Difference between revisions of "Assassin(Thief)"
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=Multi-Classing Options and Effectiveness= | =Multi-Classing Options and Effectiveness= | ||
− | + | Multi-classing with burglar or thief can mitigate many of the limitations of the assassin class. | |
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=Notes= | =Notes= |
Latest revision as of 16:57, 19 August 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Thief Classes=== |
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Arcanist Assassin Burglar Pirate Reliquist Thief Trapper |
===Assassin=== | |
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Description: | Assassins reflect the darkest and most wicked side of the rogue. The dealing of death becomes a goal in itself, the epitome of evil. The assassin becomes so centered on this art that he begins to slow his pace, learning and contemplating each "mark" as the best method of killing them becomes clear. They also learn skills in keeping track of and tracking down their marks, as well as other means of making life for the targeted miserable, and short. The assassin can use any weapons, unlike the standard thief, though his armor is still restricted. |
Primary Stat: | Dexterity |
Qualifications: | Dexterity 5+, Wisdom 5+ |
Practices: | 5 +[(Wisdom/6)+1 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +[(Con/3)+(1d10) /lvl]. |
Mana: | 100 +[(Int/6)+(1d3)/lvl]. |
Movement: | 100 +[6X(Str/18) /lvl]. |
Attack: | +(Dex/18) per level. |
Damage: | +1 damage per 5 level(s). |
Maximum Stat Values: | Dexterity (22), Wisdom (22), Others (18) |
Bonuses: | Strong resistance to all poisons at 21st level. |
Weapons: | May use any weapons. |
Armor: | Must wear leather, cloth, or vegetation based armor. |
Limitations: | |
Starting Equipment: | a short sword |
Races: | Aarakocran Beastkin Centaur Drow Duergar Dwarf Elf Githyanki Gnoll Gnome Goblin Half Elf Halfling Human Lizard Man Merfolk Mindflayer Ogre Orc Pixie Svirfneblin Tiefling |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Edged Weapon Specialization Climb Write Ranged Weapon Specialization Recall Mark (Play Instrument) (Bandaging) (Apothecary) (Swim) (Smoke Rings) (Sword Specialization) (Caravan Building) (Foraging) (Herbology) (Floristry) (Fishing) (Gem Digging) (Drilling) (Hunting) (Shearing) |
2 | (Kick) (Hide) (Dagger Specialization) (Cooking) (Wood Chopping) (Butchering) (Lacquering) (Dyeing) (Embroidering) (Engraving) |
3 | Fire Building (Sneak Attack) (Kill Log) (Blacksmithing) (Carpentry) (Leather Working) (Tailoring) |
4 | (Identify Poison) (Sneak) (Searching) (Distilling) (Mining) (Sculpting) (Pottery) (Tanning) (Costuming) (Weaving) |
5 | Dirt (Detect Traps) (Glass Blowing) (Scrimshawing) (Armorsmithing) (Weaponsmithing) (Paper Making) (Food Prep) (Fletching) (Cobbling) (Baking) (Painting) |
6 | Dagger Defense (Pick Locks) (Dodge) (Find Home) (Shepherding) |
7 | Invisibility to Mark (Hand to hand combat) (Meat Curing) |
8 | (Disarm) (Shadow) (AutoSwim) (AutoCrawl) |
9 | Parry (Flailing Weapon Specialization) |
10 | (Spying) (Back Stab) (Smelting) (Construction) (Siegecrafting) (Boatwrighting) (Locksmithing) (Speculating) (Farming) (Jewel Making) (Wainwrighting) (Masonry) (Taxidermy) (Shrooming) |
11 | Trip (Critical Strike) |
12 | (Blunt Weapon Specialization) (Use Poison) (Two Weapon Fighting) (Find Ship) (Gardening) |
13 | Analyze Mark (Observe) |
14 | (Shadowpass) (Assassinate) |
15 | Second Attack (Axe Specialization) (True Shot) (Composting) (Irrigation) (Landscaping) (Excavation) |
16 | Half Attack (Choke Hold) (Dual Parry) (Cut Throat) |
17 | Critical Shot (Hammer Specialization) |
18 | Scratch (Sap) (Peek) (AutoClimb) (Food Preserving) |
19 | High Marks Silent Hold (Polearm Specialization) (Two Dagger Fighting) (Silent Wield) |
20 | (Stability) (Lay Traps) (Branding) |
21 | (Mark Spying) (Tap Room) |
22 | (Flank) (Ambush) |
23 | Frame Mark (Cleave) |
24 | (Tumble) (Eavesdrop) |
25 | (Deep Cut) (Espionage) |
26 | |
27 | |
28 | |
29 | (Master Floristry) (Master Herbology) (Master Mycology) |
30 | Shadowstrike |
31 | |
32 | |
33 | |
34 | |
35 |
How to Play
The assassin is a dedicated killer who hides in the shadows and kills with a single massive strike. Attention should be paid to the skills and expertises that promote sneaking, hiding, and striking. Beyond the initial attack the assassin is a mediocre fighter. The use of poisons and traps can be effective. Extra xp is available through MARK and KILL LOG. The downside of Assassin is the reliance on equipment, potions, or friendly mages, to see and navigate much of the world.
Multi-Classing Options and Effectiveness
Multi-classing with burglar or thief can mitigate many of the limitations of the assassin class.
Notes
.