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	<title>Bloodstone RPI - Revision history</title>
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	<updated>2026-07-02T17:54:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://coffeemud.net:8080/wiki/index.php?title=Bloodstone_RPI&amp;diff=36&amp;oldid=prev</id>
		<title>Bozimmerman: Created page with &#039;=&#039;&#039;&#039;Bloodstone RPI&#039;&#039;&#039;=   A new mud that is currently under development using CoffeeMud as the code base. It is going to be a fantasy based rp enforced mud set in a dessert city c…&#039;</title>
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		<updated>2014-10-27T18:44:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;=&amp;#039;&amp;#039;&amp;#039;Bloodstone RPI&amp;#039;&amp;#039;&amp;#039;=   A new mud that is currently under development using CoffeeMud as the code base. It is going to be a fantasy based rp enforced mud set in a dessert city c…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=&amp;#039;&amp;#039;&amp;#039;Bloodstone RPI&amp;#039;&amp;#039;&amp;#039;= &lt;br /&gt;
&lt;br /&gt;
A new mud that is currently under development using CoffeeMud as the code base. It is going to be a fantasy based rp enforced mud set in a dessert city called Bannock. The plan is to make the game both class and level free, which from the documentation seems to be a relatively new direction to take CoffeeMUD. This page will focus mainly on the coding changes that are planned and updated as they go in. Assuming all goes well I may offer some explanation of the way I made each change.&lt;br /&gt;
&lt;br /&gt;
Any questions, comments, concerns, hints, tips, tricks, ect... about modifying the CoffeeMUD environment should be directed to nezerin@blodstonerpi.com.&lt;br /&gt;
&lt;br /&gt;
===Current Progress=== &lt;br /&gt;
&lt;br /&gt;
Currently I am working on setting up MySQL on the linux server that we are using in order to replace the fakedb that comes with CoffeeMUD.&lt;br /&gt;
&lt;br /&gt;
Am also currently working on putting in the short descriptions. Have added new attributes to the default player stats, but am still trying to figure out where the look command actually pulls the attributes from.&lt;br /&gt;
&lt;br /&gt;
===Rough Release Feature Timeline=== &lt;br /&gt;
&lt;br /&gt;
====Alpha==== &lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Player short/long description&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Set player short/long desc in character creation&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;make command to set player short/long for staff to use&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Player look description&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Unhyperlink says - done through turning off MXP&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;remove classes/levels - done through configuration of coffemud.ini&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;edit playable races&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;edit who list output - done through changing who list command&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Either remove or embed image links for objects - done through turning off MXP in configuration&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px; line-height: 22px;&amp;quot;&amp;gt;Beta&amp;lt;/span&amp;gt;==== &lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;RPP&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Stat Review and Restructuring&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Character Generation&amp;lt;/span&amp;gt;&lt;br /&gt;
** &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Edit score&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Turn-based Combat&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;font-family: Arial; font-size: 15px;&amp;quot;&amp;gt;Magic&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bozimmerman</name></author>
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