Prop AbilityImmunity

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Effect: Ability Immunity
Targets: Anything
Parameters: (OWNER;) (WEARER;)list of abilities with optional error string, ';' delimited
Examples: OWNER;Disease_Cold;Disease_Flu;Spell_Fireball

Disease_Cold=<T-NAME> is immune to <O-NAME>;Spell_Fireball=<T-NAME> can't be burnt!

Description: Makes the mob, item, or whatever immune to the listed disease, spell or similar affects. Items will pass their immunity on to their owners if the OWNER flag is present, or the wielder if the WIELDER flag is present.