Difference between revisions of "MasterHerbology"
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− | {{SkillTemplate|ID=MasterHerbology|Name=MasterHerbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(20)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] [[Burglar(Thief)|Burglar(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] | + | {{SkillTemplate|ID=MasterHerbology|Name=MasterHerbology|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Abjurer(Mage)|Abjurer(29)]] [[Alterer(Mage)|Alterer(29)]] [[Arcanist(Thief)|Arcanist(29)]] [[Artisan(Commoner)|Artisan(20)]] [[Assassin(Thief)|Assassin(29)]] [[Barbarian(Fighter)|Barbarian(29)]] [[Bard(Bard)|Bard(29)]] [[Beastmaster(Druid)|Beastmaster(29)]] [[Burglar(Thief)|Burglar(29)]] [[Charlatan(Bard)|Charlatan(29)]] [[Cleric(Cleric)|Cleric(29)]] [[Conjurer(Mage)|Conjurer(29)]] [[Delver(Druid)|Delver(29)]] [[Diviner(Mage)|Diviner(29)]] [[Doomsayer(Cleric)|Doomsayer(29)]] [[Druid(Druid)|Druid(29)]] [[Enchanter(Mage)|Enchanter(29)]] [[Evoker(Mage)|Evoker(29)]] [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(29)]] [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Oracle(Cleric)|Oracle(29)]] [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Sailor(Commoner)|Sailor(29)]] [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |UseCost=Movement (29) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=MHERBOLOGY, MASTERHERB, MASTERHERBOLOGY, MHERB|Usage=MHERB "ITEM NAME"|Examples=mherb some herbs |
− | [[Fighter(Fighter)|Fighter(29)]] [[Gaian(Druid)|Gaian(29)]] [[Gaoler(Commoner)|Gaoler(29)]] [[Healer(Cleric)|Healer(29)]] [[Illusionist(Mage)|Illusionist(29)]] [[Jester(Bard)|Jester(29)]] [[Mage(Mage)|Mage(29)]] [[Mer(Druid)|Mer(29)]] [[Minstrel(Bard)|Minstrel(29)]] [[Missionary(Cleric)|Missionary(29)]] [[Monk(Fighter)|Monk(29)]] [[Necromancer(Cleric)|Necromancer(29)]] [[Oracle(Cleric)|Oracle(29)]] [[Paladin(Fighter)|Paladin(29)]] [[Pirate(Thief)|Pirate(29)]] [[Dancer(Bard)|Dancer(29)]] [[Purist(Cleric)|Purist(29)]] [[Ranger(Fighter)|Ranger(29)]] [[Sailor(Commoner)|Sailor(29)]] [[Scholar(Commoner)|Scholar(29)]] [[Shaman(Cleric)|Shaman(29)]] [[SkyWatcher(Druid)|SkyWatcher(29)]] | ||
− | [[Templar(Cleric)|Templar(29)]] [[Thief(Thief)|Thief(29)]] [[Transmuter(Mage)|Transmuter(29)]] [[Trapper(Thief)|Trapper(29)]] [[Wizard(Mage)|Wizard(29)]] |Allows=[[Quick Worker(Expertise)|Quick Worker]] [[Nature Lore(Expertise)|Nature Lore]] |UseCost=Movement (29) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=MHERBOLOGY, MASTERHERB, MASTERHERBOLOGY, MHERB|Usage=MHERB "ITEM NAME"|Examples=mherb some herbs | ||
|Description=Master Herbology is identical to [[Herbology]], except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the [[Foraging]] skill.}} | |Description=Master Herbology is identical to [[Herbology]], except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the [[Foraging]] skill.}} |
Revision as of 01:54, 28 June 2018
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===MasterHerbology=== | |
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Domain: | Nature Lore |
Available: | Abjurer(29) Alterer(29) Arcanist(29) Artisan(20) Assassin(29) Barbarian(29) Bard(29) Beastmaster(29) Burglar(29) Charlatan(29) Cleric(29) Conjurer(29) Delver(29) Diviner(29) Doomsayer(29) Druid(29) Enchanter(29) Evoker(29) Fighter(29) Gaian(29) Gaoler(29) Healer(29) Illusionist(29) Jester(29) Mage(29) Mer(29) Minstrel(29) Missionary(29) Monk(29) Necromancer(29) Oracle(29) Paladin(29) Pirate(29) Dancer(29) Purist(29) Ranger(29) Sailor(29) Scholar(29) Shaman(29) SkyWatcher(29) Templar(29) Thief(29) Transmuter(29) Trapper(29) Wizard(29) |
Allows: | Quick Worker Nature Lore |
UseCost: | Movement (29) |
Quality: | Circumstantial |
Targets: | Items Creatures |
Range: | Touch, or not applicable |
Commands: | MHERBOLOGY, MASTERHERB, MASTERHERBOLOGY, MHERB |
Usage: | MHERB "ITEM NAME" |
Examples: | mherb some herbs |
Description: | Master Herbology is identical to Herbology, except that it is able to identify every herb in a bundle, or in a large group of herbs in the herbologists inventory. Like Herbology, the player may use this skill to identify herbs for the types that they are. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill. |
Notes
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