Difference between revisions of "Races(Builder)"
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*Dont give races a shapeshift-type ability as a RACIAL ability. Once they shapeshift to a new race, they will lose the ability to shapeshift. | *Dont give races a shapeshift-type ability as a RACIAL ability. Once they shapeshift to a new race, they will lose the ability to shapeshift. | ||
*Crossbred races will receive the 4 four abilities from its two parent races. | *Crossbred races will receive the 4 four abilities from its two parent races. | ||
+ | *Setting a racial/cultural ability to level 0 will make the cost to use that ability not decrease as the race levels <I>(to be verified)</I>. |
Revision as of 13:21, 8 April 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
This page is intended for the discussion of HOW to build a race, not a listing of the races themselves (which should be available in the player RACES page).
Notes
- Dont give races a shapeshift-type ability as a RACIAL ability. Once they shapeshift to a new race, they will lose the ability to shapeshift.
- Crossbred races will receive the 4 four abilities from its two parent races.
- Setting a racial/cultural ability to level 0 will make the cost to use that ability not decrease as the race levels (to be verified).