TaxCollector

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===TaxCollector===
Targets: MOBs
Parameters: (WAIT="TIME") (GRACE="TIME")
Examples: WAIT=60000 GRACE=600000
Description: This behavior makes the mob a very annoying and somewhat dangerous collector of money from both players and mobs. The TaxCollector will, by default, demand 10% of any money by a random person it comes across in the form of a "citizens tax". That person has (WAIT) milliseconds to give over the money before the tax collector either charges them with tax evasion, or attacks. If the taxcollector is paid (mobs will always pay), then the person has (GRACE) amount of time before money is demanded again. The TaxCollector will never demand money from a member of its own clan, if it has one. Also, in areas with law, the tax collector will charge the rate defined as the Citizens Tax instead of the flat 10%, as well as charging for any back property taxes if applicable.


Notes

  • Citizen Taxes can be minimized by keeping your coin out of your inventory, such as putting it in a bag or pocket.
  • Property Taxes will first be paid from inventory, then from bank accounts (including pawning stored items in the bank).
  • Property tax is a great way to return properties back to the mud from inactive players.