Difference between revisions of "Spell WallOfIce"

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{{#section-h:LISTSPELLS|Wall of Ice}}
 
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{{SkillTemplate|Name=Wall of Ice|Domain=[[conjuration(Domain)|Conjuration]]|Available=[[Abjurer(Mage)|Abjurer(11)]] [[Alterer(Mage)|Alterer(11)]] [[Conjurer(Mage)|Conjurer(11)]] [[Diviner(Mage)|Diviner(11)]] [[Enchanter(Mage)|Enchanter(11)]] [[Evoker(Mage)|Evoker(11)]] [[Illusionist(Mage)|Illusionist(11)]] [[Mage(Mage)|Mage(11)]] |Allows=[[Reduced Conjuring(Expertise)|Reduced Conjuring]] [[Power Conjuring(Expertise)|Power Conjuring]] [[Extended Conjuring(Expertise)|Extended Conjuring]] [[Ranged Conjuring(Expertise)|Ranged Conjuring]] |UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Range 1 - Range 10|Commands=CAST, CA, C|Usage=CAST "WALL OF ICE"|Examples=cast "wall of ice"|Description=This combat spell will conjur up a wall between the caster and his or her enemies, when all are at a missile range from each other.  Missile weapons and spells may still be used, but only by destroying the wall may melee combat be entered into.  When the wall of ice is destroyed, the shardes will damage all those still at range from the caster.}}
 
  
===Notes===
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=Notes=
 
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[[Category:Expertise(Reduced Conjuring)]]
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[[Category:Expertise(Power Conjuring)]]
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[[Category:Expertise(Extended Conjuring)]]
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[[Category:Expertise(Ranged Conjuring)]]

Latest revision as of 19:11, 31 March 2020

CoffeeMUD
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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Wall of Ice===
Domain: Conjuration
Available: Abjurer(11) Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Wizard(11)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF ICE"
Examples: cast "wall of ice"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Missile weapons and spells may still be used, but only by destroying the wall may melee combat be entered into. When the wall of ice is destroyed, the shardes will damage all those still at range from the caster.


Notes

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