Difference between revisions of "Lizard Man"
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− | {{RaceTemplate|Name=Lizard Man|Description=These large, | + | {{RaceTemplate|Name=Lizard Man|Description=These large, bipedal humanoids stand about a head taller than humans. They have a thick three to six foot tail which they use for improved swimming and to protect themselves. Lizard men prefer temperate to tropical environments and can hold their breath underwater for extended periods.|Statadj=strength+1, intelligence-1, constitution+1, charisma-1, save vs water-10, save vs electricity+10, max strength adj.+1, max intelligence adj.+1, max constitution adj.+1, max charisma adj.+1|RacialAbilities=[[Skill_Swim|Swim]] |CulturalAbilities=[[Hunting|Hunting]] [[Skill_TailSwipe|Tail Swipe]] |RacialEffects=[[Skill_LongBreath|Long Breath]] |BonusAbilities=|BonusLanguages=[[Draconic|Draconic]] |Immunities=Eczema, Lycanthropy, Scabies, Leprosy|LifeExpectancy=78 years|Startingequipment=a loincloth|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Beastmaster(Druid)|Beastmaster]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Delver(Druid)|Delver]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Fighter(Fighter)|Fighter]] [[Gaian(Druid)|Gaian]] [[Gaoler(Commoner)|Gaoler]] [[Healer(Cleric)|Healer]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Necromancer(Cleric)|Necromancer]] [[Ninja(Thief)|Ninja]] [[Pirate(Thief)|Pirate]] [[Ranger(Fighter)|Ranger]] [[Sailor(Commoner)|Sailor]] [[Scholar(Commoner)|Scholar]] [[Shaman(Cleric)|Shaman]] [[SkyWatcher(Druid)|SkyWatcher]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }} |
− | |BonusAbilities=|BonusLanguages=[[Draconic|Draconic]] |Immunities=Lycanthropy, Leprosy|LifeExpectancy=78 years|Startingequipment=a loincloth|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Beastmaster(Druid)|Beastmaster]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Delver(Druid)|Delver]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Fighter(Fighter)|Fighter]] [[Gaian(Druid)|Gaian]] | + | |
− | [[Gaoler(Commoner)|Gaoler]] [[Healer(Cleric)|Healer]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Necromancer(Cleric)|Necromancer]] [[Pirate(Thief)|Pirate]] [[Ranger(Fighter)|Ranger]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[SkyWatcher(Druid)|SkyWatcher]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }} | + | ==Character Information== |
+ | |||
+ | {| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="60%" | ||
+ | |- | ||
+ | ! style="text-align:left"| Start Area | ||
+ | | style="text-align:left"| [[Cora Isle]] | ||
+ | |- | ||
+ | ! style="text-align:left"| Player Ambassador | ||
+ | | style="text-align:left"| | ||
+ | |- | ||
+ | ! style="text-align:left"| Racial Cities | ||
+ | | style="text-align:left"| | ||
+ | |} | ||
+ | |||
+ | ==How to Play== | ||
==Notes== | ==Notes== | ||
. | . |
Latest revision as of 18:48, 11 April 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
===Lizard Man=== | |
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Description: | These large, bipedal humanoids stand about a head taller than humans. They have a thick three to six foot tail which they use for improved swimming and to protect themselves. Lizard men prefer temperate to tropical environments and can hold their breath underwater for extended periods. |
Stat Adjustments: | strength+1, intelligence-1, constitution+1, charisma-1, save vs water-10, save vs electricity+10, max strength adj.+1, max intelligence adj.+1, max constitution adj.+1, max charisma adj.+1 |
Racial Abilities: | Swim |
Cultural Abilities: | Hunting Tail Swipe |
Racial Effects: | Long Breath |
Bonus Languages: | Draconic |
Bonus Abilities: | |
Immunities: | Eczema, Lycanthropy, Scabies, Leprosy |
Experience Modification: | 0% |
Life Expectancy: | 78 years |
Starting Equipment: | a loincloth |
Wear Locations: | head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back |
Qualifying Classes: | Apprentice Artisan Assassin Barbarian Beastmaster Burglar Cleric Delver Doomsayer Druid Fighter Gaian Gaoler Healer Mer Minstrel Missionary Necromancer Ninja Pirate Ranger Sailor Scholar Shaman SkyWatcher Templar Thief Trapper |
Character Information
Start Area | Cora Isle |
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Player Ambassador | |
Racial Cities |
How to Play
Notes
.