Difference between revisions of "Skill HardToPort"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|ID=Skill_HardToPort|Name=Hard to Port|Domain=Sea Travel|Available=Sailor(Comm...") |
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+ | {{#section-h:LISTSKILLS|Hard to Port}} | ||
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+ | [[Category:Expertise(Extended Sailing)]] | ||
+ | [[Category:Expertise(Power Sailing)]] | ||
+ | [[Category:Expertise(Ranged Sailing)]] | ||
+ | [[Category:Expertise(Reduced Sailing)]] |
Latest revision as of 21:06, 24 March 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Hard to Port=== | |
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Domain: | Sea Travel |
Available: | Sailor(17) |
Allows: | Ranged Sailing Reduced Sailing Power Sailing Extended Sailing |
UseCost: | Movement (100) |
Quality: | Circumstantial |
Targets: | |
Range: | Touch, or not applicable |
Commands: | HARDTOPORT |
Usage: | HARDTOPORT |
Examples: | hardtoport |
Description: | During combat on a ship, the player can put his ship and rigging at risk by putting the ship into an immediate hard turn to port. This will turn the ship counter-clockwise and, for a very brief time, give the ship at least a 25% chance of being missed by any ship siege weapons fired at it. You must let the ship integrity recover for several minutes afterwards before you can try again, however. Failed attempts can also put a strain on the ship if tried too frequently, causing another waiting period to ensue. |
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