Difference between revisions of "Weaponsmithing"
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+ | {{#section-h:LISTCOMMON|Weaponsmithing}} | ||
__NOTOC__ | __NOTOC__ | ||
− | |||
− | |||
− | + | ==Recipes== | |
+ | [[Weaponsmithing(Recipes)|WEAPONSMITH LIST]] will display all available weaponsmithing recipes a specific character can make. | ||
− | + | ==Material Properties== | |
+ | Weaponsmithing may be performed using any Metal or Adamantite material. The different material types will confer different modifiers to the weapon. | ||
− | + | {| class="wikitable sortable" | |
+ | |- | ||
+ | ! Material Type | ||
+ | ! Weight Factor | ||
+ | ! Level Adj | ||
+ | ! Attack Adj | ||
+ | ! Damage Adj | ||
+ | ! Price | ||
+ | ! Other notes | ||
+ | |- | ||
+ | | Lead | ||
+ | | 1 | ||
+ | | -9 | ||
+ | | -15 | ||
+ | | -3 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Tin | ||
+ | | 1 | ||
+ | | -9 | ||
+ | | -15 | ||
+ | | -3 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Gold | ||
+ | | 1 | ||
+ | | -6 | ||
+ | | -10 | ||
+ | | -2 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Silver | ||
+ | | 1 | ||
+ | | -6 | ||
+ | | -10 | ||
+ | | -2 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Zinc | ||
+ | | 1 | ||
+ | | -6 | ||
+ | | -10 | ||
+ | | -2 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Bronze | ||
+ | | 1 | ||
+ | | -3 | ||
+ | | -5 | ||
+ | | -1 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Copper | ||
+ | | 1 | ||
+ | | -3 | ||
+ | | -5 | ||
+ | | -1 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Nickel | ||
+ | | 1 | ||
+ | | -3 | ||
+ | | -5 | ||
+ | | -1 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | White Gold | ||
+ | | 1 | ||
+ | | -3 | ||
+ | | -5 | ||
+ | | -1 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Atlantite | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Brass | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Chromium | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Dragonscales | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Iron | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Platinum | ||
+ | | 1 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Palladium | ||
+ | | 1 | ||
+ | | +3 | ||
+ | | +5 | ||
+ | | +1 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Steel | ||
+ | | 1 | ||
+ | | +6 | ||
+ | | +10 | ||
+ | | +2 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Mithril | ||
+ | | 0.5 | ||
+ | | +9 | ||
+ | | +15 | ||
+ | | +3 | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | Adamantite | ||
+ | | 0.25 | ||
+ | | +12 | ||
+ | | +18 | ||
+ | | +4 | ||
+ | | | ||
+ | | | ||
+ | |} | ||
− | + | =Notes= | |
− | + | *[[Commoner(Base)|Commoners]] do not need to meet the weapon specialization requirement. They may craft any type of weapon. | |
− | + | **However, if you switch from a commoner class to another class, you will only be able to weaponsmith weapons that you have a corresponding weapon specialization in. [CONFIRMED] | |
− | | | + | *WEAPONSMITH SCAN can quickly identify any weapons in your inventory that are in need of a repair. |
+ | *The [[Crafting(CoffeeMUD)|Crafting section]] has more information on general crafting concepts. | ||
+ | *Staffs made with weaponsmithing cannot be imbued with magical spells. | ||
+ | [[Category:Expertise(Advanced Crafting)]] | ||
+ | [[Category:Expertise(Counterbalance Crafting)]] | ||
+ | [[Category:Expertise(Lethal Crafting)]] | ||
+ | [[Category:Expertise(Light Crafting)]] | ||
+ | [[Category:Expertise(Light Metalworking)]] | ||
+ | [[Category:Expertise(Quality Crafting)]] | ||
+ | [[Category:Expertise(Quality Metalworking)]] | ||
+ | [[Category:Expertise(Quick Crafting)]] | ||
+ | [[Category:Expertise(Quick Worker)]] | ||
+ | [[Category:Expertise(Rushed Crafting)]] |
Latest revision as of 23:59, 14 July 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Weaponsmithing=== | |
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Domain: | Crafting |
Available: | Abjurer(5) Alterer(5) Arcanist(5) Artisan(1) Assassin(5) Barbarian(5) Bard(5) Beastmaster(5) Burglar(5) Cavalier(5) Charlatan(5) Cleric(5) Conjurer(5) Delver(5) Diviner(5) Doomsayer(5) Druid(5) Enchanter(5) Evoker(5) Fighter(5) Gaian(5) Healer(5) Illusionist(5) Jester(5) Mage(5) Mer(5) Minstrel(5) Missionary(5) Monk(5) Necromancer(5) Ninja(5) Oracle(5) Paladin(5) Pirate(5) Dancer(5) Purist(5) Ranger(5) Reliquist(5) Scholar(5) Shaman(5) SkyWatcher(5) Templar(5) Thief(5) Transmuter(5) Trapper(5) Wizard(5) |
Allows: | Master Weaponsmithing Light Metalworking Sword Proficiency Quick Worker Light Crafting Craft Unholy Reaver Quality Metalworking Counterbalance Crafting Rushed Crafting Quality Crafting Advanced Crafting Quick Crafting Craft Holy Avenger Lethal Crafting |
UseCost: | Movement (30) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | WEAPONSMITH, WEAPONSMITHING |
Usage: | WEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"
... (FROM "RESOURCE NAME") |
Examples: | weaponsmith twohanded sword
weaponsmith list weaponsmith list Butchers Knife weaponsmith list blunt weaponsmith list 5-10 weaponsmith list all weaponsmith scan weaponsmith scan bob weaponsmith learn knife |
Description: | This skill allows a player to craft weapons from metal. This skill requires Blacksmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items. |
Recipes
WEAPONSMITH LIST will display all available weaponsmithing recipes a specific character can make.
Material Properties
Weaponsmithing may be performed using any Metal or Adamantite material. The different material types will confer different modifiers to the weapon.
Material Type | Weight Factor | Level Adj | Attack Adj | Damage Adj | Price | Other notes |
---|---|---|---|---|---|---|
Lead | 1 | -9 | -15 | -3 | ||
Tin | 1 | -9 | -15 | -3 | ||
Gold | 1 | -6 | -10 | -2 | ||
Silver | 1 | -6 | -10 | -2 | ||
Zinc | 1 | -6 | -10 | -2 | ||
Bronze | 1 | -3 | -5 | -1 | ||
Copper | 1 | -3 | -5 | -1 | ||
Nickel | 1 | -3 | -5 | -1 | ||
White Gold | 1 | -3 | -5 | -1 | ||
Atlantite | 1 | 0 | 0 | 0 | ||
Brass | 1 | 0 | 0 | 0 | ||
Chromium | 1 | 0 | 0 | 0 | ||
Dragonscales | 1 | 0 | 0 | 0 | ||
Iron | 1 | 0 | 0 | 0 | ||
Platinum | 1 | 0 | 0 | 0 | ||
Palladium | 1 | +3 | +5 | +1 | ||
Steel | 1 | +6 | +10 | +2 | ||
Mithril | 0.5 | +9 | +15 | +3 | ||
Adamantite | 0.25 | +12 | +18 | +4 |
Notes
- Commoners do not need to meet the weapon specialization requirement. They may craft any type of weapon.
- However, if you switch from a commoner class to another class, you will only be able to weaponsmith weapons that you have a corresponding weapon specialization in. [CONFIRMED]
- WEAPONSMITH SCAN can quickly identify any weapons in your inventory that are in need of a repair.
- The Crafting section has more information on general crafting concepts.
- Staffs made with weaponsmithing cannot be imbued with magical spells.