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=CoffeeMUD Builder Information=
Praetor     Player Support     Scripting     Races     Commands    Classes     Abilities     Socials     Achievements     Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs     Crafting     Ships     Quests     Zapper Masks

Properties are modifiers to an Area, Room, Exit, Item or MOB that affect how the item interacts with players. Think of properties as modifying WHAT the object is. For example, a room that is the trunk of a tree may have a PROP_CLIMBABLE to denote that you can only cling to the tree to stay in that room. Or an item may have a PROP_WEARADJUSTER which modifies some of the wearers stats. This may be somewhat confusing at first, but the more practice you have with assigning behaviors and effects, the easier it will be to understand.