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Description: Ogres are the less enlightened kin to the giants, possessing great strength and ferociousness at the expense of their intellect and dexterity . As they are naturals at ripping things apart, they make excellent butchers. Their class choices are limited, but any kind of Fighter or Barbarian would suit an ogre very well.
Stat Adjustments: strength+4, intelligence-1, dexterity-2, charisma-1, save vs mind-10, save vs poison+10, max strength adj.+4, max intelligence adj.+1, max dexterity adj.+1, max charisma adj.+1
Racial Abilities:
Cultural Abilities: Butchering
Racial Effects: Bad Reputation
Bonus Languages: Gigantic Orcish
Bonus Abilities:
Experience Modification: 0%
Life Expectancy: 148 years
Starting Equipment: a large patchy tunic, some torn leggings, a knitted weapon belt
Wear Locations: head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back
Qualifying Classes: Apprentice Artisan Assassin Barbarian Beastmaster Burglar Cleric Delver Doomsayer Druid Fighter Gaoler Mer Minstrel Missionary Necromancer Pirate Ranger Sailor Scholar Shaman SkyWatcher Templar Thief Trapper

Character Information

Start Area Tzbrakas Training Academy
Player Ambassador
Racial Cities

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