Difference between revisions of "Build 4.2.0"
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Bozimmerman (talk | contribs) (Created page with '= CoffeeMud Version 4.2.0 = Released on Feb 13, 2004 7:32 PM # Mages have been toned down quite a bit. Wish is more painful, permanency more permanent (but also more painful), a…') |
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= CoffeeMud Version 4.2.0 = | = CoffeeMud Version 4.2.0 = | ||
Released on Feb 13, 2004 7:32 PM | Released on Feb 13, 2004 7:32 PM |
Latest revision as of 16:59, 10 August 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 4.2.0
Released on Feb 13, 2004 7:32 PM
- Mages have been toned down quite a bit. Wish is more painful, permanency more permanent (but also more painful), and armor restrictions follow mages around should they wish themselves out of their class.
- FieryRoom integrated (thanks Tulath!)
- Zapper now includes area names zapper -AREA +AREA, etc..
- Abilities and Commands now have casting/execution times. 0=instant, 1=instant in peace/1 tick in combat, 2 or more=delay
- Skill/Spells/etc.. commands now accept a level parameter to get the top of the list.
- ShopKeepers are stingier buyers now (by default). Charisma is even more important when dealing with them.
- Affects now show in columns.
- Relationship between abilities and class armor/alignment restrictions has been changed. See post in this group from a few days ago for more info on this important balancing maneuver.
- GenMob default armor settings have been adjusted upwards (2fold).
- Weapon default damage settings adjusted slightly upwards.
- Neither of the above two affects existing map mobs.
- Body part requirements included in many skills.
- Internal: Commands classes have been retooled. Interface Affect replaced by CMMsg, Host by MudHost, ExternalPlay is gone, numerous util classes moved or renamed.
- Conquest behavior added.
- Ability to set up "area" channels created.