Difference between revisions of "Zombie"
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=Notes= | =Notes= | ||
− | . | + | *This is the base race for zombies. Humans will be animated as pure Zombies. Other races will be animated as (Racename)-Zombie with the body parts of the original race and the abilities of the zombie race. |
Latest revision as of 18:28, 24 July 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
===Zombie=== | |
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Description: | |
Stat Adjustments: | strength+10, dexterity-7, charisma-9, paralysis save+100, save vs gas+100, save vs mind+100, save vs poison+100, save vs undead+100, save vs disease+100, max strength adj.+2, max dexterity adj.-15, max charisma adj.-17, save vs overlooking+50 |
Racial Abilities: | |
Cultural Abilities: | |
Racial Effects: | Cause Stink |
Bonus Languages: | |
Bonus Abilities: | darkvision, infravision |
Immunities: | Royal Rot |
Experience Modification: | 0% |
Life Expectancy: | Forever |
Starting Equipment: | |
Wear Locations: | head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back |
Qualifying Classes: |
Notes
- This is the base race for zombies. Humans will be animated as pure Zombies. Other races will be animated as (Racename)-Zombie with the body parts of the original race and the abilities of the zombie race.