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	<id>http://coffeemud.net:8080/wiki/index.php?action=history&amp;feed=atom&amp;title=Build_5.10.1</id>
	<title>Build 5.10.1 - Revision history</title>
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	<updated>2026-05-03T17:52:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://coffeemud.net:8080/wiki/index.php?title=Build_5.10.1&amp;diff=20376&amp;oldid=prev</id>
		<title>Bozimmerman: Created page with &quot;= CoffeeMud Version 5.10.1 = Released Jan 1st, 2023 # FasterRecovery expanded and new char stat REJUVRATE for Prop*Adjuster # Ability Components now support their own private...&quot;</title>
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		<updated>2023-07-27T01:32:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= CoffeeMud Version 5.10.1 = Released Jan 1st, 2023 # FasterRecovery expanded and new char stat REJUVRATE for Prop*Adjuster # Ability Components now support their own private...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= CoffeeMud Version 5.10.1 =&lt;br /&gt;
Released Jan 1st, 2023&lt;br /&gt;
# FasterRecovery expanded and new char stat REJUVRATE for Prop*Adjuster&lt;br /&gt;
# Ability Components now support their own private socials list.&lt;br /&gt;
# Deity and Component rituals and triggers now have their own MUDGrinder editor.&lt;br /&gt;
# PLAYERDEATH now supports PURGE X for a &amp;quot;lives remaining&amp;quot; type effect.&lt;br /&gt;
# New chant: Summon Animals&lt;br /&gt;
# Stat and train costs can now be specified in terms of a local currency&lt;br /&gt;
# WHERE Archon command now supports MQL updates via WHERE UPDATE: ...&lt;br /&gt;
# Disease_Vampirism greatly expanded, and its features argument-controllable&lt;br /&gt;
# New INI entry DEFAULTABILITYARGS for setting default property/skill arguments.&lt;br /&gt;
# LOGOUTMASK now supports a tick argument for how long to keep the mob in game.&lt;br /&gt;
# Decorating is now recipe driven, and has numerous new options&lt;br /&gt;
# Commands now support copying other player settings: &lt;br /&gt;
     CONFIG COPY [playername] /CHANNELS COPY [playername]/COLORSET COPY [playername]&lt;br /&gt;
# New archon LIST option: Orphans, for rooms without incoming exits&lt;br /&gt;
# MODIFY command supports MQL with MODIFY UPDATE:...&lt;br /&gt;
# DESTROY command supports MQL with DESTROY DELETE: from ...&lt;br /&gt;
# Clan Government role &amp;#039;CLAN_MOTD&amp;#039; changed to &amp;#039;READ_MOTD&amp;#039;. &amp;#039;CREATE_MOTD&amp;#039; added.&lt;br /&gt;
# New Zappermask: +-CLANLEVEL, for filtering a members clan&amp;#039;s level&lt;br /&gt;
# New Bombs: Bomb_SpellBlast&lt;br /&gt;
# New Spell: Spell_DetonateBombs&lt;br /&gt;
# Prop_Closed* properties now support a zappermask for the object.&lt;br /&gt;
# New common skill: Black Marketeering, for Thieves, Burglars, and Gaolers&lt;br /&gt;
# New poisons: anesthesia, and hallucinogen, hazia, and new Drug Cutting recipes&lt;br /&gt;
# Gaolers now get Drug Cutting, Slave Marketeering, Pimping, and new Thief Skill: Roofie&lt;br /&gt;
# BUY/SELL/VALUE/BID/BORROW/etc... now supports with/to/from to designate shopkeepers&lt;br /&gt;
# New Disease: Hatred&lt;br /&gt;
# New Thief skill: Smuggle.  Also, laws.ini has example banned item laws.&lt;br /&gt;
# Gaolers now affect conquered area loyalty via their torture techniques.&lt;br /&gt;
# New expertise: torturing&lt;br /&gt;
# New Gaoler skills: Child Labor, Track Criminal, Spread Apathy, Spread Hatred&lt;br /&gt;
# Quest SPAWNABLE now supports ANY, ONCE, ALLONCE, and ANYONCE.  You should update your holiday.quest file if necc.&lt;/div&gt;</summary>
		<author><name>Bozimmerman</name></author>
	</entry>
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