Difference between revisions of "Spell ForcefulHand"
Jump to navigation
Jump to search
(→Notes) |
|||
Line 1: | Line 1: | ||
{{CoffeeMUDWikiTOC}} | {{CoffeeMUDWikiTOC}} | ||
{{CoffeeMUDAbilitiesTOC}} | {{CoffeeMUDAbilitiesTOC}} | ||
+ | {{#section-h:LISTSPELLS|Forceful Hand}} | ||
__NOTOC__ | __NOTOC__ | ||
− | + | =Notes= | |
− | |||
− | |||
*The hand cannot be pushed, pulled or moved from the room it was created in, so applying [[Spell_Permanency|Permanency]] to it is not an ideal solution, as you would only gain benefit in the room it was created. | *The hand cannot be pushed, pulled or moved from the room it was created in, so applying [[Spell_Permanency|Permanency]] to it is not an ideal solution, as you would only gain benefit in the room it was created. | ||
+ | [[Category:Expertise(Reduced In/Evoking)]] | ||
+ | [[Category:Expertise(Power In/Evoking)]] | ||
+ | [[Category:Expertise(Extended In/Evoking)]] | ||
+ | [[Category:Expertise(Ranged In/Evoking)]] |
Latest revision as of 19:04, 19 April 2021
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
---|
Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Forceful Hand=== | |
---|---|
Domain: | Invocation/Evocation |
Available: | Evoker(7) |
Allows: | Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking |
UseCost: | Mana (57) |
Quality: | Always Beneficial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | CAST, CA, C |
Usage: | CAST "FORCEFUL HAND" |
Examples: | cast "forceful hand" |
Description: | During combat, this spell creates a floating hand that pushes back the casters target enemy and holds them back for a short time. |
Notes
- The hand cannot be pushed, pulled or moved from the room it was created in, so applying Permanency to it is not an ideal solution, as you would only gain benefit in the room it was created.