Siegecraft(Recipes)

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This page has all of the current base Siegecraft recipes as of 6/9/2022.

Siege Weapon Recipes

Level Title Wood Amount Ranged Subtype Ammo Type Ammo Capacity Damage Max Range Notes
5 Grapples 10 pounds of metal Grapples 0 0
15 Ballista 500 Siege Weapon ballista-bolts 1 15 5 Requires 1 pound of additional leather
18 Light Ballista 360 Siege Weapon ballista-bolts 3 *40* 5 Requires 1 pound of additional leather. Does damage to random crew or items.
20 Catapult 500 Siege Weapon catapult-boulders 1 20 6
25 Light Catapult 360 Siege Weapon catapult-boulders 3 *50* 6 Does damage to random crew or items.
27 Heavy Ballista 650 Siege Weapon ballista-bolts 1 20 10 Requires 1 pound of additional leather
30 Trebuchet 700 Siege Weapon trebuchet-shots 1 35 8 Requires 1 pound of additional metal
33 Medium Glaive Launcher 525 GenSiegeWeapon glaive-blades 1 25 4
35 Ramming Prow 550 Siege Weapon 0 40 1
38 Light Glaive Launcher 380 GenSiegeWeapon glaive-blades 3 *60* 4 Does damage to random crew or items.
41 Heavy Glaive Launcher 700 GenSiegeWeapon glaive-blades 1 40 6 Requires 1 pound of additional metal
45 corvas 40 GenGrapples 0 0
51 onager 500 GenSiegeWeapon catapult-boulders 1 25 5
60 mangonel 360 GenSiegeWeapon catapult-boulders 3 *60* 4 Does damage to random crew or items.
65 dragon ram 575 GenSiegeWeapon nada 0 40 1 Requires 1 pound of additional lamp oil. 50% chance of catching 1 item/mob on fire
70 scorpio 360 GenSiegeWeapon ballista-bolts 3 *60* 3 Does damage to random crew or items.
82 Springald 500 GenSiegeWeapon ballista-bolts 1 20 4
90 polybolos 680 GenSiegeWeapon ballista-bolts 10 *80* 5 Does damage to random crew or items.

Weapons that have damage enclosed in asterisks do not deal ship damage, only damage to crewmembers.

Siege Ammunition Recipes

Level Title Wood Amount Ammo Type Ammo Count Additional Resource Notes
4 ballista-bolt 5 ballista-bolts 1 METAL
7 flaming ballista-bolt 5 ballista-bolts 1 LAMP OIL 50% chance of catching 1 item/mob on fire
9 small bolt bundle 10 ballista-bolts 3 METAL
10 catapult-boulder 25 pounds of rock catapult-boulders 1
12 flaming pitch catapult-boulder 10 pounds of rock catapult-boulders 1 LAMP OIL 50% chance of catching 1 item/mob on fire
14 small boulder bundle 25 pounds of rock catapult-boulders 3
19 small disease boulder bundle 10 pounds of rock catapult-boulders 3 75% chance of infecting 1 item/mob with the Plague
20 trebuchet-shot 50 pounds of rock trebuchet-shots 1
24 flaming pitch trebuchet-shot 20 pounds of rock trebuchet-shots 1 LAMP OIL 50% chance of catching ship on fire
26 glaive-blade 5 pounds of metal glaive-blades 1
28 small disease shot bundle 20 pounds of rock trebuchet-shots 3 75% chance of infecting 1 item/mob with the Plague
29 flaming glaive-blade 5 pounds of metal glaive-blades 1 LAMP OIL 50% chance of catching ship on fire
31 medium bolt bundle 50 ballista-bolts 10 METAL
32 small % glaive-blade bundle 10 pounds of metal glaive-blades 3
34 medium flaming bolt bundle 50 ballista-bolts 10 LAMP OIL 50% chance of catching 1 item/mob on fire
37 large bolt bundle 100 ballista-bolts 30 METAL
40 medium boulder bundle 250 pounds of rock catapult-boulders 10
42 medium flaming pitch boulder bundle 100 pounds of rock catapult-boulders 10 LAMP OIL 50% chance of catching 1 item/mob on fire
44 large boulder bundle 250 pounds of rock catapult-boulders 30
48 large disease boulder bundle 100 pounds of rock catapult-boulders 30 75% chance of infecting 1 item/mob with the Plague
50 medium shot bundle 500 pounds of rock trebuchet-shots 10
52 medium glaive-blade bundle 50 pounds of metal glaive-blades 10
54 medium flaming pitch shot bundle 200 pounds of rock trebuchet-shots 10 LAMP OIL 50% chance of catching 1 item/mob on fire
55 medium flaming glaive-blade bundle 50 pounds of metal glaive-blades 10 LAMP OIL 50% chance of catching 1 item/mob on fire
57 large glaive-blade bundle 100 pounds of metal glaive-blades 30
58 large disease shot bundle 200 pounds of rock trebuchet-shots 30 75% chance of infecting 1 item/mob with the Plague
64 large flaming bolt bundle 100 ballista-bolts 30 LAMP OIL 50% chance of catching 1 item/mob on fire
67 huge bolt bundle 300 ballista-bolts 100 METAL
72 large flaming pitch boulder bundle 200 pounds of rock catapult-boulders 30 LAMP OIL 50% chance of catching 1 item/mob on fire
74 huge boulder bundle 750 pounds of rock catapult-boulders 100
78 huge disease boulder bundle 300 pounds of rock catapult-boulders 100 75% chance of infecting 1 item/mob with the Plague
80 large shot bundle 1000 pounds of rock trebuchet-shots 30
83 large flaming glaive-blade bundle 100 pounds of metal glaive-blades 30 LAMP OIL 50% chance of catching 1 item/mob on fire
84 large flaming pitch shot bundle 400 pounds of rock trebuchet-shots 30 LAMP OIL 50% chance of catching 1 item/mob on fire
87 huge glaive-blade bundle 300 pounds of metal glaive-blades 100
88 huge disease shot bundle 600 pounds of rock trebuchet-shots 100 75% chance of infecting 1 item/mob with the Plague

Notes

  • One can LOAD a siege weapon with ammunition.
    • One can see the remaining ammunition in a weapon or ammunition pack using long look/id.