Difference between revisions of "Spell MageClaws"
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{{CoffeeMUDWikiTOC}} | {{CoffeeMUDWikiTOC}} | ||
{{CoffeeMUDAbilitiesTOC}} | {{CoffeeMUDAbilitiesTOC}} | ||
+ | {{#section-h:LISTSPELLS|Mage Claws}} | ||
__NOTOC__ | __NOTOC__ | ||
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=Notes= | =Notes= | ||
+ | *You must not be wielding or holding anything for this spell to activate. | ||
*This ability creates an extension of your bones into a natural, slashing weapon. | *This ability creates an extension of your bones into a natural, slashing weapon. | ||
*This ability allows physical attacks with damage based on your current class, and levels in your current class. | *This ability allows physical attacks with damage based on your current class, and levels in your current class. | ||
**Mages and Wizards will find this ability much more useful than other classes. | **Mages and Wizards will find this ability much more useful than other classes. | ||
+ | [[Category:Expertise(Reduced Transmuting)]] | ||
+ | [[Category:Expertise(Power Transmuting)]] | ||
+ | [[Category:Expertise(Extended Transmuting)]] | ||
+ | [[Category:Expertise(Ranged Transmuting)]] |
Latest revision as of 16:35, 9 June 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Mage Claws=== | |
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Domain: | Transmutation |
Available: | Abjurer(16) Alterer(16) Diviner(16) Enchanter(16) Evoker(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16) |
Allows: | Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting |
UseCost: | Mana (66) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | CAST, CA, C |
Usage: | CAST MAGE CLAWS |
Examples: | cast "mage claws" |
Description: | This spell causes the casters hands to turn into brutal jagged claws. When fighting unarmed, the mage will do mildly horrible damage with his bare hands |
Notes
- You must not be wielding or holding anything for this spell to activate.
- This ability creates an extension of your bones into a natural, slashing weapon.
- This ability allows physical attacks with damage based on your current class, and levels in your current class.
- Mages and Wizards will find this ability much more useful than other classes.