Difference between revisions of "Goblin"
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{{RaceTemplate|Name=Goblin|Description=Goblins are small twisted creatures, quick on their feet, and natural tinkerers with all manner of wicked traps and devices Their class choices are limited, but they excel at thieving, and make great miners and delvers.|Statadj=strength-1, intelligence+1, dexterity+2, charisma-1, wisdom-1, max strength adj.-1, max intelligence adj.+1, max dexterity adj.+2, max charisma adj.-1, max wisdom adj.-1|RacialAbilities=|CulturalAbilities=[[Mining|Mining]] |RacialEffects=|BonusAbilities=infravision|BonusLanguages=[[Goblinese|Goblinese]] [[Orcish|Orcish]] |Immunities=|LifeExpectancy=63 years|Startingequipment=a small ratty tunic, a cotton loincloth, a knitted weapon belt|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Delver(Druid)|Delver]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Fighter(Fighter)|Fighter]] [[Gaoler(Commoner)|Gaoler]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Monk(Fighter)|Monk]] [[Necromancer(Cleric)|Necromancer]] [[Pirate(Thief)|Pirate]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }} | {{RaceTemplate|Name=Goblin|Description=Goblins are small twisted creatures, quick on their feet, and natural tinkerers with all manner of wicked traps and devices Their class choices are limited, but they excel at thieving, and make great miners and delvers.|Statadj=strength-1, intelligence+1, dexterity+2, charisma-1, wisdom-1, max strength adj.-1, max intelligence adj.+1, max dexterity adj.+2, max charisma adj.-1, max wisdom adj.-1|RacialAbilities=|CulturalAbilities=[[Mining|Mining]] |RacialEffects=|BonusAbilities=infravision|BonusLanguages=[[Goblinese|Goblinese]] [[Orcish|Orcish]] |Immunities=|LifeExpectancy=63 years|Startingequipment=a small ratty tunic, a cotton loincloth, a knitted weapon belt|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Apprentice(Commoner)|Apprentice]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Burglar(Thief)|Burglar]] [[Cleric(Cleric)|Cleric]] [[Delver(Druid)|Delver]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Fighter(Fighter)|Fighter]] [[Gaoler(Commoner)|Gaoler]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Monk(Fighter)|Monk]] [[Necromancer(Cleric)|Necromancer]] [[Pirate(Thief)|Pirate]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Trapper(Thief)|Trapper]] }} | ||
+ | |||
+ | ==Character Information== | ||
+ | |||
+ | {| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="60%" | ||
+ | |- | ||
+ | ! style="text-align:left"| Start Area | ||
+ | | style="text-align:left"| Mud School | ||
+ | |- | ||
+ | ! style="text-align:left"| Player Ambassador | ||
+ | | style="text-align:left"| | ||
+ | |- | ||
+ | ! style="text-align:left"| Racial Cities | ||
+ | | style="text-align:left"| | ||
+ | |} | ||
+ | |||
+ | ==How to Play== | ||
==Notes== | ==Notes== | ||
. | . |
Revision as of 16:38, 16 March 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
===Goblin=== | |
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Description: | Goblins are small twisted creatures, quick on their feet, and natural tinkerers with all manner of wicked traps and devices Their class choices are limited, but they excel at thieving, and make great miners and delvers. |
Stat Adjustments: | strength-1, intelligence+1, dexterity+2, charisma-1, wisdom-1, max strength adj.-1, max intelligence adj.+1, max dexterity adj.+2, max charisma adj.-1, max wisdom adj.-1 |
Racial Abilities: | |
Cultural Abilities: | Mining |
Racial Effects: | |
Bonus Languages: | Goblinese Orcish |
Bonus Abilities: | infravision |
Immunities: | |
Experience Modification: | 0% |
Life Expectancy: | 63 years |
Starting Equipment: | a small ratty tunic, a cotton loincloth, a knitted weapon belt |
Wear Locations: | head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back |
Qualifying Classes: | Apprentice Artisan Assassin Barbarian Burglar Cleric Delver Doomsayer Druid Fighter Gaoler Mer Minstrel Missionary Monk Necromancer Pirate Sailor Shaman Templar Thief Trapper |
Character Information
Start Area | Mud School |
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Player Ambassador | |
Racial Cities |
How to Play
Notes
.