Prop Transporter

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Effect: Room entering adjuster
Targets: MOBs, Items, Exits, Rooms, Areas, Weapons, Food, Drink, Armor
Parameters: Room ID (; (SENDENTER="TRUE/FALSE"))
Examples: Midgaard#3001


Description: This property is used to transport mobs to a particular place based on an action taken. The actions which trigger the transport include:

Rideable - mount

MOB - speak

Item - get

Exit - enter

Room - enter

Area - enter

Weapon - use in battle

Food - eat

Drink - drink

Armor - wear

Normally, this skill bypasses any normal notifications, but behaves as if the transported mob is "just there". Add a semicolon and set "sendenter" to true for scripts to see the movement.