Prop MultiEffects

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Effect: Multi Effects
Targets: MOBs, Items, Exits, Rooms
Parameters: "AbilityID" "AbilityID("args") ...
Examples: Prop_WearAdjuster(INT+2),Prop_WearAdjuster(STR-2 MASK=-RACE +ELF)
Description: Allows an object to have the same effect multiple times by embedding each version of the effect into this property. The list of effects is space (or comma) delimited, and can optionally have arguments in parenthesis. Make sure parenthesis in parameters match!

Note: the parameters are write-only. When looked at later, the parameters are turned into an XML doc to protect the integrity of other properties that also transform their data.