Prop RoomWatch

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Effect: Different Room Can Watch
Targets: Rooms
Parameters: Room IDs of the rooms that may watch here or var defs ; delimited
Examples: Midgaard#3001;Midgaard#3002;Midgaard#3012
  1. 3001;prefix=Throw the window you see ;#3012
Description: Allows players in one of the listed rooms to see everything going on in the host room as if they were there. They will be unable to interact with the things they see (LOOKing at, or similar), but can at least witness them. The parameters are the list of rooms, though you can also use prefix=message to define a string to show before the remote messages, and can use the shorter #(num) syntax if both rooms/objects are in the same area.