Difference between revisions of "Skill ShardUse"
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Revision as of 12:53, 27 March 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Shards=== | |
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Domain: | Arcane Lore |
Available: | Beastmaster(1) Delver(5) Druid(1) Gaian(1) Gypsy(3) Mer(1) Ranger(5) SkyWatcher(1) |
Allows: | Arcane Lore |
UseCost: | Mana (51) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: | A magic shard is a holdable item that can be used to create druidic magical chant affects.
This skill allows one to effectively use a druidic "wand" or "staff"-like shard or shillelagh. To invoke a shard, it must first be held. Then the magic word is spoken to the target. For instance, if the magic word is 'zuy', you would enter the following to invoke your shard: sayto orc zuy. Using SAYTO instead of SAY is important because SAY might target the wrong person or thing. You can also use SAYTO NOBODY (magic word) to make sure you aren't targeting anyone.
If the chant on the shard requires extra parameters, then you can include those after the casting words. Shards generally require a small amount of mana to use, and less if the shard user is capable of learning the chant invoked by the crystal shard. |
Notes
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