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	<id>http://coffeemud.net:8080/wiki/index.php?action=history&amp;feed=atom&amp;title=Prop_ImproveGather</id>
	<title>Prop ImproveGather - Revision history</title>
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	<updated>2026-06-28T16:26:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Prop_ImproveGather&amp;diff=20780&amp;oldid=prev</id>
		<title>Loki: Replaced content with &quot;{{#section-h:LISTPROPS|Improve Gathering Skills}}  =Notes= . Category:MOBS(BuilderInfo) Category:ITEMS(BuilderInfo) Category:ROOMS(BuilderInfo) Category:AREA...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Prop_ImproveGather&amp;diff=20780&amp;oldid=prev"/>
		<updated>2023-12-18T22:11:42Z</updated>

		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;{{#section-h:LISTPROPS|Improve Gathering Skills}}  =Notes= . &lt;a href=&quot;/wiki/index.php?title=Category:MOBS(BuilderInfo)&quot; title=&quot;Category:MOBS(BuilderInfo)&quot;&gt;Category:MOBS(BuilderInfo)&lt;/a&gt; &lt;a href=&quot;/wiki/index.php?title=Category:ITEMS(BuilderInfo)&quot; title=&quot;Category:ITEMS(BuilderInfo)&quot;&gt;Category:ITEMS(BuilderInfo)&lt;/a&gt; &lt;a href=&quot;/wiki/index.php?title=Category:ROOMS(BuilderInfo)&quot; title=&quot;Category:ROOMS(BuilderInfo)&quot;&gt;Category:ROOMS(BuilderInfo)&lt;/a&gt; Category:AREA...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;http://coffeemud.net:8080/wiki/index.php?title=Prop_ImproveGather&amp;amp;diff=20780&amp;amp;oldid=8680&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Loki</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Prop_ImproveGather&amp;diff=8680&amp;oldid=prev</id>
		<title>Loki: Created page with &quot;{{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,...&quot;</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Prop_ImproveGather&amp;diff=8680&amp;oldid=prev"/>
		<updated>2017-10-12T02:49:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=&lt;a href=&quot;/wiki/index.php?title=Nothing(Domain)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Nothing(Domain) (page does not exist)&quot;&gt;Nothing&lt;/a&gt;|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PropertyTemplate|ID=Prop_ImproveGather|Name=Improve Gathering Skills|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Items,Rooms,Mobs,Areas|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=AMT=&amp;quot;MULTIPLIER&amp;quot; MASK=&amp;quot;ZAPPERMASK&amp;quot; SKILLS=ALL/&amp;quot;SKILLID LIST&amp;quot;|Examples=amt=3 mask=&amp;quot;-SEASON +SPRING&amp;quot; skills=Farming,Foraging&lt;br /&gt;
&lt;br /&gt;
|Description=Alls the mob, item, or location to bestow the ability to multiply the yield from certain gathering skills.  SKILLS can be either a list of Ability IDs, or the word &amp;quot;ALL&amp;quot; to apply to all gathering skills.  A MASK would always apply to the person doing the skill, and the AMT is the integer number to multiply the yield by (or 0 to make it go away altogether!).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+SYSOP (allow archons to bypass the rules), -SYSOP (improve archons)&lt;br /&gt;
&lt;br /&gt;
+SUBOP (allow local area staff to bypass the rules), -SUBOP (improve)&lt;br /&gt;
&lt;br /&gt;
-PLAYER (improve all players),  -MOB (improve all mobs/npcs)&lt;br /&gt;
&lt;br /&gt;
-CHANCE 50 (improve the given % of the time)&lt;br /&gt;
&lt;br /&gt;
-JAVACLASS &amp;quot;+GENMOB&amp;quot; etc.. (improve only objects of +java class)&lt;br /&gt;
&lt;br /&gt;
+JAVACLASS &amp;quot;-GENITEM&amp;quot; etc.. (Do not improve objs of -classes)&lt;br /&gt;
&lt;br /&gt;
-CLASS +thief +mage +ranger (improve all but excepted char classes)&lt;br /&gt;
&lt;br /&gt;
+CLASS -thief -mage  -ranger (improve only listed classes)&lt;br /&gt;
&lt;br /&gt;
-BASECLASS +thief +mage (improve all but excepted base char classes)&lt;br /&gt;
&lt;br /&gt;
+BASECLASS -thief -mage  -ranger (improve only listed base char classes)&lt;br /&gt;
&lt;br /&gt;
-RACE +elf +dwarf (improve all but excepted races)&lt;br /&gt;
&lt;br /&gt;
+RACE -elf -dwarf -human -half -gnome (improve only listed races)&lt;br /&gt;
&lt;br /&gt;
-RACECAT +elf +insect +humanoid (improve all but listed racial categories)&lt;br /&gt;
&lt;br /&gt;
+RACECAT -elf -humanoid (improve only listed racial categories)&lt;br /&gt;
&lt;br /&gt;
-ALIGNMENT +evil +neutral +good (improve all but excepted alignments)&lt;br /&gt;
&lt;br /&gt;
+ALIGNMENT -evil -good -neutral (improve only listed alignments)&lt;br /&gt;
&lt;br /&gt;
-GENDER (improve genders), -GENDER +male +neuter (create exceptions)&lt;br /&gt;
&lt;br /&gt;
+GENDER -male -female -neuter (improve only listed genders)&lt;br /&gt;
&lt;br /&gt;
-FACTION (improve all faction and values, even a lack of faction)&lt;br /&gt;
&lt;br /&gt;
-FACTION +myfactionrange +faction.rangecode (create exceptions)&lt;br /&gt;
&lt;br /&gt;
+FACTION -rangecode -faction.rangecode (improve only faction range code)&lt;br /&gt;
&lt;br /&gt;
-NAMES +bob &amp;quot;+my name&amp;quot; (improve all except those with given names)&lt;br /&gt;
&lt;br /&gt;
+NAMES -bob &amp;quot;-my name&amp;quot; (improve only those with one of the given names)&lt;br /&gt;
&lt;br /&gt;
-SUBNAMES +*ending +*inside* (improve all except those with partial name)&lt;br /&gt;
&lt;br /&gt;
+SUBNAMES -*ending -*insid* (improve only those with partial name mask)&lt;br /&gt;
&lt;br /&gt;
-TATTOOS +mytatto +thistattoo (improve all but those with excepted tatts)&lt;br /&gt;
&lt;br /&gt;
+TATTOOS -mytatt -anytattoo, (improve only those with a listed tattoo)&lt;br /&gt;
&lt;br /&gt;
-EXPERTISES +myedu +thisedu (improve all but those with listed expertise)&lt;br /&gt;
&lt;br /&gt;
+EXPERTISES -myedu -anyedu (improve those with a listed expertise)&lt;br /&gt;
&lt;br /&gt;
-LEVEL +=1 +)5 +)=7 +(13 +(=20 (improve all but those player level ranges)&lt;br /&gt;
&lt;br /&gt;
-=1 -)5 -)=7 -(13 -(=20 (improve only listed levels range)&lt;br /&gt;
&lt;br /&gt;
-CLASSLEVEL +=1 +)5 +(=20 (improve all except those with current class lvl)&lt;br /&gt;
&lt;br /&gt;
-MAXCLASSLEVEL +=1 +(13 (improve only those with current class level range)&lt;br /&gt;
&lt;br /&gt;
+ANYCLASS -thief -mage (improve only those with a listed multi-class)&lt;br /&gt;
&lt;br /&gt;
-ANYCLASSLEVEL +thief +)5 +mage +(10 (improve all except multi-class lvl)&lt;br /&gt;
&lt;br /&gt;
+ANYCLASSLEVEL -thief -)5 -mage -(10 (improve only these multi-class lvls)&lt;br /&gt;
&lt;br /&gt;
-SECURITY +cmdrooms +area cmditems (improve all but listed security flags)&lt;br /&gt;
&lt;br /&gt;
+SECURITY -cmdrooms +area cmditems,(improve only those with listed flags)&lt;br /&gt;
&lt;br /&gt;
-MOOD +grumpy +normal (improve all except those with given moods)&lt;br /&gt;
&lt;br /&gt;
+MOOD -grumpy -normal (improve only those with subtracted moods)&lt;br /&gt;
&lt;br /&gt;
-CLAN +Killers &amp;quot;+The Avengers&amp;quot; (improve all except those in listed clan)&lt;br /&gt;
&lt;br /&gt;
+CLAN -Killers &amp;quot;-Avengers&amp;quot; (improve only those in a listed clan)&lt;br /&gt;
&lt;br /&gt;
-DEITY +Apollo &amp;quot;+Grothon&amp;quot; (improve all except worshippers of listed deity)&lt;br /&gt;
&lt;br /&gt;
+DEITY -God &amp;quot;-Rothon 1&amp;quot; (improve only worshippers of a listed deity)&lt;br /&gt;
&lt;br /&gt;
-ANYCLASS +thief +ranger (improve all except those with a multi-class)&lt;br /&gt;
&lt;br /&gt;
-STR X (improve those with strength greater than X)&lt;br /&gt;
&lt;br /&gt;
+STR X (improve those with strength less than X)&lt;br /&gt;
&lt;br /&gt;
-INT, -WIS, -CON, -CHA, -DEX (Same as -STR, for other current stats)&lt;br /&gt;
&lt;br /&gt;
+INT, +WIS, +CON, +CHA, +DEX (Same as +STR, for other current stats)&lt;br /&gt;
&lt;br /&gt;
+-ADJSTR...ADJCON (Same as above, but uses current values)&lt;br /&gt;
&lt;br /&gt;
-GROUPSIZE X (improve those in groups larger than X)&lt;br /&gt;
&lt;br /&gt;
+GROUPSIZE X (improve those in groups smaller than X)&lt;br /&gt;
&lt;br /&gt;
-AREA +thatarea &amp;quot;+my areaname&amp;quot; (improve all except those in listed area)&lt;br /&gt;
&lt;br /&gt;
+AREA -thatarea &amp;quot;-my areaname&amp;quot; (improve only those in listed area)&lt;br /&gt;
&lt;br /&gt;
-HOME &amp;quot;+area name&amp;quot; (improve all except those from listed home/beacon area)&lt;br /&gt;
&lt;br /&gt;
+HOME &amp;quot;-my areaname&amp;quot; (improve only those from listed home/beacon area)&lt;br /&gt;
&lt;br /&gt;
-ISHOME (improve all npcs not currently in their home/beacon areas)&lt;br /&gt;
&lt;br /&gt;
+ISHOME (improve all npcs unless they are in their home/beacon areas)&lt;br /&gt;
&lt;br /&gt;
-ITEM &amp;quot;+item name&amp;quot; etc... (improve only those with an item name)&lt;br /&gt;
&lt;br /&gt;
-WORN &amp;quot;+item name&amp;quot; etc... (improve only those wearing item name)&lt;br /&gt;
&lt;br /&gt;
-MATERIAL &amp;quot;+WOODEN&amp;quot; etc.. (improve only items of added materials)&lt;br /&gt;
&lt;br /&gt;
+MATERIAL &amp;quot;-WOODEN&amp;quot; etc.. (Do not improve items of -materials)&lt;br /&gt;
&lt;br /&gt;
-RESOURCES &amp;quot;+OAK&amp;quot; etc.. (improve only items of added resources)&lt;br /&gt;
&lt;br /&gt;
+RESOURCES &amp;quot;-OAK&amp;quot; etc.. (Do not improve items of -resources)&lt;br /&gt;
&lt;br /&gt;
-IF (CONDITION) (improve, unless they meet Scriptable conditions)&lt;br /&gt;
&lt;br /&gt;
+IF (CONDITION) (never improve anyone who meets Scriptable cond)&lt;br /&gt;
&lt;br /&gt;
-IFSTAT +STAT=VALUE +STAT=VALUE (improve, unless a stat value is true)&lt;br /&gt;
&lt;br /&gt;
+IF -STAT=VALUE -STAT=VALUE (improve those with a stat value)&lt;br /&gt;
&lt;br /&gt;
-VALUE X (improve those with value or money less than X)&lt;br /&gt;
&lt;br /&gt;
+VALUE X (improve those with value or money greater than X)&lt;br /&gt;
&lt;br /&gt;
-WEIGHT X (improve those weighing less than X)&lt;br /&gt;
&lt;br /&gt;
+WEIGHT X (improve those weighing more than X)&lt;br /&gt;
&lt;br /&gt;
-ARMOR/-DAMAGE/-ATTACK X (improve armor/damage/attack bonus less than X)&lt;br /&gt;
&lt;br /&gt;
+ARMOR/+DAMAGE/+ATTACK X (improve armor/damage/attack bonus more than X)&lt;br /&gt;
&lt;br /&gt;
+-WEAPONTYPE, +-WEAPONCLASS, and +-WEAPONAMMO for wielded weaponchecks&lt;br /&gt;
&lt;br /&gt;
-WORNON &amp;quot;+TORSO&amp;quot; etc.. (improve only items wearable on +locations)&lt;br /&gt;
&lt;br /&gt;
+WORNON &amp;quot;-NECK&amp;quot; etc.. (Do not improve items wearable on -locations)&lt;br /&gt;
&lt;br /&gt;
-DISPOSITION &amp;quot;+ISHIDDEN&amp;quot; etc.. (improve only with +dispositions)&lt;br /&gt;
&lt;br /&gt;
+DISPOSITION &amp;quot;-ISHIDDEN&amp;quot; etc.. (Do not improve only with sub disp)&lt;br /&gt;
&lt;br /&gt;
-SENSES &amp;quot;+CANSEEDARK&amp;quot; etc.. (improve only those with +senses)&lt;br /&gt;
&lt;br /&gt;
+SENSES &amp;quot;-CANSEEDARK&amp;quot; etc.. (Do not improve those with -senses)&lt;br /&gt;
&lt;br /&gt;
-ABILITY X (improve those with magical ability less than X)&lt;br /&gt;
&lt;br /&gt;
+ABILITY X (improve those with magical ability greater than X)&lt;br /&gt;
&lt;br /&gt;
-HOUR/-MONTH/-DAY +X (improve always, unless the hour/month/day is X)&lt;br /&gt;
&lt;br /&gt;
+HOUR/+MONTH/+DAY -X (improve those only when the hour/month/day is X)&lt;br /&gt;
&lt;br /&gt;
-SEASON +FALL (improve those only when season is FALL)&lt;br /&gt;
&lt;br /&gt;
+SEASON -SPRING (improve those whenever the season is SPRING)&lt;br /&gt;
&lt;br /&gt;
-WEATHER +DROUGHT (improve those only when weather is DROUGHT)&lt;br /&gt;
&lt;br /&gt;
+WEATHER -BLIZZARD (improve those whenever the weather is BLIZZARD)&lt;br /&gt;
&lt;br /&gt;
-QUESTWIN &amp;quot;+MY QUEST&amp;quot; (improve those who have not my MY QUEST)&lt;br /&gt;
&lt;br /&gt;
+QUESTWIN &amp;quot;-MY QUEST&amp;quot; (improve those who have won MY QUEST)&lt;br /&gt;
&lt;br /&gt;
-EFFECTS +Sleep &amp;quot;+Wood Chopping&amp;quot; (improve all except those with effects)&lt;br /&gt;
&lt;br /&gt;
+EFFECTS -Sleep &amp;quot;-Wood Chopping&amp;quot; (improve only those with listed effect)&lt;br /&gt;
&lt;br /&gt;
-SKILLS +Spell_Sleep(75) (improve all except those with skill proficiency)&lt;br /&gt;
&lt;br /&gt;
+SKILLS -Spell_Sleep(75) (improve only those with skill proficiency)&lt;br /&gt;
&lt;br /&gt;
-SKILLFLAG +ENCHANTMENT etc.. (improve all except those with skillflag)&lt;br /&gt;
&lt;br /&gt;
+SKILLFLAG -ENCHANTMENT etc.. (improve only those with listed skillflag)&lt;br /&gt;
&lt;br /&gt;
-ACCCHIEVES +mytatto etc..  (improve all except those with achievements)&lt;br /&gt;
&lt;br /&gt;
+ACCCHIEVES -mytattoo etc.. (improve only those with listed achievements)}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
.&lt;br /&gt;
[[Category:MOBS(BuilderInfo)]]&lt;br /&gt;
[[Category:ITEMS(BuilderInfo)]]&lt;br /&gt;
[[Category:ROOMS(BuilderInfo)]]&lt;br /&gt;
[[Category:AREAS(BuilderInfo)]]&lt;/div&gt;</summary>
		<author><name>Loki</name></author>
	</entry>
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