Back to CoffeeMUD Systems In Use
|Administrator Builder Player|
|=CoffeeMUD Player Information=|
|Info Stats Races Commands Classes Abilities Expertises Socials Achievements Deities Areas Items Crafting Property Clans Conquest Ships Quests|
CoffeeMUD is the official production server for the CoffeeMUD codebase. We try to showcase some of the versatility of the CoffeeMUD codebase, while adding new features to improve our happy little world. Many of the features of CoffeeMUD can be manipulated by INI settings or through clever building of areas. CoffeeMUD is a fully functional MUD where players can explore the vast world of Alramidgaardia, rich with a mixture of imported areas, modified imported areas and original content to provide many adventuring opportunities.
There are many good MUD clients out there, but here is a listing of clients some of our players prefer:
|zMUD||Windows||MSP, MXP, Multiple Connections, Triggers, Macros|
|PocketMUD||iOS||Simple, single character interface|
|Mudrammer||iOS||Up to 4 connections simultaneously, Triggers, Macros|
|Blowtorch||Android||Several connections simultaneously, Triggers, Macros, Timers|
|MUSHClient||[MUSHclient]||Windows, Linux (Wine)|
These contact emails only work if you have a CoffeeMUD account associated with your email account.
Playing this CoffeeMUD
CoffeeMUD uses an Account System, which is a collection of characters. On our CoffeeMUD, the INI settings allow for 3 active characters to be online from a single account at a time.
CoffeeMUD uses the default Player Races of the CoffeeMUD codebase.
CoffeeMUD uses the default Player Classes of the CoffeeMUD codebase.
Clans are internal social organizations within CoffeeMUD. As you might have guessed, our CoffeeMUD uses the default Clan Settings.
Achievements are a way of flagging special events in a character's career, or over a player's account. CoffeeMUD has a modified list of the default achievements.