Rodsmithing(Recipes)
		
		
		
		
		
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This page has all of the current base Rodsmithing recipes as of 5/14/2019.
Staff Rodsmithing Recipes
| Level | Title | Metal Amount | Max Uses | Damage | Notes | 
|---|---|---|---|---|---|
| 5 | long rod | 16 | 7 | 10 | Holds 1 non-removable finial. | 
| 11 | full rod | 8 | 10 | 9 | Holds 1 non-removable finial. | 
| 31 | thick rod | 10 | 20 | 20 | Holds 1 non-removable finial. | 
| 35 | stylish rod | 16 | 22 | 25 | Holds 1 non-removable finial. | 
| 38 | master long rod | 24 | 25 | 30 | Holds 1 non-removable finial. | 
| 40 | master full rod | 8 | 26 | 23 | Holds 1 non-removable finial. | 
| 41 | master thick rod | 8 | 26 | 24 | Holds 1 non-removable finial. | 
| 43 | master stylish rod | 22 | 27 | 32 | Holds 1 non-removable finial. | 
Wand Rodsmithing Recipes
| Level | Title | Metal Amount | Max Uses | Notes | 
|---|---|---|---|---|
| 1 | short rod | 10 | 5 | Holds 1 non-removable finial. | 
| 9 | half rod | 12 | 9 | Holds 1 non-removable finial. | 
| 37 | master short rod | 14 | 24 | Holds 1 non-removable finial. | 
| 39 | master half rod | 12 | 25 | Holds 1 non-removable finial. | 
Finial Rodsmithing Recipes
| Level | Title | Material | Notes | 
|---|---|---|---|
| 1 | round finial | 1 pound of metal | Adds mana+10. | 
| 3 | triangular finial | 1 pound of metal | Adds mana+20. | 
| 5 | square finial | 1 pound of metal | Adds mana+30. | 
| 7 | hexagonal finial | 1 pound of metal | Adds mana+40. | 
| 9 | pointed finial | 1 pound of metal | Adds mana+50. | 
| 11 | frog finial | some frog blood | Adds move+50. | 
| 13 | cat finial | a pile of cat bones | Adds dex+1. | 
| 15 | bat finial | some bat blood | Adds con+1. | 
| 17 | snake finial | some snake blood | Adds armor+10. | 
| 19 | monkey finial | a pile of monkey bones | Adds hit+25. | 
| 21 | fox finial | a pile of fox bones | Adds int+1. | 
| 23 | deer finial | a pile of deer bones | Adds cha+1. | 
| 25 | eagle finial | a pile of eagle bones | Adds wis+1. | 
| 27 | gorilla finial | a pile of gorilla bones | Adds str+1. | 
| 29 | horse finial | a pile of horse bones | Adds move+100. | 
| 31 | dolphin finial | a pile of dolphin bones | Adds mana+100. | 
| 33 | dire wolf finial | a pile of dire wolf bones | Adds armor+20. | 
| 35 | dwarven finial | a pile of dwarf bones | Adds hit+50. | 
| 37 | wererat finial | some wererat blood | Adds dex+2. | 
| 39 | pixie finial | a pile of pixie bones | Adds int+2. | 
| 41 | naga finial | some naga blood | Adds armor+30. | 
| 43 | griffon finial | a pile of griffon bones | Adds wis+2. | 
| 45 | nymph finial | some nymph blood | Adds cha+2. | 
| 47 | manitcore finial | a pile of manitcore bones | Adds con+2. | 
| 49 | minotaur finial | a pile of minotaur bones | Adds str+2. | 
| 51 | troll finial | a pile of troll bones | Adds hit+75. | 
| 53 | centaur finial | a pile of centaur bones | Adds move+150. | 
| 55 | sasquatch finial | a pile of sasquatch bones | Adds mana+150. | 
| 57 | wyvern finial | some wyvern blood | Adds armor+50. | 
| 59 | undead finial | some undead blood | Adds mana+200. | 
| 61 | unicorn finial | a pint of unicorn blood | Adds mana+250. | 
| 63 | spectral finial | some spirit essence | Adds mana+300. | 
| 65 | umber hulk finial | umber hulk blood | Adds mana+350. | 
| 67 | demonic finial | a demon internal organ | Adds mana+400. | 
| 69 | faerie dragon finial | some faerie dragon blood | Adds mana+450. | 
| 71 | devilish finial | a devil internal organ | Adds mana+500. | 
| 73 | draconic finial | some dragon blood | Adds mana+750. | 
Crafting Recipes by Weapon Type
For categories of available crafted weapon recipes:
- Axe Recipes
- Blunt Recipes
- Edged Recipes
- Flailed Recipes
- Hammer Recipes
- Polearm Recipes
- Ranged Recipes
- Sword Recipes
Notes
- A crafted Staff is both a weapon and capable of carrying a spell (future update to enchant staffs).
- The rodsmithing staffs all have a base attack of 0 and the base damage listed above.  However, unlike weaponsmithed staffs, iron is not the base metal type.  For each level added from the metal type, 5 attack and 1 damage are added to the base values.
- Lead and tin add 1 level.
- Bronze, copper, gold, pewter, silver and zinc add 2 levels.
- Brass and iron add 3 levels.
- Steel adds 5 levels.
- Mithril adds 6 levels.
- Adamantite adds 7 levels.
 
- When a finial is added to a rod and the finial is a higher level, the rod becomes the level of the finial with no increase in attack or damage (if applicable).