow more than one person to assist in | ||
− | things in the room to drift in a given direction over time.}} | ||
===Jewel Making=== | ===Jewel Making=== | ||
− | {{SkillTemplate|ID=JewelMaking|Name=Jewel Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=JewelMaking|Name=Jewel Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lacquerring|Lacquering]] [[Thief_Appraise|Appraise]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |Requires='Blacksmithing', and 'Pottery'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=JEWEL, JEWELMAKING|Usage=JEWEL (LIST/INFO/MEND/REFIT/LEARN/MOUNT (GEM)/ENCRUST (GEM)) "ITEM TYPE" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | + | ... (FROM "RESOURCE NAME")|Examples=jewel ring |
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Light Metalworking(Expertise)|Light | ||
− | Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light | ||
− | Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lacquerring|Lacquering]] [[Thief_Appraise|Appraise]] [[Quality | ||
− | Metalworking(Expertise)|Quality Metalworking]] |UseCost=Movement ( | ||
− | (LIST/INFO/MEND/REFIT/LEARN/MOUNT (GEM)/ENCRUST (GEM)) "ITEM TYPE"|Examples=jewel ring | ||
jewel list | jewel list | ||
jewel list ring | jewel list ring | ||
Line 1,272: | Line 834: | ||
jewel learn brooch | jewel learn brooch | ||
− | |Description=This skill allows a player to craft jewelry, such as rings, earrings, necklaces, and bracelets, or to mount or encrust bits of precious jewels onto other items. The extent of the items | + | |Description=This skill allows a player to craft jewelry, such as rings, earrings, necklaces, and bracelets, or to mount or encrust bits of precious jewels onto other items. The extent of the items which can be newly crafted expands as the player goes up in level. The player may also learn to make new found jewelry, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin crafting, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground, along with any precious gems. which may be mounted in the jewelry. The raw gems for jewel making are found using the Digging skill. The metal is obtained using the Mining skill.}} |
− | which can be newly crafted expands as the player goes up in level. The player may also learn to make new found jewelry, provided a blank recipe page, or a recipe book with blank pages is in his or | ||
− | her inventory. To begin crafting, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground, along with any precious | ||
− | gems. which may be mounted in the jewelry. The raw gems for jewel making are found using the Digging skill. The metal is obtained using the Mining skill.}} | ||
===Labeling=== | ===Labeling=== | ||
− | {{SkillTemplate|ID=Labeling|Name=Labeling|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick | + | {{SkillTemplate|ID=Labeling|Name=Labeling|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(2)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LABELING, LABEL|Usage=LABEL (REMOVE) (REPLACE) "ITEM NAME"|Examples=label sword |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | LABEL|Usage=LABEL (REMOVE) (REPLACE) "ITEM NAME"|Examples=label sword | ||
label remove sword | label remove sword | ||
label replace sword | label replace sword | ||
− | |Description=The character labels an item with a numbered tag specific to him. The label tag can be used by other skills to help locate or sort the item. Use the 'remove' command to completely | + | |Description=The character labels an item with a numbered tag specific to him. The label tag can be used by other skills to help locate or sort the item. Use the 'remove' command to completely delete a tag. Use the 'replace' command to replace the label tag with a new one.}} |
− | delete a tag. Use the 'replace' command to replace the label tag with a new one.}} | ||
===Lacquering=== | ===Lacquering=== | ||
− | {{SkillTemplate|ID=Lacquerring|Name=Lacquering|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Lacquerring|Name=Lacquering|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterLacquerring|Master Lacquering]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] [[Painting|Painting]] |Requires=|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LACQUERING, LACQUER|Usage=LACQUER LIST/"ITEM NAME" "COLOR"/REMOVE|Examples=lacquer list |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] | ||
− | [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] | ||
− | [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] | ||
− | [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] | ||
− | [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterLacquerring|Master Lacquering]] | ||
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] [[Painting|Painting]] |UseCost=Movement ( | ||
− | |||
lacquer shirt blue | lacquer shirt blue | ||
lacquer shirt remove | lacquer shirt remove | ||
− | |Description=This skill allows the player to lacquer a qualifying item a different color, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone items crafted | + | |Description=This skill allows the player to lacquer a qualifying item a different color, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone items crafted by the player. More options become available at higher levels, and higher artistic expertise.}} |
− | by the player. More options become available at higher levels, and higher artistic expertise.}} | ||
===Landscaping=== | ===Landscaping=== | ||
− | {{SkillTemplate|ID=Landscaping|Name=Landscaping|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] | + | {{SkillTemplate|ID=Landscaping|Name=Landscaping|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(15)]] [[Alterer(Mage)|Alterer(15)]] [[Arcanist(Thief)|Arcanist(15)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] [[Cavalier(Fighter)|Cavalier(15)]] [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Reliquist(Thief)|Reliquist(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[MasterFarming|Master Farming]] |Requires='Farming'|Align=|UseCost=Movement (40) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LANDSCAPE, LANDSCAPING|Usage=LANDSCAPE "LIST/INFO/"PROJECT NAME"" "DIRECTION"|Examples=landscape barrier north |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(15)]] [[Barbarian(Fighter)|Barbarian(15)]] [[Bard(Bard)|Bard(15)]] [[Beastmaster(Druid)|Beastmaster(15)]] [[Burglar(Thief)|Burglar(15)]] | ||
− | [[Charlatan(Bard)|Charlatan(15)]] [[Cleric(Cleric)|Cleric(15)]] [[Conjurer(Mage)|Conjurer(15)]] [[Delver(Druid)|Delver(15)]] [[Diviner(Mage)|Diviner(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] | ||
− | [[Druid(Druid)|Druid(15)]] [[Enchanter(Mage)|Enchanter(15)]] [[Evoker(Mage)|Evoker(15)]] [[Fighter(Fighter)|Fighter(15)]] [[Gaian(Druid)|Gaian(15)]] [[Healer(Cleric)|Healer(15)]] | ||
− | [[Illusionist(Mage)|Illusionist(15)]] [[Jester(Bard)|Jester(15)]] [[Mage(Mage)|Mage(15)]] [[Mer(Druid)|Mer(15)]] [[Minstrel(Bard)|Minstrel(15)]] [[Missionary(Cleric)|Missionary(15)]] | ||
− | [[Monk(Fighter)|Monk(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Ninja(Thief)|Ninja(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(15)]] [[Pirate(Thief)|Pirate(15)]] | ||
− | [[Dancer(Bard)|Dancer(15)]] [[Purist(Cleric)|Purist(15)]] [[Ranger(Fighter)|Ranger(15)]] [[Scholar(Commoner)|Scholar(15)]] [[Shaman(Cleric)|Shaman(15)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] | ||
− | [[Templar(Cleric)|Templar(15)]] [[Thief(Thief)|Thief(15)]] [[Transmuter(Mage)|Transmuter(15)]] [[Trapper(Thief)|Trapper(15)]] [[Wizard(Mage)|Wizard(15)]] |Allows=[[Quick Building(Expertise)|Quick | ||
− | Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[MasterFarming|Master Farming]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
landscape list | landscape list | ||
landscape info wall | landscape info wall | ||
Line 1,325: | Line 862: | ||
landscape demolish room | landscape demolish room | ||
− | |Description=This skill allows a player to landscape an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the | + | |Description=This skill allows a player to landscape an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a landscaping project. The raw material for landscaping is found using the Digging, Mining, Foraging, and other skills.}} |
− | giving of a title and description to a room. The parameters also allow more than one person to assist in a landscaping project. The raw material for landscaping is found using the Digging, Mining, | ||
− | Foraging, and other skills.}} | ||
===Leather Working=== | ===Leather Working=== | ||
− | {{SkillTemplate|ID=LeatherWorking|Name=Leather Working|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] | + | {{SkillTemplate|ID=LeatherWorking|Name=Leather Working|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Cavalier(Fighter)|Cavalier(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Reliquist(Thief)|Reliquist(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[Scrapping|Scrapping]] [[Light Sewing(Expertise)|Light Sewing]] [[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Cobbling|Cobbling]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[MasterLeatherWorking|Master Leather Working]] |Requires=|Align=|UseCost=Movement (28) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LEATHERWORK, LEATHERWORKING|Usage=LEATHERWORK (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] | + | ... (FROM "RESOURCE NAME")|Examples=leatherwork pot |
− | [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] | ||
− | [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Healer(Cleric)|Healer(3)]] | ||
− | [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] | ||
− | [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] | ||
− | [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] | ||
− | [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[ | ||
− | [[ | ||
− | [[ | ||
− | |||
− | applicable|Commands=LEATHERWORK, LEATHERWORKING|Usage=LEATHERWORK (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"|Examples=leatherwork pot | ||
leatherwork bundle 100 leather | leatherwork bundle 100 leather | ||
leatherwork list | leatherwork list | ||
Line 1,353: | Line 878: | ||
leatherwork learn gloves | leatherwork learn gloves | ||
− | |Description=This skill allows a player to craft leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This | + | |Description=This skill allows a player to craft leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering skill.}} |
− | command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a | ||
− | blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the | ||
− | ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering | ||
− | skill.}} | ||
===Lecturing=== | ===Lecturing=== | ||
− | {{SkillTemplate|ID=Lecturing|Name=Lecturing|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(23)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=Lecturing|Name=Lecturing|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(23)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LECTURE, LECTURING|Usage=LECTURE "SKILL NAME"|Examples=lecture fireball |
− | [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | LECTURING|Usage=LECTURE "SKILL NAME"|Examples=lecture fireball | ||
− | |Description=This skill allows the player to give a lecture to 3 or more students about a particular skill that the player knows more about than the students. At the end of the long lecture, the | + | |Description=This skill allows the player to give a lecture to 3 or more students about a particular skill that the player knows more about than the students. At the end of the long lecture, the students will gain up to 5% increase in proficiency, even if they are already at or above 75%. The player will receive experience for giving the lecture. The students must already know the skill before the lecture begins in order to qualify as a student.}} |
− | students will gain up to 5% increase in proficiency, even if they are already at or above 75%. The player will receive experience for giving the lecture. The students must already know the skill | ||
− | before the lecture begins in order to qualify as a student.}} | ||
===Legendary Weaponsmithing=== | ===Legendary Weaponsmithing=== | ||
− | {{SkillTemplate|ID=LegendaryWeaponsmithing|Name=Legendary Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(60)]] |Allows=[[Counterbalance | + | {{SkillTemplate|ID=LegendaryWeaponsmithing|Name=Legendary Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(60)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |Requires='Master Weaponsmithing' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LWEAPONSMITH, LEGENDWEAPONSMITHING, LEGENDARYWEAPONSMITHING|Usage=LWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME" |
− | Crafting(Expertise)|Counterbalance Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light | + | ... (FROM "RESOURCE NAME")|Examples=lweaponsmith twohanded sword |
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality | ||
− | Metalworking(Expertise)|Quality Metalworking]] |UseCost=Movement ( | ||
− | LEGENDARYWEAPONSMITHING|Usage=LWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"|Examples=lweaponsmith twohanded sword | ||
lweaponsmith list | lweaponsmith list | ||
lweaponsmith list sword | lweaponsmith list sword | ||
− | lweaponsmith list | + | lweaponsmith list blunts |
lweaponsmith list 60-70 | lweaponsmith list 60-70 | ||
lweaponsmith list all | lweaponsmith list all | ||
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lweaponsmith learn axe | lweaponsmith learn axe | ||
− | |Description=This skill allows a player to craft legendary-level weapons (level 61 and up) from metal. This skill requires Blacksmithing and Master Weaponsmithing in order to learn it. It also | + | |Description=This skill allows a player to craft legendary-level weapons (level 61 and up) from metal. This skill requires Blacksmithing and Master Weaponsmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in | ||
− | a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be | ||
− | mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal | ||
− | for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and | ||
− | some material types require smaller amounts to make the same items.}} | ||
===Locksmithing=== | ===Locksmithing=== | ||
− | {{SkillTemplate|ID=LockSmith|Name=Locksmithing|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=LockSmith|Name=Locksmithing|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Gaoler(Commoner)|Gaoler(8)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Blacksmithing'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=LOCKSMITH, LOCKSMITHING|Usage=LOCKSMITH (BOLTLOCK) (DELOCK) (LABEL "NAME") "ITEM/DIRECTION"|Examples=locksmith chest |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Gaoler(Commoner)|Gaoler(8)]] | ||
− | [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] | ||
− | [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] | ||
− | [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] | ||
− | |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=LOCKSMITH, LOCKSMITHING|Usage=LOCKSMITH (BOLTLOCK) (DELOCK) (LABEL "NAME") "ITEM/DIRECTION"|Examples=locksmith chest | ||
locksmith south | locksmith south | ||
locksmith boltlock south | locksmith boltlock south | ||
locksmith delock south | locksmith delock south | ||
− | |Description=This skill allows a player to craft keys and locks for items and doors. If the item or door specified already has a lock, the proper key will be built for it (assuming a level check). | + | |Description=This skill allows a player to craft keys and locks for items and doors. If the item or door specified already has a lock, the proper key will be built for it (assuming a level check). If the item or door does not have a lock, and the skill user is the owner, then a lock will be built, along with a key. If a lock is being made for a door, and the word BOLTLOCK is specified, then the lock will ONLY be on that side of the door. If a key is being made, the LABEL parameter can be used to add a description for the key (such as House for a house key, etc). A lock can be removed from a door using the DELOCK parameter. This skill requires metal from which to make the lock and/or key.}} |
− | If the item or door does not have a lock, and the skill user is the owner, then a lock will be built, along with a key. If a lock is being made for a door, and the word BOLTLOCK is specified, then | ||
− | the lock will ONLY be on that side of the door. If a key is being made, the LABEL parameter can be used to add a description for the key (such as House for a house key, etc). A lock can be removed | ||
− | from a door using the DELOCK parameter. This skill requires metal from which to make the lock and/or key.}} | ||
===Marketeering=== | ===Marketeering=== | ||
− | {{SkillTemplate|ID=Merchant|Name=Marketeering|Domain=[[influential(Domain)|Influential]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Skill_Haggle|Haggle]] [[Quick Working(Expertise)|Quick | + | {{SkillTemplate|ID=Merchant|Name=Marketeering|Domain=[[influential(Domain)|Influential]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Skill_Haggle|Haggle]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Influencing(Expertise)|Influencing]] |Requires='Engraving' at 75%, and 'Embroidering' at 75%|Align=|UseCost=Movement (5) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=MARKET|Usage=MARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE")|Examples=market list |
− | Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Influencing(Expertise)|Influencing]] |UseCost=Movement (5) |Quality=Circumstantial|Targets= | ||
− | applicable|Commands=MARKET|Usage=MARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE")|Examples=market list | ||
market shoe 500 | market shoe 500 | ||
market all.shoe | market all.shoe | ||
market remove shoe | market remove shoe | ||
− | |Description=This skill allows a player to behave like a shopkeeper, allowing other players to LIST, BUY, and VIEW items which the player has put up for sale. The player may add any item in their | + | |Description=This skill allows a player to behave like a shopkeeper, allowing other players to LIST, BUY, and VIEW items which the player has put up for sale. The player may add any item in their inventory to their items for sale, and set a price for the item. The remove command may be used to take items of that name off the market.}} |
− | inventory to their items for sale, and set a price for the item. The remove command may be used to take items of that name off the market.}} | ||
===Masonry=== | ===Masonry=== | ||
− | {{SkillTemplate|ID=Masonry|Name=Masonry|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Masonry|Name=Masonry|Domain=[[building(Domain)|Building]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Skill_FindHome|Find Home]] [[Excavation|Excavation]] |Requires='Sculpting'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASONRY|Usage=MASONRY "LIST/INFO/""PROJECT NAME""" "DIRECTION"|Examples=masonry wall north |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Building(Expertise)|Quick | ||
− | Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Skill_FindHome|Find Home]] [[Excavation|Excavation]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
masonry list | masonry list | ||
masonry info wall | masonry info wall | ||
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masonry demolish room | masonry demolish room | ||
− | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. | + | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a masonry project. All of the structures made with this skill are made of stone. The raw stone for masonry is found using the Digging or Mining skills.}} |
− | This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist | ||
− | in a masonry project. All of the structures made with this skill are made of stone. The raw stone for masonry is found using the Digging or Mining skills.}} | ||
===Master Armorsmithing=== | ===Master Armorsmithing=== | ||
− | {{SkillTemplate|ID=MasterArmorsmithing|Name=Master Armorsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Light Metalworking(Expertise)|Light | + | {{SkillTemplate|ID=MasterArmorsmithing|Name=Master Armorsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |Requires='Armorsmithing' at 100%, and 'Scrapping' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MARMORSMITH, MASTERARMORSMITHING|Usage=MARMORSMITH (LIST/INFO/MEND/SCAN/LEARN) "ARMOR TYPE" |
− | Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable | + | ... (FROM "RESOURCE NAME")|Examples=marmorsmith chainmail |
− | Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Metalworking(Expertise)|Quality | ||
− | Metalworking]] |UseCost=Movement ( | ||
− | (LIST/INFO/MEND/SCAN/LEARN) "ARMOR TYPE"|Examples=marmorsmith chainmail | ||
marmorsmith list | marmorsmith list | ||
marmorsmith list chain | marmorsmith list chain | ||
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marmorsmith learn helmet | marmorsmith learn helmet | ||
− | |Description=This skill allows a player to craft master-level armors from metal. This skill requires Blacksmithing and Armorsmithing in order to learn it. The extent of the armor which can be | + | |Description=This skill allows a player to craft master-level armors from metal. This skill requires Blacksmithing and Armorsmithing in order to learn it. The extent of the armor which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the armor from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for armorsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the armor from on | ||
− | the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a | ||
− | blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for armorsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better | ||
− | materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} | ||
===Master Baking=== | ===Master Baking=== | ||
− | {{SkillTemplate|ID=MasterBaking|Name=Master Baking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Fortified | + | {{SkillTemplate|ID=MasterBaking|Name=Master Baking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Fortified Baking(Expertise)|Fortified Baking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires='Baking' at 100%, and 'Master Farming' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MBAKE, MBAKING, MASTERBAKE, MASTERBAKING|Usage=MASTERBAKE LIST/"BAKING CONTAINER"|Examples=masterbake list |
− | Baking(Expertise)|Fortified Baking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | |Range=Touch, or not applicable|Commands=MBAKE, MBAKING, MASTERBAKE, MASTERBAKING|Usage=MASTERBAKE LIST/"BAKING CONTAINER"|Examples=masterbake list | ||
masterbake list oven | masterbake list oven | ||
masterbake list 5-10 | masterbake list 5-10 | ||
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masterbake oven | masterbake oven | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. Master Baking takes a bit longer than regular Baking, but yields more food for the same ingredients, and allows you to bake multiple things at the same time, so long as they are in different containers. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill.}} |
− | placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. Master Baking takes a bit longer than regular Baking, | ||
− | but yields more food for the same ingredients, and allows you to bake multiple things at the same time, so long as they are in different containers. The ingredients for cooking are best obtained | ||
− | through the Butchering skill and the Foraging skill.}} | ||
===Master Butchering=== | ===Master Butchering=== | ||
− | {{SkillTemplate|ID=MasterButchering|Name=Master Butchering|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=MasterButchering|Name=Master Butchering|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Butchering' at 100%, and 'Taxidermy' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MBUTCHERING, MASTERBUTCHERING, MSKIN, MASTERSKIN|Usage=MBUTCHER (BUNDLE "NUM") "TARGET BODY"|Examples=mbutcher body |
− | [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERSKIN|Usage=MBUTCHER (BUNDLE "NUM") "TARGET BODY"|Examples=mbutcher body | ||
mbutcher bundle 10 bones | mbutcher bundle 10 bones | ||
− | |Description=With this common skill, a dead body can be cut up and its useful parts separated. You can also bundle multiple resources together using this skill. The GET command can be used to | + | |Description=With this common skill, a dead body can be cut up and its useful parts separated. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. This skill takes longer, but has much higher yield than normal butchering.}} |
− | unbundle such resources. This skill takes longer, but has much higher yield than normal butchering.}} | ||
===Master Cooking=== | ===Master Cooking=== | ||
− | {{SkillTemplate|ID=MasterCooking|Name=Master Cooking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick | + | {{SkillTemplate|ID=MasterCooking|Name=Master Cooking|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[MasterHerbology|Master Herbology]] [[Vigorous Cooking(Expertise)|Vigorous Cooking]] |Requires='Cooking' at 100%, and 'Master Foraging' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MCOOK, MCOOKING, MASTERCOOK, MASTERCOOKING|Usage=MASTERCOOK LIST/"COOKING CONTAINER"|Examples=mastercook list |
− | Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[MasterHerbology|Master Herbology]] [[Vigorous Cooking(Expertise)|Vigorous Cooking]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
mastercook list stew | mastercook list stew | ||
mastercook list 5-10 | mastercook list 5-10 | ||
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mastercook pot | mastercook pot | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. Master cooking takes a bit longer than regular cooking, but the yield per pound of ingredients is higher, and you are capable of cooking multiple dishes at the same time (so long as they use different containers). The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill, and some Food Prep may be necessary for some dishes.}} |
− | placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. Master cooking takes a bit longer than regular cooking, but the yield per | ||
− | pound of ingredients is higher, and you are capable of cooking multiple dishes at the same time (so long as they use different containers). The ingredients for cooking are best obtained through the | ||
− | Butchering skill and the Foraging skill, and some Food Prep may be necessary for some dishes.}} | ||
===Master Costuming=== | ===Master Costuming=== | ||
− | {{SkillTemplate|ID=MasterCostuming|Name=Master Costuming|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Charlatan(Bard)|Charlatan(30)]] |Allows=[[Light | + | {{SkillTemplate|ID=MasterCostuming|Name=Master Costuming|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Charlatan(Bard)|Charlatan(30)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |Requires='Costuming' at 100%, and 'Paper Making' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASTERCOSTUME, MCOSTUME, MCOSTUMING, MASTERCOSTUMING|Usage=MCOSTUME (LIST/INFO/MEND/REFIT/SCAN/LEARN) "ITEM TYPE"|Examples=mcostume shirt |
− | Sewing(Expertise)|Light Sewing]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light | ||
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | TYPE"|Examples=mcostume shirt | ||
mcostume list | mcostume list | ||
mcostume list shirt | mcostume list shirt | ||
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mcostume learn shirt | mcostume learn shirt | ||
− | |Description=This skill allows a player to fabricate higher level paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function | + | |Description=This skill allows a player to fabricate higher level paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function of the underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a costuming recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged paper clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created using the Papermake skill.}} |
− | of the underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a | ||
− | costuming recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged | ||
− | paper clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the | ||
− | clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created | ||
− | using the Papermake skill.}} | ||
===Master Distilling=== | ===Master Distilling=== | ||
− | {{SkillTemplate|ID=MasterDistilling|Name=Master Distilling|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] | + | {{SkillTemplate|ID=MasterDistilling|Name=Master Distilling|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Imbued Distilling(Expertise)|Imbued Distilling]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires='Distilling' at 100%, and 'Herbology' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MDISTILLING, MASTERDISTILLING|Usage=MASTERDISTILL LIST/"BREWING CONTAINER"|Examples=masterdistill pot |
− | [[Quick Worker(Expertise)|Quick Worker]] [[Imbued Distilling(Expertise)|Imbued Distilling]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
masterdistill list | masterdistill list | ||
masterdistill list whiskey | masterdistill list whiskey | ||
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masterdistill list all | masterdistill list all | ||
− | |Description=This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be | + | |Description=This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. Master Distilling requires a bit more time than normal distilling, but yields more liquor for the same ingredients, and allows you to prepare multiple liquors at the same time. The ingredients for cooking are best obtained through the Foraging skill.}} |
− | placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. Master Distilling requires a bit more time than normal distilling, but | ||
− | yields more liquor for the same ingredients, and allows you to prepare multiple liquors at the same time. The ingredients for cooking are best obtained through the Foraging skill.}} | ||
===Master Drilling=== | ===Master Drilling=== | ||
− | {{SkillTemplate|ID=MasterDrilling|Name=Master Drilling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=MasterDrilling|Name=Master Drilling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Drilling' at 100%, and 'Speculating' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MDRILL, MDRILLING, MASTERDRILL, MASTERDRILLING|Usage=MASTERDRILL (BUNDLE "NUM") "TARGET CONTAINER"|Examples=masterdrill pot |
− | Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERDRILLING|Usage=MASTERDRILL (BUNDLE "NUM") "TARGET CONTAINER"|Examples=masterdrill pot | ||
masterdrill bundle 10 "lamp oil" | masterdrill bundle 10 "lamp oil" | ||
− | |Description=With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. | + | |Description=With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. Master Drilling is over twice as slow as regular drilling, but yields three times as much liquid. Drilling is best done in forests and deserts. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | Master Drilling is over twice as slow as regular drilling, but yields three times as much liquid. Drilling is best done in forests and deserts. You can also bundle multiple resources together using | ||
− | this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Dyeing=== | ===Master Dyeing=== | ||
− | {{SkillTemplate|ID=MasterDyeing|Name=Master Dyeing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=MasterDyeing|Name=Master Dyeing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires='Dyeing' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASTERDYEING, MASTERDYE, MDYE, MDYEING|Usage=MASTERDYE LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR")|Examples=masterdye LIST |
− | Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | MDYE, MDYEING|Usage=MASTERDYE LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR")|Examples=masterdye LIST | ||
masterdye shirt pinstripped blue red | masterdye shirt pinstripped blue red | ||
masterdye shirt remove | masterdye shirt remove | ||
− | |Description=This skill allows the player to dye a qualifying cloth item with a multi-colored pattern, or to remove an existing color or pattern. Use MASTERDYE COLORS to see all possible color | + | |Description=This skill allows the player to dye a qualifying cloth item with a multi-colored pattern, or to remove an existing color or pattern. Use MASTERDYE COLORS to see all possible color choices, or MASTERDYE LIST to see all the design patterns. More design patterns are available at higher levels, and more color choices available at higher artistic expertise.}} |
− | choices, or MASTERDYE LIST to see all the design patterns. More design patterns are available at higher levels, and more color choices available at higher artistic expertise.}} | ||
===Master Farming=== | ===Master Farming=== | ||
− | {{SkillTemplate|ID=MasterFarming|Name=Master Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[MasterBaking|Master Baking]] [[Quick | + | {{SkillTemplate|ID=MasterFarming|Name=Master Farming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[MasterBaking|Master Baking]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Landscaping' at 75%, and 'Farming' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MPLANT, MFARM, MFARMING, MASTERPLANT, MASTERFARM, MASTERFARMING|Usage=MASTERPLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=masterplant berries |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MFARM, MFARMING, MASTERPLANT, MASTERFARM, MASTERFARMING|Usage=MASTERPLANT (BUNDLE "NUM") "RESOURCE NAME"|Examples=masterplant berries | ||
masterplant bundle 10 berries | masterplant bundle 10 berries | ||
− | |Description=This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the | + | |Description=This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. Master Farming is over twice as slow as regular farming, but yields three times as much produce. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | resource will be ready to harvest some time later, after the plants have grown. Master Farming is over twice as slow as regular farming, but yields three times as much produce. You can also bundle | ||
− | multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Fishing=== | ===Master Fishing=== | ||
− | {{SkillTemplate|ID=MasterFishing|Name=Master Fishing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Sailor(Commoner)|Sailor(19)]] |Allows=[[Quick | + | {{SkillTemplate|ID=MasterFishing|Name=Master Fishing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Sailor(Commoner)|Sailor(19)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterTrawling|Master Trawling]] |Requires='Fishing' at 100%, and 'Baiting' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MFISH, MASTERFISH|Usage=MASTERFISH (BUNDLE "NUM") "TARGET")|Examples=masterfish |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterTrawling|Master Trawling]] |UseCost=Movement ( | ||
− | not applicable|Commands=MFISH, MASTERFISH|Usage=MASTERFISH (BUNDLE "NUM") "TARGET")|Examples=masterfish | ||
masterfish bundle 10 trout | masterfish bundle 10 trout | ||
− | |Description=With this common skill, a player can catch lots of fish from a suitable location, assuming the fish are biting. Master Fishing is over twice as slow as regular Fishing, but yields | + | |Description=With this common skill, a player can catch lots of fish from a suitable location, assuming the fish are biting. Master Fishing is over twice as slow as regular Fishing, but yields three times as many fish. Fishing it best done in the water. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | three times as many fish. Fishing it best done in the water. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Floristry=== | ===Master Floristry=== | ||
− | {{SkillTemplate|ID=MasterFloristry|Name=Master Floristry|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] | + | {{SkillTemplate|ID=MasterFloristry|Name=Master Floristry|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(30)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] [[Burglar(Thief)|Burglar(29)]] [[Cavalier(Fighter)|Cavalier(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(26)]] [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Ninja(Thief)|Ninja(29)]] [[Oracle(Cleric)|Oracle(29)]] [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Reliquist(Thief)|Reliquist(29)]] [[Sailor(Commoner)|Sailor(29)]] [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |Requires='Floristry' at 100%|Align=|UseCost=Movement (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MFLORISTRY, MASTERFLOR, MASTERFLORISTRY, MFLOR|Usage=MFLOR "ITEM NAME"|Examples=mflor some flowers |
− | [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(30)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] | ||
− | [[Burglar(Thief)|Burglar(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(26)]] | ||
− | [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] | ||
− | [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Ninja(Thief)|Ninja(29)]] [[Oracle(Cleric)|Oracle(29)]] | ||
− | [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Sailor(Commoner)|Sailor(29)]] | ||
− | [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] | ||
− | [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] | ||
− | |UseCost=Movement ( | ||
− | some flowers | ||
− | |Description=Master Floristry is identical to Floristry, except that it is able to identify every herb in a bundle, or in a large group of herbs in the florists inventory. Like Floristry, the | + | |Description=Master Floristry is identical to Floristry, except that it is able to identify every herb in a bundle, or in a large group of herbs in the florists inventory. Like Floristry, the player may use this skill to identify flowers for the types that they are. The flowers for floristry are obtained by using the Foraging skill.}} |
− | player may use this skill to identify flowers for the types that they are. The flowers for floristry are obtained by using the Foraging skill.}} | ||
===Master Food Prep=== | ===Master Food Prep=== | ||
− | {{SkillTemplate|ID=MasterFoodPrep|Name=Master Food Prep|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] | + | {{SkillTemplate|ID=MasterFoodPrep|Name=Master Food Prep|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Creative Food Prep(Expertise)|Creative Food Prep]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterGardening|Master Gardening]] [[Advanced Cooking(Expertise)|Advanced Cooking]] [[MasterHerbology|Master Herbology]] |Requires='Food Prep' at 100%, and 'Gardening' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MFOODPREPPING, MFPREP, MASTERFOODPREPPING, MASTERFPREP|Usage=MASTERFOODPREP LIST/"CONTAINER"|Examples=masterfoodprep bowl |
− | [[Creative Food Prep(Expertise)|Creative Food Prep]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterGardening|Master Gardening]] [[Advanced Cooking(Expertise)|Advanced Cooking]] | ||
− | [[MasterHerbology|Master Herbology]] |UseCost=Movement ( | ||
− | MASTERFPREP|Usage=MASTERFOODPREP LIST/"CONTAINER"|Examples=masterfoodprep bowl | ||
masterfoodprep list | masterfoodprep list | ||
masterfoodprep list salad | masterfoodprep list salad | ||
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masterfoodprep list all | masterfoodprep list all | ||
− | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with | + | |Description=This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. Master Food Prep takes a bit longer than regular Food Prep, but yields more food than normal, and permits you to prepare multiple things at the same time. The ingredients are best obtained through the Butchering skill and the Foraging skill.}} |
− | water, if water is required for the recipe. Master Food Prep takes a bit longer than regular Food Prep, but yields more food than normal, and permits you to prepare multiple things at the same time. | ||
− | The ingredients are best obtained through the Butchering skill and the Foraging skill.}} | ||
===Master Foraging=== | ===Master Foraging=== | ||
− | {{SkillTemplate|ID=MasterForaging|Name=Master Foraging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[MasterCooking|Master Cooking]] [[Quick | + | {{SkillTemplate|ID=MasterForaging|Name=Master Foraging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[MasterCooking|Master Cooking]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Foraging' at 100%, 'Distilling' at 75%, and 'Herbology' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MFORAGE, MFORAGING, MASTERFORAGE, MASTERFORAGING|Usage=MASTERFORAGE (BUNDLE "NUM") "TARGET")|Examples=masterforage |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MFORAGING, MASTERFORAGE, MASTERFORAGING|Usage=MASTERFORAGE (BUNDLE "NUM") "TARGET")|Examples=masterforage | ||
masterforage bundle 10 berries | masterforage bundle 10 berries | ||
− | |Description=With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Master Foraging is over twice as slow as regular Foraging, but yields | + | |Description=With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Master Foraging is over twice as slow as regular Foraging, but yields three times as much produce. Foraging is best done in forests and on plains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | three times as much produce. Foraging is best done in forests and on plains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such | ||
− | resources.}} | ||
===Master Gardening=== | ===Master Gardening=== | ||
− | {{SkillTemplate|ID=MasterGardening|Name=Master Gardening|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=MasterGardening|Name=Master Gardening|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Gardening' at 100%, and 'Master Food Prep' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MGPLANT, MASTERGARDEN, MASTERGARDENING, MGARDEN, MGARDENING|Usage=MASTERGARDEN (BUNDLE "NUM") "RESOURCE NAME"|Examples=mastergarden roses |
− | Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MGARDENING|Usage=MASTERGARDEN (BUNDLE "NUM") "RESOURCE NAME"|Examples=mastergarden roses | ||
mastergarden bundle 10 roses | mastergarden bundle 10 roses | ||
− | |Description=This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, | + | |Description=This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be grown some time later. Master Gardening is over twice as slow as regular gardening, but yields three times as many plants. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | the resource will be | ||
− | this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Gem Digging=== | ===Master Gem Digging=== | ||
− | {{SkillTemplate|ID=MasterDigging|Name=Master Gem Digging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=MasterDigging|Name=Master Gem Digging|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Gem Digging' at 100%, and 'Excavation' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MGDIG, MGDIGGING, MGEMDIGGING, MASTERGDIG, MASTERGDIGGING, MASTERGEMDIGGING|Usage=MASTERGEMDIGGING (BUNDLE "NUM") "TARGET")|Examples=mgdig |
− | Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERGDIGGING, MASTERGEMDIGGING|Usage=MASTERGEMDIGGING (BUNDLE "NUM") "TARGET")|Examples=mgdig | ||
mgdig bundle 10 gems | mgdig bundle 10 gems | ||
− | |Description=With this common skill, a player can perform the delicate task of mining gems and other precious stones. Master Gem Digging is over twice as slow as regular Gem Digging, but yields | + | |Description=With this common skill, a player can perform the delicate task of mining gems and other precious stones. Master Gem Digging is over twice as slow as regular Gem Digging, but yields three times as many gems. The precious stones found with this skill are best hunted for in mountains or caves. Sand is best found in the desert. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | three times as many gems. The precious stones found with this skill are best hunted for in mountains or caves. Sand is best found in the desert. You can also bundle multiple resources together using | ||
− | this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Herbology=== | ===Master Herbology=== | ||
− | {{SkillTemplate|ID=MasterHerbology|Name=Master Herbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] | + | {{SkillTemplate|ID=MasterHerbology|Name=Master Herbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(30)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] [[Burglar(Thief)|Burglar(29)]] [[Cavalier(Fighter)|Cavalier(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(29)]] [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Ninja(Thief)|Ninja(29)]] [[Oracle(Cleric)|Oracle(29)]] [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Reliquist(Thief)|Reliquist(29)]] [[Sailor(Commoner)|Sailor(29)]] [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |Requires='Herbology' at 100%|Align=|UseCost=Movement (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MHERBOLOGY, MASTERHERB, MASTERHERBOLOGY, MHERB|Usage=MHERB "ITEM NAME"|Examples=mherb some herbs |
− | [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(30)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] | ||
− | [[Burglar(Thief)|Burglar(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(29)]] | ||
− | [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] | ||
− | [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Ninja(Thief)|Ninja(29)]] [[Oracle(Cleric)|Oracle(29)]] | ||
− | [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Sailor(Commoner)|Sailor(29)]] | ||
− | [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] | ||
− | [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] | ||
− | |UseCost=Movement ( | ||
− | some herbs | ||
− | |Description=Master Herbology is identical to Herbology, except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the | + | |Description=Master Herbology is identical to Herbology, except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill.}} |
− | player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for | ||
− | recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill.}} | ||
===Master Lacquering=== | ===Master Lacquering=== | ||
− | {{SkillTemplate|ID=MasterLacquerring|Name=Master Lacquering|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=MasterLacquerring|Name=Master Lacquering|Domain=[[artistic(Domain)|Artistic]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires='Lacquering' at 100%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASTERLACQUERING, MASTERLACQUER, MLACQUER, MLACQUERING|Usage=MASTERLACQUER LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR")|Examples=masterlacquer list |
− | [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | MASTERLACQUER, MLACQUER, MLACQUERING|Usage=MASTERLACQUER LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR")|Examples=masterlacquer list | ||
masterlacquer colors | masterlacquer colors | ||
masterlacquer shirt pinstriped blue red | masterlacquer shirt pinstriped blue red | ||
masterlacquer shirt remove | masterlacquer shirt remove | ||
− | |Description=This skill allows the player to lacquer a qualifying item with a multi-colored pattern, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone | + | |Description=This skill allows the player to lacquer a qualifying item with a multi-colored pattern, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone items crafted by the player. Use MASTERLACQUER COLORS to see all possible color choices, or MASTERLACQUER LIST to see all the design patterns. More design patterns are available at higher levels, and more color choices available at higher artistic expertise.}} |
− | items crafted by the player. Use MASTERLACQUER COLORS to see all possible color choices, or MASTERLACQUER LIST to see all the design patterns. More design patterns are available at higher levels, | ||
− | and more color choices available at higher artistic expertise.}} | ||
===Master Leather Working=== | ===Master Leather Working=== | ||
− | {{SkillTemplate|ID=MasterLeatherWorking|Name=Master Leather Working|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] | + | {{SkillTemplate|ID=MasterLeatherWorking|Name=Master Leather Working|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[Lethal Crafting(Expertise)|Lethal Crafting]] |Requires='Leather Working' at 100%, and 'Scrapping' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASTERLEATHERWORKING, MLEATHERWORK, MLEATHERWORKING|Usage=MLEATHERWORK (LIST/INFO/MEND/REFIT/LEARN/SCAN) (BUNDLE "NUM") "ITEM" |
− | [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light | + | ... (FROM "RESOURCE NAME")|Examples=mleatherwork vest |
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | (BUNDLE "NUM") "ITEM"|Examples=mleatherwork vest | ||
mleatherwork bundle 100 leather | mleatherwork bundle 100 leather | ||
mleatherwork list | mleatherwork list | ||
Line 1,688: | Line 1,077: | ||
mleatherwork learn gloves | mleatherwork learn gloves | ||
− | |Description=This skill allows a player to craft masterful leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in | + | |Description=This skill allows a player to craft masterful leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering skill.}} |
− | level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, | ||
− | provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from | ||
− | on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the | ||
− | Butchering skill.}} | ||
===Master Mining=== | ===Master Mining=== | ||
− | {{SkillTemplate|ID=MasterMining|Name=Master Mining|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=MasterMining|Name=Master Mining|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Mining' at 100%, and 'Excavation' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MMINE, MMINING, MASTERMINE, MASTERMINING|Usage=MASTERMINE (BUNDLE "NUM") "TARGET"|Examples=mastermine |
− | Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERMINING|Usage=MASTERMINE (BUNDLE "NUM") "TARGET"|Examples=mastermine | ||
mastermine bundle 10 stone | mastermine bundle 10 stone | ||
− | |Description=With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Master Mining is over twice as slow as regular Mining, but yields three times | + | |Description=With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Master Mining is over twice as slow as regular Mining, but yields three times the amount of stone or metals. Mining is best done in caves and mountains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | the amount of stone or metals. Mining is best done in caves and mountains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Painting Skill=== | ===Master Painting Skill=== | ||
− | {{SkillTemplate|ID=MasterPaintingSkill|Name=Master Painting Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick | + | {{SkillTemplate|ID=MasterPaintingSkill|Name=Master Painting Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=|Usage=|Examples= |
− | Worker]] |UseCost=Movement ( | ||
|Description=}} | |Description=}} | ||
===Master Shearing=== | ===Master Shearing=== | ||
− | {{SkillTemplate|ID=MasterShearing|Name=Master Shearing|Domain=[[ | + | {{SkillTemplate|ID=MasterShearing|Name=Master Shearing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Shearing' at 100%, and 'Animal Husbandry' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MSHEAR, MSHEARING, MASTERSHEAR, MASTERSHEARING|Usage=MASTERSHEAR "TARGET"|Examples=mastershear sheep |
− | |||
− | applicable|Commands=MSHEAR, MSHEARING, MASTERSHEAR, MASTERSHEARING|Usage=MASTERSHEAR "TARGET"|Examples=mastershear sheep | ||
− | |Description=With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can. Master Shearing is over twice as slow as regular Shearing, but yields three | + | |Description=With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can. Master Shearing is over twice as slow as regular Shearing, but yields three times as much wool.}} |
− | times as much wool.}} | ||
===Master Tailoring=== | ===Master Tailoring=== | ||
− | {{SkillTemplate|ID=MasterTailoring|Name=Master Tailoring|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Quality | + | {{SkillTemplate|ID=MasterTailoring|Name=Master Tailoring|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |Requires='Tailoring' at 100%, and 'Scrapping' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MASTERKNIT, MKNIT, MTAILOR, MTAILORING, MASTERTAILOR, MASTERTAILORING|Usage=MKNIT (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE" |
− | Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light | + | ... (FROM "RESOURCE NAME")|Examples=mknit shirt |
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"|Examples=mknit shirt | ||
mknit bundle 100 cotton | mknit bundle 100 cotton | ||
mknit list | mknit list | ||
Line 1,734: | Line 1,109: | ||
mknit learn shirt | mknit learn shirt | ||
− | |Description=This skill allows a player to knit masterful clothing, such as dresses and suits. The extent of the items which can be knitted expands as the player goes up in level. This command | + | |Description=This skill allows a player to knit masterful clothing, such as dresses and suits. The extent of the items which can be knitted expands as the player goes up in level. This command also allows the player to mend any damaged clothing, refit any clothes which are the wrong size, or learn how to knit an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills.}} |
− | also allows the player to mend any damaged clothing, refit any clothes which are the wrong size, or learn how to knit an item he or she has found, provided a blank recipe page or a recipe book with | ||
− | blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the | ||
− | room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills.}} | ||
===Master Trawling=== | ===Master Trawling=== | ||
− | {{SkillTemplate|ID=MasterTrawling|Name=Master Trawling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Sailor(Commoner)|Sailor(24)]] |Allows=[[Quick | + | {{SkillTemplate|ID=MasterTrawling|Name=Master Trawling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] [[Sailor(Commoner)|Sailor(24)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Trawling' at 100%, 'Master Fishing' at 75%, and 'Stability' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MTRAWL, MASTERTRAWL|Usage=MASTERTRAWL (BUNDLE "NUM") "TARGET")|Examples=mastertrawl |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERTRAWL|Usage=MASTERTRAWL (BUNDLE "NUM") "TARGET")|Examples=mastertrawl | ||
mastertrawl bundle 10 trout | mastertrawl bundle 10 trout | ||
− | |Description=With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. | + | |Description=With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Master Weaponsmithing=== | ===Master Weaponsmithing=== | ||
− | {{SkillTemplate|ID=MasterWeaponsmithing|Name=Master Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Counterbalance | + | {{SkillTemplate|ID=MasterWeaponsmithing|Name=Master Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[LegendaryWeaponsmithing|Legendary Weaponsmithing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |Requires='Weaponsmithing' at 100%, and 'Sword Familiarity' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MWEAPONSMITH, MASTERWEAPONSMITHING|Usage=MWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME" |
− | Crafting(Expertise)|Counterbalance Crafting]] [[LegendaryWeaponsmithing|Legendary Weaponsmithing]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Quality Crafting(Expertise)|Quality | + | ... (FROM "RESOURCE NAME")|Examples=mweaponsmith twohanded sword |
− | Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] | ||
− | [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |UseCost=Movement ( | ||
− | applicable|Commands=MWEAPONSMITH, MASTERWEAPONSMITHING|Usage=MWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"|Examples=mweaponsmith twohanded sword | ||
mweaponsmith list | mweaponsmith list | ||
mweaponsmith list sword | mweaponsmith list sword | ||
− | mweaponsmith list | + | mweaponsmith list blunts |
mweaponsmith list 30-40 | mweaponsmith list 30-40 | ||
mweaponsmith list all | mweaponsmith list all | ||
Line 1,763: | Line 1,129: | ||
mweaponsmith learn axe | mweaponsmith learn axe | ||
− | |Description=This skill allows a player to craft master-level weapons (levels 31-60) from metal. This skill requires Blacksmithing and Weaponsmithing in order to learn it. It also requires | + | |Description=This skill allows a player to craft master-level weapons (levels 31-60) from metal. This skill requires Blacksmithing and Weaponsmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room | ||
− | with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended | ||
− | by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for | ||
− | weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and | ||
− | some material types require smaller amounts to make the same items.}} | ||
===Master Wood Chopping=== | ===Master Wood Chopping=== | ||
− | {{SkillTemplate|ID=MasterChopping|Name=Master Wood Chopping|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=MasterChopping|Name=Master Wood Chopping|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(30)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires='Wood Chopping' at 100%, 'Siegecrafting' at 75%, and 'Boatwrighting' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MCHOP, MASTERCHOP, MCHOPPING, MASTERCHOPPING|Usage=MASTERCHOP (BUNDLE "NUM") "TARGET")|Examples=masterchop |
− | [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | MASTERCHOPPING|Usage=MASTERCHOP (BUNDLE "NUM") "TARGET")|Examples=masterchop | ||
masterchop bundle 10 oak | masterchop bundle 10 oak | ||
− | |Description=With this common skill, a player can find good trees, chop a few down, and then chop up the wood for carrying. Master Wood Chopping is over twice as slow as regular Chopping, but | + | |Description=With this common skill, a player can find good trees, chop a few down, and then chop up the wood for carrying. Master Wood Chopping is over twice as slow as regular Chopping, but yields three times more wood. Trees for chopping are best found in forests. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | yields three times more wood. Trees for chopping are best found in forests. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Meat Curing=== | ===Meat Curing=== | ||
− | {{SkillTemplate|ID=MeatCuring|Name=Meat Curing|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(7)]] [[Alterer(Mage)|Alterer(7)]] [[Arcanist(Thief)|Arcanist(7)]] | + | {{SkillTemplate|ID=MeatCuring|Name=Meat Curing|Domain=[[epicurean(Domain)|Epicurean]]|Available=[[Abjurer(Mage)|Abjurer(7)]] [[Alterer(Mage)|Alterer(7)]] [[Arcanist(Thief)|Arcanist(7)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(7)]] [[Bard(Bard)|Bard(7)]] [[Beastmaster(Druid)|Beastmaster(7)]] [[Burglar(Thief)|Burglar(7)]] [[Cavalier(Fighter)|Cavalier(7)]] [[Charlatan(Bard)|Charlatan(7)]] [[Cleric(Cleric)|Cleric(7)]] [[Conjurer(Mage)|Conjurer(7)]] [[Delver(Druid)|Delver(7)]] [[Diviner(Mage)|Diviner(7)]] [[Doomsayer(Cleric)|Doomsayer(7)]] [[Druid(Druid)|Druid(7)]] [[Enchanter(Mage)|Enchanter(7)]] [[Evoker(Mage)|Evoker(7)]] [[Fighter(Fighter)|Fighter(7)]] [[Gaian(Druid)|Gaian(7)]] [[Gaoler(Commoner)|Gaoler(7)]] [[Healer(Cleric)|Healer(7)]] [[Illusionist(Mage)|Illusionist(7)]] [[Jester(Bard)|Jester(7)]] [[Mage(Mage)|Mage(7)]] [[Mer(Druid)|Mer(7)]] [[Minstrel(Bard)|Minstrel(7)]] [[Missionary(Cleric)|Missionary(7)]] [[Monk(Fighter)|Monk(7)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Ninja(Thief)|Ninja(7)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(7)]] [[Pirate(Thief)|Pirate(7)]] [[Dancer(Bard)|Dancer(7)]] [[Purist(Cleric)|Purist(7)]] [[Ranger(Fighter)|Ranger(7)]] [[Reliquist(Thief)|Reliquist(7)]] [[Sailor(Commoner)|Sailor(7)]] [[Scholar(Commoner)|Scholar(7)]] [[Shaman(Cleric)|Shaman(7)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] [[Templar(Cleric)|Templar(7)]] [[Thief(Thief)|Thief(7)]] [[Transmuter(Mage)|Transmuter(7)]] [[Trapper(Thief)|Trapper(7)]] [[Wizard(Mage)|Wizard(7)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |Requires=|Align=|UseCost=Movement (32) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MEATCURING, MEATCURE, MCURING, MCURE|Usage=MCURE "TARGET"|Examples=mcure carp |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(7)]] [[Barbarian(Fighter)|Barbarian(7)]] [[Bard(Bard)|Bard(7)]] [[Beastmaster(Druid)|Beastmaster(7)]] [[Burglar(Thief)|Burglar(7)]] | ||
− | [[Charlatan(Bard)|Charlatan(7)]] [[Cleric(Cleric)|Cleric(7)]] [[Conjurer(Mage)|Conjurer(7)]] [[Delver(Druid)|Delver(7)]] [[Diviner(Mage)|Diviner(7)]] [[Doomsayer(Cleric)|Doomsayer(7)]] | ||
− | [[Druid(Druid)|Druid(7)]] [[Enchanter(Mage)|Enchanter(7)]] [[Evoker(Mage)|Evoker(7)]] [[Fighter(Fighter)|Fighter(7)]] [[Gaian(Druid)|Gaian(7)]] [[Gaoler(Commoner)|Gaoler(7)]] | ||
− | [[Healer(Cleric)|Healer(7)]] [[Illusionist(Mage)|Illusionist(7)]] [[Jester(Bard)|Jester(7)]] [[Mage(Mage)|Mage(7)]] [[Mer(Druid)|Mer(7)]] [[Minstrel(Bard)|Minstrel(7)]] | ||
− | [[Missionary(Cleric)|Missionary(7)]] [[Monk(Fighter)|Monk(7)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Ninja(Thief)|Ninja(7)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(7)]] | ||
− | [[Pirate(Thief)|Pirate(7)]] [[Dancer(Bard)|Dancer(7)]] [[Purist(Cleric)|Purist(7)]] [[Ranger(Fighter)|Ranger(7)]] [[Sailor(Commoner)|Sailor(7)]] [[Scholar(Commoner)|Scholar(7)]] | ||
− | [[Shaman(Cleric)|Shaman(7)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] [[Templar(Cleric)|Templar(7)]] [[Thief(Thief)|Thief(7)]] [[Transmuter(Mage)|Transmuter(7)]] [[Trapper(Thief)|Trapper(7)]] | ||
− | [[Wizard(Mage)|Wizard(7)]] |Allows=[[Quick Cooking(Expertise)|Quick Cooking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Cooking(Expertise)|Advanced Cooking]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | |Description=With this skill, a player can carefully apply spices in an attempt to cure some amount of meat to prevent it from spoiling. The amount of time this takes will depend on the amount of | + | |Description=With this skill, a player can carefully apply spices in an attempt to cure some amount of meat to prevent it from spoiling. The amount of time this takes will depend on the amount of meat being cured in a targeted bundle. If successful, the meat bundle will never spoil. If not successful, the meat will seem cured for a time, but will eventually stop seeming cured, and then eventually spoil.}} |
− | meat being cured in a targeted bundle. If successful, the meat bundle will never spoil. If not successful, the meat will seem cured for a time, but will eventually stop seeming cured, and then | ||
− | eventually spoil.}} | ||
===Medal Making=== | ===Medal Making=== | ||
− | {{SkillTemplate|ID=Medalmaking|Name=Medal Making|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] | + | {{SkillTemplate|ID=Medalmaking|Name=Medal Making|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MEDALMAKE|Usage=|Examples= |
− | [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
|Description=This skill is for Archon use only.}} | |Description=This skill is for Archon use only.}} | ||
===Mining=== | ===Mining=== | ||
− | {{SkillTemplate|ID=Mining|Name=Mining|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Mining|Name=Mining|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Smelting|Smelting]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterMining|Master Mining]] [[Masonry|Masonry]] [[Speculate|Speculating]] [[Sculpting|Sculpting]] |Requires=|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MINE, MINING|Usage=MINE (BUNDLE "NUM") "TARGET"|Examples=mine |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | ||
− | [[Smelting|Smelting]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterMining|Master Mining]] [[Masonry|Masonry]] [[Speculate|Speculating]] [[Sculpting|Sculpting]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
mine bundle 10 stone | mine bundle 10 stone | ||
− | |Description=With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Mining is best done in caves and mountains. You can also bundle multiple | + | |Description=With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Mining is best done in caves and mountains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | resources together using this skill. The GET command can be used to unbundle such resources.}} | + | |
+ | ===Mount Taming=== | ||
+ | {{SkillTemplate|ID=MountTaming|Name=Mount Taming|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Cavalier(Fighter)|Cavalier(12)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=MTAME, MTAMING, MOUNTTAMING|Usage=MTAME "MOB NAME" ("CAGE NAME")|Examples=mtame horse | ||
+ | |||
+ | |Description=This skill allows the player to remove any behaviors, such as aggressiveness or the tendency to roam around, or other behaviors from the target caged or bound mount. The mounts that can be tamed are extended by racial and favored mount skills.}} | ||
===Ninja Crafting=== | ===Ninja Crafting=== | ||
− | {{SkillTemplate|ID=Ninjacrafting|Name=Ninja Crafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Ninja(Thief)|Ninja(5)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced | + | {{SkillTemplate|ID=Ninjacrafting|Name=Ninja Crafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Ninja(Thief)|Ninja(5)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=NINJACRAFT|Usage=|Examples= |
− | Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=NINJACRAFT|Usage=|Examples= | ||
|Description=Using this ability, a ninja may create his own specialized gear.}} | |Description=Using this ability, a ninja may create his own specialized gear.}} | ||
===Organizing=== | ===Organizing=== | ||
− | {{SkillTemplate|ID=Organizing|Name=Organizing|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=Organizing|Name=Organizing|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ORGANIZE, ORGANIZING|Usage=ORGANIZE ROOM/"MOB NAME"/"CONTAINER" "SORT_BY" (DESCENDING)|Examples=organize room name |
− | [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | ORGANIZING|Usage=ORGANIZE ROOM/"MOB NAME"/"CONTAINER" "SORT_BY" (DESCENDING)|Examples=organize room name | ||
− | |Description=This skill allows a player sort/organize the items in a room, in a trusting persons inventory, or in a specified container. Items can be sorted by value, crafter, level, type, name, | + | |Description=This skill allows a player sort/organize the items in a room, in a trusting persons inventory, or in a specified container. Items can be sorted by value, crafter, level, type, name, weight, or tag (see tagging). You can also, optionally, append the word ascending or descending to the end.}} |
− | weight, or tag (see tagging). You can also, optionally, append the word ascending or descending to the end.}} | ||
===Painting=== | ===Painting=== | ||
− | {{SkillTemplate|ID=Painting|Name=Painting|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Painting|Name=Painting|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Skill_Warrants|Warrants]] [[Quick Working(Expertise)|Quick Working]] [[Decorating|Decorating]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFloristry|Master Floristry]] [[Artsy(Expertise)|Artsy]] |Requires=|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PAINT, PAINTING|Usage=PAINT LIST/WALL/"TYPE" "CANVAS NAME"|Examples=paint wall |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | + | paint painting a sheet of canvas |
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | + | |
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | + | |Description=This skill allows a player to make artistic paintings on either canvas or silkscreen, such as those made with the Papermaking skill. The player is also able to create and destroy "wall" paintings in a privately owned room. "Wall" paintings are unlisted, ungettable items in a room which can nevertheless be LOOKed at. |
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Skill_Warrants|Warrants]] [[Quick | ||
− | Working(Expertise)|Quick Working]] [[Decorating|Decorating]] [[Quick Worker(Expertise)|Quick Worker]] [[MasterFloristry|Master Floristry]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | paint a sheet of canvas | ||
− | + | ||
− | + | ||
+ | When painting on canvas, any sort of thing can be specified, but if the word 'room' is used, or an existing item, mob, or exit in the same room as the painter is given, then the painting will be a replica of that.}} | ||
===Painting Skill=== | ===Painting Skill=== | ||
− | {{SkillTemplate|ID=PaintingSkill|Name=Painting Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] | + | {{SkillTemplate|ID=PaintingSkill|Name=Painting Skill|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=|Usage=|Examples= |
− | |UseCost=Movement ( | ||
− | |||
− | |Description= | + | |Description=}} |
− | |||
===Paper Making=== | ===Paper Making=== | ||
− | {{SkillTemplate|ID=PaperMaking|Name=Paper Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=PaperMaking|Name=Paper Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Thief_Lore|Lore]] [[MasterCostuming|Master Costuming]] [[Light Fabricating(Expertise)|Light Fabricating]] |Requires=|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PAPERMAKE, PAPERMAKING|Usage=PAPERMAKE (LIST) ("PAPER ITEM NAME")|Examples=papermake canvas |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Quality Fabricating(Expertise)|Quality | ||
− | Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Thief_Lore|Lore]] [[MasterCostuming|Master | ||
− | Costuming]] [[Light Fabricating(Expertise)|Light Fabricating]] |UseCost=Movement ( | ||
− | PAPERMAKING|Usage=PAPERMAKE (LIST) ("PAPER ITEM NAME")|Examples=papermake canvas | ||
papermake list | papermake list | ||
papermake list paper | papermake list paper | ||
papermake all | papermake all | ||
− | |Description=This skill allows a player to craft papers from woods, silks, and other materials. The types of paper which can be crafted expands as the player goes up in level. Eventually, even | + | |Description=This skill allows a player to craft papers from woods, silks, and other materials. The types of paper which can be crafted expands as the player goes up in level. Eventually, even arcane scrolls, suitable for scribing spells onto, can be made. Wood is obtained by the Chopping skill, and silks through the Foraging skill.}} |
− | arcane scrolls, suitable for scribing spells onto, can be made. Wood is obtained by the Chopping skill, and silks through the Foraging skill.}} | + | |
+ | ===Pimping=== | ||
+ | {{SkillTemplate|ID=Pimping|Name=Pimping|Domain=[[criminal(Domain)|Criminal]]|Available=[[Gaoler(Commoner)|Gaoler(23)]] |Allows=[[Criminal Deviousness(Expertise)|Criminal Deviousness]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PIMP|Usage=PIMP "SLAVE NAME" "JOHN NAME"|Examples=pimp tiffany gus | ||
+ | |||
+ | |Description=This skill allows the player to pimp slaves out to another player for one mud hour. The slave will return to the master once the time has expired, assuming he/she is alive. With expertise, the slave will deprive the john of a few seconds of the allotted time.}} | ||
===Plant Lore=== | ===Plant Lore=== | ||
− | {{SkillTemplate|ID=PlantLore|Name=Plant Lore|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Druid(Druid)|Druid(15)]] [[Gaian(Druid)|Gaian(9)]] | + | {{SkillTemplate|ID=PlantLore|Name=Plant Lore|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Druid(Druid)|Druid(15)]] [[Gaian(Druid)|Gaian(9)]] [[Ranger(Fighter)|Ranger(15)]] [[Scholar(Commoner)|Scholar(15)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |Requires='Herbology' at 75%, and 'Floristry' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PLANTLORE, PSPECULATE|Usage=PLANTLORE|Examples=plantlore |
− | [[Ranger(Fighter)|Ranger(15)]] [[Scholar(Commoner)|Scholar(15)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] | ||
− | |UseCost=Movement ( | ||
− | |Description=This skill allows a player to carefully evaluate the plant growth patterns in the present area, and all surrounding areas to see what vegetation resources might be available for | + | |Description=This skill allows a player to carefully evaluate the plant growth patterns in the present area, and all surrounding areas to see what vegetation resources might be available for foraging or chopping.}} |
− | foraging or chopping.}} | ||
===Play Instrument=== | ===Play Instrument=== | ||
− | {{SkillTemplate|ID=PlayInstrument|Name=Play Instrument|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=PlayInstrument|Name=Play Instrument|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PLAY, PLAYINSTRUMENT, PLAYSONG|Usage=PLAYINSTRUMENT (STOP) (LIST)|Examples=playinstrument |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] | ||
− | [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] | ||
− | [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | |Description=This skill allows a player to attempt to play a musical instrument they are holding or prepared to use. If done well, this might amuse an audience. Proficiency with each kind of | + | |Description=This skill allows a player to attempt to play a musical instrument they are holding or prepared to use. If done well, this might amuse an audience. Proficiency with each kind of musical instrument is separate, so your proficiency usually only reflects the last kind of instrument you played. Instruments can be purchased, or made with the Instrument Making skill.}} |
− | musical instrument is separate, so your proficiency usually only reflects the last kind of instrument you played. Instruments can be purchased, or made with the Instrument Making skill.}} | ||
===Pottery=== | ===Pottery=== | ||
− | {{SkillTemplate|ID=Pottery|Name=Pottery|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Pottery|Name=Pottery|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[JewelMaking|Jewel Making]] [[Quick Worker(Expertise)|Quick Worker]] [[GlassBlowing|Glass Blowing]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |Requires=|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=POT, POTTERY|Usage=POT (LIST/INFO/LEARN) (BUNDLE "NUM") "ITEM NAME"|Examples=pot pitcher |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[JewelMaking|Jewel Making]] [[Quick | ||
− | Worker(Expertise)|Quick Worker]] [[GlassBlowing|Glass Blowing]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick | ||
− | Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |UseCost=Movement ( | ||
− | (LIST/INFO/LEARN) (BUNDLE "NUM") "ITEM NAME"|Examples=pot pitcher | ||
pot bundle 100 clay | pot bundle 100 clay | ||
pot list | pot list | ||
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pot learn pot | pot learn pot | ||
− | |Description=This skill allows a player to craft cooked clay items, such as cups and plates. The extent of the items which can be crafted expands as the player goes up in level. The player may | + | |Description=This skill allows a player to craft cooked clay items, such as cups and plates. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn to how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin crafting, the player must be in a room with an open fire burning, and must have placed the clay he or she wishes to make the item from on the ground. The Clay is obtained by using the Gem Digging skill.}} |
− | also learn to how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin crafting, the player must be in a room with an open fire | ||
− | burning, and must have placed the clay he or she wishes to make the item from on the ground. The Clay is obtained by using the Gem Digging skill.}} | ||
===Publishing=== | ===Publishing=== | ||
− | {{SkillTemplate|ID=Publishing|Name=Publishing|Domain=[[legal(Domain)|Legal]]|Available=[[Scholar(Commoner)|Scholar(20)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=Publishing|Name=Publishing|Domain=[[legal(Domain)|Legal]]|Available=[[Scholar(Commoner)|Scholar(20)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Legal Lore(Expertise)|Legal Lore]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PUBLISH, PUBLISHING|Usage=PUBLISH (LIST) / "ITEM" "PRICE"|Examples=publish list |
− | Worker(Expertise)|Quick Worker]] [[Legal Lore(Expertise)|Legal Lore]] |UseCost=Movement ( | ||
− | PUBLISHING|Usage=PUBLISH (LIST) / "ITEM" "PRICE"|Examples=publish list | ||
publish Book 3 gold | publish Book 3 gold | ||
− | |Description=This skill allows a player to copyright and publish a written work to local book shops and libraries. A published work can not be edited, nor can it be re-titled, copied, duplicated, | + | |Description=This skill allows a player to copyright and publish a written work to local book shops and libraries. A published work can not be edited, nor can it be re-titled, copied, duplicated, or re-named. If successfully published, the book will earn the author a small percentage of the publishing price every time it is purchased. |
− | or re-named. If successfully published, the book will earn the author a small percentage of the publishing price every time it is purchased. | ||
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===Recollecting=== | ===Recollecting=== | ||
− | {{SkillTemplate|ID=Recollecting|Name=Recollecting|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(18)]] |Allows=[[Quick Working(Expertise)|Quick Working]] | + | {{SkillTemplate|ID=Recollecting|Name=Recollecting|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(18)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=RECOLLECT, RECOLLECTING|Usage=RECOLLECT "WORD OR PHRASE"|Examples=recollect happy |
− | [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | RECOLLECTING|Usage=RECOLLECT "WORD OR PHRASE"|Examples=recollect happy | ||
− | |Description=This skill allows a player attempt to recall where a particular word or exact phrase appears in a group of applicable written works, which includes recipes, books, journals, and paper. | + | |Description=This skill allows a player to attempt to recall where a particular word or exact phrase appears in a group of applicable written works, which includes recipes, books, journals, and paper. The books can be recalled if the works and player are both in the same room, which the player owns, or if the works in the room with the player were created by the player, or if the works are in the players inventory.}} |
− | The books can be recalled if the works and player are both in the same room, which the player owns, or if the works in the room with the player were created by the player, or if the works are in the | ||
− | players inventory.}} | ||
===Rodsmithing=== | ===Rodsmithing=== | ||
− | {{SkillTemplate|ID=Rodsmithing|Name=Rodsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Arcanist(Thief)|Arcanist(12)]] [[Artisan(Commoner)|Artisan(1)]] |Allows=[[Quick | + | {{SkillTemplate|ID=Rodsmithing|Name=Rodsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Arcanist(Thief)|Arcanist(12)]] [[Artisan(Commoner)|Artisan(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires='Wands' at 75%, and 'Lore' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=RODSMITH, RODSMITHING|Usage=RODSMITH (LIST/INFO/MEND/SCAN/LEARN) "ROD NAME" |
− | Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | + | ... (FROM "RESOURCE NAME")|Examples=rodsmith rod |
− | |Range=Touch, or not applicable|Commands=RODSMITH, RODSMITHING|Usage=RODSMITH (LIST/INFO/MEND/SCAN/LEARN) " | ||
rodsmith list | rodsmith list | ||
rodsmith list rod | rodsmith list rod | ||
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rodsmith learn rod | rodsmith learn rod | ||
− | |Description=This skill allows a player to craft rods from metal, and finials. The extent of the rods which can be crafted expands as the player goes up in level. To begin crafting, the player | + | |Description=This skill allows a player to craft rods from metal, and finials. The extent of the rods which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the metal he or she wishes to make the rod from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for rodsmithing is obtained using the Blacksmith skill and/or Smelting skills, though some recipes will require additional material obtained by other means. When the player has both a rod and a finial, then the finial can be put into the rod for additional benefits using the PUT "FINIAL" "ROD" command.}} |
− | must have placed the metal he or she wishes to make the rod from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan | ||
− | parameter, or learn | ||
− | skill and/or Smelting skills, though some recipes will require additional material obtained by other means. When the player has both a rod and a finial, then the finial can be put into the rod for | ||
− | additional benefits using the PUT | ||
===Salvaging=== | ===Salvaging=== | ||
− | {{SkillTemplate|ID=Salvaging|Name=Salvaging|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Pirate(Thief)|Pirate(19)]] [[Sailor(Commoner)|Sailor(19)]] |Allows=[[Quick Working(Expertise)|Quick | + | {{SkillTemplate|ID=Salvaging|Name=Salvaging|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Pirate(Thief)|Pirate(19)]] [[Sailor(Commoner)|Sailor(19)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SALVAGE, SALVAGING|Usage=SALVAGE "SHIP NAME"|Examples=salvage jolly roger |
− | Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |UseCost=Movement ( | ||
− | applicable|Commands=SALVAGE, SALVAGING|Usage=SALVAGE "SHIP NAME"|Examples=salvage jolly roger | ||
|Description=This skill allows a player to salvage materials from a large sunken (or sinking) sailing ship, which can then be used by the other common skills.}} | |Description=This skill allows a player to salvage materials from a large sunken (or sinking) sailing ship, which can then be used by the other common skills.}} | ||
===Scrapping=== | ===Scrapping=== | ||
− | {{SkillTemplate|ID=Scrapping|Name=Scrapping|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Barbarian(Fighter)|Barbarian(20)]] | + | {{SkillTemplate|ID=Scrapping|Name=Scrapping|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Barbarian(Fighter)|Barbarian(20)]] [[Beastmaster(Druid)|Beastmaster(20)]] [[Delver(Druid)|Delver(20)]] [[Druid(Druid)|Druid(20)]] [[Gaian(Druid)|Gaian(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Trapper(Thief)|Trapper(20)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] [[MasterLeatherWorking|Master Leather Working]] [[MasterTailoring|Master Tailoring]] [[MasterArmorsmithing|Master Armorsmithing]] |Requires='Armorsmithing' at 75%, 'Leather Working' at 75%, and 'Tailoring' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SCRAP, SCRAPPING|Usage=SCRAP "ITEM NAME"|Examples=scrap longsword |
− | [[Beastmaster(Druid)|Beastmaster(20)]] [[Delver(Druid)|Delver(20)]] [[Druid(Druid)|Druid(20)]] [[Gaian(Druid)|Gaian(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Trapper(Thief)|Trapper(20)]] | ||
− | |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] [[MasterLeatherWorking|Master Leather Working]] | ||
− | [[MasterTailoring|Master Tailoring]] [[MasterArmorsmithing|Master Armorsmithing]] |UseCost=Movement ( | ||
− | SCRAPPING|Usage=SCRAP "ITEM NAME"|Examples=scrap longsword | ||
− | |Description=This skill allows a player to scrap one or more identical items into their component resources, which can then be used by the other common skills. Some materials require that a fire be | + | |Description=This skill allows a player to scrap one or more identical items into their component resources, which can then be used by the other common skills. Some materials require that a fire be built before scrapping can begin. The yield on scrapping is always 1 pound of material resources per 5 pounds of items.}} |
− | built before scrapping can begin. The yield on scrapping is always 1 pound of material resources per 5 pounds of items.}} | ||
===Scrimshawing=== | ===Scrimshawing=== | ||
− | {{SkillTemplate|ID=ScrimShaw|Name=Scrimshawing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=ScrimShaw|Name=Scrimshawing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Light Shaping(Expertise)|Light Shaping]] [[Durable Shaping(Expertise)|Durable Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |Requires='Sculpting'|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SCRIM, SCRIMSHAWING|Usage=SCRIM (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME"|Examples=scrim small table |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | ||
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[Counterbalance | ||
− | Crafting(Expertise)|Counterbalance Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Light | ||
− | Shaping(Expertise)|Light Shaping]] [[Durable Shaping(Expertise)|Durable Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal | ||
− | Crafting(Expertise)|Lethal Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |UseCost=Movement ( | ||
− | applicable|Commands=SCRIM, SCRIMSHAWING|Usage=SCRIM (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME"|Examples=scrim small table | ||
scrim bundle 100 bone | scrim bundle 100 bone | ||
scrim list | scrim list | ||
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scrim learn hand | scrim learn hand | ||
− | |Description=This skill allows a player to craft bone items, such as chairs and swords. The extent of the items which can be crafted expands as the player goes up in level. This command also | + | |Description=This skill allows a player to craft bone items, such as chairs and swords. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged bone weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn how to scrim a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin scrimshawing a new item, the player must have placed the bone he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw bone for scrimshaw is found using the Butchering skill.}} |
− | allows the player to repair any damaged bone weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn | ||
− | page, or recipe book with blank pages is in his or her inventory. To begin scrimshawing a new item, the player must have placed the bone he or she wishes to make the item from on the ground. The | ||
− | player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw bone for scrimshaw is found using the Butchering skill.}} | ||
===Scroll Scribing=== | ===Scroll Scribing=== | ||
− | {{SkillTemplate|ID=ScrollScribing|Name=Scroll Scribing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Arcanist(Thief)|Arcanist(1)]] | + | {{SkillTemplate|ID=ScrollScribing|Name=Scroll Scribing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Purist(Cleric)|Purist(1)]] [[Reliquist(Thief)|Reliquist(12)]] [[Scholar(Commoner)|Scholar(19)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ENSCRIBE, SCROLLSCRIBE, SCROLLSCRIBING|Usage=ENSCRIBE (LIST) "SPELL NAME" "BLANK SCROLL" |
− | [[Beastmaster(Druid)|Beastmaster(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] | ||
− | [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] | ||
− | [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Purist(Cleric)|Purist(1)]] | ||
− | [[Scholar(Commoner)|Scholar(19)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Wise Crafting(Expertise)|Wise Crafting]] | ||
− | |UseCost=Movement ( | ||
ENSCRIBE "SPELL NAME" FROM "FIRST SCROLL" "OTHER SCROLL"|Examples=enscribe iron grip scroll | ENSCRIBE "SPELL NAME" FROM "FIRST SCROLL" "OTHER SCROLL"|Examples=enscribe iron grip scroll | ||
enscribe list | enscribe list | ||
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enscribe iron grip from "scroll of iron grip" "a scroll" | enscribe iron grip from "scroll of iron grip" "a scroll" | ||
− | |Description=This skill allows the player to scribe a magic scroll from a limited list that must include one of the spells the player knows or to transcribe any spell from one scroll from to another | + | |Description=This skill allows the player to scribe a magic scroll from a limited list that must include one of the spells the player knows or to transcribe any spell from one scroll from to another scroll, consuming one of the charges from the source scroll. To do this, the player must have a piece of scroll paper with sufficient blank space on it to make the scroll out of. Many scrolls require scribing components. Also, the player must have mastered the spell before attempting to scribe a new scroll from it. Lastly, while the player might lose some mana and experience for scribing a new spell onto a scroll, transcribing a spell from one scroll to another is relatively free.}} |
− | scroll, consuming one of the charges from the source scroll. To do this, the player must have a piece of scroll paper with sufficient blank space on it to make the scroll out of. Many scrolls | ||
− | require scribing components. Also, the player must have mastered the spell before attempting to scribe a new scroll from it. Lastly, while the player might lose some mana and experience for scribing | ||
− | a new spell onto a scroll, transcribing a spell from one scroll to another is relatively free.}} | ||
===Sculpting=== | ===Sculpting=== | ||
− | {{SkillTemplate|ID=Sculpting|Name=Sculpting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Sculpting|Name=Sculpting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Proficiency_BluntWeapon|Blunt Weapon Proficiency]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Light Shaping(Expertise)|Light Shaping]] [[Excavation|Excavation]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Masonry|Masonry]] [[Quality Shaping(Expertise)|Quality Shaping]] [[ScrimShaw|Scrimshawing]] |Requires=|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SCULPT, SCULPTING|Usage=SCULPT (LIST/INFO/MEND/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME" (PARAMETER) |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | + | ... (FROM "RESOURCE NAME")|Examples=sculpt bench |
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Quality Crafting(Expertise)|Quality | ||
− | Crafting]] [[Proficiency_BluntWeapon|Blunt Weapon Proficiency]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Light Shaping(Expertise)|Light Shaping]] | ||
− | [[Excavation|Excavation]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Masonry|Masonry]] [[Quality Shaping(Expertise)|Quality Shaping]] | ||
− | [[ScrimShaw|Scrimshawing]] |UseCost=Movement ( | ||
− | (BUNDLE "NUM") "ITEM NAME" (PARAMETER)|Examples=sculpt bench | ||
sculpt bundle 100 stone | sculpt bundle 100 stone | ||
sculpt statue of the great Alramus | sculpt statue of the great Alramus | ||
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sculpt learn throne | sculpt learn throne | ||
− | |Description=This skill allows a player to sculpt stone items, such as statues and furniture, or mend any broken stone weapons or armor. The extent of the items which can be crafted expands as the | + | |Description=This skill allows a player to sculpt stone items, such as statues and furniture, or mend any broken stone weapons or armor. The extent of the items which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the stone he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to sculpt a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The raw stone for sculpting is found using the Digging or Mining skills.}} |
− | player goes up in level. To begin crafting, the player must have placed the stone he or she wishes to make the item from on the ground. The player may also scan the room or other players for | ||
− | equipment that may be mended by this skill, using the scan parameter, or learn | ||
− | The raw stone for sculpting is found using the Digging or Mining skills.}} | ||
===Searching=== | ===Searching=== | ||
− | {{SkillTemplate|ID=Searching|Name=Searching|Domain=[[alert(Domain)|Alert]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Apprentice(Commoner)|Apprentice(4)]] | + | {{SkillTemplate|ID=Searching|Name=Searching|Domain=[[alert(Domain)|Alert]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Apprentice(Commoner)|Apprentice(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Gaoler(Commoner)|Gaoler(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Sailor(Commoner)|Sailor(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_WildernessLore|Wilderness Lore]] [[Vigilantly(Expertise)|Vigilantly]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SEARCH, SEARCHING|Usage=SEARCH|Examples=search |
− | [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] | ||
− | [[Burglar(Thief)|Burglar(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] | ||
− | [[Gaoler(Commoner)|Gaoler(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] | ||
− | [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] | ||
− | [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Sailor(Commoner)|Sailor(4)]] [[Scholar(Commoner)|Scholar(4)]] | ||
− | [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] | ||
− | [[Wizard(Mage)|Wizard(4)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_WildernessLore|Wilderness Lore]] [[Vigilantly(Expertise)|Vigilantly]] | ||
− | |UseCost=Movement ( | ||
− | |Description=This skill allows a player to spend some time looking around a room. For this duration of the search, any hidden items will become apparent to the one searching. Once the search is | + | |Description=This skill allows a player to spend some time looking around a room. For this duration of the search, any hidden items will become apparent to the one searching. Once the search is completed, hidden items or mobs still in the room may no longer be seen.}} |
− | completed, hidden items or mobs still in the room may no longer be seen.}} | ||
===Shearing=== | ===Shearing=== | ||
− | {{SkillTemplate|ID=Shearing|Name=Shearing|Domain=[[ | + | {{SkillTemplate|ID=Shearing|Name=Shearing|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Textiling|Textiling]] [[Quick Working(Expertise)|Quick Working]] [[Shepherding|Shepherding]] [[Quick Worker(Expertise)|Quick Worker]] [[AnimalHusbandry|Animal Husbandry]] [[MasterShearing|Master Shearing]] [[Branding|Branding]] |Requires=|Align=|UseCost=Movement (26) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SHEAR, SHEARING|Usage=SHEAR "TARGET"|Examples=shear sheep |
− | [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] | ||
− | [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] | ||
− | [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] | ||
− | [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] | ||
− | |Allows=[[Textiling|Textiling]] [[ | ||
− | [[MasterShearing|Master Shearing]] [[Branding|Branding]] |UseCost=Movement ( | ||
− | "TARGET"|Examples=shear sheep | ||
|Description=With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can.}} | |Description=With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can.}} | ||
+ | |||
+ | ===Shepherding=== | ||
+ | {{SkillTemplate|ID=Shepherding|Name=Shepherding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Abjurer(Mage)|Abjurer(6)]] [[Alterer(Mage)|Alterer(6)]] [[Arcanist(Thief)|Arcanist(6)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(6)]] [[Barbarian(Fighter)|Barbarian(6)]] [[Bard(Bard)|Bard(6)]] [[Beastmaster(Druid)|Beastmaster(6)]] [[Burglar(Thief)|Burglar(6)]] [[Cavalier(Fighter)|Cavalier(6)]] [[Charlatan(Bard)|Charlatan(6)]] [[Cleric(Cleric)|Cleric(6)]] [[Conjurer(Mage)|Conjurer(6)]] [[Delver(Druid)|Delver(6)]] [[Diviner(Mage)|Diviner(6)]] [[Doomsayer(Cleric)|Doomsayer(6)]] [[Druid(Druid)|Druid(6)]] [[Enchanter(Mage)|Enchanter(6)]] [[Evoker(Mage)|Evoker(6)]] [[Fighter(Fighter)|Fighter(6)]] [[Gaian(Druid)|Gaian(6)]] [[Gaoler(Commoner)|Gaoler(6)]] [[Healer(Cleric)|Healer(6)]] [[Illusionist(Mage)|Illusionist(6)]] [[Jester(Bard)|Jester(6)]] [[Mage(Mage)|Mage(6)]] [[Mer(Druid)|Mer(6)]] [[Minstrel(Bard)|Minstrel(6)]] [[Missionary(Cleric)|Missionary(6)]] [[Monk(Fighter)|Monk(6)]] [[Necromancer(Cleric)|Necromancer(6)]] [[Ninja(Thief)|Ninja(6)]] [[Oracle(Cleric)|Oracle(6)]] [[Paladin(Fighter)|Paladin(6)]] [[Pirate(Thief)|Pirate(6)]] [[Dancer(Bard)|Dancer(6)]] [[Purist(Cleric)|Purist(6)]] [[Ranger(Fighter)|Ranger(6)]] [[Reliquist(Thief)|Reliquist(6)]] [[Sailor(Commoner)|Sailor(6)]] [[Scholar(Commoner)|Scholar(6)]] [[Shaman(Cleric)|Shaman(6)]] [[SkyWatcher(Druid)|SkyWatcher(6)]] [[Templar(Cleric)|Templar(6)]] [[Thief(Thief)|Thief(6)]] [[Transmuter(Mage)|Transmuter(6)]] [[Trapper(Thief)|Trapper(6)]] [[Wizard(Mage)|Wizard(6)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (31) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SHEPHERD, SHEPHERDING|Usage=SHEPHERD "RACE NAME" "DIRECTION NAME"|Examples=shepherd sheep east | ||
+ | |||
+ | |Description=Allows the character to herd a group of smaller same-race creatures to another room.}} | ||
===Ship Building=== | ===Ship Building=== | ||
− | {{SkillTemplate|ID=Shipwright|Name=Ship Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(9)]] |Allows=[[Skill_FindShip|Find Ship]] | + | {{SkillTemplate|ID=Shipwright|Name=Ship Building|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(9)]] |Allows=[[Skill_FindShip|Find Ship]] [[ClanShipwrighting|Clan Ship Building]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Skill_ShipLore|Ship Lore]] |Requires='Boatwrighting' at 75%, and 'Trawling' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SHIPBUILD, SHIPBUILDING, SHIPWRIGHT|Usage=SHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME" |
− | [[ClanShipwrighting|Clan Ship Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick | + | ... (FROM "RESOURCE NAME")|Examples=shipwright cruiser |
− | Crafting(Expertise)|Quick Crafting]] [[Skill_ShipLore|Ship Lore]] |UseCost=Movement ( | ||
− | SHIPBUILDING, SHIPWRIGHT|Usage=SHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"|Examples=shipwright cruiser | ||
shipwright list | shipwright list | ||
shipwright list cruiser | shipwright list cruiser | ||
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shipwright demolish east | shipwright demolish east | ||
− | |Description=This skill allows a player to craft large sailing ships, and alter great ships they own. The extent of the items which can be crafted expands as the player goes up in level. This | + | |Description=This skill allows a player to craft large sailing ships, and alter great ships they own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on great ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} |
− | command also allows the player to repair any combat damage on great ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. | + | |
− | The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice | + | ===Shrooming=== |
− | the required wood listed. The raw wood for building is found using the Chopping skill.}} | + | {{SkillTemplate|ID=Shrooming|Name=Shrooming|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(11)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SHROOMING|Usage=SHROOM (BUNDLE "NUM") "RESOURCE NAME"|Examples=shroom fungus |
+ | shroom bundle 10 mushrooms | ||
+ | |||
+ | |Description=This skill allows the player to plant fungus spores into the ground indoors or at night. The player must place a sample of the fungus on the ground first to use as spore seed. After planting is completed, the mushrooms/fungus will be ready to harvest some time later, after they have grown. There will be no need to forage them, as the new crop will simply appear in the fields. You can also bundle multiple funguses together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill.}} | ||
===Siegecrafting=== | ===Siegecrafting=== | ||
− | {{SkillTemplate|ID=Siegecraft|Name=Siegecrafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Siegecraft|Name=Siegecrafting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Gaoler(Commoner)|Gaoler(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Sailor(Commoner)|Sailor(15)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[MasterChopping|Master Wood Chopping]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] |Requires='Carpentry'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SIEGECRAFT|Usage=SIEGECRAFT (LIST/INFO/LEARN) "ITEM TYPE"|Examples=siegecraft catapult |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Gaoler(Commoner)|Gaoler(10)]] | ||
− | [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] | ||
− | [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] | ||
− | [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Sailor(Commoner)|Sailor(15)]] [[Scholar(Commoner)|Scholar(10)]] | ||
− | [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] | ||
− | [[Wizard(Mage)|Wizard(10)]] |Allows=[[MasterChopping|Master Wood Chopping]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced | ||
− | Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] |UseCost=Movement ( | ||
− | |||
siegecraft list | siegecraft list | ||
siegecraft list catapult | siegecraft list catapult | ||
Line 2,127: | Line 1,344: | ||
siegecraft learn catapult | siegecraft learn catapult | ||
− | |Description=This skill allows a player to craft siege weapons for ship combat, such as trebuchets, catapults, and ballistas, as well as the necessary ammunitions (shots, boulders and bolts, | + | |Description=This skill allows a player to craft siege weapons for ship combat, such as trebuchets, catapults, and ballistas, as well as the necessary ammunitions (shots, boulders and bolts, respectively). The extent of the items which can be crafted expands as the player goes up in level. To begin siegcrafting, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood and stone for siegecraft is obtained by using the Chopping and Mining skills. Light siege weapons are anti-personnel only, damaging a ship's crew, but not the ship itself, and can hold multiple rounds of ammunition hitting multiple targets. Heavy siege weapons have longer range and do more damage. The player may also learn how to craft found items, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. Bear in mind that many of these weapons are constructed in-place and may be difficult to be picked up and moved once completed.}} |
− | respectively). The extent of the items which can be crafted expands as the player goes up in level. To begin siegcrafting, the player must have placed the wood he or she wishes to make the item from | + | |
− | on the ground. The raw wood and stone for siegecraft is obtained by using the Chopping and Mining skills. Light siege weapons are anti-personnel only, damaging a ship's crew, but not the ship itself, | + | ===Slave Marketeering=== |
− | and can hold multiple rounds of ammunition hitting multiple targets. Heavy siege weapons have longer range and do more damage. The player may also learn how to craft found items, provided a blank | + | {{SkillTemplate|ID=SlaveMarketeering|Name=Slave Marketeering|Domain=[[influential(Domain)|Influential]]|Available=[[Gaoler(Commoner)|Gaoler(24)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Influencing(Expertise)|Influencing]] |Requires=|Align=|UseCost=Movement (5) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=SLAVEMARKETEERING, SMARKET|Usage=SMARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE")|Examples=smarket list |
− | recipe page, or recipe book with blank pages is in his or her inventory. Bear in mind that many of these weapons are constructed in-place and may be difficult to be picked up and moved once | + | smarket orc 500 |
− | + | smarket all.orc | |
+ | smarket remove orc | ||
+ | |||
+ | |Description=This skill allows a player to behave like a shopkeeper who deals in the slave trade, allowing other players to LIST, BUY, and VIEW slaves which the player has put up for sale. The player may add present slaves they properly own to their items for sale, and set a price for them. The remove command may be used to take slaves of that name off the market.}} | ||
===Slave Trading=== | ===Slave Trading=== | ||
− | {{SkillTemplate|ID=SlaveTrading|Name=Slave Trading|Domain=[[criminal(Domain)|Criminal]]|Available=[[Gaoler(Commoner)|Gaoler(22)]] |Allows=[[Criminal Deviousness(Expertise)|Criminal Deviousness]] | + | {{SkillTemplate|ID=SlaveTrading|Name=Slave Trading|Domain=[[criminal(Domain)|Criminal]]|Available=[[Gaoler(Commoner)|Gaoler(22)]] |Allows=[[Criminal Deviousness(Expertise)|Criminal Deviousness]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=SLAVETRADING, SLAVETRADE, SLAVESELL, SSELL|Usage=SSELL "MOB NAME" ("SHOPKEEPER NAME")|Examples=ssell boy shopkeeper |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=SLAVETRADING, SLAVETRADE, SLAVESELL, SSELL|Usage=SSELL "MOB NAME" ("SHOPKEEPER NAME")|Examples=ssell boy shopkeeper | ||
ssell boy | ssell boy | ||
− | |Description=This skill allows the player to sell slaves to shopkeepers who deal in them.}} | + | |Description=This skill allows the player to sell slaves to shopkeepers who deal in them, or transfer ownership of a slave to another player.}} |
===Smelting=== | ===Smelting=== | ||
− | {{SkillTemplate|ID=Smelting|Name=Smelting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Smelting|Name=Smelting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Blacksmithing|Blacksmithing]] |Requires=|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SMELTING|Usage=SMELT (LIST (USES)) "ITEM NAME" ("AMOUNT OF METALS TO SMELT")|Examples=smelt steel |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Worker(Expertise)|Quick | ||
− | Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Blacksmithing|Blacksmithing]] |UseCost=Movement ( | ||
− | |||
smelt list | smelt list | ||
smelt list steel | smelt list steel | ||
+ | smelt list uses platinum | ||
smelt list all | smelt list all | ||
smelt bronze 10 | smelt bronze 10 | ||
− | |Description=This skill allows a player to create metal alloys, such as steel, bronze, and adamantium. You can also make very strong metals, such as steel. To begin smelting, the player must be in | + | |Description=This skill allows a player to create metal alloys, such as steel, bronze, and adamantium. You can also make very strong metals, such as steel. To begin smelting, the player must be in a room with an open fire burning, and must have placed the two base metals he or she wishes to make the alloy from on the ground. If you have excess metals, you may specify a max amount of each base metal to smelt. The raw metal for smelting is found using the Mining skill.}} |
− | a room with an open fire burning, and must have placed the two base metals he or she wishes to make the alloy from on the ground. If you have excess metals, you may specify a max amount of each base | ||
− | metal to smelt | ||
===Smoke Rings=== | ===Smoke Rings=== | ||
− | {{SkillTemplate|ID=SmokeRings|Name=Smoke Rings|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] | + | {{SkillTemplate|ID=SmokeRings|Name=Smoke Rings|Domain=[[artistic(Domain)|Artistic]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Apprentice(Commoner)|Apprentice(1)]] [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(1)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires='Herbology' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=|Usage=(automatic)|Examples= |
− | [[Arcanist(Thief)|Arcanist(1)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(1)]] [[Barbarian(Fighter)|Barbarian(1)]] [[Bard(Bard)|Bard(1)]] [[Beastmaster(Druid)|Beastmaster(1)]] | ||
− | [[Burglar(Thief)|Burglar(1)]] [[Charlatan(Bard)|Charlatan(1)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(1)]] [[Diviner(Mage)|Diviner(1)]] | ||
− | [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(1)]] [[Gaian(Druid)|Gaian(1)]] | ||
− | [[Gaoler(Commoner)|Gaoler(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(1)]] [[Mage(Mage)|Mage(1)]] [[Mer(Druid)|Mer(1)]] [[Minstrel(Bard)|Minstrel(1)]] | ||
− | [[Missionary(Cleric)|Missionary(1)]] [[Monk(Fighter)|Monk(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Ninja(Thief)|Ninja(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(1)]] | ||
− | [[Pirate(Thief)|Pirate(1)]] [[Dancer(Bard)|Dancer(1)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(1)]] | ||
− | [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(1)]] [[Transmuter(Mage)|Transmuter(1)]] [[Trapper(Thief)|Trapper(1)]] | ||
− | [[Wizard(Mage)|Wizard(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
|Description=This skill allows the player to produce beautiful smoke rings whenever smoking a pipe or cigar.}} | |Description=This skill allows the player to produce beautiful smoke rings whenever smoking a pipe or cigar.}} | ||
===Speculating=== | ===Speculating=== | ||
− | {{SkillTemplate|ID=Speculate|Name=Speculating|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Speculate|Name=Speculating|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] [[Skill_WandUse|Wands]] [[MasterDrilling|Master Drilling]] |Requires=|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SPECULATE, SPECULATING|Usage=SPECULATE|Examples=speculate |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(10)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quick Working(Expertise)|Quick | ||
− | Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] [[Skill_WandUse|Wands]] [[MasterDrilling|Master Drilling]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | |Description=This skill allows a player to carefully evaluate the present area, and all surrounding to see what resources might be available for hunting, fishing, foraging, chopping, mining, | + | |Description=This skill allows a player to carefully evaluate the present area, and all surrounding to see what resources might be available for hunting, fishing, foraging, chopping, mining, digging, etc..}} |
− | digging, etc..}} | ||
===Spell Crafting Skill=== | ===Spell Crafting Skill=== | ||
− | {{SkillTemplate|ID=SpellCraftingSkill|Name=Spell Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Advanced | + | {{SkillTemplate|ID=SpellCraftingSkill|Name=Spell Crafting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= |
− | Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=FLETCH, FLETCHING|Usage=|Examples= | ||
|Description=}} | |Description=}} | ||
===Staff Making=== | ===Staff Making=== | ||
− | {{SkillTemplate|ID=StaffMaking|Name=Staff Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance | + | {{SkillTemplate|ID=StaffMaking|Name=Staff Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Reliquist(Thief)|Reliquist(12)]] |Allows=[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal Crafting(Expertise)|Lethal Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |Requires='Staff Familiarity' at 75%, and 'Lore' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=STAFFMAKE, STAFFMAKING|Usage=STAFFMAKE (LIST/INFO/MEND/SCAN/LEARN) "STAFF NAME" |
− | Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Lethal | + | ... (FROM "RESOURCE NAME")|Examples=staffmake Iron-shod Staff |
− | Crafting(Expertise)|Lethal Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |UseCost=Movement ( | ||
− | applicable|Commands=STAFFMAKE, STAFFMAKING|Usage=STAFFMAKE (LIST/INFO/MEND/SCAN/LEARN) "STAFF NAME"|Examples=staffmake Iron-shod Staff | ||
staffmake list | staffmake list | ||
staffmake list Iron-shod | staffmake list Iron-shod | ||
Line 2,211: | Line 1,396: | ||
staffmake learn staff | staffmake learn staff | ||
− | |Description=This skill allows a player to craft staffs from wood. The extent of the staffs which can be crafted expands as the player goes up in level. To begin crafting, the player must have | + | |Description=This skill allows a player to craft staffs from wood. The extent of the staffs which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the wood he or she wishes to make the staff from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The wood for staffmaking is obtained using the Chopping skill, though some recipes will require additional material obtained by other means. When the player has both a staff and a staffcrown, then the crown can be put into the staff for additional benefits using the PUT "CROWN" "STAFF" command.}} |
− | placed the wood he or she wishes to make the staff from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or | ||
− | learn | ||
− | recipes will require additional material obtained by other means. When the player has both a staff and a staffcrown, then the crown can be put into the staff for additional benefits using the PUT | ||
− | |||
===Studying=== | ===Studying=== | ||
− | {{SkillTemplate|ID=Studying|Name=Studying|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(1)]] |Allows=[[Skill_HonoraryDegreeDruid|Druid Honorary Degree]] | + | {{SkillTemplate|ID=Studying|Name=Studying|Domain=[[education_lore(Domain)|Education Lore]]|Available=[[Scholar(Commoner)|Scholar(1)]] |Allows=[[Skill_HonoraryDegreeDruid|Druid Honorary Degree]] [[Skill_HonoraryDegreeMage|Mage Honorary Degree]] [[Skill_HonoraryDegreeCleric|Cleric Honorary Degree]] [[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_HonoraryDegreeThief|Thief Honorary Degree]] [[Skill_HonoraryDegreeFighter|Fighter Honorary Degree]] [[Skill_HonoraryDegreeBard|Bard Honorary Degree]] [[Skill_HonoraryDegreeCommoner|Commoner Honorary Degree]] |Requires=|Align=|UseCost=Movement (24) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=STUDY, STUDYING|Usage=STUDY ("TEACHER NAME"/FORGET "SKILL NAME") |
− | [[Skill_HonoraryDegreeMage|Mage Honorary Degree]] [[Skill_HonoraryDegreeCleric|Cleric Honorary Degree]] [[Quick Working(Expertise)|Quick Working]] [[Educating(Expertise)|Educating]] [[Quick | ||
− | Worker(Expertise)|Quick Worker]] [[Skill_HonoraryDegreeThief|Thief Honorary Degree]] [[Skill_HonoraryDegreeFighter|Fighter Honorary Degree]] [[Skill_HonoraryDegreeBard|Bard Honorary Degree]] | ||
− | [[Skill_HonoraryDegreeCommoner|Commoner Honorary Degree]] |UseCost=Movement ( | ||
− | ("TEACHER NAME"/FORGET "SKILL NAME") | ||
STUDY ("SKILL TYPE")|Examples=study | STUDY ("SKILL TYPE")|Examples=study | ||
study bob fireball | study bob fireball | ||
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study spells | study spells | ||
− | |Description=This skill makes one scholarly, allowing them to learn any skill from any willing teacher or from a dissertation. Only a certain number of skills can be studied, depending on class | + | |Description=This skill makes one scholarly, allowing them to learn any skill from any willing teacher or from a dissertation. Only a certain number of skills can be studied, depending on class level. Skills learned this way cannot be conventionally used. They can, however, be taught to others. At first, the scholar can only study common skills, but gains access to thief and fighter skills, as well as songs, spells, and prayers, as he or she gains scholarly levels. The scholar can enter STUDY alone to see what they have learned and how much more he or she may learn. Entering STUDY with a skill type like SPELLS, SKILLS, etc will list the things you can learn of that type.}} |
− | level. Skills learned this way cannot be conventionally used. They can, however, be taught to others. At first, the scholar can only study common skills, but gains access to thief and fighter | ||
− | skills, as well as songs, spells, and prayers, as he or she gains scholarly levels. The scholar can enter STUDY alone to see what they have learned and how much more he or she may learn. Entering | ||
− | STUDY with a skill type like SPELLS, SKILLS, etc will list the things you can learn of that type.}} | ||
===Surveying=== | ===Surveying=== | ||
− | {{SkillTemplate|ID=Surveying|Name=Surveying|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(22)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick | + | {{SkillTemplate|ID=Surveying|Name=Surveying|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(22)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=SURVEYWRITE, SUWRITE|Usage=SUWRITE ROOM/AREA ("CATALOG ITEM")|Examples=suwrite room |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | SUWRITE|Usage=SUWRITE ROOM/AREA ("CATALOG ITEM")|Examples=suwrite room | ||
suwrite area "my catalog book" | suwrite area "my catalog book" | ||
− | |Description=This skill allows a player carefully study their current room or area and write down useful information about it onto a piece of paper or into a book. Additional details about the room | + | |Description=This skill allows a player to carefully study their current room or area and write down useful information about it onto a piece of paper or into a book. Additional details about the room or area are discovered for each level of expertise. Writing the same room or area into a book that already has a chapter about that room or area will append to the old page. Specifying the catalog book name is not necessary if the Titling skill was used to designate one of your books as a catalog of Survey.}} |
− | or area are discovered for each level of expertise. Writing the same room or area into a book that already has a chapter about that room or area will append to the old page. Specifying the catalog | ||
− | book name is not necessary if the Titling skill was used to designate one of your books as a catalog of Survey.}} | ||
===Tailoring=== | ===Tailoring=== | ||
− | {{SkillTemplate|ID=Tailoring|Name=Tailoring|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] | + | {{SkillTemplate|ID=Tailoring|Name=Tailoring|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Alterer(Mage)|Alterer(3)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] [[Cavalier(Fighter)|Cavalier(3)]] [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Healer(Cleric)|Healer(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Reliquist(Thief)|Reliquist(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[Scrapping|Scrapping]] [[MasterTailoring|Master Tailoring]] [[Light Sewing(Expertise)|Light Sewing]] [[Embroidering|Embroidering]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Costuming|Costuming]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (28) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=KNIT, TAILOR, TAILORING|Usage=KNIT (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(3)]] [[Barbarian(Fighter)|Barbarian(3)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(3)]] [[Burglar(Thief)|Burglar(3)]] | + | ... (FROM "RESOURCE NAME")|Examples=knit shirt |
− | [[Charlatan(Bard)|Charlatan(3)]] [[Cleric(Cleric)|Cleric(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Delver(Druid)|Delver(3)]] [[Diviner(Mage)|Diviner(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] | ||
− | [[Druid(Druid)|Druid(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Fighter(Fighter)|Fighter(3)]] [[Gaian(Druid)|Gaian(3)]] [[Healer(Cleric)|Healer(3)]] | ||
− | [[Illusionist(Mage)|Illusionist(3)]] [[Jester(Bard)|Jester(3)]] [[Mage(Mage)|Mage(3)]] [[Mer(Druid)|Mer(3)]] [[Minstrel(Bard)|Minstrel(3)]] [[Missionary(Cleric)|Missionary(3)]] | ||
− | [[Monk(Fighter)|Monk(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Ninja(Thief)|Ninja(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Paladin(Fighter)|Paladin(3)]] [[Pirate(Thief)|Pirate(3)]] | ||
− | [[Dancer(Bard)|Dancer(3)]] [[Purist(Cleric)|Purist(3)]] [[Ranger(Fighter)|Ranger(3)]] [[Scholar(Commoner)|Scholar(3)]] [[Shaman(Cleric)|Shaman(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] | ||
− | [[Templar(Cleric)|Templar(3)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(3)]] [[Trapper(Thief)|Trapper(3)]] [[Wizard(Mage)|Wizard(3)]] |Allows=[[Durable Sewing(Expertise)|Durable | ||
− | Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] [[Scrapping|Scrapping]] [[MasterTailoring|Master | ||
− | Tailoring]] [[Light Sewing(Expertise)|Light Sewing]] [[Embroidering|Embroidering]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Costuming|Costuming]] [[Durable Crafting(Expertise)|Durable | ||
− | Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |UseCost=Movement ( | ||
− | applicable|Commands=KNIT, TAILOR, TAILORING|Usage=KNIT (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME"|Examples=knit shirt | ||
knit bundle 100 cotton | knit bundle 100 cotton | ||
knit list | knit list | ||
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knit learn shirt | knit learn shirt | ||
− | |Description=This skill allows a player to knit clothing, such as shirts and leggings. The extent of the items which can be knitted expands as the player goes up in level. This command also allows | + | |Description=This skill allows a player to knit clothing, such as shirts and leggings. The extent of the items which can be knitted expands as the player goes up in level. This command also allows the player to mend any damaged clothing, get info on a list item, refit any clothes which are the wrong size, or learn how to knit a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills.}} |
− | the player to mend any damaged clothing, get info on a list item, refit any clothes which are the wrong size, or learn | ||
− | blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the | ||
− | room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills.}} | ||
===Tanning=== | ===Tanning=== | ||
− | {{SkillTemplate|ID=Tanning|Name=Tanning|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Tanning|Name=Tanning|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Gaoler(Commoner)|Gaoler(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Sailor(Commoner)|Sailor(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Dyeing|Dyeing]] [[Taxidermy|Taxidermy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] [[LeatherWorking|Leather Working]] |Requires=|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TAN, TANNING|Usage=TAN "HIDE ITEM NAME"|Examples=TAN hide |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Gaoler(Commoner)|Gaoler(4)]] | ||
− | [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] | ||
− | [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] | ||
− | [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Sailor(Commoner)|Sailor(4)]] [[Scholar(Commoner)|Scholar(4)]] | ||
− | [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] | ||
− | [[Wizard(Mage)|Wizard(4)]] |Allows=[[Dyeing|Dyeing]] [[Taxidermy|Taxidermy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] | ||
− | [[LeatherWorking|Leather Working]] |UseCost=Movement ( | ||
− | hide | ||
− | |Description=This skill allows a player to tan hide | + | |Description=This skill allows a player to tan hide resource items until they are a leather usable by Leatherworking and other skills. Hides can be acquired with the butchering skill from certain animals. It requires that a fire be built before tanning can begin.}} |
===Tattooing=== | ===Tattooing=== | ||
− | {{SkillTemplate|ID=Tattooing|Name=Tattooing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Gaoler(Commoner)|Gaoler(7)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick | + | {{SkillTemplate|ID=Tattooing|Name=Tattooing|Domain=[[artistic(Domain)|Artistic]]|Available=[[Gaoler(Commoner)|Gaoler(7)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TATTOO, TATTOOING|Usage=TATTOOING "TARGET NAME" "LOCATION" (REMOVE)/"TATTOO DESCRIPTION"|Examples=tattooing bob arms a skull and crossbones |
− | Worker(Expertise)|Quick Worker]] [[Artsy(Expertise)|Artsy]] |UseCost=Movement ( | ||
− | TATTOOING|Usage=TATTOOING "TARGET NAME" "LOCATION" (REMOVE)/"TATTOO DESCRIPTION"|Examples=tattooing bob arms a skull and crossbones | ||
tattooing bob arms remove | tattooing bob arms remove | ||
− | |Description=This skill allows a player to tattoo the body parts of the target. The target must hold still for it, of course. What results can only be seen when the proper wear location is not | + | |Description=This skill allows a player to tattoo the body parts of the target. The target must hold still for it, of course. What results can only be seen when the proper wear location is not covered by clothing. Tattoos can also be removed with this skill. Parts available for tattooing include: arms, legs, hands, head, feet, wrists, neck, and torso.}} |
− | covered by clothing. Tattoos can also be removed with this skill. Parts available for tattooing include: arms, legs, hands, head, feet, wrists, neck, and torso.}} | ||
===Taxidermy=== | ===Taxidermy=== | ||
− | {{SkillTemplate|ID=Taxidermy|Name=Taxidermy|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Taxidermy|Name=Taxidermy|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(16)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[MasterButchering|Master Butchering]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |Requires=|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=STUFF, TAXIDERMY|Usage=STUFF ("POSE"/LIST) "BODY NAME"|Examples=stuff body of an orc |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(16)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Light Sewing(Expertise)|Light | ||
− | Sewing]] [[MasterButchering|Master Butchering]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality | ||
− | Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | NAME"|Examples=stuff body of an orc | ||
stuff list | stuff list | ||
stuff list scary | stuff list scary | ||
stuff scary body of a horse | stuff scary body of a horse | ||
− | |Description=This skill allows a player to stuff a dead body with cloth, cotton, feathers, fur, or similar substances to make a light statue. To begin stuffing a body, the player must have placed | + | |Description=This skill allows a player to stuff a dead body with cloth, cotton, feathers, fur, or similar substances to make a light statue. To begin stuffing a body, the player must have placed the cloth he or she wishes to stuff with on the ground with the body. A pose for the body may optionally be specified. A list of valid poses may be obtained by entering TAXIDERMY LIST.}} |
− | the cloth he or she wishes to stuff with on the ground with the body. A pose for the body may optionally be specified. A list of valid poses may be obtained by entering TAXIDERMY LIST.}} | ||
===Textiling=== | ===Textiling=== | ||
− | {{SkillTemplate|ID=Textiling|Name=Textiling|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Dyeing|Dyeing]] [[Quick Worker(Expertise)|Quick Worker]] [[Quick | + | {{SkillTemplate|ID=Textiling|Name=Textiling|Domain=[[crafting(Domain)|Crafting]]|Available=[[Artisan(Commoner)|Artisan(1)]] |Allows=[[Dyeing|Dyeing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Tailoring|Tailoring]] |Requires='Shearing' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TEXTILING, TEXTILE|Usage=TEXTILE (LIST) "ITEM NAME" ("MAX AMOUNT OF BASE CLOTHS TO USE")|Examples=textile denim |
− | Crafting(Expertise)|Quick Crafting]] [[Tailoring|Tailoring]] |UseCost=Movement ( | ||
− | TEXTILE|Usage=TEXTILE (LIST) "ITEM NAME" ("MAX AMOUNT OF BASE CLOTHS TO USE")|Examples=textile denim | ||
textile bolt of cotton | textile bolt of cotton | ||
textile denim 10 | textile denim 10 | ||
− | |Description=This skill allows a player to create cloth bolts, special kinds of cloth, including especially strong cloths, such as spidersteel. To begin textiling, the player must have placed the | + | |Description=This skill allows a player to create cloth bolts, special kinds of cloth, including especially strong cloths, such as spidersteel. To begin textiling, the player must have placed the constituent cloths he or she wishes to make the bolt from on the ground. To make more than one bolt at a time, an additional amount of input cloth can be specified. The raw cloth for textiling is found using skills like Shearing and Foraging skill.}} |
− | constituent cloths he or she wishes to make the bolt from on the ground. To make more than one bolt at a time, an additional amount of input cloth can be specified. The raw cloth for textiling is | ||
− | found using skills like Shearing and Foraging skill.}} | ||
===Titling=== | ===Titling=== | ||
− | {{SkillTemplate|ID=Titling|Name=Titling|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Diviner(Mage)|Diviner(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Scholar(Commoner)|Scholar(6)]] | + | {{SkillTemplate|ID=Titling|Name=Titling|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Diviner(Mage)|Diviner(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Scholar(Commoner)|Scholar(6)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=ENTITLE, TITLING|Usage=ENTITLE "ITEM NAME" "NEW TITLE" ("CATALOG NAME")|Examples=entitle paper "Essay concerning essays" |
− | |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
− | concerning essays" | ||
|Description=: entitle book "Huckleberry Finn" "Book" | |Description=: entitle book "Huckleberry Finn" "Book" | ||
− | The writer uses this skill to put the finishing touches on a crafted written and readable work, given it a title. By adding a special catalog term, the work can also be designated as an official | + | The writer uses this skill to put the finishing touches on a crafted written and readable work, given it a title. By adding a special catalog term, the work can also be designated as an official catalog for particular types of items for the Cataloging skill.}} |
− | catalog for particular types of items for the Cataloging skill.}} | ||
===Torturesmithing=== | ===Torturesmithing=== | ||
− | {{SkillTemplate|ID=Torturesmithing|Name=Torturesmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Gaoler(Commoner)|Gaoler(16)]] |Allows=[[Light Metalworking(Expertise)|Light Metalworking]] | + | {{SkillTemplate|ID=Torturesmithing|Name=Torturesmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Gaoler(Commoner)|Gaoler(16)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quick Worker(Expertise)|Quick Worker]] [[Torturing(Expertise)|Torturing]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Metalworking(Expertise)|Quality Metalworking]] |Requires=(One of: 'Carpentry', or 'Blacksmithing' at 75%)|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TORTURESMITH, TORTURESMITHING|Usage=TORTURESMITH (LIST/INFO) "ITEM NAME"|Examples=torturesmith rack |
− | [[Durable Metalworking(Expertise)|Durable Metalworking]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] | ||
− | [[Quality Metalworking(Expertise)|Quality Metalworking]] |UseCost=Movement ( | ||
− | TORTURESMITHING|Usage=TORTURESMITH (LIST/INFO) "ITEM NAME"|Examples=torturesmith rack | ||
torturesmith list | torturesmith list | ||
torturesmith list rack | torturesmith list rack | ||
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torturesmith list all | torturesmith list all | ||
− | |Description=This skill allows a player to craft implements of execution and torture. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new | + | |Description=This skill allows a player to craft implements of execution and torture. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for building is found using the Chopping skill. Some items require metal gathered with the Mining skill. Most items require that the victim be bound, and some require that the MOUNT command be used to get them onto the implement.}} |
− | item, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for building is found using the Chopping skill. Some items require metal gathered with | ||
− | the Mining skill. Most items require that the victim be bound, and some require that the MOUNT command be used to get them onto the implement.}} | ||
===Transcribing=== | ===Transcribing=== | ||
− | {{SkillTemplate|ID=Transcribing|Name=Transcribing|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(9)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] | + | {{SkillTemplate|ID=Transcribing|Name=Transcribing|Domain=[[calligraphy(Domain)|Calligraphy]]|Available=[[Scholar(Commoner)|Scholar(9)]] |Allows=[[Fine Calligraphy(Expertise)|Fine Calligraphy]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TRANSCRIBING, TRANSCRIBE, BCOPY|Usage=TRANSCRIBE "SOURCE ITEM" "TARGET ITEM" ("CHAPTER")|Examples=transcribe "The Book of Sam" "An Empty Book" 2 |
− | [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement ( | ||
− | applicable|Commands=TRANSCRIBING, TRANSCRIBE, BCOPY|Usage=TRANSCRIBE "SOURCE ITEM" "TARGET ITEM" ("CHAPTER")|Examples=transcribe "The Book of Sam" "An Empty Book" 2 | ||
|Description=: transcribe "a piece of paper" "Book of Essays" | |Description=: transcribe "a piece of paper" "Book of Essays" | ||
− | The writer uses this skill to scribe a document from one work to another. New chapters will be added to books, or appended to pieces of paper. Specifying a chapter number will only copy that | + | The writer uses this skill to scribe a document from one work to another. New chapters will be added to books, or appended to pieces of paper. Specifying a chapter number will only copy that chapter from the source book, which is how books should generally be transcribe -- one specified chapter at a time. Recipes can also be copied between recipe books.}} |
− | chapter from the source book. Recipes can also be copied between recipe books.}} | ||
===Trawling=== | ===Trawling=== | ||
− | {{SkillTemplate|ID=Trawling|Name=Trawling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(5)]] |Allows=[[Quick Working(Expertise)|Quick | + | {{SkillTemplate|ID=Trawling|Name=Trawling|Domain=[[gathering(Domain)|Gathering]]|Available=[[Artisan(Commoner)|Artisan(1)]] [[Sailor(Commoner)|Sailor(5)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_Stability|Stability]] [[MasterTrawling|Master Trawling]] [[Shipwright|Ship Building]] |Requires='Fish Lore' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=TRAWL|Usage=TRAWL (BUNDLE "NUM") "TARGET")|Examples=trawl |
− | Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Skill_Stability|Stability]] [[MasterTrawling|Master Trawling]] [[Shipwright|Ship Building]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
trawl bundle 10 trout | trawl bundle 10 trout | ||
− | |Description=With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. | + | |Description=With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} | ||
===Unbinding=== | ===Unbinding=== | ||
− | {{SkillTemplate|ID=Unbinding|Name=Unbinding|Domain=[[binding(Domain)|Binding]]|Available=[[Bard(Bard)|Bard(10)]] [[Sailor(Commoner)|Sailor(1)]] [[Thief(Thief)|Thief(1)]] |Allows=[[Quick | + | {{SkillTemplate|ID=Unbinding|Name=Unbinding|Domain=[[binding(Domain)|Binding]]|Available=[[Bard(Bard)|Bard(10)]] [[Cavalier(Fighter)|Cavalier(1)]] [[Sailor(Commoner)|Sailor(1)]] [[Thief(Thief)|Thief(1)]] |Allows=[[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Rope Use(Expertise)|Rope Use]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=UNBIND, UNTIE|Usage=UNBIND "TARGET NAME"|Examples=unbind jack |
− | Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] [[Rope Use(Expertise)|Rope Use]] |UseCost=Movement ( | ||
− | applicable|Commands=UNBIND, UNTIE|Usage=UNBIND "TARGET NAME"|Examples=unbind jack | ||
untie bob | untie bob | ||
− | |Description=This skill allows a player remove the bonds entangling or binding someone. The length of time it takes to complete the task depends on the difficulty of the task and the level of the | + | |Description=This skill allows a player remove the bonds entangling or binding someone. The length of time it takes to complete the task depends on the difficulty of the task and the level of the one trying to do it.}} |
− | one trying to do it.}} | ||
===Wainwrighting=== | ===Wainwrighting=== | ||
− | {{SkillTemplate|ID=Wainwrighting|Name=Wainwrighting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] | + | {{SkillTemplate|ID=Wainwrighting|Name=Wainwrighting|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Alterer(Mage)|Alterer(10)]] [[Arcanist(Thief)|Arcanist(10)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] [[Cavalier(Fighter)|Cavalier(10)]] [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Reliquist(Thief)|Reliquist(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Fabricating(Expertise)|Quality Fabricating]] [[CaravanBuilding|Caravan Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light Fabricating(Expertise)|Light Fabricating]] [[Boatwright|Boatwrighting]] |Requires='Carpentry'|Align=|UseCost=Movement (35) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WAINWRIGHTING|Usage=WAINWRIGHT (LIST/INFO/LEARN) "ITEM NAME" (FROM "RESOURCE NAME")|Examples=wainwright wagon |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(10)]] [[Barbarian(Fighter)|Barbarian(10)]] [[Bard(Bard)|Bard(10)]] [[Beastmaster(Druid)|Beastmaster(10)]] [[Burglar(Thief)|Burglar(10)]] | ||
− | [[Charlatan(Bard)|Charlatan(10)]] [[Cleric(Cleric)|Cleric(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Delver(Druid)|Delver(10)]] [[Diviner(Mage)|Diviner(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] | ||
− | [[Druid(Druid)|Druid(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Fighter(Fighter)|Fighter(10)]] [[Gaian(Druid)|Gaian(10)]] [[Healer(Cleric)|Healer(10)]] | ||
− | [[Illusionist(Mage)|Illusionist(10)]] [[Jester(Bard)|Jester(10)]] [[Mage(Mage)|Mage(10)]] [[Mer(Druid)|Mer(10)]] [[Minstrel(Bard)|Minstrel(10)]] [[Missionary(Cleric)|Missionary(10)]] | ||
− | [[Monk(Fighter)|Monk(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Ninja(Thief)|Ninja(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(10)]] [[Pirate(Thief)|Pirate(10)]] | ||
− | [[Dancer(Bard)|Dancer(10)]] [[Purist(Cleric)|Purist(10)]] [[Ranger(Fighter)|Ranger(10)]] [[Scholar(Commoner)|Scholar(10)]] [[Shaman(Cleric)|Shaman(10)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] | ||
− | [[Templar(Cleric)|Templar(10)]] [[Thief(Thief)|Thief(10)]] [[Transmuter(Mage)|Transmuter(10)]] [[Trapper(Thief)|Trapper(1)]] [[Wizard(Mage)|Wizard(10)]] |Allows=[[Quality | ||
− | Fabricating(Expertise)|Quality Fabricating]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Light | ||
− | Fabricating(Expertise)|Light Fabricating]] [[Boatwright|Boatwrighting]] |UseCost=Movement ( | ||
− | applicable|Commands=WAINWRIGHTING|Usage=WAINWRIGHT (LIST/INFO/LEARN) "ITEM NAME"|Examples=wainwright wagon | ||
wainwright list | wainwright list | ||
wainwright list wagon | wainwright list wagon | ||
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wainwright learn cart | wainwright learn cart | ||
− | |Description=This skill allows a player to craft wagons and carts. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new item, the player must | + | |Description=This skill allows a player to craft wagons and carts. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The player may also learn to how to make a found cart, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill.}} |
− | have placed the wood he or she wishes to make the item from on the ground. The player may also learn to how to make a found cart, provided a blank recipe page, or recipe book with blank pages is in | ||
− | his or her inventory. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building | ||
− | is found using the Chopping skill.}} | ||
===Wand Making=== | ===Wand Making=== | ||
− | {{SkillTemplate|ID=WandMaking|Name=Wand Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Arcanist(Thief)|Arcanist(12)]] [[Artisan(Commoner)|Artisan(1)]] |Allows=[[Quick | + | {{SkillTemplate|ID=WandMaking|Name=Wand Making|Domain=[[crafting(Domain)|Crafting]]|Available=[[Arcanist(Thief)|Arcanist(12)]] [[Artisan(Commoner)|Artisan(1)]] |Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Shaping(Expertise)|Quality Shaping]] |Requires='Wands' at 75%, and 'Lore' at 75%|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WANDMAKE, WANDMAKING|Usage=WANDMAKE (LIST/INFO/MEND/SCAN/LEARN) "WAND or CORE NAME"|Examples=wandmake Iron-shod wand |
− | Worker(Expertise)|Quick Worker]] [[Light Shaping(Expertise)|Light Shaping]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality | ||
− | Shaping(Expertise)|Quality Shaping]] |UseCost=Movement ( | ||
− | (LIST/INFO/MEND/SCAN/LEARN) "WAND or CORE NAME"|Examples=wandmake Iron-shod wand | ||
wandmake list | wandmake list | ||
wandmake list Iron-shod | wandmake list Iron-shod | ||
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wandmake learn wand | wandmake learn wand | ||
− | |Description=This skill allows a player to craft wands from wood, or wand cores. The extent of the wands which can be crafted expands as the player goes up in level. To begin crafting, the player | + | |Description=This skill allows a player to craft wands from wood, or wand cores. The extent of the wands which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the materials he or she wishes to make the wand or core from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The wood for wandmaking is obtained using the Chopping skill, though some recipes will require additional material obtained by other means. When the player has both a wand and a wand core, then the core can be put into the wand for additional benefits using the PUT "CORE" "WAND" command.}} |
− | must have placed the materials he or she wishes to make the wand or core from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using | ||
− | the scan parameter, or learn | ||
− | Chopping skill, though some recipes will require additional material obtained by other means. When the player has both a wand and a wand core, then the core can be put into the wand for additional | ||
− | benefits using the PUT | ||
===Weaponsmithing=== | ===Weaponsmithing=== | ||
− | {{SkillTemplate|ID=Weaponsmithing|Name=Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] | + | {{SkillTemplate|ID=Weaponsmithing|Name=Weaponsmithing|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(5)]] [[Alterer(Mage)|Alterer(5)]] [[Arcanist(Thief)|Arcanist(5)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] [[Cavalier(Fighter)|Cavalier(5)]] [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Reliquist(Thief)|Reliquist(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[MasterWeaponsmithing|Master Weaponsmithing]] [[Light Metalworking(Expertise)|Light Metalworking]] [[Proficiency_Sword|Sword Proficiency]] [[Quick Worker(Expertise)|Quick Worker]] [[Light Crafting(Expertise)|Light Crafting]] [[Paladin_CraftUnholyReaver|Craft Unholy Reaver]] [[Quality Metalworking(Expertise)|Quality Metalworking]] [[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Paladin_CraftHolyAvenger|Craft Holy Avenger]] [[Lethal Crafting(Expertise)|Lethal Crafting]] |Requires='Blacksmithing' at 75%, and (One of: 'Armor Specialization', 'Axe Specialization', 'Blunt Weapon Specialization', 'Bow Specialization', 'Dagger Specialization', 'Edged Weapon Specialization', 'Flailing Weapon Specialization', 'Hammer Specialization', 'Hand to hand combat', 'Polearm Specialization', 'Ranged Weapon Specialization', 'Shield Specialization', 'Siege Weapon Specialization', 'Staff Specialization', 'Sword Specialization', 'Weapon Specialization', or 'Whip Specialization')|Align=|UseCost=Movement (30) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WEAPONSMITH, WEAPONSMITHING|Usage=WEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(5)]] [[Barbarian(Fighter)|Barbarian(5)]] [[Bard(Bard)|Bard(5)]] [[Beastmaster(Druid)|Beastmaster(5)]] [[Burglar(Thief)|Burglar(5)]] | + | ... (FROM "RESOURCE NAME")|Examples=weaponsmith twohanded sword |
− | [[Charlatan(Bard)|Charlatan(5)]] [[Cleric(Cleric)|Cleric(5)]] [[Conjurer(Mage)|Conjurer(5)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] | ||
− | [[Druid(Druid)|Druid(5)]] [[Enchanter(Mage)|Enchanter(5)]] [[Evoker(Mage)|Evoker(5)]] [[Fighter(Fighter)|Fighter(5)]] [[Gaian(Druid)|Gaian(5)]] [[Healer(Cleric)|Healer(5)]] | ||
− | [[Illusionist(Mage)|Illusionist(5)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(5)]] [[Mer(Druid)|Mer(5)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(5)]] | ||
− | [[Monk(Fighter)|Monk(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Ninja(Thief)|Ninja(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(5)]] [[Pirate(Thief)|Pirate(5)]] | ||
− | [[Dancer(Bard)|Dancer(5)]] [[Purist(Cleric)|Purist(5)]] [[Ranger(Fighter)|Ranger(5)]] [[Scholar(Commoner)|Scholar(5)]] [[Shaman(Cleric)|Shaman(5)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] | ||
− | [[Templar(Cleric)|Templar(5)]] [[Thief(Thief)|Thief(5)]] [[Transmuter(Mage)|Transmuter(5)]] [[Trapper(Thief)|Trapper(5)]] [[Wizard(Mage)|Wizard(5)]] |Allows=[[ | ||
− | |||
− | [[ | ||
− | Crafting(Expertise)|Quick Crafting]] [[Paladin_CraftHolyAvenger|Craft Holy Avenger]] [[Lethal Crafting(Expertise)|Lethal Crafting]] | ||
− | |UseCost=Movement ( | ||
− | NAME"|Examples=weaponsmith twohanded sword | ||
weaponsmith list | weaponsmith list | ||
weaponsmith list Butchers Knife | weaponsmith list Butchers Knife | ||
Line 2,445: | Line 1,525: | ||
weaponsmith learn knife | weaponsmith learn knife | ||
− | |Description=This skill allows a player to craft weapons from metal. This skill requires Blacksmithing in order to learn it. It also requires specialization in the weapon type the player wishes to | + | |Description=This skill allows a player to craft weapons from metal. This skill requires Blacksmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} |
− | make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the | ||
− | metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn | ||
− | how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals | ||
− | from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.}} | ||
===Weaving=== | ===Weaving=== | ||
− | {{SkillTemplate|ID=Weaving|Name=Weaving|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] | + | {{SkillTemplate|ID=Weaving|Name=Weaving|Domain=[[crafting(Domain)|Crafting]]|Available=[[Abjurer(Mage)|Abjurer(4)]] [[Alterer(Mage)|Alterer(4)]] [[Arcanist(Thief)|Arcanist(4)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] [[Cavalier(Fighter)|Cavalier(4)]] [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Reliquist(Thief)|Reliquist(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] [[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |Requires=|Align=|UseCost=Movement (29) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WEAVING, WEAVE|Usage=WEAVE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME" |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(4)]] [[Barbarian(Fighter)|Barbarian(4)]] [[Bard(Bard)|Bard(4)]] [[Beastmaster(Druid)|Beastmaster(4)]] [[Burglar(Thief)|Burglar(4)]] | ||
− | [[Charlatan(Bard)|Charlatan(4)]] [[Cleric(Cleric)|Cleric(4)]] [[Conjurer(Mage)|Conjurer(4)]] [[Delver(Druid)|Delver(4)]] [[Diviner(Mage)|Diviner(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] | ||
− | [[Druid(Druid)|Druid(4)]] [[Enchanter(Mage)|Enchanter(4)]] [[Evoker(Mage)|Evoker(4)]] [[Fighter(Fighter)|Fighter(4)]] [[Gaian(Druid)|Gaian(4)]] [[Healer(Cleric)|Healer(4)]] | ||
− | [[Illusionist(Mage)|Illusionist(4)]] [[Jester(Bard)|Jester(4)]] [[Mage(Mage)|Mage(4)]] [[Mer(Druid)|Mer(4)]] [[Minstrel(Bard)|Minstrel(4)]] [[Missionary(Cleric)|Missionary(4)]] | ||
− | [[Monk(Fighter)|Monk(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Ninja(Thief)|Ninja(4)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(4)]] [[Pirate(Thief)|Pirate(4)]] | ||
− | [[Dancer(Bard)|Dancer(4)]] [[Purist(Cleric)|Purist(4)]] [[Ranger(Fighter)|Ranger(4)]] [[Scholar(Commoner)|Scholar(4)]] [[Shaman(Cleric)|Shaman(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] | ||
− | [[Templar(Cleric)|Templar(4)]] [[Thief(Thief)|Thief(4)]] [[Transmuter(Mage)|Transmuter(4)]] [[Trapper(Thief)|Trapper(4)]] [[Wizard(Mage)|Wizard(4)]] |Allows=[[Light Sewing(Expertise)|Light Sewing]] | ||
− | [[Quality Crafting(Expertise)|Quality Crafting]] [[Durable Sewing(Expertise)|Durable Sewing]] [[Quick Worker(Expertise)|Quick Worker]] [[Durable Crafting(Expertise)|Durable Crafting]] [[Light | ||
− | Crafting(Expertise)|Light Crafting]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] [[Quality Sewing(Expertise)|Quality Sewing]] |UseCost=Movement ( | ||
− | |Quality=Circumstantial|Targets=Items | ||
WEAVE (...) (LABEL "NAME") "ITEM NAME"|Examples=weave basket | WEAVE (...) (LABEL "NAME") "ITEM NAME"|Examples=weave basket | ||
weave bundle 100 vine | weave bundle 100 vine | ||
Line 2,476: | Line 1,542: | ||
weave label fruit basket | weave label fruit basket | ||
− | |Description=This skill allows a player to weave items, such as baskets and ropes. The parameter label followed by a name can be used to label weaved containers. The extent of the items which can | + | |Description=This skill allows a player to weave items, such as baskets and ropes. The parameter label followed by a name can be used to label weaved containers. The extent of the items which can be weaved expands as the player goes up in level. This command also allows the player to mend any damaged items, get info on a list item, refit any clothes which are the wrong size, or learn how to weave a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin weaving a new item, the player must have placed the material he or she wishes to make the item from on the ground. Weaving requires hemp, vine, wheat, flowers, bamboo, herbs, feathers, or seaweed. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw material for weaving is found using the Foraging or Butchering skills.}} |
− | be weaved expands as the player goes up in level. This command also allows the player to mend any damaged items, get info on a list item, refit any clothes which are the wrong size, or learn | ||
− | to weave a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin weaving a new item, the player must have placed the material he or she wishes | ||
− | to make the item from on the ground. Weaving requires hemp, vine, wheat, flowers, bamboo, herbs, feathers, or seaweed. The player may also scan the room or other players for equipment that may be | ||
− | mended by this skill, using the scan parameter. The raw material for weaving is found using the Foraging or Butchering skills.}} | ||
===Welding=== | ===Welding=== | ||
− | {{SkillTemplate|ID=Welding|Name=Welding|Domain=[[building(Domain)|Building]]|Available=|Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious | + | {{SkillTemplate|ID=Welding|Name=Welding|Domain=[[building(Domain)|Building]]|Available=|Allows=[[Quick Building(Expertise)|Quick Building]] [[Quick Worker(Expertise)|Quick Worker]] [[Ingenious Engineering(Expertise)|Ingenious Engineering]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WELDING|Usage=WELDING "LIST/INFO/"PROJECT NAME"" "DIRECTION"|Examples=welding wall north |
− | Engineering(Expertise)|Ingenious Engineering]] |UseCost=Movement ( | ||
− | NAME"" "DIRECTION"|Examples=welding wall north | ||
welding list | welding list | ||
welding info wall | welding info wall | ||
Line 2,497: | Line 1,557: | ||
welding demolish room | welding demolish room | ||
− | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. | + | |Description=This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a welding project. All of the structures made with this skill are made of metals. The raw metal for welding is found using the Mining skills.}} |
− | This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist | ||
− | in a welding project. All of the structures made with this skill are made of metals. The raw metal for welding is found using the Mining skills.}} | ||
===Wood Chopping=== | ===Wood Chopping=== | ||
− | {{SkillTemplate|ID=Chopping|Name=Wood Chopping|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] | + | {{SkillTemplate|ID=Chopping|Name=Wood Chopping|Domain=[[gathering(Domain)|Gathering]]|Available=[[Abjurer(Mage)|Abjurer(2)]] [[Alterer(Mage)|Alterer(2)]] [[Arcanist(Thief)|Arcanist(2)]] [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] [[Cavalier(Fighter)|Cavalier(2)]] [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Reliquist(Thief)|Reliquist(2)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] |Allows=[[MasterChopping|Master Wood Chopping]] [[Quick Working(Expertise)|Quick Working]] [[Carpentry|Carpentry]] [[Quick Worker(Expertise)|Quick Worker]] [[Weaving|Weaving]] [[Speculate|Speculating]] [[Skill_Climb|Climb]] [[Proficiency_Axe|Axe Proficiency]] |Requires=|Align=|UseCost=Movement (27) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHOP, CHOPPING|Usage=CHOP (BUNDLE "NUM") "TARGET")|Examples=chop |
− | [[Artisan(Commoner)|Artisan(1)]] [[Assassin(Thief)|Assassin(2)]] [[Barbarian(Fighter)|Barbarian(2)]] [[Bard(Bard)|Bard(2)]] [[Beastmaster(Druid)|Beastmaster(2)]] [[Burglar(Thief)|Burglar(2)]] | ||
− | [[Charlatan(Bard)|Charlatan(2)]] [[Cleric(Cleric)|Cleric(2)]] [[Conjurer(Mage)|Conjurer(2)]] [[Delver(Druid)|Delver(2)]] [[Diviner(Mage)|Diviner(2)]] [[Doomsayer(Cleric)|Doomsayer(2)]] | ||
− | [[Druid(Druid)|Druid(2)]] [[Enchanter(Mage)|Enchanter(2)]] [[Evoker(Mage)|Evoker(2)]] [[Fighter(Fighter)|Fighter(2)]] [[Gaian(Druid)|Gaian(2)]] [[Healer(Cleric)|Healer(2)]] | ||
− | [[Illusionist(Mage)|Illusionist(2)]] [[Jester(Bard)|Jester(2)]] [[Mage(Mage)|Mage(2)]] [[Mer(Druid)|Mer(2)]] [[Minstrel(Bard)|Minstrel(2)]] [[Missionary(Cleric)|Missionary(2)]] | ||
− | [[Monk(Fighter)|Monk(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Ninja(Thief)|Ninja(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(2)]] [[Pirate(Thief)|Pirate(2)]] | ||
− | [[Dancer(Bard)|Dancer(2)]] [[Purist(Cleric)|Purist(2)]] [[Ranger(Fighter)|Ranger(2)]] [[Sailor(Commoner)|Sailor(1)]] [[Scholar(Commoner)|Scholar(2)]] [[Shaman(Cleric)|Shaman(2)]] | ||
− | [[SkyWatcher(Druid)|SkyWatcher(2)]] [[Templar(Cleric)|Templar(2)]] [[Thief(Thief)|Thief(2)]] [[Transmuter(Mage)|Transmuter(2)]] [[Trapper(Thief)|Trapper(2)]] [[Wizard(Mage)|Wizard(2)]] | ||
− | |Allows=[[MasterChopping|Master Wood Chopping]] [[Quick Working(Expertise)|Quick Working]] [[Carpentry|Carpentry]] [[Quick Worker(Expertise)|Quick Worker]] [[Weaving|Weaving]] | ||
− | [[Speculate|Speculating]] [[Skill_Climb|Climb]] [[Proficiency_Axe|Axe Proficiency]] |UseCost=Movement ( | ||
− | applicable|Commands=CHOP, CHOPPING|Usage=CHOP (BUNDLE "NUM") "TARGET")|Examples=chop | ||
chop bundle 10 oak | chop bundle 10 oak | ||
− | |Description=With this common skill, a player can find good trees, chop a few down, and | + | |Description=With this common skill, a player can find good trees, chop a few down, and then chop up the wood for carrying. Trees for chopping are best found in forests. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources.}} |
− | resources together using this skill. The GET command can be used to unbundle such resources.}} | + | |
+ | ===Wrighting Skill=== | ||
+ | {{SkillTemplate|ID=GenWrightSkill|Name=Wrighting Skill|Domain=[[crafting(Domain)|Crafting]]|Available=|Allows=[[Rushed Crafting(Expertise)|Rushed Crafting]] [[Quick Worker(Expertise)|Quick Worker]] [[Advanced Crafting(Expertise)|Advanced Crafting]] [[Quick Crafting(Expertise)|Quick Crafting]] |Requires=|Align=|UseCost=Movement (24) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=WRIGHT|Usage=|Examples= | ||
+ | |||
+ | |Description=This skill is not yet documented.}} | ||
=Notes= | =Notes= | ||
. | . |
Latest revision as of 20:22, 28 October 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
Common Skills
- Alchemy
- Animal Bonding
- Animal Husbandry
- Animal Taming
- Animal Trading
- Animal Training
- Animal Trapping
- Apothecary
- Armorsmithing
- Attribute Training
- Baiting
- Baking
- Black Marketeering
- Blacksmithing
- Boatwrighting
- Body Piercing
- Book Editing
- Book Loaning
- Book Naming
- Branding
- BuildingSkill
- Butchering
- Cage Building
- Caravan Building
- Cargo Loading
- Carpentry
- Cataloging
- Clan Crafting
- Clan Ship Building
- Cobbling
- Common Skill
- Composting
- Construction
- Cooking
- Costuming
- Craft Family Katana
- Craft Holy Avenger
- Craft Unholy Reaver
- Crafting Skill
- Crafting Skill
- Decorating
- Diligent Studying
- Dissertating
- Distilling
- Domesticating
- Drilling
- Drug Cutting
- Dyeing
- Embroidering
- Engraving
- Enhanced Crafting Skill
- Enrolling
- Excavation
- Farming
- Fire Building
- Fish Lore
- Fishing
- Fletching
- Floristry
- Food Prep
- Food Preserving
- Foraging
- Gaol Food
- Gardening
- Gathering Skill
- GatheringSkill
- Gem Digging
- Glass Blowing
- Gunsmithing
- Herbalism
- Herbology
- Herding
- Hunting
- Improved Alchemy
- Improved Teaching
- Instrument Making
- Irrigation
- Jewel Making
- Labeling
- Lacquering
- Landscaping
- Leather Working
- Lecturing
- Legendary Weaponsmithing
- Locksmithing
- Marketeering
- Masonry
- Master Armorsmithing
- Master Baking
- Master Butchering
- Master Cooking
- Master Costuming
- Master Distilling
- Master Drilling
- Master Dyeing
- Master Farming
- Master Fishing
- Master Floristry
- Master Food Prep
- Master Foraging
- Master Gardening
- Master Gem Digging
- Master Herbology
- Master Lacquering
- Master Leather Working
- Master Mining
- Master Painting Skill
- Master Shearing
- Master Tailoring
- Master Trawling
- Master Weaponsmithing
- Master Wood Chopping
- Meat Curing
- Medal Making
- Mining
- Mount Taming
- Ninja Crafting
- Organizing
- Painting
- Painting Skill
- Paper Making
- Pimping
- Plant Lore
- Play Instrument
- Pottery
- Publishing
- Recollecting
- Rodsmithing
- Salvaging
- Scrapping
- Scrimshawing
- Scroll Scribing
- Sculpting
- Searching
- Shearing
- Shepherding
- Ship Building
- Shrooming
- Siegecrafting
- Slave Marketeering
- Slave Trading
- Smelting
- Smoke Rings
- Speculating
- Spell Crafting Skill
- Staff Making
- Studying
- Surveying
- Tailoring
- Tanning
- Tattooing
- Taxidermy
- Textiling
- Titling
- Torturesmithing
- Transcribing
- Trawling
- Unbinding
- Wainwrighting
- Wand Making
- Weaponsmithing
- Weaving
- Welding
- Wood Chopping
- Wrighting Skill
Common Skills Help
Alchemy
===Alchemy=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(21) Alterer(21) Arcanist(1) Conjurer(21) Diviner(21) Enchanter(21) Evoker(21) Illusionist(21) Mage(21) Reliquist(21) Shaman(5) Transmuter(21) Wizard(21) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting Wise Crafting Improved Alchemy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BREW, ALCHEMY |
Usage: | BREW (LIST) "POTION NAME" "BREWING CONTAINER" |
Examples: | brew heal flask
brew list brew list cure brew list 5-10 brew list all |
Description: | This skill allows the player to brew a potion from one of the spells or prayers the player knows. To do this, the player must have a glass drinking container to make the potion out of. Many potions require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the spell or prayer before attempting to brew a potion from it. Lastly, the player will lose some experience for brewing the potion. |
Animal Bonding
===Animal Bonding=== | |
---|---|
Domain: | Animal Affinity |
Available: | Beastmaster(1) Mer(3) Ranger(1) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ANIMALBOND, ANIMALBONDING |
Usage: | ANIMALBOND "MOB NAME" |
Examples: | animalbond bear |
Description: | This skill allows the player to form a bond with the given animal follower, allowing the animal to understand ORDERs given to them. It does not cause the animal to follow the player, but only improves communication between them. |
Animal Husbandry
===Animal Husbandry=== | |
---|---|
Domain: | Animal Affinity |
Available: | Artisan(1) |
Allows: | Animal Affinity Natural Weapon Proficiency Quick Working Mounted Combat Quick Worker Cage Master Shearing |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | HUSBAND, ANIMALHUSBANDRY |
Usage: | HUSBAND "MOB NAME" "MOB NAME" |
Examples: | husband bull cow |
Description: | This skill allows the player to coax two animals on his or her own property to reproduce. If successful, the female animal will be pregnant, and some time later, will give birth to a baby. This skill can also be used to tell if an animal is pregnant -- just select the female mob twice; if the female is pregnant, then you will see an already pregnant error, and if not, an error for selecting the female twice. |
Animal Taming
===Animal Taming=== | |
---|---|
Domain: | Animal Affinity |
Available: | Trapper(18) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TAME, TAMING, ANIMALTAMING |
Usage: | TAME "MOB NAME" ("CAGE NAME") |
Examples: | tame bear cage |
Description: | This skill allows the player to remove any behaviors, such as aggressiveness or the tendency to roam around, or other behaviors from the target caged or bound mob. |
Animal Trading
===Animal Trading=== | |
---|---|
Domain: | Animal Affinity |
Available: | Trapper(23) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | ANIMALTRADING, ANIMALTRADE, ANIMALSELL, ASELL |
Usage: | ASELL "MOB NAME" ("CAGE NAME") ("SHOPKEEPER NAME") |
Examples: | asell bear cage shopkeeper
asell bear asell bear shopkeeper |
Description: | This skill allows the player to sell bound or caged animals to shopkeepers who deal in them. As can be seen from the parameters, the player may also sell mobs right out of cages, or animals in their group who are bound. |
Animal Training
===Animal Training=== | |
---|---|
Domain: | Animal Affinity |
Available: | Beastmaster(15) Trapper(24) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ANIMALTRAINING |
Usage: | ANIMALTRAIN "MOB NAME" ("CAGE NAME") "SKILL" |
Examples: | animaltrain bear cage kill
animaltrain bear wander |
Description: | This skill allows the player to add behaviors, such as aggressiveness or the tendency to roam around, or other behaviors and skills to the bound or caged animal. The creature can also be taught a limited number of words in the trainers language, such as sit, kill, etc. Once learned, the creature can be ORDERed when they are a follower, or simply told to do those things using the SAYTO command. |
Animal Trapping
===Animal Trapping=== | |
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Domain: | Gathering |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ATRAP, ANIMALTRAPPING |
Usage: | ANIMALTRAPPING "CAGE NAME" |
Examples: | animaltrapping cage
atrap cage |
Description: | This skill requires a cage, and the skill allow the player to set the cage in an appropriate place in the room and rig it to close when disturbed, allowing the player to capture small game appropriate to the location. The trapper need not be present for the trap to work. Checking the trap later is sufficient to know whether it caught anything. |
Apothecary
===Apothecary=== | |
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Domain: | Epicurean |
Available: | Arcanist(1) Assassin(1) Barbarian(10) Jester(1) Ranger(1) Thief(1) Trapper(1) |
Allows: | Quick Cooking Identify Poison Quick Worker Advanced Cooking Poisoning |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | APOTHECARY, MIX |
Usage: | |
Examples: | |
Description: | Skill : APOTHECARY
Usage : MIX LIST/"BREWING CONTAINER" Example : mix pot
This skill allows the player to create a deadly poison from basic ingredients. The player must be near a fire over which the poison can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water or other liquids, if water or the liquid is required for the recipe. |
Armorsmithing
===Armorsmithing=== | |
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Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Rushed Crafting Light Metalworking Durable Metalworking Quality Crafting Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Scrapping Quality Metalworking Master Armorsmithing |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ARMORSMITH, ARMORSMITHING |
Usage: | ARMORSMITH (LIST/MEND/REFIT/SCAN/LEARN/INFO) "ARMOR NAME"
... (FROM "RESOURCE NAME") |
Examples: | armorsmith platemail shirt
armorsmith list armorsmith list vest armorsmith list left wrist armorsmith list 5-10 armorsmith list all armorsmith info vest armorsmith mend vest armorsmith refit sleeves armorsmith scan armorsmith scan bob armorsmith learn vest |
Description: | This skill allows a player to craft armor pieces from metal. This skill requires Blacksmithing in order to learn it. The extent of the items which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. This command may also be used to mend damaged metal armors, get info on a list item, refit metal armors which are the wrong size, or learn how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw metal for armorsmithing can be obtained using the Mining skill, and better metals through the Smelting skill. Using better metals will increase both the strength and the required level of the crafted item, and some metals require less material to make the same items.
This skill also allows the player to learn how to smith an item he or she has found. To do this, the player needs to have a blank Recipe page, or a Recipe book with blank pages in his or her inventory. |
Attribute Training
===Attribute Training=== | |
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Domain: | Education Lore |
Available: | Scholar(16) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ATTRIBUTETRAINING, ATTRIBTRAIN, ATRAIN |
Usage: | ATTRIBTRAIN "MOB NAME" "ATTRIBUTE" |
Examples: | attribtrain bob strength
attribtrain bob dexterity |
Description: | This skill allows the player to train a particular attribute with a follower. The attribute requires the trainee to have the a sufficient number of training sessions, which, for NPCs, can be more than required by players. |
Baiting
===Baiting=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(1) Sailor(10) |
Allows: | Master Fishing Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BAIT, BAITING |
Usage: | BAIT LIST/"FISH TYPE" |
Examples: | bait salmon
bait list |
Description: | This skill allows the player to use a bit of raw meat to bait the water in hopes of attracting fish of a particular kind. Bits of meat are best obtained through the Butchering, Fishing, or Trawling skills. Bait list can be used to list the types of fish that can be baited for. |
Baking
===Baking=== | |
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Domain: | Epicurean |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Gaoler(1) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Quick Cooking Master Baking Fortified Baking Quick Worker Home Cooking Advanced Cooking |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BAKING, BAKE |
Usage: | BAKE LIST/"BAKING CONTAINER" |
Examples: | bake list
bake list oven bake list 5-10 bake list all bake oven |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill. |
Black Marketeering
===Black Marketeering=== | |
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Domain: | Influential |
Available: | Burglar(1) Gaoler(6) Thief(22) |
Allows: | Quick Working Quick Worker Influencing |
UseCost: | Movement (5) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | BLACKMARKETEERING, BMARKET |
Usage: | BMARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE") |
Examples: | bmarket list
bmarket shoe 500 bmarket all.shoe bmarket remove shoe |
Description: | This skill allows a player to behave like a shopkeeper who deals in illicit trade, allowing other players to LIST, BUY, and VIEW stolen items which the player has put up for sale. The player may add any stolen item from their inventory to their items for sale, and set a price for the item. The remove command may be used to take items of that name off the market. |
Blacksmithing
===Blacksmithing=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(3) Alterer(3) Arcanist(3) Artisan(1) Assassin(3) Barbarian(3) Bard(3) Beastmaster(3) Burglar(3) Cavalier(3) Charlatan(3) Cleric(3) Conjurer(3) Delver(3) Diviner(3) Doomsayer(3) Druid(3) Enchanter(3) Evoker(3) Fighter(3) Gaian(3) Gaoler(5) Healer(3) Illusionist(3) Jester(3) Mage(3) Mer(3) Minstrel(3) Missionary(3) Monk(3) Necromancer(3) Ninja(3) Oracle(3) Paladin(3) Pirate(3) Dancer(3) Purist(3) Ranger(3) Reliquist(3) Scholar(3) Shaman(3) SkyWatcher(3) Templar(3) Thief(3) Transmuter(3) Trapper(3) Wizard(3) |
Allows: | Construction Shield Familiarity Light Metalworking Torturesmithing Jewel Making Quick Worker Weaponsmithing Light Crafting Quality Metalworking Locksmithing Rushed Crafting Engraving Quality Crafting Advanced Crafting Quick Crafting Hammer Proficiency Armorsmithing |
UseCost: | Movement (28) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BLACKSMITH, BLACKSMITHING |
Usage: | BLACKSMITH (LIST/LEARN/INFO) (BUNDLE "NUM") "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | blacksmith pot
blacksmith bundle 100 iron blacksmith list blacksmith list pot blacksmith list 5-10 blacksmith list all blacksmith learn pot |
Description: | This skill allows a player to craft metal items, such as pots and pans. The extent of the items which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground. The player may also learn how to smith an item he or she has found, so long as he or she has a blank recipe page or a recipe book with blank pages in his or her inventory. The raw metal for blacksmithing can be obtained using the Mining skill, and better metals through the Smelting skill. |
Boatwrighting
===Boatwrighting=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Sailor(5) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Master Wood Chopping Rushed Crafting Quick Worker Ingenious Engineering Advanced Crafting Quick Crafting Ship Building |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BOATWRIGHTING |
Usage: | BOATWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"
... (FROM "RESOURCE NAME") |
Examples: | boatwright canoe
boatwright list boatwright list canoe boatwright list 5-10 boatwright list all boatwright mend canoe boatwright scan boatwright scan bob boatwright learn boat |
Description: | This skill allows a player to craft wooden boats. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged small wooden boats. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill. |
Body Piercing
===Body Piercing=== | |
---|---|
Domain: | Artistic |
Available: | Gaoler(3) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BODYPIERCE, BODYPIERCING |
Usage: | BODYPIERCING (REMOVE) "TARGET NAME" "LOCATION" |
Examples: | bodypiercing bob ears
bodypiercing remove bob ears |
Description: | This skill allows a player to pierce (and heal the piercings) of the body parts of a target. The target must hold still for it, of course. What results can only be seen when the proper wear location is not covered by clothing. Parts available for piercing include the lip, nose, ears, eyebrows, nipples, and belly button. |
Book Editing
===Book Editing=== | |
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Domain: | Calligraphy |
Available: | Scholar(7) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BOOKEDITING, BOOKEDIT, BEDIT |
Usage: | BOOKEDIT "BOOK NAME" ("PAGE NUM") |
Examples: | bookedit "a book" 2 |
Description: | : bookedit "a book"
The writer uses this skill to edit an existing paper, or an existing chapter in a book. Once published, however, a book can no longer be edited. |
Book Loaning
===Book Loaning=== | |
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Domain: | Calligraphy |
Available: | Scholar(25) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (5) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | BOOKLOAN |
Usage: | BOOKLOAN ("LIST/REMOVE") "BOOK NAME" ("VALUE") |
Examples: | bookloan list
bookloan ode to shoes 500 bookloan all.book 500 bookloan remove book |
Description: | This skill allows a player to behave like a librarian, allowing other players to LIST, BORROW, and DEPOSIT items which the player has made available.
The player may add any book in their inventory to their library, and set a value for the item. Players may borrow books for a number of mud days before they become due. Once overdue, charges up to the value of the item will accrue until a waiting limit is reached, at which point the item reappears. on the shelf, and the borrower may not borrow again until charges are paid.
The remove command may be used to take items of that name off the shelf, if it is not already loaned out.
Players may receive loaned books through the postal service also. |
Book Naming
===Book Naming=== | |
---|---|
Domain: | Calligraphy |
Available: | Scholar(10) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BOOKNAMING, BOOKNAME, BNAME |
Usage: | BOOKNAME (LIST)/"ITEM NAME" "FORM NUMBER" "NAME WORDS" |
Examples: | bookname "a book" 2 "Magic Bob" |
Description: | : bookname list
The writer uses this skill to put the finishing touches on a crafted written and readable work, giving it a full name. The name is built according to one of the Name Formats, which you can list with BOOKNAME LIST. The given NAME WORDS, and possibly the author name, are then inserted into the chosen format to create the new book name. |
Branding
===Branding=== | |
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Domain: | Animal Affinity |
Available: | Abjurer(20) Alterer(20) Arcanist(20) Artisan(1) Assassin(20) Barbarian(20) Bard(20) Beastmaster(20) Burglar(20) Cavalier(5) Charlatan(20) Cleric(20) Conjurer(20) Delver(20) Diviner(20) Doomsayer(20) Druid(20) Enchanter(20) Evoker(20) Fighter(20) Gaian(20) Gaoler(20) Healer(20) Illusionist(20) Jester(20) Mage(20) Mer(20) Minstrel(20) Missionary(20) Monk(20) Necromancer(20) Ninja(20) Oracle(20) Paladin(20) Pirate(20) Dancer(20) Purist(20) Ranger(20) Reliquist(20) Sailor(20) Scholar(20) Shaman(20) SkyWatcher(20) Templar(20) Thief(20) Transmuter(20) Trapper(20) Wizard(20) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (45) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BRANDING, BRAND |
Usage: | BRAND "MOB NAME" |
Examples: | brand cow |
Description: | This skill allows the player to put their mark upon an animal that is on their own private property, or property they control. This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper. A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal. |
BuildingSkill
===BuildingSkill=== | |
---|---|
Domain: | Building |
Available: | |
Allows: | Quick Building Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BUILD, BUILDING |
Usage: | |
Examples: | |
Description: |
Butchering
Cage Building
===Cage Building=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(1) Trapper(19) |
Allows: | Rushed Crafting Quality Fabricating Quick Worker Animal Husbandry Advanced Crafting Quick Crafting Light Fabricating |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BUILDCAGE, CAGEBUILDING |
Usage: | CAGEBUILD (LIST/LEARN) "ITEM TYPE" |
Examples: | cagebuild cage
cagebuild list cagebuild list cage cagebuild list 5-10 cagebuild list all cagebuild learn cage |
Description: | This skill allows a player to craft cages and wagon cages. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to craft cages he or she finds, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. |
Caravan Building
===Caravan Building=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Gaoler(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Sailor(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CARAVANBUILD, CARAVANBUILDING, CARABUILD |
Usage: | CARAVANBUILD (LIST/INFO/MEND/SCAN) "ITEM NAME"
... (FROM "RESOURCE NAME") |
Examples: | caravanbuild caravan
caravanbuild list caravanbuild list smithy caravanbuild list 5-10 caravanbuild list all caravanbuild mend caravan caravanbuild help Bob caravanbuild title The Interior caravanbuild desc This is a beautiful interior! caravanbuild door east caravanbuild demolish east |
Description: | This skill allows a player to craft large caravans, and alter the ones they own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on caravans. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill. |
Cargo Loading
===Cargo Loading=== | |
---|---|
Domain: | Binding |
Available: | Sailor(12) |
Allows: | Quick Working Quick Worker Rope Use |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CARGO |
Usage: | CARGO LOAD/UNLOAD "ITEM NAME" "SHIP NAME" |
Examples: | cargo load bundle ss minnow
cargo unload bundle ss minnow |
Description: | This skill allows the player to load or unload large heavy cargo to or from a ship from the shore using a series of ropes and pulleys. The maximum weight of the cargo loaded per skill use goes up with expertise in rope use. The cargo loader must be allowed to load or unload cargo from the ship, and there must be a clear path of unlocked exits from the cargo room to the loader. Cargo will always be loaded below decks. |
Carpentry
===Carpentry=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(3) Alterer(3) Arcanist(3) Artisan(1) Assassin(3) Barbarian(3) Bard(3) Beastmaster(3) Burglar(3) Cavalier(3) Charlatan(3) Cleric(3) Conjurer(3) Delver(3) Diviner(3) Doomsayer(3) Druid(3) Enchanter(3) Evoker(3) Fighter(3) Gaian(3) Gaoler(6) Healer(3) Illusionist(3) Jester(3) Mage(3) Mer(3) Minstrel(3) Missionary(3) Monk(3) Necromancer(3) Ninja(3) Oracle(3) Paladin(3) Pirate(3) Dancer(3) Purist(3) Ranger(3) Reliquist(5) Sailor(2) Scholar(3) Shaman(3) SkyWatcher(3) Templar(3) Thief(3) Transmuter(3) Trapper(1) Wizard(3) |
Allows: | Construction Shield Familiarity Torturesmithing Quick Worker Wainwrighting Light Crafting Light Shaping Fletching Siegecrafting Quality Shaping Boatwrighting Paper Making Counterbalance Crafting Rushed Crafting Quality Crafting Cage Building Durable Crafting Durable Shaping Advanced Crafting Quick Crafting Lethal Crafting Instrument Making Ship Building |
UseCost: | Movement (28) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CARVE, CARPENTRY |
Usage: | CARVE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | carve small table
carve bundle 100 maple carve list carve list table carve list 5-10 carve list all carve mend club carve refit club carve scan carve scan bob carve learn club |
Description: | This skill allows a player to craft wooden items, such as chairs and wooden shields. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged wooden weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn how to carve a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for carpentry can be obtained using the Chopping skill. Using better materials may increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Cataloging
===Cataloging=== | |
---|---|
Domain: | Calligraphy |
Available: | Scholar(13) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CATAWRITE, CWRITE |
Usage: | CWRITE "ITEM" ("CATALOG ITEM") |
Examples: | cwrite flag
cwrite "that sword" "my catalog book" |
Description: | This skill allows a player to carefully study an item and write down useful information about it onto a piece of paper or into a book. If the player has sufficient skill in Lore, then that information will also be added. If the player is skilled at Appraisal, then an estimation of value is also added. If the player has used Tagging to tag an item, then the tag number will also be included.
Specifying the catalog book name is not necessary if the Titling skill was used to designate one of your books as a catalog of the proper type as the item being cataloged. |
Clan Crafting
===Clan Crafting=== | |
---|---|
Domain: | Crafting |
Available: | Apprentice(1) Artisan(1) Gaoler(1) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting Wise Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CLANCRAFT |
Usage: | CLANCRAFT (LIST) "ITEM TYPE" |
Examples: | |
Description: | Available: Enchanter Clan Members
Example : clancraft flag
This skill allows a player to craft clan items. The clan items from this skill require that the clan have a certain amount of experience in order to make the item. For this reason, only clan members who have the rank of Enchanter (or the equivalent privileges), may use this skill even if they have the skill. The majority of items crafted using this skill serve the CONQUEST system, and only work on mobs in conquered areas. See the help on CONQUEST for more information on how to use the items. The extent of the items which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the materials he or she wishes to make the item from on the ground. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Clan Ship Building
===Clan Ship Building=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(7) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CLANSHIPBUILD, CLANSHIPBUILDING, CLANSHIPWRIGHT, CSHIPBUILD, CSHIPBUILDING, CSHIPWRIGHT |
Usage: | CLANSHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"
... (FROM "RESOURCE NAME") |
Examples: | clanshipwright cruiser
clanshipwright list clanshipwright list cruiser clanshipwright list 5-10 clanshipwright list all clanshipwright mend cruiser clanshipwright scan clanshipwright scan bob clanshipwright help bob clanshipwright title The Cargo Deck clanshipwright desc This is a beautiful cargo deck! clanshipwright door east clanshipwright demolish east |
Description: | This skill allows a player to craft large sailing ships for clans, and alter great ships their clans own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on great clan ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill. |
Cobbling
===Cobbling=== | |
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Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Light Sewing Rushed Crafting Quality Crafting Durable Sewing Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | COBBLE, COBBLING |
Usage: | COBBLE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | cobble shoes
cobble bundle 100 oak cobble list cobble list shoe cobble list 5-10 cobble list all cobble mend shoe cobble refit boots cobble scan cobble scan bob cobble learn boots |
Description: | This skill allows a player to craft shoes and footware from metal, wood, cloth, or leather. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged footware, get info on a recipe, refit any footware which may be the wrong size, or learn how to cobble a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the material he or she wishes to make the item from on the ground. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. or a recipe book with blank pages in his or her inventory. |
Common Skill
===Common Skill=== | |
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Domain: | Nothing |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: |
Composting
===Composting=== | |
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Domain: | Gathering |
Available: | Abjurer(15) Alterer(15) Arcanist(15) Artisan(1) Assassin(15) Barbarian(15) Bard(15) Beastmaster(15) Burglar(15) Cavalier(15) Charlatan(15) Cleric(15) Conjurer(15) Delver(15) Diviner(15) Doomsayer(15) Druid(15) Enchanter(15) Evoker(15) Fighter(15) Gaian(15) Gaoler(15) Healer(15) Illusionist(15) Jester(15) Mage(15) Mer(15) Minstrel(15) Missionary(15) Monk(15) Necromancer(15) Ninja(15) Oracle(15) Paladin(15) Pirate(15) Dancer(15) Purist(15) Ranger(15) Reliquist(15) Sailor(15) Scholar(15) Shaman(15) SkyWatcher(15) Templar(15) Thief(15) Transmuter(15) Trapper(15) Wizard(15) |
Allows: | Irrigation Quick Working Landscaping Quick Worker Gardening |
UseCost: | Movement (40) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | COMPOST, COMPOSTING |
Usage: | COMPOST (BUNDLE) ("NUM") "ITEM TYPE" |
Examples: | compost carrots
compost 20 carrots compost bundle 100 compost |
Description: | This skill allows the player to quickly convert any vegetation or meat resources, such as those from the forage, butcher, or fishing skills, into compost items. These compost items can then be used to greatly increase the yield of the Farming and Shrooming skills. |
Construction
===Construction=== | |
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Domain: | Building |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Caravan Building Quick Building Decorating Quick Worker Ingenious Engineering Find Home |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CONSTRUCT |
Usage: | CONSTRUCT "LIST/INFO/""PROJECT NAME""" "DIRECTION" |
Examples: | construct wall north
construct list construct info wall construct roof construct door east construct title A messy room. construct desc east This is my favorite Door. construct desc room This is a messy room. construct stairs construct help Bob construct demolish west construct demolish room |
Description: | This skill allows a player to construct a building or other structures on a property the player owns. Walls, stairs, and doors may be built following the construction of roof and framework. Fences and gates may be built outdoors. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a construction project. All of the structures made with this skill are made of wood. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for construction can be obtained using the Chopping skill. |
Cooking
===Cooking=== | |
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Domain: | Epicurean |
Available: | Abjurer(2) Alterer(2) Arcanist(2) Artisan(1) Assassin(2) Barbarian(2) Bard(2) Beastmaster(2) Burglar(2) Cavalier(2) Charlatan(2) Cleric(2) Conjurer(2) Delver(2) Diviner(2) Doomsayer(2) Druid(2) Enchanter(2) Evoker(2) Fighter(2) Gaian(2) Gaoler(1) Healer(2) Illusionist(2) Jester(2) Mage(2) Mer(2) Minstrel(2) Missionary(2) Monk(2) Necromancer(2) Ninja(2) Oracle(2) Paladin(2) Pirate(2) Dancer(2) Purist(2) Ranger(2) Reliquist(2) Sailor(2) Scholar(2) Shaman(2) SkyWatcher(2) Templar(2) Thief(2) Transmuter(2) Trapper(2) Wizard(2) |
Allows: | Distilling Quick Cooking Master Cooking Quick Worker Home Cooking Advanced Cooking Food Prep Baking Vigorous Cooking |
UseCost: | Movement (27) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | COOK, COOKING |
Usage: | COOK LIST/"COOKING CONTAINER" |
Examples: | cook list
cook list stew cook list 5-10 cook list all cook pot |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill, and some Food Prep may be necessary for some dishes. |
Costuming
===Costuming=== | |
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Domain: | Crafting |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(1) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Light Sewing Rushed Crafting Quality Crafting Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing Master Costuming |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | COSTUME, COSTUMING |
Usage: | COSTUME (LIST/INFO/MEND/REFIT/SCAN/LEARN) "ITEM TYPE" |
Examples: | costume habit
costume list costume list habit costume list 5-10 costume list all costume mend habit costume refit habit costume scan costume scan bob costume learn shirt |
Description: | This skill allows a player to fabricate paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function of the underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a costuming recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged paper clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created using the Papermake skill. |
Craft Family Katana
===Craft Family Katana=== | |
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Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CRAFTKATANA |
Usage: | |
Examples: | |
Description: | One of the clan's most valuable and powerful weapons are their katanas. Dedicated and experienced ninja can craft one of these fabled blades for themselves, known as a Family Katana, useable only by a ninja. |
Craft Holy Avenger
===Craft Holy Avenger=== | |
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Domain: | Crafting |
Available: | Paladin(30) |
Allows: | Rushed Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CRAFTHOLY, CRAFTHOLYAVENGER, CRAFTAVENGER |
Usage: | CRAFTHOLY |
Examples: | |
Description: | Allows the Paladin with Weaponsmithing to craft a powerful +5 weapon. Attack and damage are based on the Paladin's level. |
Craft Unholy Reaver
===Craft Unholy Reaver=== | |
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Domain: | Crafting |
Available: | Paladin(30) |
Allows: | Rushed Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CRAFTUNHOLY, CRAFTUNHOLYREAVER, CRAFTREAVER |
Usage: | CRAFTUNHOLY |
Examples: | |
Description: | Allows the Paladin with Weaponsmithing to craft a powerful +5 weapon. Attack and damage are based on the Paladin's level. |
Crafting Skill
===Crafting Skill=== | |
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Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FLETCH, FLETCHING |
Usage: | |
Examples: | |
Description: |
Crafting Skill
===Crafting Skill=== | |
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Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CRAFT |
Usage: | |
Examples: | |
Description: | This skill is not yet documented. |
Decorating
===Decorating=== | |
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Domain: | Artistic |
Available: | Artisan(1) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DECORATE, DECORATING |
Usage: | DECORATE LIST/MOUNT/HANG/STICK/ETC. "ITEM NAME" |
Examples: | decorate list
decorate mount picture |
Description: | This skill allows the player to hang or mount an item on the wall of a room. The item will blend with the room description, and while it is still GETtable, it is protected from mass commands like GET ALL. Items mounted or hung will have their display text altered, whereas items put up using STICK will not. In addition to hang/mount, other options will become available depending on level and expertise, such as 'HIPS' (Hide in Plain Sight). |
Diligent Studying
===Diligent Studying=== | |
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Domain: | Nothing |
Available: | |
Allows: | |
UseCost: | Mana (50) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: | This character is adept at learning, and gains an additional practice point every level. |
Dissertating
===Dissertating=== | |
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Domain: | Crafting |
Available: | Scholar(5) |
Allows: | Rushed Crafting Advanced Crafting Quick Crafting Wise Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DISSERTATE, DISSERTATING |
Usage: | DISSERTATE (LIST) "SKILL NAME" "BLANK PAPER"
DISSERTATE "SKILL NAME" FROM "FIRST DISSERTATION" "OTHER PAPER" |
Examples: | dissertate iron grip scroll
dissertate iron grip from "scroll of iron grip" "a dissertation" |
Description: | This skill allows the player to write a lengthy dissertation on how to learn one of the skills or spells the player knows, or to transcribe any skill from one scroll or dissertation to another. To do this, the player must have a piece of paper with sufficient blank space on it to make the dissertation out of. Writing a dissertation requires a small amount of experience cost based on the level of the skill. Once written, the dissertation may be read in order to learn the skill. |
Distilling
===Distilling=== | |
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Domain: | Epicurean |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Warrants Master Distilling Quick Cooking Quick Worker Master Foraging Home Cooking Imbued Distilling Advanced Cooking |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DISTILLING |
Usage: | DISTILL LIST/"BREWING CONTAINER" |
Examples: | distill pot
distill list distill list whiskey distill list 5-10 distill list all |
Description: | This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. The ingredients for cooking are best obtained through the Foraging skill. |
Domesticating
===Domesticating=== | |
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Domain: | Animal Affinity |
Available: | Trapper(21) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DOMESTICATE, DOMESTICATING |
Usage: | DOMESTICATE "MOB NAME"
DOMESTICATE NAME "MOB" "NEW NAME" |
Examples: | domesticate rabbit
domesticate name rabbit bob |
Description: | This skill allows the player to make an animal into a follower, and then to re-name the animal if he chooses. The animal remains renamed only as long as it is a follower. |
Drilling
===Drilling=== | |
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Domain: | Gathering |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Distilling Irrigation Quick Working Quick Worker Speculating Master Drilling Edged Weapon Familiarity |
UseCost: | Movement (26) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DRILL, DRILLING |
Usage: | DRILL (BUNDLE "NUM") "TARGET CONTAINER" |
Examples: | drill pot
drill bundle 10 "lamp oil" |
Description: | With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. Drilling is best done in forests and deserts. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Drug Cutting
===Drug Cutting=== | |
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Domain: | Epicurean |
Available: | Gaoler(4) |
Allows: | Quick Cooking Quick Worker Advanced Cooking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | DRUGCUTTING, DCUT |
Usage: | DRUGCUTTING LIST/"CONTAINER" |
Examples: | dcut list
dcut list roofie dcut list 5-10 dcut list all dcut pot |
Description: | This skill allows the player to create drugs of various kinds from normal ingredients. The player must be near a fire over which the drugs can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. The ingredients for drug cutting are best obtained through the Foraging skill and the Herbology skill. |
Dyeing
Embroidering
Engraving
===Engraving=== | |
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Domain: | Calligraphy |
Available: | Abjurer(2) Alterer(2) Arcanist(2) Artisan(1) Assassin(2) Barbarian(2) Bard(2) Beastmaster(2) Burglar(2) Cavalier(2) Charlatan(2) Cleric(2) Conjurer(2) Delver(2) Diviner(2) Doomsayer(2) Druid(2) Enchanter(2) Evoker(2) Fighter(2) Gaian(2) Healer(2) Illusionist(2) Jester(2) Mage(2) Mer(2) Minstrel(2) Missionary(2) Monk(2) Necromancer(2) Ninja(2) Oracle(2) Paladin(2) Pirate(2) Dancer(2) Purist(2) Ranger(2) Reliquist(2) Scholar(2) Shaman(2) SkyWatcher(2) Templar(2) Thief(2) Transmuter(2) Trapper(2) Wizard(2) |
Allows: | Fine Calligraphy Marketeering Quick Working Quick Worker |
UseCost: | Movement (27) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ENGRAVE, ENGRAVING |
Usage: | ENGRAVE "ITEM NAME" "MESSAGE" |
Examples: | engrave sword the deathmaster |
Description: | This skill allows the player to engrave a unique message onto a qualifying metal, stone, or wooden item. To read the message, one need only LOOK at the item. Engraving requires proficiency in both this skill and in the WRITEing skill. |
Enhanced Crafting Skill
===Enhanced Crafting Skill=== | |
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Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FLETCH, FLETCHING |
Usage: | |
Examples: | |
Description: |
Enrolling
===Enrolling=== | |
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Domain: | Education Lore |
Available: | Scholar(25) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ENROLLING, ENROLL |
Usage: | ENROLL "MOB NAME" "CLASS NAME" |
Examples: | enroll bob fighter |
Description: | This skill allows the player to introduce a grouped but untrained npc to a new career. The class name is any of the available classes or subclasses. Such as Fighter, Assassin, Illusionist, etc. Once enrolled, the mob will begin earning new levels in that class, and either gain or qualify for new skills as would a player. The scholar using this skill must either already be a member of the class to enroll into, or be expressing an honorary degree in that class, such as with a Title.
An npc/mob with a class can gain and learn new skills like a player, and will not forget them. A mob will not necessarily use their skills in combat. Some might, others might not. A mob group member can always be ordered to use a skill, however. |
Excavation
===Excavation=== | |
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Domain: | Building |
Available: | Abjurer(15) Alterer(15) Arcanist(15) Artisan(1) Assassin(15) Barbarian(15) Bard(15) Beastmaster(15) Burglar(15) Cavalier(15) Charlatan(15) Cleric(15) Conjurer(15) Delver(15) Diviner(15) Doomsayer(15) Druid(15) Enchanter(15) Evoker(15) Fighter(15) Gaian(15) Healer(15) Illusionist(15) Jester(15) Mage(15) Mer(15) Minstrel(15) Missionary(15) Monk(15) Necromancer(15) Ninja(15) Oracle(15) Paladin(15) Pirate(15) Dancer(15) Purist(15) Ranger(15) Reliquist(15) Scholar(15) Shaman(15) SkyWatcher(15) Templar(15) Thief(15) Transmuter(15) Trapper(15) Wizard(15) |
Allows: | Quick Building Quick Worker Master Mining Ingenious Engineering Master Gem Digging |
UseCost: | Movement (40) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | EXCAVATE, EXCAVATION |
Usage: | EXCAVATE "LIST/INFO/"PROJECT NAME"" "DIRECTION" |
Examples: | excavate wall north
excavate list excavate info wall excavate room east excavate title A messy room. excavate desc east This is my favorite Door. excavate desc room This is a messy room. excavate help Bob excavate demolish west excavate demolish room |
Description: | This skill allows a player to excavate a building or other structures on an underground property the player owns. This skill also allows the demolition of unwanted walls and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a excavation project. All of the structures made with this skill are made by digging into dirt and stone, though a few require adding additional stone. The raw stone for excavation is found using the Digging or Mining skills. |
Farming
===Farming=== | |
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Domain: | Gathering |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(11) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Composting Quick Working Landscaping Quick Worker Master Farming |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PLANT, FARM, FARMING |
Usage: | PLANT (BUNDLE "NUM") "RESOURCE NAME" |
Examples: | plant berries
plant bundle 10 berries |
Description: | This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. There will be no need to forage them, as the new crop will simply appear in the fields. Most foods with seeds can be grown from the food source, but others may require seeds, such as cotton or hemp, etc. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill. |
Fire Building
Fish Lore
===Fish Lore=== | |
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Domain: | Nature Lore |
Available: | Artisan(1) Sailor(11) |
Allows: | Irrigation Trawling Quick Working Quick Worker Baiting Nature Lore |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FISHLORE, FISHINGLORE, FLORE, FSPECULATE |
Usage: | FISHLORE |
Examples: | fishlore |
Description: | This skill allows a player to carefully evaluate the water patterns in the present area, and all surrounding areas to see what fish life might be available for fishing or trawling. |
Fishing
Fletching
===Fletching=== | |
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Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Counterbalance Crafting Rushed Crafting Quality Crafting Quality Fabricating Quick Worker Light Crafting Siegecrafting Advanced Crafting Quick Crafting Lethal Crafting Ranged Weapon Proficiency Light Fabricating |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FLETCH, FLETCHING |
Usage: | FLETCH (LIST/INFO/LEARN) "ITEM TYPE" (FROM "RESOURCE NAME") |
Examples: | fletch short bow
fletch list fletch list bow fletch list 5-10 fletch list all fletch learn crossbow |
Description: | This skill allows a player to craft ranged wooden weapons, such as bows, crossbows, blowguns, slings, and the necessary arrows and bolts. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to fletch found items, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin fletching, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for fletching is obtained by using the Chopping skill. |
Floristry
Food Prep
===Food Prep=== | |
---|---|
Domain: | Epicurean |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Gaoler(1) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Herbology Quick Cooking Creative Food Prep Quick Worker Home Cooking Advanced Cooking Master Food Prep |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FOODPREPPING, FPREP |
Usage: | FOODPREP LIST/"CONTAINER" |
Examples: | foodprep bowl
foodprep list foodprep list salad foodprep list 5-10 foodprep list all |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill. |
Food Preserving
===Food Preserving=== | |
---|---|
Domain: | Epicurean |
Available: | Abjurer(18) Alterer(18) Arcanist(18) Artisan(1) Assassin(18) Barbarian(18) Bard(18) Beastmaster(18) Burglar(18) Cavalier(18) Charlatan(18) Cleric(18) Conjurer(18) Delver(18) Diviner(18) Doomsayer(18) Druid(18) Enchanter(18) Evoker(18) Fighter(18) Gaian(18) Gaoler(18) Healer(18) Illusionist(18) Jester(18) Mage(18) Mer(18) Minstrel(18) Missionary(18) Monk(18) Necromancer(18) Ninja(18) Oracle(18) Paladin(18) Pirate(18) Dancer(18) Purist(18) Ranger(18) Reliquist(18) Sailor(18) Scholar(18) Shaman(18) SkyWatcher(18) Templar(18) Thief(18) Transmuter(18) Trapper(18) Wizard(18) |
Allows: | Distilling Quick Cooking Cooking Quick Worker Advanced Cooking Food Prep Baking |
UseCost: | Movement (43) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FOODPRESERVING, FOODPRESERVE, FPRESERVING, FPRES |
Usage: | FOODPRESERVE "TARGET" |
Examples: | foodpreserve greens |
Description: | With this skill, a player can spice or pickle in an attempt to preserve some amount of fruit or greens to prevent it from spoiling. The amount of time this takes will depend on the amount of food being preserved in a targeted bundle. If successful, the food bundle will never spoil. If not successful, the food will seem preserved for a time, but will eventually stop seeming preserved, and then eventually rot. |
Foraging
===Foraging=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Quick Working Quick Worker Master Foraging Wilderness Lore Shrooming Speculating Shearing Farming Food Preserving |
UseCost: | Movement (26) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FORAGE, FORAGING |
Usage: | FORAGE (BUNDLE "NUM") "TARGET") |
Examples: | forage
forage bundle 10 berries |
Description: | With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Foraging is best done in forests and on plains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Gaol Food
===Gaol Food=== | |
---|---|
Domain: | Epicurean |
Available: | Gaoler(2) |
Allows: | Quick Cooking Quick Worker Advanced Cooking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GAOLFOOD, GFOOD |
Usage: | GAOLFOOD LIST/"CONTAINER" |
Examples: | gaolfood bowl
gaolfood list gaolfood list moldy gaolfood list 5-10 gaolfood list all |
Description: | This skill allows the player to create a somewhat nutritious but disgusting meal from basic edible ingredients for the consumption of prisoners. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. The ingredients are best obtained through the Butchering skill and the Foraging skill. |
Gardening
===Gardening=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(12) Alterer(12) Arcanist(12) Artisan(1) Assassin(12) Barbarian(12) Bard(12) Beastmaster(12) Burglar(12) Cavalier(12) Charlatan(12) Cleric(12) Conjurer(12) Delver(12) Diviner(12) Doomsayer(12) Druid(12) Enchanter(12) Evoker(12) Fighter(12) Gaian(12) Gaoler(12) Healer(12) Illusionist(12) Jester(12) Mage(12) Mer(12) Minstrel(12) Missionary(12) Monk(12) Necromancer(12) Ninja(12) Oracle(12) Paladin(12) Pirate(12) Dancer(12) Purist(12) Ranger(12) Reliquist(12) Sailor(12) Scholar(12) Shaman(12) SkyWatcher(12) Templar(12) Thief(12) Transmuter(12) Trapper(12) Wizard(12) |
Allows: | Quick Working Quick Worker Master Gardening Master Food Prep |
UseCost: | Movement (37) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GPLANT, GARDEN, GARDENING |
Usage: | GPLANT (BUNDLE "NUM") "RESOURCE NAME" |
Examples: | gplant roses
gplant bundle 10 roses |
Description: | This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will grow out some time later. There will be no need to forage them, as the new garden will simply appear. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill. |
Gathering Skill
===Gathering Skill=== | |
---|---|
Domain: | Gathering |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GATHER |
Usage: | |
Examples: | |
Description: | This skill is not yet documented. |
GatheringSkill
===GatheringSkill=== | |
---|---|
Domain: | Nothing |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FLETCH, FLETCHING |
Usage: | |
Examples: | |
Description: |
Gem Digging
===Gem Digging=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Quick Working Quick Worker Pottery Master Gem Digging Masonry Speculating |
UseCost: | Movement (26) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GDIG, GDIGGING, GEMDIGGING |
Usage: | GDIG (BUNDLE "NUM") "TARGET") |
Examples: | gdig
gdig bundle 10 gems |
Description: | With this common skill, a player can perform the delicate task of mining gems and other precious stones. The precious stones found with this skill are best hunted for in mountains or caves. Sand is best found in the desert. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Glass Blowing
===Glass Blowing=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Rushed Crafting Quick Worker Light Shaping Advanced Crafting Quick Crafting Quality Shaping |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GLASSBLOW, GLASSBLOWING |
Usage: | GLASSBLOW (LIST/INFO/LEARN) "ITEM TYPE" |
Examples: | glassblow pot
glassblow list glassblow list wand glassblow list 5-10 glassblow list all glassblow learn mug |
Description: | This skill allows a player to craft glass items, such as cups and flasks. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn how to make found items, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin blowing glass, the player must be in a room with an open fire burning, and must have placed the sand he or she wishes to make the item from on the ground. The raw sand for glass blowing is obtained by using the Digging skill. |
Gunsmithing
===Gunsmithing=== | |
---|---|
Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | GUNSMITH |
Usage: | |
Examples: | |
Description: |
Herbalism
===Herbalism=== | |
---|---|
Domain: | Crafting |
Available: | Druid(15) Gaian(10) SkyWatcher(15) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting Wise Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | HERBALISM, HERBREW, HBREW |
Usage: | HBREW (LIST) "BREW NAME" "BREWING CONTAINER" |
Examples: | hbrew farsight pot
hbrew list hbrew list harden hbrew list 5-10 hbrew list all |
Description: | This skill allows the player to brew a potion from one of the chants the player knows. To do this, the player must have a suitable container to make the potion in, such as a pot. All of the brews require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the chant before attempting to brew a potion from it. Lastly, the player will lose some experience for brewing the potion. The herbs for this skill must first be identified using the Herbology skill. |
Herbology
===Herbology=== | |
---|---|
Domain: | Nature Lore |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Master Distilling Quick Working Quick Worker Gardening Floristry Master Foraging Nature Lore Smoke Rings Plant Lore Master Herbology |
UseCost: | Movement (26) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | HERBOLOGY |
Usage: | HERBOLOGY "ITEM NAME" |
Examples: | herbology some herbs |
Description: | Without this skill, all herbs found through foraging are unknown to the player, being known only as "herbs". With this skill, the player may identify an herb for the type that it is. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill. |
Herding
===Herding=== | |
---|---|
Domain: | Animal Affinity |
Available: | Artisan(1) Barbarian(16) Beastmaster(16) Burglar(16) Cavalier(6) Minstrel(16) Missionary(16) Shaman(16) Trapper(6) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | HERD, HERDING |
Usage: | HERD "RACE NAME" "DIRECTION NAME" |
Examples: | herd horses east |
Description: | The wrangler uses his or her mounted skill to herd a group of same-race creatures to another room. |
Hunting
Improved Alchemy
===Improved Alchemy=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(26) Alterer(26) Arcanist(16) Conjurer(26) Diviner(26) Enchanter(26) Evoker(26) Illusionist(26) Mage(26) Reliquist(16) Shaman(16) Transmuter(26) Wizard(26) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | IBREW, IALCHEMY |
Usage: | IBREW (LIST) "POTION NAME" "CONTAINER" ("LEVEL") |
Examples: | ibrew heal flask |
Description: | : ibrew heal flask 20
This skill allows the player to brew a potion from one of the spells or prayers the player knows, and to determine its potency by specifying the level of the potion. To do this, the player must have a glass drinking container to make the potion out of. Many potions require ingredients, and all require water or some other liquid base to start from. Also, the player must have mastered the spell or prayer before attempting to brew a potion from it. The level that the player can set the brew potency at is bound by the lowest level of the spell, and the level of the caster. Lastly, the player will lose some experience for brewing the potion. |
Improved Teaching
===Improved Teaching=== | |
---|---|
Domain: | Education Lore |
Available: | Scholar(35) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Mana (85) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: | With increased teaching skill comes increased proficiency in the skills learned by the students. Expertise also helps this. |
Instrument Making
===Instrument Making=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(1) Minstrel(1) |
Allows: | Rushed Crafting Quality Fabricating Quick Worker Advanced Crafting Quick Crafting Light Fabricating |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | INSTRUMENTMAKING, INSTRUMENTMAKE |
Usage: | INSTRUMENTMAKE (LIST/INFO/LEARN) "ITEM TYPE" |
Examples: | instrumentmake piccolo
instrumentmake list instrumentmake list piccolo instrumentmake list 5-10 instrumentmake list all instrumentmake learn flute |
Description: | This skill allows a player to craft musical instruments, such as flutes and guitars. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn to make new found instruments, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin making a new item, the player must have placed the material he or she wishes to make the item from on the ground. Instruments crafted with balsa can be done with half the required wood listed, while instruments crafted with ironwood will require twice the required wood listed. |
Irrigation
===Irrigation=== | |
---|---|
Domain: | Building |
Available: | Abjurer(15) Alterer(15) Arcanist(15) Artisan(1) Assassin(15) Barbarian(15) Bard(15) Beastmaster(15) Burglar(15) Cavalier(15) Charlatan(15) Cleric(15) Conjurer(15) Delver(15) Diviner(15) Doomsayer(15) Druid(15) Enchanter(15) Evoker(15) Fighter(15) Gaian(15) Healer(15) Illusionist(15) Jester(15) Mage(15) Mer(15) Minstrel(15) Missionary(15) Monk(15) Necromancer(15) Ninja(15) Oracle(15) Paladin(15) Pirate(15) Dancer(15) Purist(15) Ranger(15) Reliquist(15) Scholar(15) Shaman(15) SkyWatcher(15) Templar(15) Thief(15) Transmuter(15) Trapper(15) Wizard(15) |
Allows: | Quick Building Quick Worker Ingenious Engineering |
UseCost: | Movement (40) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | IRRIGATE, IRRIGATION |
Usage: | IRRIGATE "LIST/INFO/"PROJECT NAME"" "DIRECTION" |
Examples: | irrigate barrier north
irrigate list irrigate info wall irrigate sea irrigate title A messy room. irrigate desc east This is my favorite sea. irrigate desc room This is a watery place. irrigate help Bob irrigate demolish west irrigate demolish room |
Description: | This skill allows a player to irrigate an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in an irrigation project. Irrigation also allows the creation of water currents, which will cause things in the room to drift in a given direction over time. |
Jewel Making
===Jewel Making=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Rushed Crafting Light Metalworking Durable Metalworking Quality Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting Lacquering Appraise Quality Metalworking |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | JEWEL, JEWELMAKING |
Usage: | JEWEL (LIST/INFO/MEND/REFIT/LEARN/MOUNT (GEM)/ENCRUST (GEM)) "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | jewel ring
jewel list jewel list ring jewel list 5-10 jewel list all jewel encrust "a diamond" backpack jewel mount "a diamond" sword jewel mend ring jewel refit crown jewel scan jewel scan bob jewel learn brooch |
Description: | This skill allows a player to craft jewelry, such as rings, earrings, necklaces, and bracelets, or to mount or encrust bits of precious jewels onto other items. The extent of the items which can be newly crafted expands as the player goes up in level. The player may also learn to make new found jewelry, provided a blank recipe page, or a recipe book with blank pages is in his or her inventory. To begin crafting, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the item from on the ground, along with any precious gems. which may be mounted in the jewelry. The raw gems for jewel making are found using the Digging skill. The metal is obtained using the Mining skill. |
Labeling
===Labeling=== | |
---|---|
Domain: | Calligraphy |
Available: | Scholar(2) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LABELING, LABEL |
Usage: | LABEL (REMOVE) (REPLACE) "ITEM NAME" |
Examples: | label sword
label remove sword label replace sword |
Description: | The character labels an item with a numbered tag specific to him. The label tag can be used by other skills to help locate or sort the item. Use the 'remove' command to completely delete a tag. Use the 'replace' command to replace the label tag with a new one. |
Lacquering
===Lacquering=== | |
---|---|
Domain: | Artistic |
Available: | Abjurer(2) Alterer(2) Arcanist(2) Artisan(1) Assassin(2) Barbarian(2) Bard(2) Beastmaster(2) Burglar(2) Cavalier(2) Charlatan(2) Cleric(2) Conjurer(2) Delver(2) Diviner(2) Doomsayer(2) Druid(2) Enchanter(2) Evoker(2) Fighter(2) Gaian(2) Healer(2) Illusionist(2) Jester(2) Mage(2) Mer(2) Minstrel(2) Missionary(2) Monk(2) Necromancer(2) Ninja(2) Oracle(2) Paladin(2) Pirate(2) Dancer(2) Purist(2) Ranger(2) Reliquist(2) Scholar(2) Shaman(2) SkyWatcher(2) Templar(2) Thief(2) Transmuter(2) Trapper(2) Wizard(2) |
Allows: | Master Lacquering Quick Working Quick Worker Artsy Painting |
UseCost: | Movement (27) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LACQUERING, LACQUER |
Usage: | LACQUER LIST/"ITEM NAME" "COLOR"/REMOVE |
Examples: | lacquer list
lacquer shirt blue lacquer shirt remove |
Description: | This skill allows the player to lacquer a qualifying item a different color, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone items crafted by the player. More options become available at higher levels, and higher artistic expertise. |
Landscaping
===Landscaping=== | |
---|---|
Domain: | Building |
Available: | Abjurer(15) Alterer(15) Arcanist(15) Artisan(1) Assassin(15) Barbarian(15) Bard(15) Beastmaster(15) Burglar(15) Cavalier(15) Charlatan(15) Cleric(15) Conjurer(15) Delver(15) Diviner(15) Doomsayer(15) Druid(15) Enchanter(15) Evoker(15) Fighter(15) Gaian(15) Healer(15) Illusionist(15) Jester(15) Mage(15) Mer(15) Minstrel(15) Missionary(15) Monk(15) Necromancer(15) Ninja(15) Oracle(15) Paladin(15) Pirate(15) Dancer(15) Purist(15) Ranger(15) Reliquist(15) Scholar(15) Shaman(15) SkyWatcher(15) Templar(15) Thief(15) Transmuter(15) Trapper(15) Wizard(15) |
Allows: | Quick Building Quick Worker Ingenious Engineering Master Farming |
UseCost: | Movement (40) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LANDSCAPE, LANDSCAPING |
Usage: | LANDSCAPE "LIST/INFO/"PROJECT NAME"" "DIRECTION" |
Examples: | landscape barrier north
landscape list landscape info wall landscape desert landscape title A messy room. landscape desc east This is my favorite path. landscape desc room This is a messy place. landscape help Bob landscape demolish west landscape demolish room |
Description: | This skill allows a player to landscape an area into a new type on an outdoor property the player owns. This skill also allows the demolition of unwanted barriers and rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a landscaping project. The raw material for landscaping is found using the Digging, Mining, Foraging, and other skills. |
Leather Working
===Leather Working=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(3) Alterer(3) Arcanist(3) Artisan(1) Assassin(3) Barbarian(3) Bard(3) Beastmaster(3) Burglar(3) Cavalier(3) Charlatan(3) Cleric(3) Conjurer(3) Delver(3) Diviner(3) Doomsayer(3) Druid(3) Enchanter(3) Evoker(3) Fighter(3) Gaian(3) Healer(3) Illusionist(3) Jester(3) Mage(3) Mer(3) Minstrel(3) Missionary(3) Monk(3) Necromancer(3) Ninja(3) Oracle(3) Paladin(3) Pirate(3) Dancer(3) Purist(3) Ranger(3) Reliquist(3) Scholar(3) Shaman(3) SkyWatcher(3) Templar(3) Thief(3) Transmuter(3) Trapper(3) Wizard(3) |
Allows: | Durable Sewing Quick Worker Light Crafting Quality Sewing Scrapping Light Sewing Counterbalance Crafting Rushed Crafting Quality Crafting Durable Crafting Cobbling Advanced Crafting Quick Crafting Lethal Crafting Master Leather Working |
UseCost: | Movement (28) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LEATHERWORK, LEATHERWORKING |
Usage: | LEATHERWORK (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | leatherwork pot
leatherwork bundle 100 leather leatherwork list leatherwork list hard leatherwork list 5-10 leatherwork list all leatherwork mend vest leatherwork refit sleeves leatherwork scan leatherwork scan bob leatherwork learn gloves |
Description: | This skill allows a player to craft leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering skill. |
Lecturing
===Lecturing=== | |
---|---|
Domain: | Education Lore |
Available: | Scholar(23) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LECTURE, LECTURING |
Usage: | LECTURE "SKILL NAME" |
Examples: | lecture fireball |
Description: | This skill allows the player to give a lecture to 3 or more students about a particular skill that the player knows more about than the students. At the end of the long lecture, the students will gain up to 5% increase in proficiency, even if they are already at or above 75%. The player will receive experience for giving the lecture. The students must already know the skill before the lecture begins in order to qualify as a student. |
Legendary Weaponsmithing
===Legendary Weaponsmithing=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(60) |
Allows: | Counterbalance Crafting Rushed Crafting Light Metalworking Quality Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting Lethal Crafting Quality Metalworking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LWEAPONSMITH, LEGENDWEAPONSMITHING, LEGENDARYWEAPONSMITHING |
Usage: | LWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"
... (FROM "RESOURCE NAME") |
Examples: | lweaponsmith twohanded sword
lweaponsmith list lweaponsmith list sword lweaponsmith list blunts lweaponsmith list 60-70 lweaponsmith list all lweaponsmith scan lweaponsmith scan bob lweaponsmith learn axe |
Description: | This skill allows a player to craft legendary-level weapons (level 61 and up) from metal. This skill requires Blacksmithing and Master Weaponsmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Locksmithing
===Locksmithing=== | |
---|---|
Domain: | Building |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Gaoler(8) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Quick Building Quick Worker |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | LOCKSMITH, LOCKSMITHING |
Usage: | LOCKSMITH (BOLTLOCK) (DELOCK) (LABEL "NAME") "ITEM/DIRECTION" |
Examples: | locksmith chest
locksmith south locksmith boltlock south locksmith delock south |
Description: | This skill allows a player to craft keys and locks for items and doors. If the item or door specified already has a lock, the proper key will be built for it (assuming a level check). If the item or door does not have a lock, and the skill user is the owner, then a lock will be built, along with a key. If a lock is being made for a door, and the word BOLTLOCK is specified, then the lock will ONLY be on that side of the door. If a key is being made, the LABEL parameter can be used to add a description for the key (such as House for a house key, etc). A lock can be removed from a door using the DELOCK parameter. This skill requires metal from which to make the lock and/or key. |
Marketeering
===Marketeering=== | |
---|---|
Domain: | Influential |
Available: | Artisan(1) |
Allows: | Haggle Quick Working Quick Worker Influencing |
UseCost: | Movement (5) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | MARKET |
Usage: | MARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE") |
Examples: | market list
market shoe 500 market all.shoe market remove shoe |
Description: | This skill allows a player to behave like a shopkeeper, allowing other players to LIST, BUY, and VIEW items which the player has put up for sale. The player may add any item in their inventory to their items for sale, and set a price for the item. The remove command may be used to take items of that name off the market. |
Masonry
===Masonry=== | |
---|---|
Domain: | Building |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Quick Building Quick Worker Ingenious Engineering Find Home Excavation |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASONRY |
Usage: | MASONRY "LIST/INFO/""PROJECT NAME""" "DIRECTION" |
Examples: | masonry wall north
masonry list masonry info wall masonry roof masonry "dark room" masonry title A messy room. masonry desc east This is my favorite Door. masonry desc room This is a messy room. masonry stairs masonry help Bob masonry demolish west masonry demolish room |
Description: | This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a masonry project. All of the structures made with this skill are made of stone. The raw stone for masonry is found using the Digging or Mining skills. |
Master Armorsmithing
===Master Armorsmithing=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(30) |
Allows: | Rushed Crafting Light Metalworking Durable Metalworking Quality Crafting Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Metalworking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MARMORSMITH, MASTERARMORSMITHING |
Usage: | MARMORSMITH (LIST/INFO/MEND/SCAN/LEARN) "ARMOR TYPE"
... (FROM "RESOURCE NAME") |
Examples: | marmorsmith chainmail
marmorsmith list marmorsmith list chain marmorsmith list left wrist marmorsmith list 40-50 marmorsmith list all marmorsmith scan marmorsmith scan bob marmorsmith learn helmet |
Description: | This skill allows a player to craft master-level armors from metal. This skill requires Blacksmithing and Armorsmithing in order to learn it. The extent of the armor which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the armor from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for armorsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Master Baking
===Master Baking=== | |
---|---|
Domain: | Epicurean |
Available: | Artisan(30) |
Allows: | Quick Cooking Fortified Baking Quick Worker Advanced Cooking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MBAKE, MBAKING, MASTERBAKE, MASTERBAKING |
Usage: | MASTERBAKE LIST/"BAKING CONTAINER" |
Examples: | masterbake list
masterbake list oven masterbake list 5-10 masterbake list 5-10 masterbake list all masterbake oven |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, that is closeable, and is closed. The container may be filled with water, if water is required for the recipe. Master Baking takes a bit longer than regular Baking, but yields more food for the same ingredients, and allows you to bake multiple things at the same time, so long as they are in different containers. The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill. |
Master Butchering
===Master Butchering=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MBUTCHERING, MASTERBUTCHERING, MSKIN, MASTERSKIN |
Usage: | MBUTCHER (BUNDLE "NUM") "TARGET BODY" |
Examples: | mbutcher body
mbutcher bundle 10 bones |
Description: | With this common skill, a dead body can be cut up and its useful parts separated. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. This skill takes longer, but has much higher yield than normal butchering. |
Master Cooking
===Master Cooking=== | |
---|---|
Domain: | Epicurean |
Available: | Artisan(30) |
Allows: | Quick Cooking Quick Worker Advanced Cooking Master Herbology Vigorous Cooking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MCOOK, MCOOKING, MASTERCOOK, MASTERCOOKING |
Usage: | MASTERCOOK LIST/"COOKING CONTAINER" |
Examples: | mastercook list
mastercook list stew mastercook list 5-10 mastercook list all mastercook pot |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The player must be near a fire over which the meal can be cooked. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot may be filled with water, if water is required for the recipe. Master cooking takes a bit longer than regular cooking, but the yield per pound of ingredients is higher, and you are capable of cooking multiple dishes at the same time (so long as they use different containers). The ingredients for cooking are best obtained through the Butchering skill and the Foraging skill, and some Food Prep may be necessary for some dishes. |
Master Costuming
===Master Costuming=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(30) Charlatan(30) |
Allows: | Light Sewing Rushed Crafting Quality Crafting Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTERCOSTUME, MCOSTUME, MCOSTUMING, MASTERCOSTUMING |
Usage: | MCOSTUME (LIST/INFO/MEND/REFIT/SCAN/LEARN) "ITEM TYPE" |
Examples: | mcostume shirt
mcostume list mcostume list shirt mcostume list 5-10 mcostume list all mcostume mend shirt mcostume refit shirt mcostume scan mcostume scan bob mcostume learn shirt |
Description: | This skill allows a player to fabricate higher level paper clothing that can be worn over most other clothing so as to produce a different display, but not interfere with the function of the underlying clothing and armor. In order to use this skill, the costumer must first acquire the desired item they wish to base the pattern off of, and then deconstruct that item into a costuming recipe with the COSTUME LEARN command provided a blank recipe page, or recipe book with blank pages is in his or her inventory. This command also allows the player to mend any damaged paper clothing, get info on a list item, or refit any paper clothes which are the wrong size. To begin costuming a new item, the player must have placed the bolt of paper he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw materials for costuming are created using the Papermake skill. |
Master Distilling
===Master Distilling=== | |
---|---|
Domain: | Epicurean |
Available: | Artisan(30) |
Allows: | Quick Cooking Quick Worker Imbued Distilling Advanced Cooking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MDISTILLING, MASTERDISTILLING |
Usage: | MASTERDISTILL LIST/"BREWING CONTAINER" |
Examples: | masterdistill pot
masterdistill list masterdistill list whiskey masterdistill list 35-40 masterdistill list all |
Description: | This skill allows the player to create a beer and other liquors from basic ingredients. The player must be near a fire over which the alcohol can be brewed. The ingredients must be placed in a fire-safe container, like a pot or pan. A pot must be filled with water or other liquids required by the recipe. Master Distilling requires a bit more time than normal distilling, but yields more liquor for the same ingredients, and allows you to prepare multiple liquors at the same time. The ingredients for cooking are best obtained through the Foraging skill. |
Master Drilling
===Master Drilling=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MDRILL, MDRILLING, MASTERDRILL, MASTERDRILLING |
Usage: | MASTERDRILL (BUNDLE "NUM") "TARGET CONTAINER" |
Examples: | masterdrill pot
masterdrill bundle 10 "lamp oil" |
Description: | With this common skill, a player carefully pokes around, in the ground or trees, for useful liquids. The liquids are then placed into the liquid container given by the parameters. Master Drilling is over twice as slow as regular drilling, but yields three times as much liquid. Drilling is best done in forests and deserts. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Dyeing
===Master Dyeing=== | |
---|---|
Domain: | Artistic |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTERDYEING, MASTERDYE, MDYE, MDYEING |
Usage: | MASTERDYE LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR") |
Examples: | masterdye LIST
masterdye shirt pinstripped blue red masterdye shirt remove |
Description: | This skill allows the player to dye a qualifying cloth item with a multi-colored pattern, or to remove an existing color or pattern. Use MASTERDYE COLORS to see all possible color choices, or MASTERDYE LIST to see all the design patterns. More design patterns are available at higher levels, and more color choices available at higher artistic expertise. |
Master Farming
===Master Farming=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Master Baking Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MPLANT, MFARM, MFARMING, MASTERPLANT, MASTERFARM, MASTERFARMING |
Usage: | MASTERPLANT (BUNDLE "NUM") "RESOURCE NAME" |
Examples: | masterplant berries
masterplant bundle 10 berries |
Description: | This skill allows the player to plant a resource into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be ready to harvest some time later, after the plants have grown. Master Farming is over twice as slow as regular farming, but yields three times as much produce. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Fishing
===Master Fishing=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) Sailor(19) |
Allows: | Quick Working Quick Worker Master Trawling |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MFISH, MASTERFISH |
Usage: | MASTERFISH (BUNDLE "NUM") "TARGET") |
Examples: | masterfish
masterfish bundle 10 trout |
Description: | With this common skill, a player can catch lots of fish from a suitable location, assuming the fish are biting. Master Fishing is over twice as slow as regular Fishing, but yields three times as many fish. Fishing it best done in the water. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Floristry
===Master Floristry=== | |
---|---|
Domain: | Nature Lore |
Available: | Abjurer(29) Alterer(29) Arcanist(29) Artisan(30) Assassin(29) Barbarian(29) Bard(29) Beastmaster(29) Burglar(29) Cavalier(29) Charlatan(29) Cleric(29) Conjurer(29) Delver(29) Diviner(29) Doomsayer(29) Druid(29) Enchanter(29) Evoker(29) Fighter(29) Gaian(26) Gaoler(29) Healer(29) Illusionist(29) Jester(29) Mage(29) Mer(29) Minstrel(29) Missionary(29) Monk(29) Necromancer(29) Ninja(29) Oracle(29) Paladin(29) Pirate(29) Dancer(29) Purist(29) Ranger(29) Reliquist(29) Sailor(29) Scholar(29) Shaman(29) SkyWatcher(29) Templar(29) Thief(29) Transmuter(29) Trapper(29) Wizard(29) |
Allows: | Quick Working Quick Worker Nature Lore |
UseCost: | Movement (54) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MFLORISTRY, MASTERFLOR, MASTERFLORISTRY, MFLOR |
Usage: | MFLOR "ITEM NAME" |
Examples: | mflor some flowers |
Description: | Master Floristry is identical to Floristry, except that it is able to identify every herb in a bundle, or in a large group of herbs in the florists inventory. Like Floristry, the player may use this skill to identify flowers for the types that they are. The flowers for floristry are obtained by using the Foraging skill. |
Master Food Prep
===Master Food Prep=== | |
---|---|
Domain: | Epicurean |
Available: | Artisan(30) |
Allows: | Quick Cooking Creative Food Prep Quick Worker Master Gardening Advanced Cooking Master Herbology |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MFOODPREPPING, MFPREP, MASTERFOODPREPPING, MASTERFPREP |
Usage: | MASTERFOODPREP LIST/"CONTAINER" |
Examples: | masterfoodprep bowl
masterfoodprep list masterfoodprep list salad masterfoodprep list 5-10 masterfoodprep list all |
Description: | This skill allows the player to create a more nutritious meal from basic edible ingredients. The ingredients must be placed in a preparation container, The container may be filled with water, if water is required for the recipe. Master Food Prep takes a bit longer than regular Food Prep, but yields more food than normal, and permits you to prepare multiple things at the same time. The ingredients are best obtained through the Butchering skill and the Foraging skill. |
Master Foraging
===Master Foraging=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Master Cooking Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MFORAGE, MFORAGING, MASTERFORAGE, MASTERFORAGING |
Usage: | MASTERFORAGE (BUNDLE "NUM") "TARGET") |
Examples: | masterforage
masterforage bundle 10 berries |
Description: | With this common skill, a player carefully scans an area for any naturally growing plants which may be edible. Master Foraging is over twice as slow as regular Foraging, but yields three times as much produce. Foraging is best done in forests and on plains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Gardening
===Master Gardening=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MGPLANT, MASTERGARDEN, MASTERGARDENING, MGARDEN, MGARDENING |
Usage: | MASTERGARDEN (BUNDLE "NUM") "RESOURCE NAME" |
Examples: | mastergarden roses
mastergarden bundle 10 roses |
Description: | This skill allows the player to plant herbs or flowers into the ground. The player must place a sample of the resource on the ground first to use as seed. After planting is completed, the resource will be grown some time later. Master Gardening is over twice as slow as regular gardening, but yields three times as many plants. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Gem Digging
===Master Gem Digging=== | |
---|---|
Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MGDIG, MGDIGGING, MGEMDIGGING, MASTERGDIG, MASTERGDIGGING, MASTERGEMDIGGING |
Usage: | MASTERGEMDIGGING (BUNDLE "NUM") "TARGET") |
Examples: | mgdig
mgdig bundle 10 gems |
Description: | With this common skill, a player can perform the delicate task of mining gems and other precious stones. Master Gem Digging is over twice as slow as regular Gem Digging, but yields three times as many gems. The precious stones found with this skill are best hunted for in mountains or caves. Sand is best found in the desert. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Herbology
===Master Herbology=== | |
---|---|
Domain: | Nature Lore |
Available: | Abjurer(29) Alterer(29) Arcanist(29) Artisan(30) Assassin(29) Barbarian(29) Bard(29) Beastmaster(29) Burglar(29) Cavalier(29) Charlatan(29) Cleric(29) Conjurer(29) Delver(29) Diviner(29) Doomsayer(29) Druid(29) Enchanter(29) Evoker(29) Fighter(29) Gaian(29) Gaoler(29) Healer(29) Illusionist(29) Jester(29) Mage(29) Mer(29) Minstrel(29) Missionary(29) Monk(29) Necromancer(29) Ninja(29) Oracle(29) Paladin(29) Pirate(29) Dancer(29) Purist(29) Ranger(29) Reliquist(29) Sailor(29) Scholar(29) Shaman(29) SkyWatcher(29) Templar(29) Thief(29) Transmuter(29) Trapper(29) Wizard(29) |
Allows: | Quick Working Quick Worker Nature Lore |
UseCost: | Movement (54) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MHERBOLOGY, MASTERHERB, MASTERHERBOLOGY, MHERB |
Usage: | MHERB "ITEM NAME" |
Examples: | mherb some herbs |
Description: | Master Herbology is identical to Herbology, except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill. |
Master Lacquering
===Master Lacquering=== | |
---|---|
Domain: | Artistic |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTERLACQUERING, MASTERLACQUER, MLACQUER, MLACQUERING |
Usage: | MASTERLACQUER LIST/COLORS/"ITEM NAME" REMOVE/"DESIGN" "COLOR" "COLOR" ("COLOR") |
Examples: | masterlacquer list
masterlacquer colors masterlacquer shirt pinstriped blue red masterlacquer shirt remove |
Description: | This skill allows the player to lacquer a qualifying item with a multi-colored pattern, or to remove an existing lacquered color. Lacquer only works on metal, wood, bone, and stone items crafted by the player. Use MASTERLACQUER COLORS to see all possible color choices, or MASTERLACQUER LIST to see all the design patterns. More design patterns are available at higher levels, and more color choices available at higher artistic expertise. |
Master Leather Working
===Master Leather Working=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(30) |
Allows: | Light Sewing Counterbalance Crafting Rushed Crafting Quality Crafting Durable Sewing Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing Lethal Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTERLEATHERWORKING, MLEATHERWORK, MLEATHERWORKING |
Usage: | MLEATHERWORK (LIST/INFO/MEND/REFIT/LEARN/SCAN) (BUNDLE "NUM") "ITEM"
... (FROM "RESOURCE NAME") |
Examples: | mleatherwork vest
mleatherwork bundle 100 leather mleatherwork list mleatherwork list vest mleatherwork list 5-10 mleatherwork list 30-40 mleatherwork mend vest mleatherwork refit sleeves mleatherwork scan mleatherwork scan bob mleatherwork learn gloves |
Description: | This skill allows a player to craft masterful leather items, such as armor, clothing, and even whips. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to mend any damaged leather items, get info on a list item, refit any armor which may be the wrong size, or learn how to make an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin crafting a new item, the player must have placed the leather he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw leather for leather working is found using the Butchering skill. |
Master Mining
===Master Mining=== | |
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Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MMINE, MMINING, MASTERMINE, MASTERMINING |
Usage: | MASTERMINE (BUNDLE "NUM") "TARGET" |
Examples: | mastermine
mastermine bundle 10 stone |
Description: | With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Master Mining is over twice as slow as regular Mining, but yields three times the amount of stone or metals. Mining is best done in caves and mountains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Painting Skill
===Master Painting Skill=== | |
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Domain: | Nothing |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: |
Master Shearing
===Master Shearing=== | |
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Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MSHEAR, MSHEARING, MASTERSHEAR, MASTERSHEARING |
Usage: | MASTERSHEAR "TARGET" |
Examples: | mastershear sheep |
Description: | With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can. Master Shearing is over twice as slow as regular Shearing, but yields three times as much wool. |
Master Tailoring
===Master Tailoring=== | |
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Domain: | Crafting |
Available: | Artisan(30) |
Allows: | Light Sewing Rushed Crafting Quality Crafting Durable Sewing Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTERKNIT, MKNIT, MTAILOR, MTAILORING, MASTERTAILOR, MASTERTAILORING |
Usage: | MKNIT (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM TYPE"
... (FROM "RESOURCE NAME") |
Examples: | mknit shirt
mknit bundle 100 cotton mknit list mknit list vest mknit list 30-40 mknit list all mknit mend vest mknit refit sleeves mknit scan mknit scan bob mknit learn shirt |
Description: | This skill allows a player to knit masterful clothing, such as dresses and suits. The extent of the items which can be knitted expands as the player goes up in level. This command also allows the player to mend any damaged clothing, refit any clothes which are the wrong size, or learn how to knit an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills. |
Master Trawling
===Master Trawling=== | |
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Domain: | Gathering |
Available: | Artisan(30) Sailor(24) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MTRAWL, MASTERTRAWL |
Usage: | MASTERTRAWL (BUNDLE "NUM") "TARGET") |
Examples: | mastertrawl
mastertrawl bundle 10 trout |
Description: | With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Master Weaponsmithing
===Master Weaponsmithing=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(30) |
Allows: | Counterbalance Crafting Legendary Weaponsmithing Rushed Crafting Light Metalworking Quality Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting Lethal Crafting Quality Metalworking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MWEAPONSMITH, MASTERWEAPONSMITHING |
Usage: | MWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"
... (FROM "RESOURCE NAME") |
Examples: | mweaponsmith twohanded sword
mweaponsmith list mweaponsmith list sword mweaponsmith list blunts mweaponsmith list 30-40 mweaponsmith list all mweaponsmith scan mweaponsmith scan bob mweaponsmith learn axe |
Description: | This skill allows a player to craft master-level weapons (levels 31-60) from metal. This skill requires Blacksmithing and Weaponsmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Master Wood Chopping
===Master Wood Chopping=== | |
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Domain: | Gathering |
Available: | Artisan(30) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MCHOP, MASTERCHOP, MCHOPPING, MASTERCHOPPING |
Usage: | MASTERCHOP (BUNDLE "NUM") "TARGET") |
Examples: | masterchop
masterchop bundle 10 oak |
Description: | With this common skill, a player can find good trees, chop a few down, and then chop up the wood for carrying. Master Wood Chopping is over twice as slow as regular Chopping, but yields three times more wood. Trees for chopping are best found in forests. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Meat Curing
===Meat Curing=== | |
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Domain: | Epicurean |
Available: | Abjurer(7) Alterer(7) Arcanist(7) Artisan(1) Assassin(7) Barbarian(7) Bard(7) Beastmaster(7) Burglar(7) Cavalier(7) Charlatan(7) Cleric(7) Conjurer(7) Delver(7) Diviner(7) Doomsayer(7) Druid(7) Enchanter(7) Evoker(7) Fighter(7) Gaian(7) Gaoler(7) Healer(7) Illusionist(7) Jester(7) Mage(7) Mer(7) Minstrel(7) Missionary(7) Monk(7) Necromancer(7) Ninja(7) Oracle(7) Paladin(7) Pirate(7) Dancer(7) Purist(7) Ranger(7) Reliquist(7) Sailor(7) Scholar(7) Shaman(7) SkyWatcher(7) Templar(7) Thief(7) Transmuter(7) Trapper(7) Wizard(7) |
Allows: | Quick Cooking Quick Worker Advanced Cooking |
UseCost: | Movement (32) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MEATCURING, MEATCURE, MCURING, MCURE |
Usage: | MCURE "TARGET" |
Examples: | mcure carp |
Description: | With this skill, a player can carefully apply spices in an attempt to cure some amount of meat to prevent it from spoiling. The amount of time this takes will depend on the amount of meat being cured in a targeted bundle. If successful, the meat bundle will never spoil. If not successful, the meat will seem cured for a time, but will eventually stop seeming cured, and then eventually spoil. |
Medal Making
===Medal Making=== | |
---|---|
Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MEDALMAKE |
Usage: | |
Examples: | |
Description: | This skill is for Archon use only. |
Mining
===Mining=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Quick Working Smelting Quick Worker Master Mining Masonry Speculating Sculpting |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MINE, MINING |
Usage: | MINE (BUNDLE "NUM") "TARGET" |
Examples: | mine
mine bundle 10 stone |
Description: | With this common skill, a player whacks at rock and ground looking to uncover metals, and uncommon stones. Mining is best done in caves and mountains. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Mount Taming
===Mount Taming=== | |
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Domain: | Animal Affinity |
Available: | Cavalier(12) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MTAME, MTAMING, MOUNTTAMING |
Usage: | MTAME "MOB NAME" ("CAGE NAME") |
Examples: | mtame horse |
Description: | This skill allows the player to remove any behaviors, such as aggressiveness or the tendency to roam around, or other behaviors from the target caged or bound mount. The mounts that can be tamed are extended by racial and favored mount skills. |
Ninja Crafting
===Ninja Crafting=== | |
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Domain: | Crafting |
Available: | Ninja(5) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | NINJACRAFT |
Usage: | |
Examples: | |
Description: | Using this ability, a ninja may create his own specialized gear. |
Organizing
===Organizing=== | |
---|---|
Domain: | Education Lore |
Available: | Scholar(4) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ORGANIZE, ORGANIZING |
Usage: | ORGANIZE ROOM/"MOB NAME"/"CONTAINER" "SORT_BY" (DESCENDING) |
Examples: | organize room name |
Description: | This skill allows a player sort/organize the items in a room, in a trusting persons inventory, or in a specified container. Items can be sorted by value, crafter, level, type, name, weight, or tag (see tagging). You can also, optionally, append the word ascending or descending to the end. |
Painting
===Painting=== | |
---|---|
Domain: | Artistic |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Warrants Quick Working Decorating Quick Worker Master Floristry Artsy |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PAINT, PAINTING |
Usage: | PAINT LIST/WALL/"TYPE" "CANVAS NAME" |
Examples: | paint wall
paint painting a sheet of canvas |
Description: | This skill allows a player to make artistic paintings on either canvas or silkscreen, such as those made with the Papermaking skill. The player is also able to create and destroy "wall" paintings in a privately owned room. "Wall" paintings are unlisted, ungettable items in a room which can nevertheless be LOOKed at.
When painting on canvas, any sort of thing can be specified, but if the word 'room' is used, or an existing item, mob, or exit in the same room as the painter is given, then the painting will be a replica of that. |
Painting Skill
===Painting Skill=== | |
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Domain: | Nothing |
Available: | |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: |
Paper Making
===Paper Making=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(3) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Rushed Crafting Quality Fabricating Quick Worker Advanced Crafting Quick Crafting Lore Master Costuming Light Fabricating |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PAPERMAKE, PAPERMAKING |
Usage: | PAPERMAKE (LIST) ("PAPER ITEM NAME") |
Examples: | papermake canvas
papermake list papermake list paper papermake all |
Description: | This skill allows a player to craft papers from woods, silks, and other materials. The types of paper which can be crafted expands as the player goes up in level. Eventually, even arcane scrolls, suitable for scribing spells onto, can be made. Wood is obtained by the Chopping skill, and silks through the Foraging skill. |
Pimping
===Pimping=== | |
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Domain: | Criminal |
Available: | Gaoler(23) |
Allows: | Criminal Deviousness Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | PIMP |
Usage: | PIMP "SLAVE NAME" "JOHN NAME" |
Examples: | pimp tiffany gus |
Description: | This skill allows the player to pimp slaves out to another player for one mud hour. The slave will return to the master once the time has expired, assuming he/she is alive. With expertise, the slave will deprive the john of a few seconds of the allotted time. |
Plant Lore
===Plant Lore=== | |
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Domain: | Nature Lore |
Available: | Artisan(1) Druid(15) Gaian(9) Ranger(15) Scholar(15) |
Allows: | Quick Working Quick Worker Nature Lore |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PLANTLORE, PSPECULATE |
Usage: | PLANTLORE |
Examples: | plantlore |
Description: | This skill allows a player to carefully evaluate the plant growth patterns in the present area, and all surrounding areas to see what vegetation resources might be available for foraging or chopping. |
Play Instrument
===Play Instrument=== | |
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Domain: | Artistic |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Gaoler(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Sailor(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PLAY, PLAYINSTRUMENT, PLAYSONG |
Usage: | PLAYINSTRUMENT (STOP) (LIST) |
Examples: | playinstrument |
Description: | This skill allows a player to attempt to play a musical instrument they are holding or prepared to use. If done well, this might amuse an audience. Proficiency with each kind of musical instrument is separate, so your proficiency usually only reflects the last kind of instrument you played. Instruments can be purchased, or made with the Instrument Making skill. |
Pottery
===Pottery=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Rushed Crafting Jewel Making Quick Worker Glass Blowing Light Shaping Advanced Crafting Quick Crafting Quality Shaping |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | POT, POTTERY |
Usage: | POT (LIST/INFO/LEARN) (BUNDLE "NUM") "ITEM NAME" |
Examples: | pot pitcher
pot bundle 100 clay pot list pot list pitcher pot list 5-10 pot list all pot learn pot |
Description: | This skill allows a player to craft cooked clay items, such as cups and plates. The extent of the items which can be crafted expands as the player goes up in level. The player may also learn to how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin crafting, the player must be in a room with an open fire burning, and must have placed the clay he or she wishes to make the item from on the ground. The Clay is obtained by using the Gem Digging skill. |
Publishing
===Publishing=== | |
---|---|
Domain: | Legal |
Available: | Scholar(20) |
Allows: | Quick Working Quick Worker Legal Lore |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | PUBLISH, PUBLISHING |
Usage: | PUBLISH (LIST) / "ITEM" "PRICE" |
Examples: | publish list
publish Book 3 gold |
Description: | This skill allows a player to copyright and publish a written work to local book shops and libraries. A published work can not be edited, nor can it be re-titled, copied, duplicated, or re-named. If successfully published, the book will earn the author a small percentage of the publishing price every time it is purchased.
The LIST argument can be used to see how many copies have been sold, and royalties earned. Of course, the copies sold will also decrease every time the book is sold back to the establishment. |
Recollecting
===Recollecting=== | |
---|---|
Domain: | Education Lore |
Available: | Scholar(18) |
Allows: | Quick Working Educating Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | RECOLLECT, RECOLLECTING |
Usage: | RECOLLECT "WORD OR PHRASE" |
Examples: | recollect happy |
Description: | This skill allows a player to attempt to recall where a particular word or exact phrase appears in a group of applicable written works, which includes recipes, books, journals, and paper. The books can be recalled if the works and player are both in the same room, which the player owns, or if the works in the room with the player were created by the player, or if the works are in the players inventory. |
Rodsmithing
===Rodsmithing=== | |
---|---|
Domain: | Crafting |
Available: | Arcanist(12) Artisan(1) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | RODSMITH, RODSMITHING |
Usage: | RODSMITH (LIST/INFO/MEND/SCAN/LEARN) "ROD NAME"
... (FROM "RESOURCE NAME") |
Examples: | rodsmith rod
rodsmith list rodsmith list rod rodsmith list 5-10 rodsmith list all rodsmith scan rodsmith scan bob rodsmith learn rod |
Description: | This skill allows a player to craft rods from metal, and finials. The extent of the rods which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the metal he or she wishes to make the rod from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for rodsmithing is obtained using the Blacksmith skill and/or Smelting skills, though some recipes will require additional material obtained by other means. When the player has both a rod and a finial, then the finial can be put into the rod for additional benefits using the PUT "FINIAL" "ROD" command. |
Salvaging
===Salvaging=== | |
---|---|
Domain: | Nature Lore |
Available: | Pirate(19) Sailor(19) |
Allows: | Quick Working Quick Worker Nature Lore |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SALVAGE, SALVAGING |
Usage: | SALVAGE "SHIP NAME" |
Examples: | salvage jolly roger |
Description: | This skill allows a player to salvage materials from a large sunken (or sinking) sailing ship, which can then be used by the other common skills. |
Scrapping
===Scrapping=== | |
---|---|
Domain: | Nature Lore |
Available: | Artisan(1) Barbarian(20) Beastmaster(20) Delver(20) Druid(20) Gaian(20) SkyWatcher(20) Trapper(20) |
Allows: | Quick Working Quick Worker Nature Lore Master Leather Working Master Tailoring Master Armorsmithing |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SCRAP, SCRAPPING |
Usage: | SCRAP "ITEM NAME" |
Examples: | scrap longsword |
Description: | This skill allows a player to scrap one or more identical items into their component resources, which can then be used by the other common skills. Some materials require that a fire be built before scrapping can begin. The yield on scrapping is always 1 pound of material resources per 5 pounds of items. |
Scrimshawing
===Scrimshawing=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Counterbalance Crafting Rushed Crafting Quality Crafting Quick Worker Light Crafting Light Shaping Durable Shaping Advanced Crafting Quick Crafting Lethal Crafting Quality Shaping |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SCRIM, SCRIMSHAWING |
Usage: | SCRIM (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME" |
Examples: | scrim small table
scrim bundle 100 bone scrim list scrim list sword scrim list 5-10 scrim list all scrim mend sword scrim refit earrings scrim scan scrim scan bob scrim learn hand |
Description: | This skill allows a player to craft bone items, such as chairs and swords. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any damaged bone weapons or armor, get info on a list item, refit any armor which may be the wrong size, or learn how to scrim a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin scrimshawing a new item, the player must have placed the bone he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw bone for scrimshaw is found using the Butchering skill. |
Scroll Scribing
===Scroll Scribing=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(1) Alterer(1) Arcanist(1) Beastmaster(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Gaian(1) Healer(1) Illusionist(1) Mage(1) Mer(1) Missionary(1) Necromancer(1) Oracle(1) Purist(1) Reliquist(12) Scholar(19) Shaman(1) SkyWatcher(1) Templar(1) Transmuter(1) Wizard(1) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting Wise Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ENSCRIBE, SCROLLSCRIBE, SCROLLSCRIBING |
Usage: | ENSCRIBE (LIST) "SPELL NAME" "BLANK SCROLL"
ENSCRIBE "SPELL NAME" FROM "FIRST SCROLL" "OTHER SCROLL" |
Examples: | enscribe iron grip scroll
enscribe list enscribe list 5-10 enscribe list all enscribe list iron enscribe iron grip from "scroll of iron grip" "a scroll" |
Description: | This skill allows the player to scribe a magic scroll from a limited list that must include one of the spells the player knows or to transcribe any spell from one scroll from to another scroll, consuming one of the charges from the source scroll. To do this, the player must have a piece of scroll paper with sufficient blank space on it to make the scroll out of. Many scrolls require scribing components. Also, the player must have mastered the spell before attempting to scribe a new scroll from it. Lastly, while the player might lose some mana and experience for scribing a new spell onto a scroll, transcribing a spell from one scroll to another is relatively free. |
Sculpting
===Sculpting=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Rushed Crafting Quality Crafting Blunt Weapon Proficiency Quick Worker Light Crafting Light Shaping Excavation Advanced Crafting Quick Crafting Masonry Quality Shaping Scrimshawing |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SCULPT, SCULPTING |
Usage: | SCULPT (LIST/INFO/MEND/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME" (PARAMETER)
... (FROM "RESOURCE NAME") |
Examples: | sculpt bench
sculpt bundle 100 stone sculpt statue of the great Alramus sculpt list sculpt list statue sculpt list 5-10 sculpt list all sculpt mend avalanche sculpt scan sculpt scan bob sculpt learn throne |
Description: | This skill allows a player to sculpt stone items, such as statues and furniture, or mend any broken stone weapons or armor. The extent of the items which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the stone he or she wishes to make the item from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to sculpt a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The raw stone for sculpting is found using the Digging or Mining skills. |
Searching
Shearing
===Shearing=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Textiling Quick Working Shepherding Quick Worker Animal Husbandry Master Shearing Branding |
UseCost: | Movement (26) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SHEAR, SHEARING |
Usage: | SHEAR "TARGET" |
Examples: | shear sheep |
Description: | With this common skill, you can shear the wool off of a sheeps body, or at least as much of it as you can. |
Shepherding
===Shepherding=== | |
---|---|
Domain: | Animal Affinity |
Available: | Abjurer(6) Alterer(6) Arcanist(6) Artisan(1) Assassin(6) Barbarian(6) Bard(6) Beastmaster(6) Burglar(6) Cavalier(6) Charlatan(6) Cleric(6) Conjurer(6) Delver(6) Diviner(6) Doomsayer(6) Druid(6) Enchanter(6) Evoker(6) Fighter(6) Gaian(6) Gaoler(6) Healer(6) Illusionist(6) Jester(6) Mage(6) Mer(6) Minstrel(6) Missionary(6) Monk(6) Necromancer(6) Ninja(6) Oracle(6) Paladin(6) Pirate(6) Dancer(6) Purist(6) Ranger(6) Reliquist(6) Sailor(6) Scholar(6) Shaman(6) SkyWatcher(6) Templar(6) Thief(6) Transmuter(6) Trapper(6) Wizard(6) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (31) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SHEPHERD, SHEPHERDING |
Usage: | SHEPHERD "RACE NAME" "DIRECTION NAME" |
Examples: | shepherd sheep east |
Description: | Allows the character to herd a group of smaller same-race creatures to another room. |
Ship Building
===Ship Building=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(1) Sailor(9) |
Allows: | Find Ship Clan Ship Building Rushed Crafting Quick Worker Ingenious Engineering Advanced Crafting Quick Crafting Ship Lore |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SHIPBUILD, SHIPBUILDING, SHIPWRIGHT |
Usage: | SHIPWRIGHT (LIST/INFO/MEND/SCAN) "ITEM NAME"
... (FROM "RESOURCE NAME") |
Examples: | shipwright cruiser
shipwright list shipwright list cruiser shipwright list 5-10 shipwright list all shipwright mend cruiser shipwright scan shipwright scan bob shipwright help Bob shipwright title The Cargo Deck shipwright desc This is a beautiful cargo deck! shipwright door east shipwright demolish east |
Description: | This skill allows a player to craft large sailing ships, and alter great ships they own. The extent of the items which can be crafted expands as the player goes up in level. This command also allows the player to repair any combat damage on great ships. To begin building a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The parameters also allow more than one person to assist in a project. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill. |
Shrooming
===Shrooming=== | |
---|---|
Domain: | Gathering |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(11) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Quick Working Quick Worker |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SHROOMING |
Usage: | SHROOM (BUNDLE "NUM") "RESOURCE NAME" |
Examples: | shroom fungus
shroom bundle 10 mushrooms |
Description: | This skill allows the player to plant fungus spores into the ground indoors or at night. The player must place a sample of the fungus on the ground first to use as spore seed. After planting is completed, the mushrooms/fungus will be ready to harvest some time later, after they have grown. There will be no need to forage them, as the new crop will simply appear in the fields. You can also bundle multiple funguses together using this skill. The GET command can be used to unbundle such resources. See also the Composting skill. |
Siegecrafting
===Siegecrafting=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Gaoler(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Sailor(15) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Master Wood Chopping Rushed Crafting Quality Fabricating Quick Worker Advanced Crafting Quick Crafting Light Fabricating |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SIEGECRAFT |
Usage: | SIEGECRAFT (LIST/INFO/LEARN) "ITEM TYPE" |
Examples: | siegecraft catapult
siegecraft list siegecraft list catapult siegecraft list 5-10 siegecraft list all siegecraft learn catapult |
Description: | This skill allows a player to craft siege weapons for ship combat, such as trebuchets, catapults, and ballistas, as well as the necessary ammunitions (shots, boulders and bolts, respectively). The extent of the items which can be crafted expands as the player goes up in level. To begin siegcrafting, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood and stone for siegecraft is obtained by using the Chopping and Mining skills. Light siege weapons are anti-personnel only, damaging a ship's crew, but not the ship itself, and can hold multiple rounds of ammunition hitting multiple targets. Heavy siege weapons have longer range and do more damage. The player may also learn how to craft found items, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. Bear in mind that many of these weapons are constructed in-place and may be difficult to be picked up and moved once completed. |
Slave Marketeering
===Slave Marketeering=== | |
---|---|
Domain: | Influential |
Available: | Gaoler(24) |
Allows: | Quick Working Quick Worker Influencing |
UseCost: | Movement (5) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | SLAVEMARKETEERING, SMARKET |
Usage: | SMARKET ("LIST/REMOVE") "ITEM NAME" ("PRICE") |
Examples: | smarket list
smarket orc 500 smarket all.orc smarket remove orc |
Description: | This skill allows a player to behave like a shopkeeper who deals in the slave trade, allowing other players to LIST, BUY, and VIEW slaves which the player has put up for sale. The player may add present slaves they properly own to their items for sale, and set a price for them. The remove command may be used to take slaves of that name off the market. |
Slave Trading
===Slave Trading=== | |
---|---|
Domain: | Criminal |
Available: | Gaoler(22) |
Allows: | Criminal Deviousness Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | SLAVETRADING, SLAVETRADE, SLAVESELL, SSELL |
Usage: | SSELL "MOB NAME" ("SHOPKEEPER NAME") |
Examples: | ssell boy shopkeeper
ssell boy |
Description: | This skill allows the player to sell slaves to shopkeepers who deal in them, or transfer ownership of a slave to another player. |
Smelting
===Smelting=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(10) Wizard(10) |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting Blacksmithing |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SMELTING |
Usage: | SMELT (LIST (USES)) "ITEM NAME" ("AMOUNT OF METALS TO SMELT") |
Examples: | smelt steel
smelt list smelt list steel smelt list uses platinum smelt list all smelt bronze 10 |
Description: | This skill allows a player to create metal alloys, such as steel, bronze, and adamantium. You can also make very strong metals, such as steel. To begin smelting, the player must be in a room with an open fire burning, and must have placed the two base metals he or she wishes to make the alloy from on the ground. If you have excess metals, you may specify a max amount of each base metal to smelt. The raw metal for smelting is found using the Mining skill. |
Smoke Rings
===Smoke Rings=== | |
---|---|
Domain: | Artistic |
Available: | Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Gaoler(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Sailor(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | |
Usage: | (automatic) |
Examples: | |
Description: | This skill allows the player to produce beautiful smoke rings whenever smoking a pipe or cigar. |
Speculating
Spell Crafting Skill
===Spell Crafting Skill=== | |
---|---|
Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | FLETCH, FLETCHING |
Usage: | |
Examples: | |
Description: |
Staff Making
===Staff Making=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(1) Reliquist(12) |
Allows: | Counterbalance Crafting Rushed Crafting Quick Worker Light Shaping Advanced Crafting Quick Crafting Lethal Crafting Quality Shaping |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | STAFFMAKE, STAFFMAKING |
Usage: | STAFFMAKE (LIST/INFO/MEND/SCAN/LEARN) "STAFF NAME"
... (FROM "RESOURCE NAME") |
Examples: | staffmake Iron-shod Staff
staffmake list staffmake list Iron-shod staffmake list 5-10 staffmake list all staffmake scan staffmake scan bob staffmake learn staff |
Description: | This skill allows a player to craft staffs from wood. The extent of the staffs which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the wood he or she wishes to make the staff from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The wood for staffmaking is obtained using the Chopping skill, though some recipes will require additional material obtained by other means. When the player has both a staff and a staffcrown, then the crown can be put into the staff for additional benefits using the PUT "CROWN" "STAFF" command. |
Studying
===Studying=== | |
---|---|
Domain: | Education Lore |
Available: | Scholar(1) |
Allows: | Druid Honorary Degree Mage Honorary Degree Cleric Honorary Degree Quick Working Educating Quick Worker Thief Honorary Degree Fighter Honorary Degree Bard Honorary Degree Commoner Honorary Degree |
UseCost: | Movement (24) |
Quality: | Sometimes Beneficial |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | STUDY, STUDYING |
Usage: | STUDY ("TEACHER NAME"/FORGET "SKILL NAME")
STUDY ("SKILL TYPE") |
Examples: | study
study bob fireball study dissertation light study forget fireball study spells |
Description: | This skill makes one scholarly, allowing them to learn any skill from any willing teacher or from a dissertation. Only a certain number of skills can be studied, depending on class level. Skills learned this way cannot be conventionally used. They can, however, be taught to others. At first, the scholar can only study common skills, but gains access to thief and fighter skills, as well as songs, spells, and prayers, as he or she gains scholarly levels. The scholar can enter STUDY alone to see what they have learned and how much more he or she may learn. Entering STUDY with a skill type like SPELLS, SKILLS, etc will list the things you can learn of that type. |
Surveying
===Surveying=== | |
---|---|
Domain: | Calligraphy |
Available: | Scholar(22) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | SURVEYWRITE, SUWRITE |
Usage: | SUWRITE ROOM/AREA ("CATALOG ITEM") |
Examples: | suwrite room
suwrite area "my catalog book" |
Description: | This skill allows a player to carefully study their current room or area and write down useful information about it onto a piece of paper or into a book. Additional details about the room or area are discovered for each level of expertise. Writing the same room or area into a book that already has a chapter about that room or area will append to the old page. Specifying the catalog book name is not necessary if the Titling skill was used to designate one of your books as a catalog of Survey. |
Tailoring
===Tailoring=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(3) Alterer(3) Arcanist(3) Artisan(1) Assassin(3) Barbarian(3) Bard(3) Beastmaster(3) Burglar(3) Cavalier(3) Charlatan(3) Cleric(3) Conjurer(3) Delver(3) Diviner(3) Doomsayer(3) Druid(3) Enchanter(3) Evoker(3) Fighter(3) Gaian(3) Healer(3) Illusionist(3) Jester(3) Mage(3) Mer(3) Minstrel(3) Missionary(3) Monk(3) Necromancer(3) Ninja(3) Oracle(3) Paladin(3) Pirate(3) Dancer(3) Purist(3) Ranger(3) Reliquist(3) Scholar(3) Shaman(3) SkyWatcher(3) Templar(3) Thief(3) Transmuter(3) Trapper(3) Wizard(3) |
Allows: | Durable Sewing Quick Worker Light Crafting Quality Sewing Scrapping Master Tailoring Light Sewing Embroidering Rushed Crafting Quality Crafting Costuming Durable Crafting Advanced Crafting Quick Crafting |
UseCost: | Movement (28) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | KNIT, TAILOR, TAILORING |
Usage: | KNIT (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME"
... (FROM "RESOURCE NAME") |
Examples: | knit shirt
knit bundle 100 cotton knit list knit list vest knit list 5-10 knit list all knit mend vest knit refit sleeves knit scan knit scan bob knit learn shirt |
Description: | This skill allows a player to knit clothing, such as shirts and leggings. The extent of the items which can be knitted expands as the player goes up in level. This command also allows the player to mend any damaged clothing, get info on a list item, refit any clothes which are the wrong size, or learn how to knit a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin knitting a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for knitting is found using the Butchering, Shearing, or Foraging skills. |
Tanning
Tattooing
===Tattooing=== | |
---|---|
Domain: | Artistic |
Available: | Gaoler(7) |
Allows: | Quick Working Quick Worker Artsy |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TATTOO, TATTOOING |
Usage: | TATTOOING "TARGET NAME" "LOCATION" (REMOVE)/"TATTOO DESCRIPTION" |
Examples: | tattooing bob arms a skull and crossbones
tattooing bob arms remove |
Description: | This skill allows a player to tattoo the body parts of the target. The target must hold still for it, of course. What results can only be seen when the proper wear location is not covered by clothing. Tattoos can also be removed with this skill. Parts available for tattooing include: arms, legs, hands, head, feet, wrists, neck, and torso. |
Taxidermy
===Taxidermy=== | |
---|---|
Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(16) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(1) Wizard(10) |
Allows: | Light Sewing Rushed Crafting Master Butchering Quick Worker Advanced Crafting Quick Crafting Quality Sewing |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | STUFF, TAXIDERMY |
Usage: | STUFF ("POSE"/LIST) "BODY NAME" |
Examples: | stuff body of an orc
stuff list stuff list scary stuff scary body of a horse |
Description: | This skill allows a player to stuff a dead body with cloth, cotton, feathers, fur, or similar substances to make a light statue. To begin stuffing a body, the player must have placed the cloth he or she wishes to stuff with on the ground with the body. A pose for the body may optionally be specified. A list of valid poses may be obtained by entering TAXIDERMY LIST. |
Textiling
===Textiling=== | |
---|---|
Domain: | Crafting |
Available: | Artisan(1) |
Allows: | Dyeing Rushed Crafting Quick Worker Quick Crafting Tailoring |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TEXTILING, TEXTILE |
Usage: | TEXTILE (LIST) "ITEM NAME" ("MAX AMOUNT OF BASE CLOTHS TO USE") |
Examples: | textile denim
textile bolt of cotton textile denim 10 |
Description: | This skill allows a player to create cloth bolts, special kinds of cloth, including especially strong cloths, such as spidersteel. To begin textiling, the player must have placed the constituent cloths he or she wishes to make the bolt from on the ground. To make more than one bolt at a time, an additional amount of input cloth can be specified. The raw cloth for textiling is found using skills like Shearing and Foraging skill. |
Titling
===Titling=== | |
---|---|
Domain: | Calligraphy |
Available: | Diviner(12) Oracle(12) Scholar(6) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | ENTITLE, TITLING |
Usage: | ENTITLE "ITEM NAME" "NEW TITLE" ("CATALOG NAME") |
Examples: | entitle paper "Essay concerning essays" |
Description: | : entitle book "Huckleberry Finn" "Book"
The writer uses this skill to put the finishing touches on a crafted written and readable work, given it a title. By adding a special catalog term, the work can also be designated as an official catalog for particular types of items for the Cataloging skill. |
Torturesmithing
===Torturesmithing=== | |
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Domain: | Crafting |
Available: | Gaoler(16) |
Allows: | Rushed Crafting Light Metalworking Durable Metalworking Quick Worker Torturing Advanced Crafting Quick Crafting Quality Metalworking |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TORTURESMITH, TORTURESMITHING |
Usage: | TORTURESMITH (LIST/INFO) "ITEM NAME" |
Examples: | torturesmith rack
torturesmith list torturesmith list rack torturesmith list 5-10 torturesmith list all |
Description: | This skill allows a player to craft implements of execution and torture. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The raw wood for building is found using the Chopping skill. Some items require metal gathered with the Mining skill. Most items require that the victim be bound, and some require that the MOUNT command be used to get them onto the implement. |
Transcribing
===Transcribing=== | |
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Domain: | Calligraphy |
Available: | Scholar(9) |
Allows: | Fine Calligraphy Quick Working Quick Worker |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TRANSCRIBING, TRANSCRIBE, BCOPY |
Usage: | TRANSCRIBE "SOURCE ITEM" "TARGET ITEM" ("CHAPTER") |
Examples: | transcribe "The Book of Sam" "An Empty Book" 2 |
Description: | : transcribe "a piece of paper" "Book of Essays"
The writer uses this skill to scribe a document from one work to another. New chapters will be added to books, or appended to pieces of paper. Specifying a chapter number will only copy that chapter from the source book, which is how books should generally be transcribe -- one specified chapter at a time. Recipes can also be copied between recipe books. |
Trawling
===Trawling=== | |
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Domain: | Gathering |
Available: | Artisan(1) Sailor(5) |
Allows: | Quick Working Quick Worker Stability Master Trawling Ship Building |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | TRAWL |
Usage: | TRAWL (BUNDLE "NUM") "TARGET") |
Examples: | trawl
trawl bundle 10 trout |
Description: | With this common skill, a player can catch lots of fish from the deck of a large sailing ship by casting nets into the water, assuming there are enough fish around to fill up the nets. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Unbinding
===Unbinding=== | |
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Domain: | Binding |
Available: | Bard(10) Cavalier(1) Sailor(1) Thief(1) |
Allows: | Quick Working Quick Worker Rope Use |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items Creatures |
Range: | Touch, or not applicable |
Commands: | UNBIND, UNTIE |
Usage: | UNBIND "TARGET NAME" |
Examples: | unbind jack
untie bob |
Description: | This skill allows a player remove the bonds entangling or binding someone. The length of time it takes to complete the task depends on the difficulty of the task and the level of the one trying to do it. |
Wainwrighting
===Wainwrighting=== | |
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Domain: | Crafting |
Available: | Abjurer(10) Alterer(10) Arcanist(10) Artisan(1) Assassin(10) Barbarian(10) Bard(10) Beastmaster(10) Burglar(10) Cavalier(10) Charlatan(10) Cleric(10) Conjurer(10) Delver(10) Diviner(10) Doomsayer(10) Druid(10) Enchanter(10) Evoker(10) Fighter(10) Gaian(10) Healer(10) Illusionist(10) Jester(10) Mage(10) Mer(10) Minstrel(10) Missionary(10) Monk(10) Necromancer(10) Ninja(10) Oracle(10) Paladin(10) Pirate(10) Dancer(10) Purist(10) Ranger(10) Reliquist(10) Scholar(10) Shaman(10) SkyWatcher(10) Templar(10) Thief(10) Transmuter(10) Trapper(1) Wizard(10) |
Allows: | Rushed Crafting Quality Fabricating Caravan Building Quick Worker Advanced Crafting Quick Crafting Light Fabricating Boatwrighting |
UseCost: | Movement (35) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WAINWRIGHTING |
Usage: | WAINWRIGHT (LIST/INFO/LEARN) "ITEM NAME" (FROM "RESOURCE NAME") |
Examples: | wainwright wagon
wainwright list wainwright list wagon wainwright list 5-10 wainwright list all wainwright learn cart |
Description: | This skill allows a player to craft wagons and carts. The extent of the items which can be crafted expands as the player goes up in level. To begin carving a new item, the player must have placed the wood he or she wishes to make the item from on the ground. The player may also learn to how to make a found cart, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. Items crafted with balsa can be done with half the required wood listed, while items crafted with ironwood will require twice the required wood listed. The raw wood for building is found using the Chopping skill. |
Wand Making
===Wand Making=== | |
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Domain: | Crafting |
Available: | Arcanist(12) Artisan(1) |
Allows: | Rushed Crafting Quick Worker Light Shaping Advanced Crafting Quick Crafting Quality Shaping |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WANDMAKE, WANDMAKING |
Usage: | WANDMAKE (LIST/INFO/MEND/SCAN/LEARN) "WAND or CORE NAME" |
Examples: | wandmake Iron-shod wand
wandmake list wandmake list Iron-shod wandmake list 5-10 wandmake list all wandmake scan wandmake scan bob wandmake learn wand |
Description: | This skill allows a player to craft wands from wood, or wand cores. The extent of the wands which can be crafted expands as the player goes up in level. To begin crafting, the player must have placed the materials he or she wishes to make the wand or core from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to make a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The wood for wandmaking is obtained using the Chopping skill, though some recipes will require additional material obtained by other means. When the player has both a wand and a wand core, then the core can be put into the wand for additional benefits using the PUT "CORE" "WAND" command. |
Weaponsmithing
===Weaponsmithing=== | |
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Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Master Weaponsmithing Light Metalworking Sword Proficiency Quick Worker Light Crafting Craft Unholy Reaver Quality Metalworking Counterbalance Crafting Rushed Crafting Quality Crafting Advanced Crafting Quick Crafting Craft Holy Avenger Lethal Crafting |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WEAPONSMITH, WEAPONSMITHING |
Usage: | WEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"
... (FROM "RESOURCE NAME") |
Examples: | weaponsmith twohanded sword
weaponsmith list weaponsmith list Butchers Knife weaponsmith list blunt weaponsmith list 5-10 weaponsmith list all weaponsmith scan weaponsmith scan bob weaponsmith learn knife |
Description: | This skill allows a player to craft weapons from metal. This skill requires Blacksmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Weaving
===Weaving=== | |
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Domain: | Crafting |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(1) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Cavalier(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4) Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Ninja(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Reliquist(4) Scholar(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | Light Sewing Rushed Crafting Quality Crafting Durable Sewing Quick Worker Durable Crafting Light Crafting Advanced Crafting Quick Crafting Quality Sewing |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WEAVING, WEAVE |
Usage: | WEAVE (LIST/INFO/MEND/REFIT/SCAN/LEARN) (BUNDLE "NUM") "ITEM NAME"
WEAVE (...) (LABEL "NAME") "ITEM NAME" |
Examples: | weave basket
weave bundle 100 vine weave list weave list vest weave list 5-10 weave list all weave mend vest weave refit sleeves weave scan weave scan bob weave learn shirt weave label fruit basket |
Description: | This skill allows a player to weave items, such as baskets and ropes. The parameter label followed by a name can be used to label weaved containers. The extent of the items which can be weaved expands as the player goes up in level. This command also allows the player to mend any damaged items, get info on a list item, refit any clothes which are the wrong size, or learn how to weave a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin weaving a new item, the player must have placed the material he or she wishes to make the item from on the ground. Weaving requires hemp, vine, wheat, flowers, bamboo, herbs, feathers, or seaweed. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw material for weaving is found using the Foraging or Butchering skills. |
Welding
===Welding=== | |
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Domain: | Building |
Available: | |
Allows: | Quick Building Quick Worker Ingenious Engineering |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WELDING |
Usage: | WELDING "LIST/INFO/"PROJECT NAME"" "DIRECTION" |
Examples: | welding wall north
welding list welding info wall welding roof welding title A messy room. welding desc east This is my favorite Door. welding desc room This is a messy room. welding stairs welding help Bob welding demolish west welding demolish room |
Description: | This skill allows a player to construct a building or other structures on a property the player owns. Walls or Stairs may be built following the construction of roof and framework. This skill also allows the demolition of unwanted walls and structures, upstairs rooms, and the giving of a title and description to a room. The parameters also allow more than one person to assist in a welding project. All of the structures made with this skill are made of metals. The raw metal for welding is found using the Mining skills. |
Wood Chopping
===Wood Chopping=== | |
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Domain: | Gathering |
Available: | Abjurer(2) Alterer(2) Arcanist(2) Artisan(1) Assassin(2) Barbarian(2) Bard(2) Beastmaster(2) Burglar(2) Cavalier(2) Charlatan(2) Cleric(2) Conjurer(2) Delver(2) Diviner(2) Doomsayer(2) Druid(2) Enchanter(2) Evoker(2) Fighter(2) Gaian(2) Healer(2) Illusionist(2) Jester(2) Mage(2) Mer(2) Minstrel(2) Missionary(2) Monk(2) Necromancer(2) Ninja(2) Oracle(2) Paladin(2) Pirate(2) Dancer(2) Purist(2) Ranger(2) Reliquist(2) Sailor(1) Scholar(2) Shaman(2) SkyWatcher(2) Templar(2) Thief(2) Transmuter(2) Trapper(2) Wizard(2) |
Allows: | Master Wood Chopping Quick Working Carpentry Quick Worker Weaving Speculating Climb Axe Proficiency |
UseCost: | Movement (27) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CHOP, CHOPPING |
Usage: | CHOP (BUNDLE "NUM") "TARGET") |
Examples: | chop
chop bundle 10 oak |
Description: | With this common skill, a player can find good trees, chop a few down, and then chop up the wood for carrying. Trees for chopping are best found in forests. You can also bundle multiple resources together using this skill. The GET command can be used to unbundle such resources. |
Wrighting Skill
===Wrighting Skill=== | |
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Domain: | Crafting |
Available: | |
Allows: | Rushed Crafting Quick Worker Advanced Crafting Quick Crafting |
UseCost: | Movement (24) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WRIGHT |
Usage: | |
Examples: | |
Description: | This skill is not yet documented. |
Notes
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