Reliquist(Thief)

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==CoffeeMUD Classes==
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===CoffeeMUD Thief Classes===
Arcanist        Assassin        Burglar        Pirate        Reliquist        Thief        Trapper       
===Reliquist===
Description: Reliquists are devout thieves who seek out divine artifacts that don't belong to them, and are able to "borrow" and store divine power into relics and other objects.


How to play: Reliquists often work directly with the clergy to recover artifacts for the faithful, and to deliver powerful enhancements to the equipment of fellow members of the faith. Some Reliquists work as agents of their god to sew discontent and anarchy amongst other deities' faithful, or go it as loners, seeking artifacts and power for themselves with their deity's blessing.

Primary Stat: Dexterity
Qualifications: Dexterity 9+, Wisdom 9+
Practices: 5 +[(Wisdom/6)+1 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
Trains: 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
Hit Points: 20 +[(Con/3)+(1d10) /lvl].
Mana: 100 +[(Int/6)+(1d3)/lvl].
Movement: 100 +[6X(Str/18) /lvl].
Attack: +(Dex/18) per level.
Damage: +1 damage per 5 level(s).
Maximum Stat Values: Dexterity (22), Wisdom (22), Others (18)
Bonuses: Magic resistance, 1%/level. Huge discounts when buying holy potions after 5th level. Ability to memorize prayers learned through PrayerCraft. Can see prayer scroll charges at level 30.
Weapons: May use any weapons.
Armor: Must wear leather, cloth, or vegetation based armor.
Limitations:
Starting Equipment: a small hammer
Races: Aarakocran Drow Duergar Dwarf Elf Githyanki Gnome Goblin Half Elf Human Merfolk Pixie Svirfneblin
Level Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
1 Read Prayer    Climb    Whip Specialization    Write    Recall    (Polearm Specialization)    (Hammer Specialization)    (Swim)    (Play Instrument)    (Flailing Weapon Specialization)    (Bandaging)    (Staff Specialization)    (Smoke Rings)    (Fishing)    (Foraging)    (Drilling)    (Floristry)    (Gem Digging)    (Herbology)    (Shearing)    (Hunting)    
2 Mask Faith    (Repurpose Text)    (Hide)    (Protect Item)    (Lacquering)    (Engraving)    (Wood Chopping)    (Cooking)    (Butchering)    (Embroidering)    (Dyeing)    
3 Relics    Fire Building    (Graverobbing)    (Tailoring)    (Leather Working)    (Blacksmithing)    
4 Mark    Illuminate Scroll    (Deplete Scroll)    (Empower Scroll)    (Attune Scroll)    (Sneak)    (Searching)    (Distilling)    (Sculpting)    (Weaving)    (Mining)    (Tanning)    (Pottery)    (Costuming)    
5 Carpentry    (Revoke)    (Whiplash)    (Detect Traps)    (Painting)    (Glass Blowing)    (Scrimshawing)    (Armorsmithing)    (Baking)    (Cobbling)    (Fletching)    (Food Prep)    (Weaponsmithing)    (Paper Making)    
6 (Store Prayer)    (Shield Bash)    (Pick Locks)    (Tongues)    (Fluency)    (Find Home)    
7 Prayercraft    (Unearth Demography)    (Sense Devotion)    (Meat Curing)    
8 Sense Magic    Empower Shield    (Decipher Script)    (HammerRing)    (AutoSwim)    (AutoCrawl)    
9 Read Language    Borrow Boon    (Remove Traps)    
10 (Cure Light Wounds)    (Cause Light Wounds)    (Recharge Relic)    (Smelting)    (Jewel Making)    (Farming)    (Construction)    (Taxidermy)    (Boatwrighting)    (Siegecrafting)    (Wainwrighting)    (Speculating)    (Locksmithing)    (Masonry)    
11 Trip    (Lesser Warding Glyph)    (Lore)    (Deflect Prayer)    
12 Religious Doubt    (Scroll Scribing)    (Staff Making)    (Find Ship)    (Gardening)    
13 (Attune Relic)    (Make Maps)    (Empower Relic)    (Deplete Relic)    (Reveal Text)    
14 (Transfer Bane)    (Release Prayer)    (Transfer Boon)    (Research Region Map)    
15 Research Item    (Whipsmack)    (Enchant Relic)    (Power Grab)    (Composting)    (Irrigation)    (Landscaping)    (Excavation)    
16 (Sense Parish)    (Improved Warding Glyph)    (Blend In)    
17 False Faith    (Digsite)    (Second Attack)    
18 False Service    (Sense Digs)    (Neutralize Item)    (Use Potion)    (Food Preserving)    (AutoClimb)    
19 (Detection)    (Reflect Prayer)    (Empower Sacred Weapon)    (Empower Holy Weapon)    (Empower Unholy Weapon)    
20 Condemn Mark    (Defile Shield)    (Heroic Reflexes)    (Imbue Shield)    (Branding)    
21 Alchemy    (Seekers Prayer)    (Steal Boon)    (Empower Foul Weapon)    (Share Boon)    (Empower Modest Weapon)    (Empower Just Weapon)    
22 (Greater Warding Glyph)    (AutoHammerRing)    (Find Sacred Item)    
23 (Empower Holy Armor)    (Empower Unholy Armor)    (Empower Sacred Armor)    (Befoul Shrine)    
24 Incite Divine Feud    (Protect Sacred Item)    (Whip Strip)    
25 (Imbue Modest Weapon)    (Imbue Holy Weapon)    (Imbue Just Weapon)    (Imbue Unholy Weapon)    (Imbue Foul Weapon)    (Imbue Sacred Weapon)    
26
27
28
29 (Master Floristry)    (Master Herbology)    
30 Sacred Imbuing Quest    
31
32
33
34
35

How to Play

The Reliquist is part cleric, part thief. As such there are many considerations which will affect your ability gains and utility.

Alignment and Inclination

A Reliquist will want to convert to a deity as quickly as possible, to allow them to create some magic items specific to that deity. Switching deities is possible through the REBUKE command and a subsequent CONVERT, but will result in an experience penalty, and may make it difficult to switch back to that deity. Your deity may require you to have a particular alignment (or inclination) in order to serve them. Your alignment and inclination at the time of your level gain will determine which prayers you get for free (no TRAIN cost).

Using abilities in the Dirty Fighting domain will result in your inclination drifting towards chaotic. As a thief subclass, this means it will be very difficult to maintain a lawful inclination. However, at high levels, or high idle times in cities, you may find yourself drifting more towards a lawful inclination. Consider how this may impact your prayer selection and deity selection.

Multi-Classing Options and Effectiveness

Notes

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