Paladin HolyStrike: Difference between revisions
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{{CoffeeMUDWikiTOC}} | {{CoffeeMUDWikiTOC}} | ||
{{CoffeeMUDAbilitiesTOC}} | {{CoffeeMUDAbilitiesTOC}} | ||
{{#section-h:LISTSKILLS|Holy Strike}} | |||
__NOTOC__ | __NOTOC__ | ||
=Notes= | |||
*This ability can only be used against targets that are evil. | |||
**If the target it not evil, you will receive a message stating "But [target name] is not evil!". So you could use this ability as a poor-man's DETECT EVIL. | |||
*You must be wielding a SWORD class weapon to perform this ability. | |||
*This ability grants a huge bonus to attack, and doubles (at least) the amount of damage the weapon would otherwise do. | |||
[[Category:Expertise(Combat Fluidity)]] | |||
[[Category:Expertise(Martial Lore)]] | |||
Latest revision as of 04:06, 31 July 2021
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Player Information= | |||
|---|---|---|---|
| Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
| World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
| ==Abilities== |
|---|
| Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
| ===Holy Strike=== | |
|---|---|
| Domain: | Martial Lore |
| Available: | Paladin(4) |
| Allows: | Martial Lore Combat Fluidity |
| UseCost: | Mana (27) Movement (27) |
| Quality: | Malicious |
| Targets: | Creatures |
| Range: | Touch, or not applicable |
| Commands: | HOLYSTRIKE |
| Usage: | HOLYSTRIKE "TARGET" |
| Examples: | holystrike |
| Description: | Wielding a melee weapon, the paladin calls down the power of his or her god into a mighty attack for devastating damage on evil targets. |
Notes
- This ability can only be used against targets that are evil.
- If the target it not evil, you will receive a message stating "But [target name] is not evil!". So you could use this ability as a poor-man's DETECT EVIL.
- You must be wielding a SWORD class weapon to perform this ability.
- This ability grants a huge bonus to attack, and doubles (at least) the amount of damage the weapon would otherwise do.